{ "version": 8, "name": "$GAME_NAME", "icon": "Icon.png", "fileformats": [ { "format": "Quake3 (Valve)" } ], "filesystem": { "searchpath": "Library/baseq3", "packageformat": { "extension": "pk3", "format": "zip" } }, "textures": { "root": "textures", "package": { "type": "directory", "root": "textures" }, "format": { "extensions": [ "" ], "format": "q3shader" }, "shaderSearchPath": "scripts", // this will likely change when we get a material system "attribute": "_tb_textures" }, "entities": { "definitions": [ "entities.fgd" ], "defaultcolor": "0.6 0.6 0.6 1.0", "modelformats": [ "md3" ] }, "tags": { "brush": [ $BRUSHES ], "brushface": [ { "name": "Clip", "attribs": [ "transparent" ], "match": "texture", "pattern": "special/*clip" } ] }, "faceattribs": { "defaults": { "scale": [1.0, 1.0] }, "surfaceflags": [], "contentflags": [] }, "softMapBounds":"-65536 -65536 -65536 65536 65536 65536" }