From a1aa37cfc02f1e1056b719583979b87a3da4af35 Mon Sep 17 00:00:00 2001 From: vladislove Date: Mon, 20 Jul 2026 21:18:31 +0300 Subject: [PATCH] =?UTF-8?q?=D1=87=D1=83=D1=82=D0=BA=D0=B0=20=D0=BF=D0=BE?= =?UTF-8?q?=D0=BA=D0=BE=D0=B2=D1=8B=D1=80=D1=8F=D0=BB=D1=81=D1=8F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scenes/RoomEditor.unity | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/Assets/Scenes/RoomEditor.unity b/Assets/Scenes/RoomEditor.unity index bda3045..a42ed65 100644 --- a/Assets/Scenes/RoomEditor.unity +++ b/Assets/Scenes/RoomEditor.unity @@ -1487,7 +1487,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!4 &840682363 Transform: m_ObjectHideFlags: 0 @@ -1525,7 +1525,6 @@ GameObject: - component: {fileID: 874658223} - component: {fileID: 874658222} - component: {fileID: 874658221} - - component: {fileID: 874658220} m_Layer: 2 m_Name: Floor m_TagString: Untagged @@ -1548,18 +1547,6 @@ Transform: m_Children: [] m_Father: {fileID: 840682363} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &874658220 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 874658218} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 85a21ba56c50a1c4eb56a91f4e77df19, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::CeilingVisibility --- !u!65 &874658221 BoxCollider: m_ObjectHideFlags: 0 @@ -4054,6 +4041,7 @@ GameObject: - component: {fileID: 1132746584100028809} - component: {fileID: 8522220708582700823} - component: {fileID: 235048643886902216} + - component: {fileID: 8522220708582700824} m_Layer: 2 m_Name: Cube m_TagString: Untagged @@ -4788,7 +4776,7 @@ Transform: m_GameObject: {fileID: 2798950476091671670} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} - m_LocalPosition: {x: 0.478, y: -0.334, z: 0} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] @@ -4823,6 +4811,18 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4021485112516644707} m_Mesh: {fileID: -5495902117074765545, guid: 82a7a8ef727addb45bfc33730f651cdd, type: 3} +--- !u!114 &8522220708582700824 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4021485112516644707} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 85a21ba56c50a1c4eb56a91f4e77df19, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::CeilingVisibility --- !u!33 &8729903272948260356 MeshFilter: m_ObjectHideFlags: 0