# Graph Settings Tab ## Description The **Graph Settings** tab on the [Graph Inspector](Internal-Inspector.md) makes it possible to change settings that affect the Shader Graph as a whole. ![](images/GraphSettings_Menu.png) ### Graph Settings options | Menu Item | Description | |:----------|:------------| | **Precision** | Select **Single** or **Half** from the [Precision](Precision-Modes.md) dropdown menu as the graph's default Precision Mode for the entire graph. | | **Preview Mode** | Select your preferred preview mode for a node that has a preview from the following options: This property is available only when you selected a [Sub Graph](Sub-graph.md). | | **Active Targets** | A list that contains selected targets. You can add or remove **Active Targets** by selecting the **Add (+)** and **Remove (−)** buttons, respectively.
Shader Graph supports three targets: The available properties displayed depend on the targets you have added to the list. Refer to the [Shader Material Inspector window properties](xref:um-shaders-in-universalrp-reference) for the respective **Materials** you select for the **Built-in** and **Universal** targets.| ## Additional resources - [Precision Modes](Precision-Modes.md) - [Example Custom Render Texture with Shader Graph](Custom-Render-Texture-Example.md) - [Custom Editor block in ShaderLab reference](xref:um-sl-custom-editor)