From 255f543dd4f3c6aceebae618cd47f506d55ec60e Mon Sep 17 00:00:00 2001 From: vladislove Date: Mon, 23 Mar 2026 19:37:53 +0300 Subject: [PATCH] + asset with guy --- Assets/VIASS FreeCharacter Pack.meta | 9 + .../VIASS FreeCharacter Pack/FIle prefab.meta | 9 + .../FIle prefab/VIASS_Dman.prefab | 1071 +++++++++++++++++ .../FIle prefab/VIASS_Dman.prefab.meta | 16 + Assets/VIASS FreeCharacter Pack/File FBX.meta | 9 + .../File FBX/Dman_Animation.meta | 9 + .../File FBX/Dman_Animation/Materials.meta | 9 + .../Materials/VIASS_Dman_dif.mat | 84 ++ .../Materials/VIASS_Dman_dif.mat.meta | 16 + .../Dman_Animation/VIASS_Dman@Dizzy.fbx | 3 + .../Dman_Animation/VIASS_Dman@Dizzy.fbx.meta | 227 ++++ .../Dman_Animation/VIASS_Dman@Idle.fbx | 3 + .../Dman_Animation/VIASS_Dman@Idle.fbx.meta | 227 ++++ .../Dman_Animation/VIASS_Dman@Run.fbx | 3 + .../Dman_Animation/VIASS_Dman@Run.fbx.meta | 227 ++++ .../VIASS_Dman@Runtojumpspring.fbx | 3 + .../VIASS_Dman@Runtojumpspring.fbx.meta | 227 ++++ .../Dman_Animation/VIASS_Dman@Runtoslide.fbx | 3 + .../VIASS_Dman@Runtoslide.fbx.meta | 227 ++++ .../Dman_Animation/VIASS_Dman_Skin.fbx | 3 + .../Dman_Animation/VIASS_Dman_Skin.fbx.meta | 148 +++ .../File FBX/Materials.meta | 8 + .../File FBX/Materials/VIASS_Dman_dif.mat | 84 ++ .../Materials/VIASS_Dman_dif.mat.meta | 8 + .../File FBX/VIASS_Dman.fbx | 3 + .../File FBX/VIASS_Dman.fbx.meta | 98 ++ .../File Material.meta | 9 + .../File Material/Materials_VIASS_Dman.meta | 9 + .../Materials_VIASS_Dman/VIASS_Dman_dif.mat | 84 ++ .../VIASS_Dman_dif.mat.meta | 16 + .../VIASS FreeCharacter Pack/FileTexture.meta | 9 + .../FileTexture/VIASS_Dman_dif.png | 3 + .../FileTexture/VIASS_Dman_dif.png.meta | 75 ++ .../VIASS FreeCharacter Pack/Scene Demo.meta | 9 + .../Scene Demo/Scene Demo.unity | 371 ++++++ .../Scene Demo/Scene Demo.unity.meta | 15 + .../Scene Demo/Scene DemoSettings.lighting | 69 ++ .../Scene DemoSettings.lighting.meta | 8 + 38 files changed, 3411 insertions(+) create mode 100644 Assets/VIASS FreeCharacter Pack.meta create mode 100644 Assets/VIASS FreeCharacter Pack/FIle prefab.meta create mode 100644 Assets/VIASS FreeCharacter Pack/FIle prefab/VIASS_Dman.prefab create mode 100644 Assets/VIASS FreeCharacter Pack/FIle prefab/VIASS_Dman.prefab.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/Materials.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/Materials/VIASS_Dman_dif.mat create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/Materials/VIASS_Dman_dif.mat.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Dizzy.fbx create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Dizzy.fbx.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Idle.fbx create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Idle.fbx.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Run.fbx create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Run.fbx.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtojumpspring.fbx create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtojumpspring.fbx.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtoslide.fbx create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtoslide.fbx.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman_Skin.fbx create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman_Skin.fbx.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Materials.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Materials/VIASS_Dman_dif.mat create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/Materials/VIASS_Dman_dif.mat.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/VIASS_Dman.fbx create mode 100644 Assets/VIASS FreeCharacter Pack/File FBX/VIASS_Dman.fbx.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File Material.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File Material/Materials_VIASS_Dman.meta create mode 100644 Assets/VIASS FreeCharacter Pack/File Material/Materials_VIASS_Dman/VIASS_Dman_dif.mat create mode 100644 Assets/VIASS FreeCharacter Pack/File Material/Materials_VIASS_Dman/VIASS_Dman_dif.mat.meta create mode 100644 Assets/VIASS FreeCharacter Pack/FileTexture.meta create mode 100644 Assets/VIASS FreeCharacter Pack/FileTexture/VIASS_Dman_dif.png create mode 100644 Assets/VIASS FreeCharacter Pack/FileTexture/VIASS_Dman_dif.png.meta create mode 100644 Assets/VIASS FreeCharacter Pack/Scene Demo.meta create mode 100644 Assets/VIASS FreeCharacter Pack/Scene Demo/Scene Demo.unity create mode 100644 Assets/VIASS FreeCharacter Pack/Scene Demo/Scene Demo.unity.meta create mode 100644 Assets/VIASS FreeCharacter Pack/Scene Demo/Scene DemoSettings.lighting create mode 100644 Assets/VIASS FreeCharacter Pack/Scene Demo/Scene DemoSettings.lighting.meta diff --git a/Assets/VIASS FreeCharacter Pack.meta b/Assets/VIASS FreeCharacter Pack.meta new file mode 100644 index 0000000..4632b38 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: bfea09c5bc71b9c41b4e1b12ab64a523 +folderAsset: yes +timeCreated: 1552025583 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VIASS FreeCharacter Pack/FIle prefab.meta b/Assets/VIASS FreeCharacter Pack/FIle prefab.meta new file mode 100644 index 0000000..3729b86 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/FIle prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: e2eaa6cc5831ad0449cbd1f1209c91ea +folderAsset: yes +timeCreated: 1552025636 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VIASS FreeCharacter Pack/FIle prefab/VIASS_Dman.prefab b/Assets/VIASS FreeCharacter Pack/FIle prefab/VIASS_Dman.prefab new file mode 100644 index 0000000..8d2eed7 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/FIle prefab/VIASS_Dman.prefab @@ -0,0 +1,1071 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1010511699094966 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4462714226136490} + m_Layer: 0 + m_Name: Dman_l_Arm_WristSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4462714226136490 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1010511699094966} + serializedVersion: 2 + m_LocalRotation: {x: -0.04511219, y: -0.115635164, z: -0.015818901, w: 0.9921407} + m_LocalPosition: {x: -0.5446589, y: -5.684342e-16, z: 9.237055e-16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4823584557262242} + - {fileID: 4168117673310298} + m_Father: {fileID: 4764791477975142} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1018888355167424 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4901884243879902} + m_Layer: 0 + m_Name: Dman_r_Leg_HipSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4901884243879902 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1018888355167424} + serializedVersion: 2 + m_LocalRotation: {x: -0.69318515, y: -0.016799714, z: -0.09431805, w: 0.71436423} + m_LocalPosition: {x: 0.52279127, y: 3.0205002e-16, z: 0.55353147} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4298353644369554} + m_Father: {fileID: 4799738402254510} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1028808246134300 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4520054486311002} + m_Layer: 0 + m_Name: Dman_r_Fingers_01_01SHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4520054486311002 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1028808246134300} + serializedVersion: 2 + m_LocalRotation: {x: 0.74392676, y: 0.0837781, z: 0.094985634, w: 0.6561494} + m_LocalPosition: {x: 0.46584886, y: 0.28613833, z: -0.31669828} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4070760044395888} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1130871941962308 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4229732021950092} + m_Layer: 0 + m_Name: Dman_r_Arm_ShoulderSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4229732021950092 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1130871941962308} + serializedVersion: 2 + m_LocalRotation: {x: 0.053365212, y: -0.057040703, z: 0.11025376, w: 0.9908293} + m_LocalPosition: {x: 0.29812366, y: -0.063383885, z: 1.5508805e-16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4649556022750886} + m_Father: {fileID: 4737056687116288} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1234251809437626 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4689392400262832} + m_Layer: 0 + m_Name: