%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1259995281058250} m_IsPrefabParent: 1 --- !u!1 &1259995281058250 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4328342163259122} - component: {fileID: 33535438830305532} - component: {fileID: 23295221775949638} - component: {fileID: 65341508976351464} - component: {fileID: 65115938220561650} - component: {fileID: 65587992435641824} - component: {fileID: 65317925212132470} - component: {fileID: 65601402725949722} - component: {fileID: 65374207182795282} - component: {fileID: 65334626739802488} - component: {fileID: 65817997269506152} m_Layer: 0 m_Name: WoodCupboard02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4328342163259122 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1259995281058250} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.60329336, y: 0.60329336, z: 0.60329336} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!23 &23295221775949638 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1259995281058250} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 9067a3010d5cb9c48bfba4165d38354b, type: 2} - {fileID: 2100000, guid: af0f8c0733467814d900c739b03c18ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33535438830305532 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1259995281058250} m_Mesh: {fileID: 4300000, guid: 1d04056b1c6aa2a419797b0063d19c4b, type: 3} --- !u!65 &65115938220561650 BoxCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1259995281058250} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.09620224, y: 0.99143785, z: 3.142584} m_Center: {x: -0.8842453, y: -0.029609991, z: 1.571292} --- !u!65 &65317925212132470 BoxCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1259995281058250} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1.864796, y: 0.99143785, z: 0.17287374} m_Center: {x: 0.000051078965, y: -0.029609993, z: 0.2599396} --- !u!65 &65334626739802488 BoxCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1259995281058250} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1.864796, y: 0.99143785, z: 0.056974873} m_Center: {x: 0.000051078965, y: -0.029609993, z: 2.456352} --- !u!65 &65341508976351464 BoxCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1259995281058250} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1.864796, y: 0.13115436, z: 3.142584} m_Center: {x: 0.000051078965, y: 0.40053174, z: 1.5712919} --- !u!65 &65374207182795282 BoxCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1259995281058250} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1.864796, y: 0.99143785, z: 0.060398646} m_Center: {x: 0.000051078965, y: -0.029609991, z: 1.7526476} --- !u!65 &65587992435641824 BoxCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1259995281058250} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.09392503, y: 0.99143785, z: 3.142584} m_Center: {x: 0.88548505, y: -0.029609991, z: 1.571292} --- !u!65 &65601402725949722 BoxCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1259995281058250} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1.864796, y: 0.99143785, z: 0.056269746} m_Center: {x: 0.000051078965, y: -0.029609993, z: 1.0586525} --- !u!65 &65817997269506152 BoxCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1259995281058250} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1.864796, y: 0.99143785, z: 0.067854986} m_Center: {x: 0.000051078965, y: -0.029609993, z: 3.115742}