762 lines
42 KiB
Plaintext
762 lines
42 KiB
Plaintext
Unity Editor version: 6000.0.57f1 (b7b9860b7bbd)
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Branch: 6000.0/staging
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Build type: Release
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Batch mode: YES
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System name: Linux
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Distro version: #1 SMP PREEMPT_DYNAMIC Fri, 05 Sep 2025 19:09:26 +0000
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Kernel version: 6.16.5-2-cachyos
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Architecture: x86_64
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Window Protocol: Wayland (XWayland)
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Available memory: 15830 MB
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Using pre-set license
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The selected window backend is (null)
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Desktop is 1920 x 1080 @ 60 Hz
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Initialize udev device monitor.
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COMMAND LINE ARGUMENTS:
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Unity
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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/home/vladislove/Рабочий стол/Unity_1lab/1 laba
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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44489
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-job-worker-count
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3
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-background-job-worker-count
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8
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-gc-helper-count
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1
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Successfully changed project path to: /home/vladislove/Рабочий стол/Unity_1lab/1 laba
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(Unity:3000): Gtk-CRITICAL **: 20:55:07.069: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
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(Unity:3000): Gtk-CRITICAL **: 20:55:07.069: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
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/home/vladislove/Рабочий стол/Unity_1lab/1 laba
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [140344842622080] Target information:
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Player connection [140344842622080] * "[IP] 172.17.75.12 [Port] 0 [Flags] 2 [Guid] 1077099619 [EditorId] 1077099619 [Version] 1048832 [Id] LinuxEditor(16,172.17.75.12) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
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Player connection [140344842622080] * "[IP] 192.168.192.159 [Port] 0 [Flags] 2 [Guid] 1077099619 [EditorId] 1077099619 [Version] 1048832 [Id] LinuxEditor(16,172.17.75.12) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
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Player connection [140344842622080] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [140344842622080] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 3
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 0,55 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0,00 ms.
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Initialize engine version: 6000.0.57f1 (b7b9860b7bbd)
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[Subsystems] Discovering subsystems at path /steamlibrary/6000.0.57f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /home/vladislove/Рабочий стол/Unity_1lab/1 laba/Assets
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kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
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GfxDevice: creating device client; kGfxThreadingModeDirect
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GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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Renderer: Mesa Intel(R) UHD Graphics 630 (CFL GT2)
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Vendor: Intel
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Version: 4.6 (Core Profile) Mesa 25.2.2-cachyos1.2
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GLES: 0
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GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB
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_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_po
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int_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier G
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L_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2
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_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_image_storage_compression GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_demote_to_helper_invocation GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_clock GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_text
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ure_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_INTEL_conservative_rasterization GL_INTEL_performance_query GL_INTEL_shader_atomic_float_minmax GL_INTEL_shader_integer_functions2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_const_bandwidth GL_MESA_texture_signed_rgba GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_fra
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gment_shader_interlock GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc
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OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle -751071344
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Initialize mono
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Mono path[0] = '/steamlibrary/6000.0.57f1/Editor/Data/Managed'
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Mono path[1] = '/steamlibrary/6000.0.57f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
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Mono config path = '/steamlibrary/6000.0.57f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56000
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /steamlibrary/6000.0.57f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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Registered in 0,002910 seconds.
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- Loaded All Assemblies, in 0,427 seconds
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Native extension for LinuxStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0,502 seconds
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Domain Reload Profiling: 929ms
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BeginReloadAssembly (85ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (79ms)
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RebuildNativeTypeToScriptingClass (28ms)
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initialDomainReloadingComplete (80ms)
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LoadAllAssembliesAndSetupDomain (155ms)
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LoadAssemblies (84ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (153ms)
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TypeCache.Refresh (152ms)
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TypeCache.ScanAssembly (139ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (502ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (455ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (86ms)
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SetLoadedEditorAssemblies (10ms)
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BeforeProcessingInitializeOnLoad (98ms)
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ProcessInitializeOnLoadAttributes (202ms)
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ProcessInitializeOnLoadMethodAttributes (58ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0,675 seconds
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Refreshing native plugins compatible for Editor in 0,39 ms, found 0 plugins.
