--- name: timeline-list description: List every `TimelineAsset` in the project with its path, GUID, track count and duration. Read-only. metadata: generated-by: mcp-plugin-dotnet --- # Timeline / List TimelineAssets Search the project AssetDatabase for `TimelineAsset` (.playable) assets and report each one's path, GUID, track count, and computed duration. ## Inputs - `includeTrackCount` (bool, default true) — when true, load each asset to count its output tracks; when false, skip loading (faster, no counts). ## Behavior Runs `AssetDatabase.FindAssets("t:TimelineAsset")`, resolves each to a path, and (optionally) loads it for track count + duration. Read-only. Runs on the Unity main thread. ## How to Call ```bash unity-mcp-cli run-tool timeline-list --input '{ "includeTrackCount": false }' ``` > For complex input (multi-line strings, code), save the JSON to a file and use: > ```bash > unity-mcp-cli run-tool timeline-list --input-file args.json > ``` > > Or pipe via stdin (recommended): > ```bash > unity-mcp-cli run-tool timeline-list --input-file - <<'EOF' > {"param": "value"} > EOF > ``` ### Troubleshooting If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead. Read the /unity-initial-setup skill for detailed installation instructions. ## Input | Name | Type | Required | Description | |------|------|----------|-------------| | `includeTrackCount` | `boolean` | No | If true (default), load each asset to report its track count and duration; if false, skip loading. | ### Input JSON Schema ```json { "type": "object", "properties": { "includeTrackCount": { "type": "boolean" } } } ``` ## Output ### Output JSON Schema ```json { "type": "object", "properties": { "result": { "$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_Timeline-ListResponse" } }, "$defs": { "com.IvanMurzak.Unity.MCP.Editor.API.Tool_Timeline-ListItem-1": { "type": "array", "items": { "$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_Timeline-ListItem" } }, "com.IvanMurzak.Unity.MCP.Editor.API.Tool_Timeline-ListItem": { "type": "object", "properties": { "assetPath": { "type": "string", "description": "Project path of the TimelineAsset." }, "guid": { "type": "string", "description": "Asset GUID." }, "trackCount": { "type": "integer", "description": "Number of output tracks (0 when includeTrackCount is false)." }, "duration": { "type": "number", "description": "Computed duration in seconds (0 when includeTrackCount is false)." } }, "required": [ "trackCount", "duration" ] }, "com.IvanMurzak.Unity.MCP.Editor.API.Tool_Timeline-ListResponse": { "type": "object", "properties": { "count": { "type": "integer", "description": "Number of TimelineAssets found." }, "timelines": { "$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_Timeline-ListItem-1", "description": "The TimelineAssets in the project." } }, "required": [ "count" ] } }, "required": [ "result" ] } ```