20 lines
459 B
C#
20 lines
459 B
C#
using UnityEngine;
|
|
|
|
namespace _Project.Scripts.Utilities
|
|
{
|
|
public abstract class MonoSingleton<T> : MonoBehaviour where T : MonoBehaviour
|
|
{
|
|
public static T Instance { get; private set; }
|
|
|
|
protected virtual void Awake()
|
|
{
|
|
if (Instance != null&& Instance != this)
|
|
{
|
|
Destroy(gameObject);
|
|
return;
|
|
}
|
|
Instance = this as T;
|
|
|
|
}
|
|
}
|
|
} |