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Native extension for LinuxStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0,868 seconds
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Domain Reload Profiling: 1540ms
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BeginReloadAssembly (136ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (6ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (31ms)
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RebuildCommonClasses (54ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (57ms)
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LoadAllAssembliesAndSetupDomain (416ms)
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LoadAssemblies (220ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (241ms)
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TypeCache.Refresh (179ms)
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TypeCache.ScanAssembly (166ms)
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BuildScriptInfoCaches (48ms)
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ResolveRequiredComponents (12ms)
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FinalizeReload (868ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (667ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (42ms)
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SetLoadedEditorAssemblies (7ms)
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BeforeProcessingInitializeOnLoad (149ms)
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ProcessInitializeOnLoadAttributes (412ms)
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ProcessInitializeOnLoadMethodAttributes (54ms)
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AfterProcessingInitializeOnLoad (3ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (4ms)
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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AutoLocale: current locale expects 'C' but got 'ru_RU.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.01 seconds
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Refreshing native plugins compatible for Editor in 0.35 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6128 unused Assets / (4.6 MB). Loaded Objects now: 6872.
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Memory consumption went from 132.5 MB to 127.9 MB.
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Total: 9.997681 ms (FindLiveObjects: 0.627339 ms CreateObjectMapping: 0.604993 ms MarkObjects: 5.852304 ms DeleteObjects: 2.912246 ms)
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.805 seconds
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Refreshing native plugins compatible for Editor in 0.36 ms, found 0 plugins.
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Native extension for LinuxStandalone target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.797 seconds
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Domain Reload Profiling: 1604ms
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BeginReloadAssembly (223ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (9ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (80ms)
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RebuildCommonClasses (61ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (27ms)
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LoadAllAssembliesAndSetupDomain (486ms)
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LoadAssemblies (276ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (261ms)
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TypeCache.Refresh (11ms)
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TypeCache.ScanAssembly (1ms)
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BuildScriptInfoCaches (236ms)
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ResolveRequiredComponents (11ms)
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FinalizeReload (797ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (626ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (31ms)
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SetLoadedEditorAssemblies (6ms)
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BeforeProcessingInitializeOnLoad (164ms)
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ProcessInitializeOnLoadAttributes (356ms)
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ProcessInitializeOnLoadMethodAttributes (64ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (13ms)
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Refreshing native plugins compatible for Editor in 0.38 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6125 unused Assets / (3.6 MB). Loaded Objects now: 6887.
|
|
Memory consumption went from 142.9 MB to 139.4 MB.
|
|
Total: 9.522407 ms (FindLiveObjects: 0.704186 ms CreateObjectMapping: 0.689800 ms MarkObjects: 6.259269 ms DeleteObjects: 1.867816 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 253.565905 seconds.
|
|
path: Assets/Scripts/Door.cs
|
|
artifactKey: Guid(e54ef195db542254eb6cb82ee7f13395) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Scripts/Door.cs using Guid(e54ef195db542254eb6cb82ee7f13395) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'eb65585053a3f014def7a6c0d5e853c0') in 0.014124094 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.831 seconds
|
|
Refreshing native plugins compatible for Editor in 0.39 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.833 seconds
|
|
Domain Reload Profiling: 1666ms
|
|
BeginReloadAssembly (170ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (7ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (54ms)
|
|
RebuildCommonClasses (51ms)
|
|
RebuildNativeTypeToScriptingClass (18ms)
|
|
initialDomainReloadingComplete (36ms)
|
|
LoadAllAssembliesAndSetupDomain (558ms)
|
|
LoadAssemblies (358ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (246ms)
|
|
TypeCache.Refresh (7ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (225ms)
|
|
ResolveRequiredComponents (11ms)
|
|
FinalizeReload (833ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (664ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (33ms)
|
|
SetLoadedEditorAssemblies (5ms)
|
|
BeforeProcessingInitializeOnLoad (168ms)
|
|
ProcessInitializeOnLoadAttributes (391ms)
|
|
ProcessInitializeOnLoadMethodAttributes (63ms)
|
|
AfterProcessingInitializeOnLoad (3ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (17ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.36 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6125 unused Assets / (3.5 MB). Loaded Objects now: 6891.
