Unity_1lab/1 laba/Logs/AssetImportWorker0.log
2025-09-15 19:16:35 +03:00

770 lines
43 KiB
Plaintext

Unity Editor version: 6000.0.57f1 (b7b9860b7bbd)
Branch: 6000.0/staging
Build type: Release
Batch mode: YES
System name: Linux
Distro version: #1 SMP PREEMPT_DYNAMIC Fri, 05 Sep 2025 19:09:26 +0000
Kernel version: 6.16.5-2-cachyos
Architecture: x86_64
Window Protocol: Wayland (XWayland)
Available memory: 15830 MB
Using pre-set license
The selected window backend is (null)
Desktop is 1920 x 1080 @ 60 Hz
Initialize udev device monitor.
COMMAND LINE ARGUMENTS:
Unity
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
/home/vladislove/Рабочий стол/Unity_1lab/1 laba
-logFile
Logs/AssetImportWorker0.log
-srvPort
44489
-job-worker-count
3
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: /home/vladislove/Рабочий стол/Unity_1lab/1 laba
(Unity:2994): Gtk-CRITICAL **: 20:55:06.989: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
(Unity:2994): Gtk-CRITICAL **: 20:55:06.989: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
/home/vladislove/Рабочий стол/Unity_1lab/1 laba
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [140663396443264] Target information:
Player connection [140663396443264] * "[IP] 172.17.75.12 [Port] 0 [Flags] 2 [Guid] 3859923001 [EditorId] 3859923001 [Version] 1048832 [Id] LinuxEditor(16,172.17.75.12) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140663396443264] * "[IP] 192.168.192.159 [Port] 0 [Flags] 2 [Guid] 3859923001 [EditorId] 3859923001 [Version] 1048832 [Id] LinuxEditor(16,172.17.75.12) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140663396443264] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [140663396443264] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 3
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 0,50 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0,00 ms.
Initialize engine version: 6000.0.57f1 (b7b9860b7bbd)
[Subsystems] Discovering subsystems at path /steamlibrary/6000.0.57f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/vladislove/Рабочий стол/Unity_1lab/1 laba/Assets
kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
GfxDevice: creating device client; kGfxThreadingModeDirect
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
Renderer: Mesa Intel(R) UHD Graphics 630 (CFL GT2)
Vendor: Intel
Version: 4.6 (Core Profile) Mesa 25.2.2-cachyos1.2
GLES: 0
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OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle 549515216
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Initialize mono
Mono path[0] = '/steamlibrary/6000.0.57f1/Editor/Data/Managed'
Mono path[1] = '/steamlibrary/6000.0.57f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
Mono config path = '/steamlibrary/6000.0.57f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56994
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /steamlibrary/6000.0.57f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0,002198 seconds.
- Loaded All Assemblies, in 0,483 seconds
Native extension for LinuxStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0,448 seconds
Domain Reload Profiling: 931ms
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initialDomainReloadingComplete (80ms)
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AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0,657 seconds
Refreshing native plugins compatible for Editor in 0,30 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0,778 seconds
Domain Reload Profiling: 1433ms
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initialDomainReloadingComplete (47ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (3ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
AutoLocale: current locale expects 'C' but got 'ru_RU.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.01 seconds
Refreshing native plugins compatible for Editor in 0.37 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6128 unused Assets / (3.6 MB). Loaded Objects now: 6872.
Memory consumption went from 132.5 MB to 128.9 MB.
Total: 8.768616 ms (FindLiveObjects: 0.828497 ms CreateObjectMapping: 0.624025 ms MarkObjects: 5.551706 ms DeleteObjects: 1.763343 ms)
========================================================================
Received Import Request.
Time since last request: 151.864947 seconds.
path: Assets/Scripts/Door.cs
artifactKey: Guid(e54ef195db542254eb6cb82ee7f13395) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Door.cs using Guid(e54ef195db542254eb6cb82ee7f13395) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '80597b362dd7e5c6b9312dac7a8555c7') in 0.004333001 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 0.30 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6125 unused Assets / (4.9 MB). Loaded Objects now: 6889.
Memory consumption went from 143.4 MB to 138.5 MB.
Total: 10.338684 ms (FindLiveObjects: 0.718363 ms CreateObjectMapping: 0.696036 ms MarkObjects: 6.222560 ms DeleteObjects: 2.700077 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.871 seconds
Refreshing native plugins compatible for Editor in 0.30 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.739 seconds
Domain Reload Profiling: 1611ms
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AwakeInstancesAfterBackupRestoration (15ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6125 unused Assets / (4.1 MB). Loaded Objects now: 6891.
