using UnityEngine; // Создаем пункт в меню Assets -> Create -> Theme, чтобы легко создавать новые темы [CreateAssetMenu(fileName = "NewVisualTheme", menuName = "Runner/Visual Theme")] public class VisualTheme : ScriptableObject { [Header("Theme Assets")] public string themeName; [Header("Environment")] public Material skyboxMaterial; public GameObject platformPrefab; [Header("Player")] public GameObject playerPrefab; // Разные модели игрока [Header("Items & Obstacles")] public GameObject coinPrefab; public GameObject lowObstaclePrefab; public GameObject highObstaclePrefab; public GameObject movingObstaclePrefab; public GameObject invincibilityBonusPrefab; }