ID3/Assets/Seek.cs
2026-03-19 02:02:28 +03:00

15 lines
383 B
C#

using UnityEngine;
using System.Collections;
public class Seek : AgentBehaviour
{
public override Steering GetSteering()
{
Steering steering = new Steering();
steering.linear = target.transform.position - transform.position;
steering.linear.Normalize();
steering.linear = steering.linear * agent.maxAccel;
return steering;
}
}