Memory consumption went from 143.4 MB to 139.3 MB.
Total: 8.599713 ms (FindLiveObjects: 0.664952 ms CreateObjectMapping: 0.608437 ms MarkObjects: 5.199017 ms DeleteObjects: 2.126322 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 325.858765 seconds.
path: Assets/Sound/concrete-footsteps-6752.mp3
artifactKey: Guid(24d86112f9b548323a1e9ba683403bde) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Sound/concrete-footsteps-6752.mp3 using Guid(24d86112f9b548323a1e9ba683403bde) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '09a27b17982deb31b4dffdf6b44b3664') in 0.088497132 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 0.33 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1643ms
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AnalyzeDomain (242ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
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ResolveRequiredComponents (16ms)
FinalizeReload (756ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (580ms)
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InitializePlatformSupportModulesInManaged (46ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (145ms)
ProcessInitializeOnLoadAttributes (328ms)
ProcessInitializeOnLoadMethodAttributes (50ms)
AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.36 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6125 unused Assets / (3.8 MB). Loaded Objects now: 6902.
Memory consumption went from 143.6 MB to 139.8 MB.
Total: 7.932450 ms (FindLiveObjects: 0.835644 ms CreateObjectMapping: 0.589709 ms MarkObjects: 4.850253 ms DeleteObjects: 1.655939 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.35 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6119 unused Assets / (4.4 MB). Loaded Objects now: 6903.
Memory consumption went from 143.8 MB to 139.4 MB.
Total: 10.572858 ms (FindLiveObjects: 0.693323 ms CreateObjectMapping: 0.749577 ms MarkObjects: 6.580051 ms DeleteObjects: 2.548941 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 798.663796 seconds.
path: Assets/Scripts/FootstepSounds.cs
artifactKey: Guid(cac58d5e0f47de22db853d25e3080460) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/FootstepSounds.cs using Guid(cac58d5e0f47de22db853d25e3080460) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '940c40a792c7c34fdf5db1099def2f8b') in 0.006786043 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 0.30 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.947 seconds
Domain Reload Profiling: 1844ms
BeginReloadAssembly (266ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (92ms)
RebuildCommonClasses (61ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (36ms)
LoadAllAssembliesAndSetupDomain (516ms)
LoadAssemblies (333ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (258ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (227ms)
ResolveRequiredComponents (17ms)
FinalizeReload (948ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (708ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (51ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (175ms)
ProcessInitializeOnLoadAttributes (400ms)
ProcessInitializeOnLoadMethodAttributes (69ms)
AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (13ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.46 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6126 unused Assets / (4.3 MB). Loaded Objects now: 6905.
Memory consumption went from 143.6 MB to 139.4 MB.
Total: 9.038751 ms (FindLiveObjects: 0.798132 ms CreateObjectMapping: 0.609784 ms MarkObjects: 5.218169 ms DeleteObjects: 2.411710 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 95.490751 seconds.
path: Assets/Scripts/GameUIManager.cs
artifactKey: Guid(4073455381a621863a153ba06ae13474) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GameUIManager.cs using Guid(4073455381a621863a153ba06ae13474) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ce0ed972dd5d3b446725b00741cd4c41') in 0.008972687 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.39 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6119 unused Assets / (4.1 MB). Loaded Objects now: 6905.
Memory consumption went from 143.8 MB to 139.7 MB.
Total: 10.001855 ms (FindLiveObjects: 0.638403 ms CreateObjectMapping: 0.624792 ms MarkObjects: 6.991499 ms DeleteObjects: 1.746212 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.49 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6119 unused Assets / (4.2 MB). Loaded Objects now: 6905.
Memory consumption went from 143.8 MB to 139.6 MB.
Total: 13.751454 ms (FindLiveObjects: 0.913898 ms CreateObjectMapping: 0.677543 ms MarkObjects: 8.882190 ms DeleteObjects: 3.276596 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.35 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6119 unused Assets / (4.2 MB). Loaded Objects now: 6905.
Memory consumption went from 143.8 MB to 139.6 MB.
Total: 10.511438 ms (FindLiveObjects: 0.611340 ms CreateObjectMapping: 0.585674 ms MarkObjects: 7.461412 ms DeleteObjects: 1.852107 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.024 seconds
Refreshing native plugins compatible for Editor in 0.30 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.750 seconds
Domain Reload Profiling: 1775ms
BeginReloadAssembly (378ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (147ms)
RebuildCommonClasses (69ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (34ms)
LoadAllAssembliesAndSetupDomain (529ms)
LoadAssemblies (381ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (280ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (253ms)
ResolveRequiredComponents (12ms)
FinalizeReload (750ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (576ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (43ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (137ms)
ProcessInitializeOnLoadAttributes (335ms)
ProcessInitializeOnLoadMethodAttributes (51ms)
AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (12ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.37 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6126 unused Assets / (4.9 MB). Loaded Objects now: 6907.
