Unity_1lab/1 laba/Library/PackageCache/com.unity.shadergraph@bd938c0c5e52/Editor/AssemblyInfo.cs
Vladislav 23109c3619 Небольшой фикс звуков
-Добавил отдельный звук шага и запахало как надо.
2025-09-16 17:48:42 +03:00

15 lines
868 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.ShaderGraph.Editor.Tests")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor")]
[assembly: InternalsVisibleTo("Unity.ShaderGraph.GraphicsTests")]
[assembly: InternalsVisibleTo("Unity.ShaderGraph.Editor.GraphicsTests")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.HighDefinition.Editor")]
[assembly: InternalsVisibleTo("Unity.VisualEffectGraph.Editor")]
[assembly: InternalsVisibleTo("Unity.Industrial.Materials.AVRD.Editor")]
[assembly: InternalsVisibleTo("Unity.VisualEffectGraph.EditorTests")]
[assembly: InternalsVisibleTo("Unity.XR.Quantum.Editor.ShaderGraph")]
[assembly: InternalsVisibleTo("Unity.ShaderGraphTool.Editor")]
[assembly: InternalsVisibleTo("Unity.ShaderFoundry.Editor")]
[assembly: InternalsVisibleTo("Unity.Environment.Editor.ShaderGraph")]