21 lines
565 B
C#
21 lines
565 B
C#
using UnityEngine;
|
||
|
||
public class MutantHealth : MonoBehaviour
|
||
{
|
||
public float maxHealth = 50f;
|
||
private float currentHealth;
|
||
|
||
void Start() { currentHealth = maxHealth; }
|
||
|
||
public void TakeDamage(float damage)
|
||
{
|
||
currentHealth -= damage;
|
||
Debug.Log("Мутант получил урон! Осталось: " + currentHealth);
|
||
|
||
if (currentHealth <= 0)
|
||
{
|
||
Debug.Log("МУТАНТ УМЕР!");
|
||
Destroy(gameObject); // Уничтожаем модельку мутанта
|
||
}
|
||
}
|
||
} |