--- name: inputsystem-modify description: "Generic write escape-hatch: apply a `SerializedMember` diff to the `InputActionAsset` object itself via ReflectorNet `TryModify`, for fields not covered by the dedicated tools. Use 'inputsystem-get' first to inspect the structure." metadata: generated-by: mcp-plugin-dotnet --- # InputSystem / Modify Asset (generic) Modify an `InputActionAsset` by applying a `SerializedMember` diff via ReflectorNet. This is the generic escape hatch for asset-level fields/properties that the dedicated tools do not expose. ## Inputs - `assetPath` — required. Path to the existing `.inputactions` asset. - `data` — the `SerializedMember` diff to apply. Route **fields** through the `fields` channel and **properties** through the `props` channel — ReflectorNet resolves them separately with no cross-fallback. ## Behavior Loads the asset, applies the diff via `Reflector.TryModify`, and on success re-serializes and saves the asset back to disk. The applied logs are returned. Runs on the Unity main thread. ## How to Call ```bash unity-mcp-cli run-tool inputsystem-modify --input '{ "assetPath": "string_value", "data": "string_value" }' ``` > For complex input (multi-line strings, code), save the JSON to a file and use: > ```bash > unity-mcp-cli run-tool inputsystem-modify --input-file args.json > ``` > > Or pipe via stdin (recommended): > ```bash > unity-mcp-cli run-tool inputsystem-modify --input-file - <<'EOF' > {"param": "value"} > EOF > ``` ### Troubleshooting If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead. Read the /unity-initial-setup skill for detailed installation instructions. ## Input | Name | Type | Required | Description | |------|------|----------|-------------| | `assetPath` | `string` | Yes | 'Assets/'-rooted path to the existing '.inputactions' asset. | | `data` | `any` | Yes | The SerializedMember diff to apply. Fields go through the 'fields' channel; properties through 'props'. | ### Input JSON Schema ```json { "type": "object", "properties": { "assetPath": { "type": "string" }, "data": { "$ref": "#/$defs/com.IvanMurzak.ReflectorNet.Model.SerializedMember" } }, "$defs": { "com.IvanMurzak.ReflectorNet.Model.SerializedMemberList": { "type": "array", "items": { "$ref": "#/$defs/com.IvanMurzak.ReflectorNet.Model.SerializedMember" } }, "com.IvanMurzak.ReflectorNet.Model.SerializedMember": { "type": "object", "properties": { "typeName": { "type": "string", "description": "Full type name. Eg: 'System.String', 'System.Int32', 'UnityEngine.Vector3', etc." }, "name": { "type": "string", "description": "Object name." }, "value": { "description": "Value of the object, serialized as a non stringified JSON element. Can be null if the value is not set. Can be default value if the value is an empty object or array json." }, "fields": { "type": "array", "items": { "$ref": "#/$defs/com.IvanMurzak.ReflectorNet.Model.SerializedMember", "description": "Nested field value." }, "description": "Fields of the object, serialized as a list of 'SerializedMember'." }, "props": { "type": "array", "items": { "$ref": "#/$defs/com.IvanMurzak.ReflectorNet.Model.SerializedMember", "description": "Nested property value." }, "description": "Properties of the object, serialized as a list of 'SerializedMember'." } }, "required": [ "typeName" ], "additionalProperties": false } }, "required": [ "assetPath", "data" ] } ``` ## Output ### Output JSON Schema ```json { "type": "object", "properties": { "result": { "$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_InputSystem-ModifyResponse" } }, "$defs": { "System.String-1": { "type": "array", "items": { "type": "string" } }, "com.IvanMurzak.Unity.MCP.Editor.API.Tool_InputSystem-ModifyResponse": { "type": "object", "properties": { "success": { "type": "boolean", "description": "Whether the modification was successful." }, "assetPath": { "type": "string", "description": "Path of the modified asset." }, "assetType": { "type": "string", "description": "Full type name of the modified asset." }, "logs": { "$ref": "#/$defs/System.String-1", "description": "Log of modifications and any warnings/errors." } }, "required": [ "success" ] } }, "required": [ "result" ] } ```