Dman_l_Leg_AnkleSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4689392400262832 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1234251809437626} + serializedVersion: 2 + m_LocalRotation: {x: 0.009966908, y: 0.25457612, z: 0.07936319, w: 0.96373916} + m_LocalPosition: {x: -0.55264795, y: 0, z: -1.4210854e-16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4560998585412706} + m_Father: {fileID: 4455483197151874} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1239805181582712 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4938811245095970} + m_Layer: 0 + m_Name: Dman_r_Leg_ToeSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4938811245095970 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1239805181582712} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.33761957, y: -0.024306538, z: -0.0000000022819808} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4545155320224324} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1245414443091204 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4649556022750886} + m_Layer: 0 + m_Name: Dman_r_Arm_ElbowSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4649556022750886 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1245414443091204} + serializedVersion: 2 + m_LocalRotation: {x: 8.1928924e-17, y: 0.17743112, z: 5.3973866e-17, w: 0.98413324} + m_LocalPosition: {x: 0.9951401, y: -5.1159075e-15, z: 9.947598e-16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4070760044395888} + m_Father: {fileID: 4229732021950092} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1254884123703292 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4599127362202100} + m_Layer: 0 + m_Name: Dman_r_Fingers_02_01SHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4599127362202100 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1254884123703292} + serializedVersion: 2 + m_LocalRotation: {x: -6.4711246e-32, y: -1.9428903e-16, z: 1.110223e-16, w: 1} + m_LocalPosition: {x: 0.6024791, y: 0.0309095, z: 0.08277951} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4070760044395888} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1292057480888072 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4545155320224324} + m_Layer: 0 + m_Name: Dman_r_Leg_BallSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4545155320224324 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1292057480888072} + serializedVersion: 2 + m_LocalRotation: {x: 5.1146803e-16, y: 0.70710677, z: -5.11468e-16, w: 0.7071068} + m_LocalPosition: {x: 0.17699668, y: -0.021177158, z: -0.3690717} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4938811245095970} + m_Father: {fileID: 4483565863413694} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1398416264807292 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4574288343195814} + m_Layer: 0 + m_Name: Dman_head_TopSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4574288343195814 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1398416264807292} + serializedVersion: 2 + m_LocalRotation: {x: -1.110223e-16, y: 1.110223e-16, z: 5.551115e-17, w: 1} + m_LocalPosition: {x: -0.40711987, y: -4.5199385e-17, z: 1.8079754e-16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4162069135266586} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1458297971639816 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4257122440246388} + m_Layer: 0 + m_Name: Dman_Spline_02SHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4257122440246388 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1458297971639816} + serializedVersion: 2 + m_LocalRotation: {x: -1.110223e-16, y: 1.110223e-16, z: 5.551115e-17, w: 1} + m_LocalPosition: {x: -0.42568237, y: -4.7260236e-17, z: 1.8904095e-16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4770012552269622} + - {fileID: 4737056687116288} + - {fileID: 4162069135266586} + m_Father: {fileID: 4618735974914196} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1470665534389646 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4162069135266586} + m_Layer: 0 + m_Name: Dman_Spline_TopSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4162069135266586 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1470665534389646} + serializedVersion: 2 + m_LocalRotation: {x: -1.110223e-16, y: 1.110223e-16, z: 5.551115e-17, w: 1} + m_LocalPosition: {x: -0.37792063, y: -5.972119e-17, z: 1.6783047e-16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4574288343195814} + m_Father: {fileID: 4257122440246388} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1484529424440006 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4298353644369554} + m_Layer: 0 + m_Name: Dman_r_Leg_KneeSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4298353644369554 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1484529424440006} + serializedVersion: 2 + m_LocalRotation: {x: -2.6262032e-16, y: -0.30817428, z: 1.2371419e-16, w: 0.95132995} + m_LocalPosition: {x: 0.4672175, y: -8.5265126e-16, z: 1.9539925e-16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4483565863413694} + m_Father: {fileID: 4901884243879902} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1512060838132932 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4070760044395888} + m_Layer: 0 + m_Name: Dman_r_Arm_WristSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4070760044395888 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1512060838132932} + serializedVersion: 2 + m_LocalRotation: {x: -0.04511219, y: -0.115635164, z: -0.015818901, w: 0.9921407} + m_LocalPosition: {x: 0.5446589, y: 6.252776e-15, z: -2.842171e-16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4520054486311002} + - {fileID: 4599127362202100} + m_Father: {fileID: 4649556022750886} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1522705405474740 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4823584557262242} + m_Layer: 0 + m_Name: Dman_l_Fingers_01_01SHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4823584557262242 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1522705405474740} + serializedVersion: 2 + m_LocalRotation: {x: 0.74392676, y: 0.0837781, z: 0.094985634, w: 0.6561494} + m_LocalPosition: {x: -0.46584886, y: -0.28613833, z: 0.31669828} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4462714226136490} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1593084669628952 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4618735974914196} + m_Layer: 0 + m_Name: Dman_Spline_01SHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4618735974914196 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1593084669628952} + serializedVersion: 2 + m_LocalRotation: {x: -1.110223e-16, y: 1.110223e-16, z: 5.551115e-17, w: 1} + m_LocalPosition: {x: -0.41971213, y: -2.8833842e-17, z: 1.8638963e-16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4257122440246388} + m_Father: {fileID: 4799738402254510} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1613215826508670 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4483565863413694} + m_Layer: 0 + m_Name: Dman_r_Leg_AnkleSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4483565863413694 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1613215826508670} + serializedVersion: 2 + m_LocalRotation: {x: 0.009966908, y: 0.25457612, z: 0.07936319, w: 0.96373916} + m_LocalPosition: {x: 0.55264795, y: 7.105427e-16, z: -7.105427e-17} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4545155320224324} + m_Father: {fileID: 4298353644369554} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1652151033900246 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4168117673310298} + m_Layer: 0 + m_Name: Dman_l_Fingers_02_01SHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4168117673310298 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1652151033900246} + serializedVersion: 2 + m_LocalRotation: {x: 2.0122792e-16, y: 1.2490009e-16, z: 2.7755576e-17, w: 1} + m_LocalPosition: {x: -0.6024791, y: -0.0309095, z: -0.08277951} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4462714226136490} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1721875709318910 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4926760685871680} + m_Layer: 