215 lines
11 KiB
Plaintext
215 lines
11 KiB
Plaintext
Using pre-set license
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Built from '6000.0/staging' branch; Version is '6000.0.57f1 (b7b9860b7bbd) revision 12040582'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'ru' Physical Memory: 16236 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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Date: 2025-09-18T14:26:37Z
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.57f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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D:/Бгуир/GIT/Unity_1lab/1 laba
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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55469
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-job-worker-count
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5
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-background-job-worker-count
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8
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-gc-helper-count
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1
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-name
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AssetImport
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Successfully changed project path to: D:/Бгуир/GIT/Unity_1lab/1 laba
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D:/Бгуир/GIT/Unity_1lab/1 laba
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [6016] Target information:
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Player connection [6016] * "[IP] 192.168.192.33 [Port] 0 [Flags] 2 [Guid] 2834236268 [EditorId] 2834236268 [Version] 1048832 [Id] WindowsEditor(7,HOME-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [6016] * "[IP] 169.254.98.93 [Port] 0 [Flags] 2 [Guid] 2834236268 [EditorId] 2834236268 [Version] 1048832 [Id] WindowsEditor(7,HOME-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [6016] * "[IP] 172.20.10.2 [Port] 0 [Flags] 2 [Guid] 2834236268 [EditorId] 2834236268 [Version] 1048832 [Id] WindowsEditor(7,HOME-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [6016] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [6016] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 5
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.57f1 (b7b9860b7bbd)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.57f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path D:/Бгуир/GIT/Unity_1lab/1 laba/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2560)
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Vendor: NVIDIA
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VRAM: 5996 MB
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Driver: 32.0.15.7700
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.57f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.57f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.57f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56980
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.57f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.57f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
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Registered in 0.004184 seconds.
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- Loaded All Assemblies, in 0.476 seconds
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.373 seconds
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Domain Reload Profiling: 848ms
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BeginReloadAssembly (176ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (50ms)
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RebuildNativeTypeToScriptingClass (15ms)
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initialDomainReloadingComplete (64ms)
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LoadAllAssembliesAndSetupDomain (170ms)
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LoadAssemblies (172ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (166ms)
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TypeCache.Refresh (165ms)
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TypeCache.ScanAssembly (152ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (374ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (337ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (29ms)
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (69ms)
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ProcessInitializeOnLoadAttributes (174ms)
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ProcessInitializeOnLoadMethodAttributes (60ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.806 seconds
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Refreshing native plugins compatible for Editor in 0.62 ms, found 3 plugins.
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.874 seconds
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Domain Reload Profiling: 1677ms
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BeginReloadAssembly (200ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (9ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (35ms)
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RebuildCommonClasses (43ms)
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RebuildNativeTypeToScriptingClass (17ms)
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initialDomainReloadingComplete (45ms)
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LoadAllAssembliesAndSetupDomain (499ms)
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LoadAssemblies (336ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (270ms)
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TypeCache.Refresh (198ms)
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TypeCache.ScanAssembly (184ms)
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BuildScriptInfoCaches (56ms)
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ResolveRequiredComponents (13ms)
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FinalizeReload (874ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (645ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (3ms)
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (132ms)
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ProcessInitializeOnLoadAttributes (442ms)
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ProcessInitializeOnLoadMethodAttributes (59ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (6ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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Refreshing native plugins compatible for Editor in 0.89 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6132 unused Assets / (4.4 MB). Loaded Objects now: 6865.
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Memory consumption went from 147.4 MB to 143.0 MB.
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Total: 16.981800 ms (FindLiveObjects: 1.302800 ms CreateObjectMapping: 1.860700 ms MarkObjects: 8.887300 ms DeleteObjects: 4.929600 ms)
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========================================================================
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Received Import Request.
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Time since last request: 604.078053 seconds.
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path: Assets/furniture/BK_AlchemistHouse/Textures/New Shader Graph.shadergraph
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artifactKey: Guid(083aed04a53ef7643bd4cd76dba3862c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/furniture/BK_AlchemistHouse/Textures/New Shader Graph.shadergraph using Guid(083aed04a53ef7643bd4cd76dba3862c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4ecb2d08343071529af8a95e9c305516') in 1.1045869 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
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========================================================================
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Received Import Request.
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Time since last request: 246.664691 seconds.
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path: Assets/furniture/BK_AlchemistHouse/Textures/FrenelShader.shadergraph
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artifactKey: Guid(5e2afc8392362f44e8628c687772dc93) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/furniture/BK_AlchemistHouse/Textures/FrenelShader.shadergraph using Guid(5e2afc8392362f44e8628c687772dc93) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '674f3d3193b83107c3a7e645cb32e5fa') in 0.0167687 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
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