Unity_1lab/1 laba/Library/PackageCache/com.unity.shadergraph@bd938c0c5e52/Editor/Interface/IConditional.cs
2025-09-15 19:16:35 +03:00

10 lines
168 B
C#

using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IConditional
{
FieldCondition[] fieldConditions { get; }
}
}