0 + m_Name: Dman_l_Arm_ShoulderSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4926760685871680 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1721875709318910} + serializedVersion: 2 + m_LocalRotation: {x: 0.053365212, y: -0.057040703, z: 0.11025376, w: 0.9908293} + m_LocalPosition: {x: -0.29812366, y: 0.063383885, z: 2.3082527e-16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4764791477975142} + m_Father: {fileID: 4770012552269622} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1794662800206132 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4799738402254510} + m_Layer: 0 + m_Name: Dman_ROOTSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4799738402254510 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1794662800206132} + serializedVersion: 2 + m_LocalRotation: {x: -0.5, y: 0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: -0, y: 1.632482, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4845371756617566} + - {fileID: 4901884243879902} + - {fileID: 4618735974914196} + m_Father: {fileID: 4442292949824776} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1805194304087594 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4560998585412706} + m_Layer: 0 + m_Name: Dman_l_Leg_BallSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4560998585412706 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1805194304087594} + serializedVersion: 2 + m_LocalRotation: {x: 4.930168e-16, y: 0.7071068, z: -4.9301674e-16, w: 0.7071068} + m_LocalPosition: {x: -0.17699668, y: 0.021177158, z: 0.3690717} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4056459470432944} + m_Father: {fileID: 4689392400262832} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1819199330188924 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4056459470432944} + m_Layer: 0 + m_Name: Dman_l_Leg_ToeSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4056459470432944 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1819199330188924} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.33761957, y: 0.024306536, z: 0.0000000029217533} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4560998585412706} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1840340773572646 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4845371756617566} + m_Layer: 0 + m_Name: Dman_l_Leg_HipSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4845371756617566 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1840340773572646} + serializedVersion: 2 + m_LocalRotation: {x: 0.016799714, y: -0.69318515, z: 0.71436423, w: 0.09431805} + m_LocalPosition: {x: 0.52279127, y: -1.7494812e-16, z: -0.55353147} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4455483197151874} + m_Father: {fileID: 4799738402254510} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1840353453736468 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4806447771236864} + - component: {fileID: 137171377515706110} + m_Layer: 0 + m_Name: DeliveryMan_mesh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4806447771236864 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1840353453736468} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4378978730762192} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!137 &137171377515706110 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1840353453736468} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c9bec74b55c30f34583fb170adb3ef8e, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_MaskInteraction: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: 4300000, guid: d49af8694c5ff854eae4c1f1f307bdd8, type: 3} + m_Bones: + - {fileID: 4799738402254510} + - {fileID: 4618735974914196} + - {fileID: 4257122440246388} + - {fileID: 4162069135266586} + - {fileID: 4574288343195814} + - {fileID: 4770012552269622} + - {fileID: 4926760685871680} + - {fileID: 4764791477975142} + - {fileID: 4462714226136490} + - {fileID: 4823584557262242} + - {fileID: 4168117673310298} + - {fileID: 4737056687116288} + - {fileID: 4229732021950092} + - {fileID: 4649556022750886} + - {fileID: 4070760044395888} + - {fileID: 4520054486311002} + - {fileID: 4599127362202100} + - {fileID: 4845371756617566} + - {fileID: 4455483197151874} + - {fileID: 4689392400262832} + - {fileID: 4560998585412706} + - {fileID: 4056459470432944} + - {fileID: 4901884243879902} + - {fileID: 4298353644369554} + - {fileID: 4483565863413694} + - {fileID: 4545155320224324} + - {fileID: 4938811245095970} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 4799738402254510} + m_AABB: + m_Center: {x: -1.2448895, y: -0.13516712, z: 0.0000014305115} + m_Extent: {x: 3.3488748, y: 1.8966713, z: 3.0685825} + m_DirtyAABB: 0 +--- !u!1 &1884355506004252 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4378978730762192} + m_Layer: 0 + m_Name: Character + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4378978730762192 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1884355506004252} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4806447771236864} + m_Father: {fileID: 4442292949824776} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1893769056011736 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4442292949824776} + - component: {fileID: 111863857214503350} + m_Layer: 0 + m_Name: VIASS_Dman + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4442292949824776 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1893769056011736} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4378978730762192} + - {fileID: 4799738402254510} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!111 &111863857214503350 +Animation: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1893769056011736} + m_Enabled: 1 + serializedVersion: 4 + m_Animation: {fileID: 7400000, guid: 5c3f63b98162c9342800d2d845a2e7d3, type: 3} + m_Animations: + - {fileID: 7400000, guid: dd6e6df4cbc9d404487a32f64046edc3, type: 3} + - {fileID: 7400000, guid: ff9f545cddc6cca4abddee6cfefe9c00, type: 3} + - {fileID: 7400000, guid: b7cf20e3c01b7a54ea8c893226871708, type: 3} + - {fileID: 7400000, guid: b18e9ac39b636d84eafbb717c1cb2201, type: 3} + - {fileID: 7400000, guid: 5c3f63b98162c9342800d2d845a2e7d3, type: 3} + m_WrapMode: 0 + m_PlayAutomatically: 1 + m_AnimatePhysics: 0 + m_UpdateMode: 0 + m_CullingType: 1 +--- !u!1 &1894852224704676 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4737056687116288} + m_Layer: 0 + m_Name: Dman_r_Arm_ClavicleSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4737056687116288 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1894852224704676} + serializedVersion: 2 + m_LocalRotation: {x: -0.5, y: -0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: -5.684342e-16, y: 1.409585e-16, z: 0.3574103} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4229732021950092} + m_Father: {fileID: 4257122440246388} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1924753202407512 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4764791477975142} + m_Layer: 0 + m_Name: Dman_l_Arm_ElbowSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4764791477975142 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1924753202407512} + serializedVersion: 2 + m_LocalRotation: {x: 1.8933405e-16, y: 0.17743112, z: 8.396497e-17, w: 0.98413324} + m_LocalPosition: {x: -0.9951401, y: -1.1368684e-15, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4462714226136490} + m_Father: {fileID: 4926760685871680} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1943933543701348 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4455483197151874} + m_Layer: 0 + m_Name: Dman_l_Leg_KneeSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4455483197151874 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1943933543701348} + serializedVersion: 2 + m_LocalRotation: {x: 1.369265e-16, y: -0.30817428, z: 6.8061175e-17, w: 0.95132995} + m_LocalPosition: {x: -0.4672175, y: -1.4210854e-16, z: -1.2434498e-16} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4689392400262832} + m_Father: {fileID: 4845371756617566} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1950932534530622 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4770012552269622} + m_Layer: 0 + m_Name: Dman_l_Arm_ClavicleSHJnt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4770012552269622 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1950932534530622} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -5.684342e-16, y: -1.7648563e-16, z: -0.3574103} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4926760685871680} + m_Father: {fileID: 4257122440246388} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/VIASS FreeCharacter Pack/FIle prefab/VIASS_Dman.prefab.meta b/Assets/VIASS FreeCharacter Pack/FIle prefab/VIASS_Dman.prefab.meta new file mode 100644 index 0000000..8028a89 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/FIle prefab/VIASS_Dman.prefab.