Souljack/Assets/_Project/Scripts/Player.cs

24 lines
502 B
C#

using _Project.Scripts.PlayerUtils;
using _Project.Scripts.Utilities;
namespace _Project.Scripts
{
public class Player : MonoSingleton<Player>
{
private PlayerMovement movement;
public PlayerControls controls { get; set; }
void Awake()
{
base.Awake();
movement = GetComponent<PlayerMovement>();
controls = GetComponent<PlayerControls>();
}
void Update()
{
}
}
}