UnityEditor.TilemapModule GridPalette stores settings for Palette assets when shown in the Palette window. Determines the sizing of cells for a Palette. Determines the sorting axis if the Transparency Sort Mode is set to Custom Axis. Determines the Transparency Sorting Mode of Renderers in the Palette. Controls the sizing of cells for a Palette. Automatically resizes the Palette cells by the size of Sprites in the Palette. Size of Palette cells will be changed manually by the user. Default editor for TileBase assets. Default editor for TileBase assets. Creates a texture preview for rendering the TileBase asset preview. The asset to operate on. An array of all Assets at assetPath. Width of the created texture. Height of the created texture. Generated texture or null. Default editor for Tile assets. Draws the default Tile Inspector GUI. Creates a texture preview for rendering the Tile asset preview. The asset to operate on. An array of all Assets at assetPath. Width of the created texture. Height of the created texture. Generated texture or null.