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: eea16ef0f58854448aaa9db9257bc84b +timeCreated: 1552027172 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 141471 + packageName: VIASS Free Character Pack + packageVersion: 1.0 + assetPath: Assets/VIASS FreeCharacter Pack/FIle prefab/VIASS_Dman.prefab + uploadId: 298704 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX.meta b/Assets/VIASS FreeCharacter Pack/File FBX.meta new file mode 100644 index 0000000..526f1a5 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: d1f4ea84a50539747b948c81fc3e81b0 +folderAsset: yes +timeCreated: 1552025595 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation.meta b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation.meta new file mode 100644 index 0000000..20882c6 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: a87c70f77a721a649a0c41f416d83877 +folderAsset: yes +timeCreated: 1552025700 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/Materials.meta b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/Materials.meta new file mode 100644 index 0000000..9f5c55c --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/Materials.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 9fcd673e2c15420449535e053e894f3b +folderAsset: yes +timeCreated: 1552026266 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/Materials/VIASS_Dman_dif.mat b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/Materials/VIASS_Dman_dif.mat new file mode 100644 index 0000000..254bb4a --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/Materials/VIASS_Dman_dif.mat @@ -0,0 +1,84 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: VIASS_Dman_dif + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 1e1bd48fc756d7b4ea759a3679d79569, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/Materials/VIASS_Dman_dif.mat.meta b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/Materials/VIASS_Dman_dif.mat.meta new file mode 100644 index 0000000..b7ca1f4 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/Materials/VIASS_Dman_dif.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: c9bec74b55c30f34583fb170adb3ef8e +timeCreated: 1552026266 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 141471 + packageName: VIASS Free Character Pack + packageVersion: 1.0 + assetPath: Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/Materials/VIASS_Dman_dif.mat + uploadId: 298704 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Dizzy.fbx b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Dizzy.fbx new file mode 100644 index 0000000..4f6e991 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Dizzy.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:96d1e3d40f74f5f15fbc29ac622b81069d7761b5712d9383b93d7c8ff01efa31 +size 347504 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Dizzy.fbx.meta b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Dizzy.fbx.meta new file mode 100644 index 0000000..5aa1848 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Dizzy.fbx.meta @@ -0,0 +1,227 @@ +fileFormatVersion: 2 +guid: 5c3f63b98162c9342800d2d845a2e7d3 +timeCreated: 1552025701 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: Dman_head_TopSHJnt + 100002: Dman_l_Arm_ClavicleSHJnt + 100004: Dman_l_Arm_ElbowSHJnt + 100006: Dman_l_Arm_ShoulderSHJnt + 100008: Dman_l_Arm_WristSHJnt + 100010: Dman_l_Fingers_01_01SHJnt + 100012: Dman_l_Fingers_02_01SHJnt + 100014: Dman_l_Leg_AnkleSHJnt + 100016: Dman_l_Leg_BallSHJnt + 100018: Dman_l_Leg_HipSHJnt + 100020: Dman_l_Leg_KneeSHJnt + 100022: Dman_l_Leg_ToeSHJnt + 100024: Dman_r_Arm_ClavicleSHJnt + 100026: Dman_r_Arm_ElbowSHJnt + 100028: Dman_r_Arm_ShoulderSHJnt + 100030: Dman_r_Arm_WristSHJnt + 100032: Dman_r_Fingers_01_01SHJnt + 100034: Dman_r_Fingers_02_01SHJnt + 100036: Dman_r_Leg_AnkleSHJnt + 100038: Dman_r_Leg_BallSHJnt + 100040: Dman_r_Leg_HipSHJnt + 100042: Dman_r_Leg_KneeSHJnt + 100044: Dman_r_Leg_ToeSHJnt + 100046: Dman_ROOTSHJnt + 100048: Dman_Spline_01SHJnt + 100050: Dman_Spline_02SHJnt + 100052: Dman_Spline_TopSHJnt + 100054: //RootNode + 400000: Dman_head_TopSHJnt + 400002: Dman_l_Arm_ClavicleSHJnt + 400004: Dman_l_Arm_ElbowSHJnt + 400006: Dman_l_Arm_ShoulderSHJnt + 400008: Dman_l_Arm_WristSHJnt + 400010: Dman_l_Fingers_01_01SHJnt + 400012: Dman_l_Fingers_02_01SHJnt + 400014: Dman_l_Leg_AnkleSHJnt + 400016: Dman_l_Leg_BallSHJnt + 400018: Dman_l_Leg_HipSHJnt + 400020: Dman_l_Leg_KneeSHJnt + 400022: Dman_l_Leg_ToeSHJnt + 400024: Dman_r_Arm_ClavicleSHJnt + 400026: Dman_r_Arm_ElbowSHJnt + 400028: Dman_r_Arm_ShoulderSHJnt + 400030: Dman_r_Arm_WristSHJnt + 400032: Dman_r_Fingers_01_01SHJnt + 400034: Dman_r_Fingers_02_01SHJnt + 400036: Dman_r_Leg_AnkleSHJnt + 400038: Dman_r_Leg_BallSHJnt + 400040: Dman_r_Leg_HipSHJnt + 400042: Dman_r_Leg_KneeSHJnt + 400044: Dman_r_Leg_ToeSHJnt + 400046: Dman_ROOTSHJnt + 400048: Dman_Spline_01SHJnt + 400050: Dman_Spline_02SHJnt + 400052: Dman_Spline_TopSHJnt + 400054: //RootNode + 7400000: Dizzy + 9500000: //RootNode + 11100000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: + - serializedVersion: 16 + name: Dizzy + takeName: Take 001 + firstFrame: 1 + lastFrame: 25 + wrapMode: 2 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Dman_ROOTSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt/Dman_l_Leg_AnkleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt/Dman_l_Leg_AnkleSHJnt/Dman_l_Leg_BallSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt/Dman_l_Leg_AnkleSHJnt/Dman_l_Leg_BallSHJnt/Dman_l_Leg_ToeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt/Dman_r_Leg_AnkleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt/Dman_r_Leg_AnkleSHJnt/Dman_r_Leg_BallSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt/Dman_r_Leg_AnkleSHJnt/Dman_r_Leg_BallSHJnt/Dman_r_Leg_ToeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt/Dman_l_Arm_WristSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt/Dman_l_Arm_WristSHJnt/Dman_l_Fingers_01_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt/Dman_l_Arm_WristSHJnt/Dman_l_Fingers_02_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt/Dman_r_Arm_WristSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt/Dman_r_Arm_WristSHJnt/Dman_r_Fingers_01_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt/Dman_r_Arm_WristSHJnt/Dman_r_Fingers_02_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_Spline_TopSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_Spline_TopSHJnt/Dman_head_TopSHJnt + weight: 1 + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 1 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 141471 + packageName: VIASS Free Character Pack + packageVersion: 1.0 + assetPath: Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Dizzy.fbx + uploadId: 298704 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Idle.fbx b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Idle.fbx new file mode 100644 index 0000000..a01552e --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Idle.