|
|
Memory consumption went from 143.5 MB to 139.9 MB.
|
|
Total: 8.343190 ms (FindLiveObjects: 0.627363 ms CreateObjectMapping: 0.596371 ms MarkObjects: 5.398380 ms DeleteObjects: 1.720191 ms)
|
|
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|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.742 seconds
|
|
Refreshing native plugins compatible for Editor in 0.33 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.752 seconds
|
|
Domain Reload Profiling: 1495ms
|
|
BeginReloadAssembly (177ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (9ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (52ms)
|
|
RebuildCommonClasses (47ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (27ms)
|
|
LoadAllAssembliesAndSetupDomain (482ms)
|
|
LoadAssemblies (322ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (208ms)
|
|
TypeCache.Refresh (7ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (187ms)
|
|
ResolveRequiredComponents (11ms)
|
|
FinalizeReload (752ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (589ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (34ms)
|
|
SetLoadedEditorAssemblies (5ms)
|
|
BeforeProcessingInitializeOnLoad (125ms)
|
|
ProcessInitializeOnLoadAttributes (371ms)
|
|
ProcessInitializeOnLoadMethodAttributes (51ms)
|
|
AfterProcessingInitializeOnLoad (3ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (14ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.36 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6125 unused Assets / (3.9 MB). Loaded Objects now: 6893.
|
|
Memory consumption went from 143.5 MB to 139.6 MB.
|
|
Total: 8.349892 ms (FindLiveObjects: 0.627686 ms CreateObjectMapping: 0.595659 ms MarkObjects: 5.166292 ms DeleteObjects: 1.959557 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.41 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6119 unused Assets / (4.9 MB). Loaded Objects now: 6894.
|
|
Memory consumption went from 143.7 MB to 138.8 MB.
|
|
Total: 11.963108 ms (FindLiveObjects: 0.707639 ms CreateObjectMapping: 0.668223 ms MarkObjects: 7.189128 ms DeleteObjects: 3.397011 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.837 seconds
|
|
Refreshing native plugins compatible for Editor in 0.39 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.951 seconds
|
|
Domain Reload Profiling: 1788ms
|
|
BeginReloadAssembly (235ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (11ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (85ms)
|
|
RebuildCommonClasses (52ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (39ms)
|
|
LoadAllAssembliesAndSetupDomain (499ms)
|
|
LoadAssemblies (311ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (251ms)
|
|
TypeCache.Refresh (11ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (226ms)
|
|
ResolveRequiredComponents (12ms)
|
|
FinalizeReload (951ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (721ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (56ms)
|
|
SetLoadedEditorAssemblies (9ms)
|
|
BeforeProcessingInitializeOnLoad (166ms)
|
|
ProcessInitializeOnLoadAttributes (405ms)
|
|
ProcessInitializeOnLoadMethodAttributes (80ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (19ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.36 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6126 unused Assets / (4.3 MB). Loaded Objects now: 6896.
|
|
Memory consumption went from 143.6 MB to 139.3 MB.
|
|
Total: 9.258386 ms (FindLiveObjects: 0.622105 ms CreateObjectMapping: 0.605157 ms MarkObjects: 5.617585 ms DeleteObjects: 2.408395 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 1033.581601 seconds.
|
|
path: Assets/Scripts/FootstepSounds.cs
|
|
artifactKey: Guid(cac58d5e0f47de22db853d25e3080460) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Scripts/FootstepSounds.cs using Guid(cac58d5e0f47de22db853d25e3080460) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '41e49954817f25ed81ce24855199c82c') in 0.006567367 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.35 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6119 unused Assets / (4.2 MB). Loaded Objects now: 6896.
|
|
Memory consumption went from 143.8 MB to 139.6 MB.
|
|
Total: 8.449890 ms (FindLiveObjects: 0.624556 ms CreateObjectMapping: 0.565883 ms MarkObjects: 5.282577 ms DeleteObjects: 1.975863 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.36 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6119 unused Assets / (4.6 MB). Loaded Objects now: 6896.
