Afterparty/Assets/Scripts/InteractableItem.cs
2026-01-11 17:04:23 +03:00

22 lines
411 B
C#

using UnityEngine;
public class InteractableItem : MonoBehaviour, IInteractable
{
public ItemData itemData;
public void Interact()
{
bool added = InventorySystem.Instance.AddItem(itemData);
if (added)
{
Destroy(gameObject);
}
}
public string GetDescription()
{
return $"Подобрать {itemData.itemName}";
}
}