Unity_1lab/1 laba/Assets/Scripts/WinTrigger.cs
2025-09-15 19:16:35 +03:00

21 lines
567 B
C#

using UnityEngine;
public class WinTrigger : MonoBehaviour
{
private void OnTriggerEnter(Collider other)
{
if (other.CompareTag("Player"))
{
GameUIManager uiManager = FindObjectOfType<GameUIManager>();
if (uiManager != null)
{
uiManager.ShowWinScreen();
Debug.Log("Игрок вошёл в зону победы!");
}
else
{
Debug.LogError("GameUIManager не найден в сцене!");
}
}
}
}