|
|
Memory consumption went from 143.8 MB to 139.2 MB.
|
|
Total: 9.235400 ms (FindLiveObjects: 0.616223 ms CreateObjectMapping: 0.578211 ms MarkObjects: 5.340436 ms DeleteObjects: 2.699537 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 166.270875 seconds.
|
|
path: Assets/Scripts/GameUIManager.cs
|
|
artifactKey: Guid(4073455381a621863a153ba06ae13474) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Scripts/GameUIManager.cs using Guid(4073455381a621863a153ba06ae13474) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b9dc542b4f116cb161350b74835a00eb') in 0.005052156 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.43 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6119 unused Assets / (3.9 MB). Loaded Objects now: 6896.
|
|
Memory consumption went from 143.8 MB to 139.9 MB.
|
|
Total: 8.286747 ms (FindLiveObjects: 0.623336 ms CreateObjectMapping: 0.547073 ms MarkObjects: 5.207715 ms DeleteObjects: 1.907115 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.901 seconds
|
|
Refreshing native plugins compatible for Editor in 0.30 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.768 seconds
|
|
Domain Reload Profiling: 1670ms
|
|
BeginReloadAssembly (224ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (10ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (67ms)
|
|
RebuildCommonClasses (96ms)
|
|
RebuildNativeTypeToScriptingClass (18ms)
|
|
initialDomainReloadingComplete (37ms)
|
|
LoadAllAssembliesAndSetupDomain (526ms)
|
|
LoadAssemblies (328ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (280ms)
|
|
TypeCache.Refresh (11ms)
|
|
TypeCache.ScanAssembly (1ms)
|
|
BuildScriptInfoCaches (249ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (768ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (607ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (39ms)
|
|
SetLoadedEditorAssemblies (9ms)
|
|
BeforeProcessingInitializeOnLoad (151ms)
|
|
ProcessInitializeOnLoadAttributes (347ms)
|
|
ProcessInitializeOnLoadMethodAttributes (58ms)
|
|
AfterProcessingInitializeOnLoad (3ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (12ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.41 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6126 unused Assets / (4.3 MB). Loaded Objects now: 6898.
|
|
Memory consumption went from 143.6 MB to 139.3 MB.
|
|
Total: 11.807680 ms (FindLiveObjects: 0.766404 ms CreateObjectMapping: 0.743770 ms MarkObjects: 7.519018 ms DeleteObjects: 2.777318 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.779 seconds
|
|
Refreshing native plugins compatible for Editor in 0.35 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.772 seconds
|
|
Domain Reload Profiling: 1551ms
|
|
BeginReloadAssembly (221ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (10ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (52ms)
|
|
RebuildCommonClasses (47ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (44ms)
|
|
LoadAllAssembliesAndSetupDomain (454ms)
|
|
LoadAssemblies (336ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (208ms)
|
|
TypeCache.Refresh (8ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (186ms)
|
|
ResolveRequiredComponents (11ms)
|
|
FinalizeReload (772ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (617ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (38ms)
|
|
SetLoadedEditorAssemblies (6ms)
|
|
BeforeProcessingInitializeOnLoad (158ms)
|
|
ProcessInitializeOnLoadAttributes (360ms)
|
|
ProcessInitializeOnLoadMethodAttributes (52ms)
|
|
AfterProcessingInitializeOnLoad (3ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (12ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.36 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6126 unused Assets / (3.4 MB). Loaded Objects now: 6900.
|
|
Memory consumption went from 143.6 MB to 140.3 MB.