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2a74c0013c180977595fb941d4eae69029c153a933ad388d42d8bd594ca168f4 +size 516352 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Idle.fbx.meta b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Idle.fbx.meta new file mode 100644 index 0000000..f40e446 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Idle.fbx.meta @@ -0,0 +1,227 @@ +fileFormatVersion: 2 +guid: 16a7ff9113ccf714f83e200332b45ee5 +timeCreated: 1552025701 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: Dman_head_TopSHJnt + 100002: Dman_l_Arm_ClavicleSHJnt + 100004: Dman_l_Arm_ElbowSHJnt + 100006: Dman_l_Arm_ShoulderSHJnt + 100008: Dman_l_Arm_WristSHJnt + 100010: Dman_l_Fingers_01_01SHJnt + 100012: Dman_l_Fingers_02_01SHJnt + 100014: Dman_l_Leg_AnkleSHJnt + 100016: Dman_l_Leg_BallSHJnt + 100018: Dman_l_Leg_HipSHJnt + 100020: Dman_l_Leg_KneeSHJnt + 100022: Dman_l_Leg_ToeSHJnt + 100024: Dman_r_Arm_ClavicleSHJnt + 100026: Dman_r_Arm_ElbowSHJnt + 100028: Dman_r_Arm_ShoulderSHJnt + 100030: Dman_r_Arm_WristSHJnt + 100032: Dman_r_Fingers_01_01SHJnt + 100034: Dman_r_Fingers_02_01SHJnt + 100036: Dman_r_Leg_AnkleSHJnt + 100038: Dman_r_Leg_BallSHJnt + 100040: Dman_r_Leg_HipSHJnt + 100042: Dman_r_Leg_KneeSHJnt + 100044: Dman_r_Leg_ToeSHJnt + 100046: Dman_ROOTSHJnt + 100048: Dman_Spline_01SHJnt + 100050: Dman_Spline_02SHJnt + 100052: Dman_Spline_TopSHJnt + 100054: //RootNode + 400000: Dman_head_TopSHJnt + 400002: Dman_l_Arm_ClavicleSHJnt + 400004: Dman_l_Arm_ElbowSHJnt + 400006: Dman_l_Arm_ShoulderSHJnt + 400008: Dman_l_Arm_WristSHJnt + 400010: Dman_l_Fingers_01_01SHJnt + 400012: Dman_l_Fingers_02_01SHJnt + 400014: Dman_l_Leg_AnkleSHJnt + 400016: Dman_l_Leg_BallSHJnt + 400018: Dman_l_Leg_HipSHJnt + 400020: Dman_l_Leg_KneeSHJnt + 400022: Dman_l_Leg_ToeSHJnt + 400024: Dman_r_Arm_ClavicleSHJnt + 400026: Dman_r_Arm_ElbowSHJnt + 400028: Dman_r_Arm_ShoulderSHJnt + 400030: Dman_r_Arm_WristSHJnt + 400032: Dman_r_Fingers_01_01SHJnt + 400034: Dman_r_Fingers_02_01SHJnt + 400036: Dman_r_Leg_AnkleSHJnt + 400038: Dman_r_Leg_BallSHJnt + 400040: Dman_r_Leg_HipSHJnt + 400042: Dman_r_Leg_KneeSHJnt + 400044: Dman_r_Leg_ToeSHJnt + 400046: Dman_ROOTSHJnt + 400048: Dman_Spline_01SHJnt + 400050: Dman_Spline_02SHJnt + 400052: Dman_Spline_TopSHJnt + 400054: //RootNode + 7400000: Idle + 9500000: //RootNode + 11100000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: + - serializedVersion: 16 + name: Idle + takeName: Take 001 + firstFrame: 1 + lastFrame: 32 + wrapMode: 2 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Dman_ROOTSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt/Dman_l_Leg_AnkleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt/Dman_l_Leg_AnkleSHJnt/Dman_l_Leg_BallSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt/Dman_l_Leg_AnkleSHJnt/Dman_l_Leg_BallSHJnt/Dman_l_Leg_ToeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt/Dman_r_Leg_AnkleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt/Dman_r_Leg_AnkleSHJnt/Dman_r_Leg_BallSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt/Dman_r_Leg_AnkleSHJnt/Dman_r_Leg_BallSHJnt/Dman_r_Leg_ToeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt/Dman_l_Arm_WristSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt/Dman_l_Arm_WristSHJnt/Dman_l_Fingers_01_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt/Dman_l_Arm_WristSHJnt/Dman_l_Fingers_02_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt/Dman_r_Arm_WristSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt/Dman_r_Arm_WristSHJnt/Dman_r_Fingers_01_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt/Dman_r_Arm_WristSHJnt/Dman_r_Fingers_02_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_Spline_TopSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_Spline_TopSHJnt/Dman_head_TopSHJnt + weight: 1 + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 1 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 141471 + packageName: VIASS Free Character Pack + packageVersion: 1.0 + assetPath: Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Idle.fbx + uploadId: 298704 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Run.fbx b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Run.fbx new file mode 100644 index 0000000..5d5a246 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Run.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:01051247c6e8af9451fd94ac665be1736b71769ae72c8c4e8f46c57d8eca215b +size 310352 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Run.fbx.meta b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Run.fbx.meta new file mode 100644 index 0000000..75c4cea --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Run.fbx.meta @@ -0,0 +1,227 @@ +fileFormatVersion: 2 +guid: dd6e6df4cbc9d404487a32f64046edc3 +timeCreated: 1552025701 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: Dman_head_TopSHJnt + 100002: Dman_l_Arm_ClavicleSHJnt + 100004: Dman_l_Arm_ElbowSHJnt + 100006: Dman_l_Arm_ShoulderSHJnt + 100008: Dman_l_Arm_WristSHJnt + 100010: Dman_l_Fingers_01_01SHJnt + 100012: Dman_l_Fingers_02_01SHJnt + 100014: Dman_l_Leg_AnkleSHJnt + 100016: Dman_l_Leg_BallSHJnt + 100018: Dman_l_Leg_HipSHJnt + 100020: Dman_l_Leg_KneeSHJnt + 100022: Dman_l_Leg_ToeSHJnt + 100024: Dman_r_Arm_ClavicleSHJnt + 100026: Dman_r_Arm_ElbowSHJnt + 100028: Dman_r_Arm_ShoulderSHJnt + 100030: Dman_r_Arm_WristSHJnt + 100032: Dman_r_Fingers_01_01SHJnt + 100034: Dman_r_Fingers_02_01SHJnt + 100036: Dman_r_Leg_AnkleSHJnt + 100038: Dman_r_Leg_BallSHJnt + 100040: Dman_r_Leg_HipSHJnt + 100042: Dman_r_Leg_KneeSHJnt + 100044: Dman_r_Leg_ToeSHJnt + 100046: Dman_ROOTSHJnt + 100048: Dman_Spline_01SHJnt + 100050: Dman_Spline_02SHJnt + 100052: Dman_Spline_TopSHJnt + 100054: //RootNode + 400000: Dman_head_TopSHJnt + 400002: Dman_l_Arm_ClavicleSHJnt + 400004: Dman_l_Arm_ElbowSHJnt + 400006: Dman_l_Arm_ShoulderSHJnt + 400008: Dman_l_Arm_WristSHJnt + 400010: Dman_l_Fingers_01_01SHJnt + 400012: Dman_l_Fingers_02_01SHJnt + 400014: Dman_l_Leg_AnkleSHJnt + 400016: Dman_l_Leg_BallSHJnt + 400018: Dman_l_Leg_HipSHJnt + 400020: Dman_l_Leg_KneeSHJnt + 400022: Dman_l_Leg_ToeSHJnt + 400024: Dman_r_Arm_ClavicleSHJnt + 400026: Dman_r_Arm_ElbowSHJnt + 400028: Dman_r_Arm_ShoulderSHJnt + 400030: Dman_r_Arm_WristSHJnt + 400032: Dman_r_Fingers_01_01SHJnt + 400034: Dman_r_Fingers_02_01SHJnt + 400036: Dman_r_Leg_AnkleSHJnt + 400038: Dman_r_Leg_BallSHJnt + 400040: Dman_r_Leg_HipSHJnt + 400042: Dman_r_Leg_KneeSHJnt + 400044: Dman_r_Leg_ToeSHJnt + 400046: Dman_ROOTSHJnt + 400048: Dman_Spline_01SHJnt + 400050: Dman_Spline_02SHJnt + 400052: Dman_Spline_TopSHJnt + 400054: //RootNode + 7400000: Run + 9500000: //RootNode + 11100000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: + - serializedVersion: 16 + name: Run + takeName: Take 001 + firstFrame: 1 + lastFrame: 17 + wrapMode: 2 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Dman_ROOTSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt/Dman_l_Leg_AnkleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt/Dman_l_Leg_AnkleSHJnt/Dman_l_Leg_BallSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt/Dman_l_Leg_AnkleSHJnt/Dman_l_Leg_BallSHJnt/Dman_l_Leg_ToeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt/Dman_r_Leg_AnkleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt/Dman_r_Leg_AnkleSHJnt/Dman_r_Leg_BallSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt/Dman_r_Leg_AnkleSHJnt/Dman_r_Leg_BallSHJnt/Dman_r_Leg_ToeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt/Dman_l_Arm_WristSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt/Dman_l_Arm_WristSHJnt/Dman_l_Fingers_01_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt/Dman_l_Arm_WristSHJnt/Dman_l_Fingers_02_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt/Dman_r_Arm_WristSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt/Dman_r_Arm_WristSHJnt/Dman_r_Fingers_01_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt/Dman_r_Arm_WristSHJnt/Dman_r_Fingers_02_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_Spline_TopSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_Spline_TopSHJnt/Dman_head_TopSHJnt + weight: 1 + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 1 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 141471 + packageName: VIASS Free Character Pack + packageVersion: 1.0 + assetPath: Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Run.fbx + uploadId: 298704 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtojumpspring.fbx b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtojumpspring.fbx new file mode 100644 index 0000000..84cd5dd --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtojumpspring.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ed24bd03b3967aace2128fd5c664fe374afd54e73b14690c71083e30ad2e06ea +size 536208 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtojumpspring.fbx.meta b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtojumpspring.fbx.meta new file mode 100644 index 0000000..2df0f33 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtojumpspring.fbx.meta @@ -0,0 +1,227 @@ +fileFormatVersion: 2 +guid: 4139518455ef43646a256e2ddf25508c +timeCreated: 1552025701 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: Dman_head_TopSHJnt + 100002: Dman_l_Arm_ClavicleSHJnt + 100004: Dman_l_Arm_ElbowSHJnt + 100006: Dman_l_Arm_ShoulderSHJnt + 100008: Dman_l_Arm_WristSHJnt + 100010: Dman_l_Fingers_01_01SHJnt + 100012: Dman_l_Fingers_02_01SHJnt + 100014: Dman_l_Leg_AnkleSHJnt + 100016: Dman_l_Leg_BallSHJnt + 100018: Dman_l_Leg_HipSHJnt + 100020: Dman_l_Leg_KneeSHJnt + 100022: Dman_l_Leg_ToeSHJnt + 100024: Dman_r_Arm_ClavicleSHJnt + 100026: Dman_r_Arm_ElbowSHJnt + 100028: Dman_r_Arm_ShoulderSHJnt + 100030: Dman_r_Arm_WristSHJnt + 100032: Dman_r_Fingers_01_01SHJnt + 100034: Dman_r_Fingers_02_01SHJnt + 100036: Dman_r_Leg_AnkleSHJnt + 100038: Dman_r_Leg_BallSHJnt + 100040: Dman_r_Leg_HipSHJnt + 100042: Dman_r_Leg_KneeSHJnt + 100044: Dman_r_Leg_ToeSHJnt + 100046: Dman_ROOTSHJnt + 100048: Dman_Spline_01SHJnt + 100050: Dman_Spline_02SHJnt + 100052: Dman_Spline_TopSHJnt + 100054: //RootNode + 400000: Dman_head_TopSHJnt + 400002: Dman_l_Arm_ClavicleSHJnt + 400004: Dman_l_Arm_ElbowSHJnt + 400006: Dman_l_Arm_ShoulderSHJnt + 400008: Dman_l_Arm_WristSHJnt + 400010: Dman_l_Fingers_01_01SHJnt + 400012: Dman_l_Fingers_02_01SHJnt + 400014: Dman_l_Leg_AnkleSHJnt + 400016: Dman_l_Leg_BallSHJnt + 400018: Dman_l_Leg_HipSHJnt + 400020: Dman_l_Leg_KneeSHJnt + 400022: Dman_l_Leg_ToeSHJnt + 400024: Dman_r_Arm_ClavicleSHJnt + 400026: Dman_r_Arm_ElbowSHJnt + 400028: Dman_r_Arm_ShoulderSHJnt + 400030: Dman_r_Arm_WristSHJnt + 400032: Dman_r_Fingers_01_01SHJnt + 400034: Dman_r_Fingers_02_01SHJnt + 400036: Dman_r_Leg_AnkleSHJnt + 400038: Dman_r_Leg_BallSHJnt + 400040: Dman_r_Leg_HipSHJnt + 400042: Dman_r_Leg_KneeSHJnt + 400044: Dman_r_Leg_ToeSHJnt + 400046: Dman_ROOTSHJnt + 400048: Dman_Spline_01SHJnt + 400050: Dman_Spline_02SHJnt + 400052: Dman_Spline_TopSHJnt + 400054: //RootNode + 7400000: Runtojumpspring + 9500000: //RootNode + 11100000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: + - serializedVersion: 16 + name: Runtojumpspring + takeName: Take 001 + firstFrame: 1 + lastFrame: 70 + wrapMode: 2 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Dman_ROOTSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt/Dman_l_Leg_AnkleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt/Dman_l_Leg_AnkleSHJnt/Dman_l_Leg_BallSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt/Dman_l_Leg_AnkleSHJnt/Dman_l_Leg_BallSHJnt/Dman_l_Leg_ToeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt/Dman_r_Leg_AnkleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt/Dman_r_Leg_AnkleSHJnt/Dman_r_Leg_BallSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt/Dman_r_Leg_AnkleSHJnt/Dman_r_Leg_BallSHJnt/Dman_r_Leg_ToeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt/Dman_l_Arm_WristSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt/Dman_l_Arm_WristSHJnt/Dman_l_Fingers_01_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt/Dman_l_Arm_WristSHJnt/Dman_l_Fingers_02_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt/Dman_r_Arm_WristSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt/Dman_r_Arm_WristSHJnt/Dman_r_Fingers_01_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt/Dman_r_Arm_WristSHJnt/Dman_r_Fingers_02_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_Spline_TopSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_Spline_TopSHJnt/Dman_head_TopSHJnt + weight: 1 + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 1 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 141471 + packageName: VIASS Free Character Pack + packageVersion: 1.0 + assetPath: Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtojumpspring.fbx + uploadId: 298704 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtoslide.fbx b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtoslide.fbx new file mode 100644 index 0000000..1c87d33 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtoslide.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9972151018347823506d84faaa811cc6198a718c452deb14646288e397b48a0c +size 446032 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtoslide.fbx.meta b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtoslide.fbx.meta new file mode 100644 index 0000000..4d95d06 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtoslide.fbx.meta @@ -0,0 +1,227 @@ +fileFormatVersion: 2 +guid: ff9f545cddc6cca4abddee6cfefe9c00 +timeCreated: 1552025701 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: Dman_head_TopSHJnt + 100002: Dman_l_Arm_ClavicleSHJnt + 100004: Dman_l_Arm_ElbowSHJnt + 100006: Dman_l_Arm_ShoulderSHJnt + 100008: Dman_l_Arm_WristSHJnt + 100010: Dman_l_Fingers_01_01SHJnt + 100012: Dman_l_Fingers_02_01SHJnt + 100014: Dman_l_Leg_AnkleSHJnt + 100016: Dman_l_Leg_BallSHJnt + 100018: Dman_l_Leg_HipSHJnt + 100020: Dman_l_Leg_KneeSHJnt + 100022: Dman_l_Leg_ToeSHJnt + 100024: Dman_r_Arm_ClavicleSHJnt + 100026: Dman_r_Arm_ElbowSHJnt + 100028: Dman_r_Arm_ShoulderSHJnt + 100030: Dman_r_Arm_WristSHJnt + 100032: Dman_r_Fingers_01_01SHJnt + 100034: Dman_r_Fingers_02_01SHJnt + 100036: Dman_r_Leg_AnkleSHJnt + 100038: Dman_r_Leg_BallSHJnt + 100040: Dman_r_Leg_HipSHJnt + 100042: Dman_r_Leg_KneeSHJnt + 100044: Dman_r_Leg_ToeSHJnt + 100046: Dman_ROOTSHJnt + 100048: Dman_Spline_01SHJnt + 100050: Dman_Spline_02SHJnt + 100052: Dman_Spline_TopSHJnt + 100054: //RootNode + 400000: Dman_head_TopSHJnt + 400002: Dman_l_Arm_ClavicleSHJnt + 400004: Dman_l_Arm_ElbowSHJnt + 400006: Dman_l_Arm_ShoulderSHJnt + 400008: Dman_l_Arm_WristSHJnt + 400010: Dman_l_Fingers_01_01SHJnt + 400012: Dman_l_Fingers_02_01SHJnt + 400014: Dman_l_Leg_AnkleSHJnt + 400016: Dman_l_Leg_BallSHJnt + 400018: Dman_l_Leg_HipSHJnt + 400020: Dman_l_Leg_KneeSHJnt + 400022: Dman_l_Leg_ToeSHJnt + 400024: Dman_r_Arm_ClavicleSHJnt + 400026: Dman_r_Arm_ElbowSHJnt + 400028: Dman_r_Arm_ShoulderSHJnt + 400030: Dman_r_Arm_WristSHJnt + 400032: Dman_r_Fingers_01_01SHJnt + 400034: Dman_r_Fingers_02_01SHJnt + 400036: Dman_r_Leg_AnkleSHJnt + 400038: Dman_r_Leg_BallSHJnt + 400040: Dman_r_Leg_HipSHJnt + 400042: Dman_r_Leg_KneeSHJnt + 400044: Dman_r_Leg_ToeSHJnt + 400046: Dman_ROOTSHJnt + 400048: Dman_Spline_01SHJnt + 400050: Dman_Spline_02SHJnt + 400052: Dman_Spline_TopSHJnt + 400054: //RootNode + 7400000: Runtoslide + 9500000: //RootNode + 11100000: //RootNode + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: + - serializedVersion: 16 + name: Runtoslide + takeName: Take 001 + firstFrame: 1 + lastFrame: 31 + wrapMode: 2 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Dman_ROOTSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt/Dman_l_Leg_AnkleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt/Dman_l_Leg_AnkleSHJnt/Dman_l_Leg_BallSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_l_Leg_HipSHJnt/Dman_l_Leg_KneeSHJnt/Dman_l_Leg_AnkleSHJnt/Dman_l_Leg_BallSHJnt/Dman_l_Leg_ToeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt/Dman_r_Leg_AnkleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt/Dman_r_Leg_AnkleSHJnt/Dman_r_Leg_BallSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_r_Leg_HipSHJnt/Dman_r_Leg_KneeSHJnt/Dman_r_Leg_AnkleSHJnt/Dman_r_Leg_BallSHJnt/Dman_r_Leg_ToeSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt/Dman_l_Arm_WristSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt/Dman_l_Arm_WristSHJnt/Dman_l_Fingers_01_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_l_Arm_ClavicleSHJnt/Dman_l_Arm_ShoulderSHJnt/Dman_l_Arm_ElbowSHJnt/Dman_l_Arm_WristSHJnt/Dman_l_Fingers_02_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt/Dman_r_Arm_WristSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt/Dman_r_Arm_WristSHJnt/Dman_r_Fingers_01_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_r_Arm_ClavicleSHJnt/Dman_r_Arm_ShoulderSHJnt/Dman_r_Arm_ElbowSHJnt/Dman_r_Arm_WristSHJnt/Dman_r_Fingers_02_01SHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_Spline_TopSHJnt + weight: 1 + - path: Dman_ROOTSHJnt/Dman_Spline_01SHJnt/Dman_Spline_02SHJnt/Dman_Spline_TopSHJnt/Dman_head_TopSHJnt + weight: 1 + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 1 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 141471 + packageName: VIASS Free Character Pack + packageVersion: 1.0 + assetPath: Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman@Runtoslide.fbx + uploadId: 298704 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman_Skin.fbx b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman_Skin.fbx new file mode 100644 index 0000000..a6c611c --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman_Skin.