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9017884357251508374} + - {fileID: 4384547954251713699} diff --git a/Assets/Scripts/Car/Interaction/Animation/CarPartAnimation.cs b/Assets/Scripts/Car/Interaction/Animation/CarPartAnimation.cs index 944311c..f3a8cbc 100644 --- a/Assets/Scripts/Car/Interaction/Animation/CarPartAnimation.cs +++ b/Assets/Scripts/Car/Interaction/Animation/CarPartAnimation.cs @@ -1,14 +1,14 @@ using System.Collections; using UnityEngine; -[RequireComponent(typeof(CarPartInteractable))] +[RequireComponent(typeof(CarPart))] public class CarPartAnimator : MonoBehaviour { [Header("Настройки открытия")] [SerializeField] private Vector3 openRotation; // Например: (0, 0, 60) для капота [SerializeField] private float speed = 5f; - private CarPartInteractable interactable; + public bool IsOpen => isOpen; private Quaternion closedRot; private Quaternion openRot; private bool isOpen = false; @@ -16,27 +16,12 @@ public class CarPartAnimator : MonoBehaviour private void Awake() { - interactable = GetComponent(); - - // Запоминаем изначальное (закрытое) положение детали closedRot = transform.localRotation; // Конвертируем введенные углы Эйлера в Кватернион - openRot = Quaternion.Euler(openRotation); + openRot = closedRot * Quaternion.Euler(openRotation); } - // Подписываемся при включении объекта - private void OnEnable() - { - interactable.OnInteract += TogglePart; - } - - // ОТПИСЫВАЕМСЯ при выключении/удалении (Критически важно!) - private void OnDisable() - { - interactable.OnInteract -= TogglePart; - } - - private void TogglePart() + public void TogglePart() { isOpen = !isOpen; @@ -46,6 +31,13 @@ public class CarPartAnimator : MonoBehaviour animationCoroutine = StartCoroutine(AnimatePart(isOpen ? openRot : closedRot)); } + + public void ResetToClosed() + { + isOpen = false; + if (animationCoroutine != null) StopCoroutine(animationCoroutine); + transform.localRotation = closedRot; + } private IEnumerator AnimatePart(Quaternion targetRot) { diff --git a/Assets/Scripts/Car/Interaction/CarPartInteractable.cs b/Assets/Scripts/Car/Interaction/CarPartInteractable.cs deleted file mode 100644 index 3b4e135..0000000 --- a/Assets/Scripts/Car/Interaction/CarPartInteractable.cs +++ /dev/null @@ -1,18 +0,0 @@ -using UnityEngine; -using System; - -public class CarPartInteractable : MonoBehaviour, IInteractable -{ - [SerializeField] private string promptMessage = "Открыть (E)"; - - // Чистое C# событие - public event Action OnInteract; - - public string GetPrompt() => promptMessage; - - public void Interact(GameObject interactor) - { - // Вызываем событие, если на него кто-то подписан - OnInteract?.Invoke(); - } -} \ No newline at end of file diff --git a/Assets/Scripts/Car/Interaction/CarPartInteractable.cs.meta b/Assets/Scripts/Car/Interaction/CarPartInteractable.cs.meta deleted file mode 100644 index 7950b20..0000000 --- a/Assets/Scripts/Car/Interaction/CarPartInteractable.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: b3e2d09be7614eb280964996788872ed -timeCreated: 1789942997 \ No newline at end of file diff --git a/Assets/Scripts/Car/PartData/CarPart.cs b/Assets/Scripts/Car/PartData/CarPart.cs index 33ec65d..d311208 100644 --- a/Assets/Scripts/Car/PartData/CarPart.cs +++ b/Assets/Scripts/Car/PartData/CarPart.cs @@ -2,8 +2,7 @@ using UnityEngine; public enum PartState { Installed, InHand, Dropped } -[RequireComponent(typeof(Collider))] -public class CarPart : MonoBehaviour, IInteractable +public class CarPart : MonoBehaviour, IInteractable, ISecondaryInteractable { [Header("Данные")] [SerializeField] private CarPartData partData; @@ -14,6 +13,7 @@ public class CarPart : MonoBehaviour, IInteractable [Tooltip("Поворот детали в руках (например, если бампер берется боком)")] [SerializeField] private Vector3 inHandRotationOffset = Vector3.zero; + private CarPartAnimator partAnimator; private PartState currentState = PartState.Installed; private Transform originalParent; private Vector3 originalLocalPos; @@ -31,6 +31,7 @@ public class CarPart : MonoBehaviour, IInteractable private void Awake() { partCollider = GetComponent(); + partAnimator = GetComponent(); originalParent = transform.parent; originalLocalPos = transform.localPosition; @@ -44,15 +45,58 @@ public class CarPart : MonoBehaviour, IInteractable { if (partData == null) return "Деталь (E)"; - return currentState switch + if (currentState == PartState.Installed) { - PartState.Installed => $"Снять {partData.partName} (E)", - PartState.Dropped => $"Взять {partData.partName} (E)", - _ => string.Empty - }; + // Если на детали есть аниматор — выводим подсказку с открытием + if (partAnimator != null) + { + string action = partAnimator.IsOpen ? "Закрыть" : "Открыть"; + return $"[E] {action} {partData.partName} | [R] Снять"; + } + + return $"Снять {partData.partName} (E)"; + } + + if (currentState == PartState.Dropped) + { + return $"Взять {partData.partName} (E)"; + } + + return string.Empty; } public void Interact(GameObject interactor) + { + if (currentState == PartState.Installed) + { + if (partAnimator != null) + { + // Нажали E — открываем или закрываем + partAnimator.TogglePart(); + } + else + { + // Обычная деталь (бампер) сразу снимается + TakeToHands(interactor); + } + } + else if (currentState == PartState.Dropped) + { + TakeToHands(interactor); + } + } + +// Вызывается при нажатии R (вторичное действие) + public void SecondaryInteract(GameObject interactor) + { + if (currentState == PartState.Installed) + { + TakeToHands(interactor); + } + } + +// Вынесенный общий метод взятия в руки + private void TakeToHands(GameObject interactor) { PlayerHands hands = interactor.GetComponent(); if (hands == null) hands = interactor.GetComponentInParent(); @@ -61,16 +105,11 @@ public class CarPart : MonoBehaviour, IInteractable if (currentState == PartState.Installed) { - // 1. Создаем зону для обратной установки на машине + if (partAnimator != null) partAnimator.ResetToClosed(); CreateMountZone(); - // 2. Берем сразу в руки - hands.PickUp(this); - } - else if (currentState == PartState.Dropped) - { - // Подбираем деталь с земли - hands.PickUp(this); } + + hands.PickUp(this); } public void OnPickedUp(Transform holdPoint) diff --git a/Assets/Scripts/Interface/ISecondaryInteractable.cs b/Assets/Scripts/Interface/ISecondaryInteractable.cs new file mode 100644 index 0000000..91f8c56 --- /dev/null +++ b/Assets/Scripts/Interface/ISecondaryInteractable.cs @@ -0,0 +1,6 @@ +using UnityEngine; + +public interface ISecondaryInteractable +{ + void SecondaryInteract(GameObject interactor); +} \ No newline at end of file diff --git a/Assets/Scripts/Interface/ISecondaryInteractable.cs.meta b/Assets/Scripts/Interface/ISecondaryInteractable.cs.meta new file mode 100644 index 0000000..6d3d965 --- /dev/null +++ b/Assets/Scripts/Interface/ISecondaryInteractable.