--- name: inputsystem-get description: Read the full structure of a `.inputactions` InputActionAsset — its ActionMaps, Actions (type / expectedControlType), Bindings (path / groups / interactions / processors / index) and Control Schemes. Read-only. metadata: generated-by: mcp-plugin-dotnet --- # InputSystem / Get Asset Structure Inspect an `InputActionAsset` and return its structure so you can discover map names, action names, and binding indices to drive the other tools. ## Inputs - `assetPath` — required. Path to the existing `.inputactions` asset. ## Behavior Loads the asset and walks its ActionMaps → Actions → Bindings plus its Control Schemes, returning a compact structured summary (including each binding's zero-based index, whether it is a composite, and its part metadata). Read-only. Runs on the Unity main thread. ## How to Call ```bash unity-mcp-cli run-tool inputsystem-get --input '{ "assetPath": "string_value" }' ``` > For complex input (multi-line strings, code), save the JSON to a file and use: > ```bash > unity-mcp-cli run-tool inputsystem-get --input-file args.json > ``` > > Or pipe via stdin (recommended): > ```bash > unity-mcp-cli run-tool inputsystem-get --input-file - <<'EOF' > {"param": "value"} > EOF > ``` ### Troubleshooting If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead. Read the /unity-initial-setup skill for detailed installation instructions. ## Input | Name | Type | Required | Description | |------|------|----------|-------------| | `assetPath` | `string` | Yes | 'Assets/'-rooted path to the existing '.inputactions' asset. | ### Input JSON Schema ```json { "type": "object", "properties": { "assetPath": { "type": "string" } }, "required": [ "assetPath" ] } ``` ## Output This tool does not return structured output.