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:03f5fc3d13448e9ea24a42a96327944d193e1114595eada3573a1044a323d167 +size 172608 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman_Skin.fbx.meta b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman_Skin.fbx.meta new file mode 100644 index 0000000..f00e4a0 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman_Skin.fbx.meta @@ -0,0 +1,148 @@ +fileFormatVersion: 2 +guid: d49af8694c5ff854eae4c1f1f307bdd8 +timeCreated: 1552025702 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: Character + 100002: DeliveryMan_mesh + 100004: Dman_head_TopSHJnt + 100006: Dman_l_Arm_ClavicleSHJnt + 100008: Dman_l_Arm_ElbowSHJnt + 100010: Dman_l_Arm_ShoulderSHJnt + 100012: Dman_l_Arm_WristSHJnt + 100014: Dman_l_Fingers_01_01SHJnt + 100016: Dman_l_Fingers_02_01SHJnt + 100018: Dman_l_Leg_AnkleSHJnt + 100020: Dman_l_Leg_BallSHJnt + 100022: Dman_l_Leg_HipSHJnt + 100024: Dman_l_Leg_KneeSHJnt + 100026: Dman_l_Leg_ToeSHJnt + 100028: Dman_r_Arm_ClavicleSHJnt + 100030: Dman_r_Arm_ElbowSHJnt + 100032: Dman_r_Arm_ShoulderSHJnt + 100034: Dman_r_Arm_WristSHJnt + 100036: Dman_r_Fingers_01_01SHJnt + 100038: Dman_r_Fingers_02_01SHJnt + 100040: Dman_r_Leg_AnkleSHJnt + 100042: Dman_r_Leg_BallSHJnt + 100044: Dman_r_Leg_HipSHJnt + 100046: Dman_r_Leg_KneeSHJnt + 100048: Dman_r_Leg_ToeSHJnt + 100050: Dman_ROOTSHJnt + 100052: Dman_Spline_01SHJnt + 100054: Dman_Spline_02SHJnt + 100056: Dman_Spline_TopSHJnt + 100058: //RootNode + 400000: Character + 400002: DeliveryMan_mesh + 400004: Dman_head_TopSHJnt + 400006: Dman_l_Arm_ClavicleSHJnt + 400008: Dman_l_Arm_ElbowSHJnt + 400010: Dman_l_Arm_ShoulderSHJnt + 400012: Dman_l_Arm_WristSHJnt + 400014: Dman_l_Fingers_01_01SHJnt + 400016: Dman_l_Fingers_02_01SHJnt + 400018: Dman_l_Leg_AnkleSHJnt + 400020: Dman_l_Leg_BallSHJnt + 400022: Dman_l_Leg_HipSHJnt + 400024: Dman_l_Leg_KneeSHJnt + 400026: Dman_l_Leg_ToeSHJnt + 400028: Dman_r_Arm_ClavicleSHJnt + 400030: Dman_r_Arm_ElbowSHJnt + 400032: Dman_r_Arm_ShoulderSHJnt + 400034: Dman_r_Arm_WristSHJnt + 400036: Dman_r_Fingers_01_01SHJnt + 400038: Dman_r_Fingers_02_01SHJnt + 400040: Dman_r_Leg_AnkleSHJnt + 400042: Dman_r_Leg_BallSHJnt + 400044: Dman_r_Leg_HipSHJnt + 400046: Dman_r_Leg_KneeSHJnt + 400048: Dman_r_Leg_ToeSHJnt + 400050: Dman_ROOTSHJnt + 400052: Dman_Spline_01SHJnt + 400054: Dman_Spline_02SHJnt + 400056: Dman_Spline_TopSHJnt + 400058: //RootNode + 4300000: DeliveryMan_mesh + 9500000: //RootNode + 11100000: //RootNode + 13700000: DeliveryMan_mesh + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 1 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 141471 + packageName: VIASS Free Character Pack + packageVersion: 1.0 + assetPath: Assets/VIASS FreeCharacter Pack/File FBX/Dman_Animation/VIASS_Dman_Skin.fbx + uploadId: 298704 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Materials.meta b/Assets/VIASS FreeCharacter Pack/File FBX/Materials.meta new file mode 100644 index 0000000..24bdc4d --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Materials.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 821a1bf4a8559ed4299d39120a51b084 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Materials/VIASS_Dman_dif.mat b/Assets/VIASS FreeCharacter Pack/File FBX/Materials/VIASS_Dman_dif.mat new file mode 100644 index 0000000..97256db --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Materials/VIASS_Dman_dif.mat @@ -0,0 +1,84 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: VIASS_Dman_dif + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 1e1bd48fc756d7b4ea759a3679d79569, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/Materials/VIASS_Dman_dif.mat.meta b/Assets/VIASS FreeCharacter Pack/File FBX/Materials/VIASS_Dman_dif.mat.meta new file mode 100644 index 0000000..144c761 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/Materials/VIASS_Dman_dif.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 15dab2858e4000c48aba95c076c21366 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/VIASS_Dman.fbx b/Assets/VIASS FreeCharacter Pack/File FBX/VIASS_Dman.fbx new file mode 100644 index 0000000..6c2b24b --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/VIASS_Dman.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d8408801833a09b7958d1c63f7426a2b66ba7f0541da29b3268ba274e4e354c8 +size 74480 diff --git a/Assets/VIASS FreeCharacter Pack/File FBX/VIASS_Dman.fbx.meta b/Assets/VIASS FreeCharacter Pack/File FBX/VIASS_Dman.fbx.meta new file mode 100644 index 0000000..bd197a6 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File FBX/VIASS_Dman.fbx.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: c2e73530bce2b8f4ea66caa6de992f71 +timeCreated: 1552025702 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: Cardboard_mesh + 100002: DeliveryMan_mesh + 100004: Deliveryman_mesh + 100006: //RootNode + 400000: Cardboard_mesh + 400002: DeliveryMan_mesh + 400004: Deliveryman_mesh + 400006: //RootNode + 2300000: Cardboard_mesh + 2300002: DeliveryMan_mesh + 3300000: Cardboard_mesh + 3300002: DeliveryMan_mesh + 4300000: Cardboard_mesh + 4300002: DeliveryMan_mesh + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 141471 + packageName: VIASS Free Character Pack + packageVersion: 1.0 + assetPath: Assets/VIASS FreeCharacter Pack/File FBX/VIASS_Dman.fbx + uploadId: 298704 diff --git a/Assets/VIASS FreeCharacter Pack/File Material.meta b/Assets/VIASS FreeCharacter Pack/File Material.meta new file mode 100644 index 0000000..5fa67ee --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File Material.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 33e907e724727c04ca9355b91055407f +folderAsset: yes +timeCreated: 1552025608 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VIASS FreeCharacter Pack/File Material/Materials_VIASS_Dman.meta b/Assets/VIASS FreeCharacter Pack/File Material/Materials_VIASS_Dman.meta new file mode 100644 index 0000000..0e638a9 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File Material/Materials_VIASS_Dman.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 03ae5b0d994e7094f9674f01a17a29cd +folderAsset: yes +timeCreated: 1552025701 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VIASS FreeCharacter Pack/File Material/Materials_VIASS_Dman/VIASS_Dman_dif.mat b/Assets/VIASS FreeCharacter Pack/File Material/Materials_VIASS_Dman/VIASS_Dman_dif.mat new file mode 100644 index 0000000..254bb4a --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File Material/Materials_VIASS_Dman/VIASS_Dman_dif.mat @@ -0,0 +1,84 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: VIASS_Dman_dif + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 1e1bd48fc756d7b4ea759a3679d79569, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/VIASS FreeCharacter Pack/File Material/Materials_VIASS_Dman/VIASS_Dman_dif.mat.meta b/Assets/VIASS FreeCharacter Pack/File Material/Materials_VIASS_Dman/VIASS_Dman_dif.mat.meta new file mode 100644 index 0000000..65e0f74 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/File Material/Materials_VIASS_Dman/VIASS_Dman_dif.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: fcfc1f26354628848bb0098d0594e1b7 +timeCreated: 1552025701 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 141471 + packageName: VIASS Free Character Pack + packageVersion: 1.0 + assetPath: Assets/VIASS FreeCharacter Pack/File Material/Materials_VIASS_Dman/VIASS_Dman_dif.mat + uploadId: 298704 diff --git a/Assets/VIASS FreeCharacter Pack/FileTexture.meta b/Assets/VIASS FreeCharacter Pack/FileTexture.meta new file mode 100644 index 0000000..600a1c3 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/FileTexture.