Unity_1lab/1 laba/Library/PackageCache/com.unity.render-pipelines.universal@ba18377e2205/Shaders/BakedLitMetaPass.hlsl

7 lines
185 B
HLSL

#ifndef UNIVERSAL_BAKEDLIT_META_PASS_INCLUDED
#define UNIVERSAL_BAKEDLIT_META_PASS_INCLUDED
#include "Packages/com.unity.render-pipelines.universal/Shaders/UnlitMetaPass.hlsl"
#endif