Memory consumption went from 143.7 MB to 138.9 MB.
Total: 9.967331 ms (FindLiveObjects: 0.628313 ms CreateObjectMapping: 0.586783 ms MarkObjects: 6.323809 ms DeleteObjects: 2.427302 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.759 seconds
Refreshing native plugins compatible for Editor in 0.29 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.743 seconds
Domain Reload Profiling: 1504ms
BeginReloadAssembly (203ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (55ms)
RebuildCommonClasses (52ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (48ms)
LoadAllAssembliesAndSetupDomain (440ms)
LoadAssemblies (328ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (199ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (178ms)
ResolveRequiredComponents (11ms)
FinalizeReload (744ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (592ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (39ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (131ms)
ProcessInitializeOnLoadAttributes (359ms)
ProcessInitializeOnLoadMethodAttributes (54ms)
AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (12ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.38 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6126 unused Assets / (4.0 MB). Loaded Objects now: 6909.
Memory consumption went from 143.8 MB to 139.8 MB.
Total: 9.117239 ms (FindLiveObjects: 0.618735 ms CreateObjectMapping: 0.665830 ms MarkObjects: 5.644428 ms DeleteObjects: 2.187148 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.705 seconds
Refreshing native plugins compatible for Editor in 0.30 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.751 seconds
Domain Reload Profiling: 1458ms
BeginReloadAssembly (189ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (68ms)
RebuildCommonClasses (70ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (25ms)
LoadAllAssembliesAndSetupDomain (411ms)
LoadAssemblies (288ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (181ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (159ms)
ResolveRequiredComponents (11ms)
FinalizeReload (752ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (600ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (37ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (163ms)
ProcessInitializeOnLoadAttributes (333ms)
ProcessInitializeOnLoadMethodAttributes (58ms)
AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.34 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6126 unused Assets / (4.2 MB). Loaded Objects now: 6911.
Memory consumption went from 143.8 MB to 139.6 MB.
Total: 9.260364 ms (FindLiveObjects: 0.684055 ms CreateObjectMapping: 0.735691 ms MarkObjects: 5.596387 ms DeleteObjects: 2.243210 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.49 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6119 unused Assets / (4.3 MB). Loaded Objects now: 6911.
Memory consumption went from 144.0 MB to 139.7 MB.
Total: 10.608014 ms (FindLiveObjects: 0.811229 ms CreateObjectMapping: 0.665012 ms MarkObjects: 6.195151 ms DeleteObjects: 2.935050 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.675 seconds
Refreshing native plugins compatible for Editor in 0.48 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.819 seconds
Domain Reload Profiling: 1496ms
BeginReloadAssembly (181ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (61ms)
RebuildCommonClasses (39ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (26ms)
LoadAllAssembliesAndSetupDomain (420ms)
LoadAssemblies (272ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (206ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (181ms)
ResolveRequiredComponents (12ms)
FinalizeReload (820ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (605ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (57ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (135ms)
ProcessInitializeOnLoadAttributes (350ms)
ProcessInitializeOnLoadMethodAttributes (51ms)
AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.36 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6126 unused Assets / (5.8 MB). Loaded Objects now: 6913.
Memory consumption went from 143.8 MB to 138.0 MB.
Total: 12.833678 ms (FindLiveObjects: 0.626708 ms CreateObjectMapping: 0.590180 ms MarkObjects: 8.282103 ms DeleteObjects: 3.333365 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.668 seconds
Refreshing native plugins compatible for Editor in 0.30 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.766 seconds
Domain Reload Profiling: 1435ms
BeginReloadAssembly (172ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (64ms)
RebuildCommonClasses (50ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (31ms)
LoadAllAssembliesAndSetupDomain (401ms)
LoadAssemblies (256ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (194ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (172ms)
ResolveRequiredComponents (11ms)
FinalizeReload (766ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (612ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (45ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (144ms)
ProcessInitializeOnLoadAttributes (358ms)
ProcessInitializeOnLoadMethodAttributes (56ms)
AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.35 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6126 unused Assets / (4.4 MB). Loaded Objects now: 6915.
Memory consumption went from 143.9 MB to 139.5 MB.
Total: 8.620686 ms (FindLiveObjects: 0.622351 ms CreateObjectMapping: 0.602455 ms MarkObjects: 5.238236 ms DeleteObjects: 2.156776 ms)
Prepare: number of updated asset objects reloaded= 0