SummerGame/Assets/KirillAss/Scripts/CameraFollow.cs

31 lines
552 B
C#

using UnityEngine;
using UnityEngine;
public class CameraFollow : MonoBehaviour
{
public Transform target;
private Vector3 _offset;
void Start()
{
if (target != null)
{
_offset = transform.position - target.position;
}
else
{
Debug.LogError("Камера: не назначен объект Target!");
}
}
void LateUpdate()
{
if (target != null)
{
transform.position = target.position + _offset;
}
}
}