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: a19e1c56cc01408881999f83291b4acf +timeCreated: 1791155204 \ No newline at end of file diff --git a/Assets/Scripts/Player/Interactor/PlayerInteractor.cs b/Assets/Scripts/Player/Interactor/PlayerInteractor.cs index 3245c71..5f9562b 100644 --- a/Assets/Scripts/Player/Interactor/PlayerInteractor.cs +++ b/Assets/Scripts/Player/Interactor/PlayerInteractor.cs @@ -4,7 +4,9 @@ public class PlayerInteractor : MonoBehaviour { [SerializeField] private float interactRange = 3f; [SerializeField] private LayerMask interactableLayer; // Создайте слой "Interactable" в Unity - + [SerializeField] private KeyCode primaryKey = KeyCode.E; + [SerializeField] private KeyCode secondaryKey = KeyCode.R; + [Header("References")] [SerializeField] private UIManager uiManager; @@ -19,18 +21,41 @@ public class PlayerInteractor : MonoBehaviour if (interactable != null) { - uiManager.ShowPrompt(interactable.GetPrompt()); + if (!string.IsNullOrEmpty(interactable.GetPrompt()) && uiManager!=null) + { + uiManager.ShowPrompt(interactable.GetPrompt()); + } + else if (uiManager != null) + { + uiManager.HidePrompt(); + } + - if (Input.GetKeyDown(KeyCode.E)) + if (Input.GetKeyDown(primaryKey)) { interactable.Interact(transform.root.gameObject); - uiManager.HidePrompt(); + } + if (Input.GetKeyDown(secondaryKey)) + { + ISecondaryInteractable secondary = hit.collider.GetComponentInParent(); + secondary?.SecondaryInteract(transform.root.gameObject); } return; } } - uiManager.HidePrompt(); + if (uiManager != null) + { + uiManager.HidePrompt(); + } + } + + private void OnDisable() + { + if (uiManager != null) + { + uiManager.HidePrompt(); + } } } \ No newline at end of file diff --git a/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset b/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset index 3cb8b14..4b4c6e8 100644 --- a/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset +++ b/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset @@ -3792,6 +3792,486 @@ MonoBehaviour: m_XAdvance: 0 m_YAdvance: 0 m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 1013 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -0.9658203 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 994 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 1013 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -1.8896484 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 997 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 1013 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -1.8896484 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 1004 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 1013 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -1.8896484 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 1011 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 1013 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -0.9658203 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 1012 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 1013 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -0.9658203 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 1024 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 965 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0.9658203 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 980 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 965 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -1.8896484 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 981 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 965 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -2.9394531 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 984 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 965 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 2.8554688 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 1000 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 965 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0.9658203 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 1007 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 965 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 1.8896484 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 1012 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 962 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -1.8896484 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 961 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 962 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -0.9658203 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 968 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 962 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -0.9658203 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 975 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 962 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -0.9658203 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 978 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 962 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -3.8632812 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 979 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 962 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -1.9736328 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 980 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 962 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -0.9658203 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 981 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 962 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -1.8896484 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 982 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 962 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -3.8632812 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 984 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - m_FirstAdjustmentRecord: + m_GlyphIndex: 962 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: -2.8554688 + m_YAdvance: 0 + m_SecondAdjustmentRecord: + m_GlyphIndex: 987 + m_GlyphValueRecord: + m_XPlacement: 0 + m_YPlacement: 0 + m_XAdvance: 0 + m_YAdvance: 0 + m_FeatureLookupFlags: 0 + - 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