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 947d15cf279dd95418236ba02c72ab84 +folderAsset: yes +timeCreated: 1552025617 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VIASS FreeCharacter Pack/FileTexture/VIASS_Dman_dif.png b/Assets/VIASS FreeCharacter Pack/FileTexture/VIASS_Dman_dif.png new file mode 100644 index 0000000..8e05a29 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/FileTexture/VIASS_Dman_dif.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aa302eccb7ff191f4c6e689cdd5ef05c72308a27080f31c93e8903630ae0bc8b +size 668447 diff --git a/Assets/VIASS FreeCharacter Pack/FileTexture/VIASS_Dman_dif.png.meta b/Assets/VIASS FreeCharacter Pack/FileTexture/VIASS_Dman_dif.png.meta new file mode 100644 index 0000000..5b5ec32 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/FileTexture/VIASS_Dman_dif.png.meta @@ -0,0 +1,75 @@ +fileFormatVersion: 2 +guid: 1e1bd48fc756d7b4ea759a3679d79569 +timeCreated: 1552025700 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 141471 + packageName: VIASS Free Character Pack + packageVersion: 1.0 + assetPath: Assets/VIASS FreeCharacter Pack/FileTexture/VIASS_Dman_dif.png + uploadId: 298704 diff --git a/Assets/VIASS FreeCharacter Pack/Scene Demo.meta b/Assets/VIASS FreeCharacter Pack/Scene Demo.meta new file mode 100644 index 0000000..8e99912 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/Scene Demo.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 7add99c417320da45ab90eae62b05222 +folderAsset: yes +timeCreated: 1552025644 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VIASS FreeCharacter Pack/Scene Demo/Scene Demo.unity b/Assets/VIASS FreeCharacter Pack/Scene Demo/Scene Demo.unity new file mode 100644 index 0000000..3083828 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/Scene Demo/Scene Demo.unity @@ -0,0 +1,371 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 10 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 13 + m_BakeOnSceneLoad: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 1 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 0 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 500 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 500 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 0 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 1 + m_PVRFilteringGaussRadiusAO: 1 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_LightingSettings: {fileID: 4890085278179872738, guid: bbe18c98d9847524dad2c08a83a5ddc9, type: 2} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 3 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + buildHeightMesh: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1001 &833229703 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 4442292949824776, guid: eea16ef0f58854448aaa9db9257bc84b, type: 3} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 4442292949824776, guid: eea16ef0f58854448aaa9db9257bc84b, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4442292949824776, guid: eea16ef0f58854448aaa9db9257bc84b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4442292949824776, guid: eea16ef0f58854448aaa9db9257bc84b, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4442292949824776, guid: eea16ef0f58854448aaa9db9257bc84b, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4442292949824776, guid: eea16ef0f58854448aaa9db9257bc84b, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4442292949824776, guid: eea16ef0f58854448aaa9db9257bc84b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4442292949824776, guid: eea16ef0f58854448aaa9db9257bc84b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: eea16ef0f58854448aaa9db9257bc84b, type: 3} +--- !u!1 &1846593890 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1846593892} + - component: {fileID: 1846593891} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &1846593891 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1846593890} + m_Enabled: 1 + serializedVersion: 12 + m_Type: 1 + m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize2D: {x: 10, y: 10} + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ForceVisible: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 + m_LightUnit: 1 + m_LuxAtDistance: 1 + m_EnableSpotReflector: 1 +--- !u!4 &1846593892 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1846593890} + serializedVersion: 2 + m_LocalRotation: {x: 0.92489254, y: -0.074635506, z: 0.24782419, w: 0.2785436} + m_LocalPosition: {x: -3.85, y: 9.47, z: 6.67} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 146.479, y: -30, z: 0} +--- !u!1 &2018603717 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2018603722} + - component: {fileID: 2018603721} + - component: {fileID: 2018603719} + - component: {fileID: 2018603718} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &2018603718 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2018603717} + m_Enabled: 1 +--- !u!124 &2018603719 +Behaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2018603717} + m_Enabled: 1 +--- !u!20 &2018603721 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2018603717} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &2018603722 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2018603717} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} + m_LocalPosition: {x: 0, y: 3.92, z: 9.39} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 2018603722} + - {fileID: 1846593892} + - {fileID: 833229703} diff --git a/Assets/VIASS FreeCharacter Pack/Scene Demo/Scene Demo.unity.meta b/Assets/VIASS FreeCharacter Pack/Scene Demo/Scene Demo.unity.meta new file mode 100644 index 0000000..5fd1ed0 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/Scene Demo/Scene Demo.unity.meta @@ -0,0 +1,15 @@ +fileFormatVersion: 2 +guid: 1db9ca7cc87012343b9f4a2d62e442be +timeCreated: 1552026450 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 141471 + packageName: VIASS Free Character Pack + packageVersion: 1.0 + assetPath: Assets/VIASS FreeCharacter Pack/Scene Demo/Scene Demo.unity + uploadId: 298704 diff --git a/Assets/VIASS FreeCharacter Pack/Scene Demo/Scene DemoSettings.lighting b/Assets/VIASS FreeCharacter Pack/Scene Demo/Scene DemoSettings.lighting new file mode 100644 index 0000000..3e14411 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/Scene Demo/Scene DemoSettings.lighting @@ -0,0 +1,69 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!850595691 &4890085278179872738 +LightingSettings: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Scene DemoSettings + serializedVersion: 10 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 1 + m_RealtimeEnvironmentLighting: 1 + m_BounceScale: 1 + m_AlbedoBoost: 1 + m_IndirectOutputScale: 1 + m_UsingShadowmask: 1 + m_BakeBackend: 1 + m_LightmapMaxSize: 1024 + m_LightmapSizeFixed: 0 + m_UseMipmapLimits: 1 + m_BakeResolution: 40 + m_Padding: 2 + m_LightmapCompression: 3 + m_LightmapPackingMode: 1 + m_LightmapPackingMethod: 0 + m_XAtlasPackingAttempts: 16384 + m_XAtlasBruteForce: 0 + m_XAtlasBlockAlign: 0 + m_XAtlasRepackUnderutilizedLightmaps: 1 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAO: 0 + m_MixedBakeMode: 2 + m_LightmapsBakeMode: 1 + m_FilterMode: 1 + m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} + m_ExportTrainingData: 0 + m_EnableWorkerProcessBaking: 1 + m_TrainingDataDestination: TrainingData + m_RealtimeResolution: 2 + m_ForceWhiteAlbedo: 0 + m_ForceUpdates: 0 + m_PVRCulling: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVREnvironmentSampleCount: 512 + m_PVREnvironmentReferencePointCount: 2048 + m_LightProbeSampleCountMultiplier: 4 + m_PVRBounces: 2 + m_PVRMinBounces: 2 + m_PVREnvironmentImportanceSampling: 0 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 1 + m_PVRFilteringGaussRadiusAO: 1 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_RespectSceneVisibilityWhenBakingGI: 0 diff --git a/Assets/VIASS FreeCharacter Pack/Scene Demo/Scene DemoSettings.lighting.meta b/Assets/VIASS FreeCharacter Pack/Scene Demo/Scene DemoSettings.lighting.meta new file mode 100644 index 0000000..cf6e7e4 --- /dev/null +++ b/Assets/VIASS FreeCharacter Pack/Scene Demo/Scene DemoSettings.lighting.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bbe18c98d9847524dad2c08a83a5ddc9 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 4890085278179872738 + userData: + assetBundleName: + assetBundleVariant: