SummerGame/Assets/KirillAss/Scripts/Bonuses/BonusEffect.cs

12 lines
301 B
C#

using UnityEngine;
public abstract class BonusEffect : ScriptableObject
{
[Tooltip("Длительность бонуса в секундах")]
public float duration = 10f;
public abstract void Activate(GameObject player);
public abstract void Deactivate(GameObject player);
}