|
|
Total: 8.142751 ms (FindLiveObjects: 0.629525 ms CreateObjectMapping: 0.572423 ms MarkObjects: 4.991114 ms DeleteObjects: 1.948848 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.699 seconds
|
|
Refreshing native plugins compatible for Editor in 0.30 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.745 seconds
|
|
Domain Reload Profiling: 1445ms
|
|
BeginReloadAssembly (196ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (7ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (68ms)
|
|
RebuildCommonClasses (60ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (26ms)
|
|
LoadAllAssembliesAndSetupDomain (408ms)
|
|
LoadAssemblies (293ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (180ms)
|
|
TypeCache.Refresh (9ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (158ms)
|
|
ResolveRequiredComponents (11ms)
|
|
FinalizeReload (745ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (590ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (37ms)
|
|
SetLoadedEditorAssemblies (6ms)
|
|
BeforeProcessingInitializeOnLoad (143ms)
|
|
ProcessInitializeOnLoadAttributes (345ms)
|
|
ProcessInitializeOnLoadMethodAttributes (56ms)
|
|
AfterProcessingInitializeOnLoad (3ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (12ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.37 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6126 unused Assets / (4.4 MB). Loaded Objects now: 6902.
|
|
Memory consumption went from 143.7 MB to 139.3 MB.
|
|
Total: 9.718089 ms (FindLiveObjects: 0.668421 ms CreateObjectMapping: 0.683457 ms MarkObjects: 5.586914 ms DeleteObjects: 2.778137 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.39 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6119 unused Assets / (4.1 MB). Loaded Objects now: 6902.
|
|
Memory consumption went from 143.9 MB to 139.7 MB.
|
|
Total: 9.292410 ms (FindLiveObjects: 0.650103 ms CreateObjectMapping: 0.618264 ms MarkObjects: 5.543064 ms DeleteObjects: 2.479985 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.713 seconds
|
|
Refreshing native plugins compatible for Editor in 0.49 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.860 seconds
|
|
Domain Reload Profiling: 1573ms
|
|
BeginReloadAssembly (202ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (7ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (61ms)
|
|
RebuildCommonClasses (53ms)
|
|
RebuildNativeTypeToScriptingClass (11ms)
|
|
initialDomainReloadingComplete (29ms)
|
|
LoadAllAssembliesAndSetupDomain (419ms)
|
|
LoadAssemblies (299ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (199ms)
|
|
TypeCache.Refresh (10ms)
|
|
TypeCache.ScanAssembly (1ms)
|
|
BuildScriptInfoCaches (173ms)
|
|
ResolveRequiredComponents (13ms)
|
|
FinalizeReload (860ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (627ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (43ms)
|
|
SetLoadedEditorAssemblies (6ms)
|
|
BeforeProcessingInitializeOnLoad (150ms)
|
|
ProcessInitializeOnLoadAttributes (358ms)
|
|
ProcessInitializeOnLoadMethodAttributes (65ms)
|
|
AfterProcessingInitializeOnLoad (4ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (13ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.36 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6126 unused Assets / (4.4 MB). Loaded Objects now: 6904.
|
|
Memory consumption went from 143.7 MB to 139.3 MB.
|
|
Total: 8.883572 ms (FindLiveObjects: 0.611614 ms CreateObjectMapping: 0.579609 ms MarkObjects: 5.721688 ms DeleteObjects: 1.969940 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.673 seconds
|
|
Refreshing native plugins compatible for Editor in 0.30 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.770 seconds
|
|
Domain Reload Profiling: 1445ms
|
|
BeginReloadAssembly (175ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (6ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (62ms)
|
|
RebuildCommonClasses (58ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (29ms)
|
|
LoadAllAssembliesAndSetupDomain (400ms)
|
|
LoadAssemblies (262ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (192ms)
|
|
TypeCache.Refresh (8ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (170ms)
|
|
ResolveRequiredComponents (11ms)
|
|
FinalizeReload (770ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (610ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (37ms)
|
|
SetLoadedEditorAssemblies (6ms)
|
|
BeforeProcessingInitializeOnLoad (157ms)
|
|
ProcessInitializeOnLoadAttributes (348ms)
|
|
ProcessInitializeOnLoadMethodAttributes (59ms)
|
|
AfterProcessingInitializeOnLoad (3ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (12ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.36 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6126 unused Assets / (4.3 MB). Loaded Objects now: 6906.
|
|
Memory consumption went from 143.7 MB to 139.5 MB.
|
|
Total: 8.589397 ms (FindLiveObjects: 0.624492 ms CreateObjectMapping: 0.594285 ms MarkObjects: 4.940525 ms DeleteObjects: 2.429387 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|