Unity_1lab/1 laba/Logs/AssetImportWorker1.log
2025-09-19 03:17:08 +03:00

2490 lines
121 KiB
Plaintext

Unity Editor version: 6000.0.57f1 (b7b9860b7bbd)
Branch: 6000.0/staging
Build type: Release
Batch mode: YES
System name: Linux
Distro version: #1 SMP PREEMPT_DYNAMIC Sat, 13 Sep 2025 12:51:14 +0000
Kernel version: 6.16.7-2-cachyos
Architecture: x86_64
Window Protocol: Wayland (XWayland)
Available memory: 15907 MB
Using pre-set license
The selected window backend is (null)
Desktop is 3360 x 1080 @ 60 Hz
Initialize udev device monitor.
COMMAND LINE ARGUMENTS:
Unity
-adb2
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AssetImportWorker1
-projectPath
/home/vladislove/Git/Unity_1lab/1 laba
-logFile
Logs/AssetImportWorker1.log
-srvPort
35817
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5
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: /home/vladislove/Git/Unity_1lab/1 laba
(Unity:63811): Gtk-CRITICAL **: 01:13:56.552: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
(Unity:63811): Gtk-CRITICAL **: 01:13:56.556: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
/home/vladislove/Git/Unity_1lab/1 laba
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [140691930420416] Target information:
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Player connection [140691930420416] * "[IP] 192.168.192.210 [Port] 0 [Flags] 2 [Guid] 3600855125 [EditorId] 3600855125 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140691930420416] * "[IP] 172.29.230.69 [Port] 0 [Flags] 2 [Guid] 3600855125 [EditorId] 3600855125 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140691930420416] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [140691930420416] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
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Preloading 0 native plugins for Editor in 0,00 ms.
Initialize engine version: 6000.0.57f1 (b7b9860b7bbd)
[Subsystems] Discovering subsystems at path /home/vladislove/Unity/Hub/Editor/6000.0.57f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/vladislove/Git/Unity_1lab/1 laba/Assets
kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
GfxDevice: creating device client; kGfxThreadingModeDirect
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
Vendor: NVIDIA Corporation
Version: 4.5.0 NVIDIA 580.82.09
GLES: 0
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OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 25600088
Initialize mono
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========================================================================
Received Import Request.
Time since last request: 5463.524113 seconds.
path: Assets/Sound/Звук инвалидного кресла wheelchair.mp3
artifactKey: Guid(40821a41e5d5ae949a815530949d8435) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
Received Import Request.
Time since last request: 0.000031 seconds.
path: Assets/Sound/attention-danger.mp3
artifactKey: Guid(fb9a8b5b2c8b4774fab89810e5b337d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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- Finished resetting the current domain, in 1.999 seconds
Domain Reload Profiling: 3900ms
BeginReloadAssembly (417ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (139ms)
RebuildCommonClasses (120ms)
RebuildNativeTypeToScriptingClass (28ms)
initialDomainReloadingComplete (80ms)
LoadAllAssembliesAndSetupDomain (1254ms)
LoadAssemblies (893ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (500ms)
TypeCache.Refresh (22ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (446ms)
ResolveRequiredComponents (26ms)
FinalizeReload (2001ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1637ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (16ms)
SetLoadedEditorAssemblies (16ms)
BeforeProcessingInitializeOnLoad (387ms)
ProcessInitializeOnLoadAttributes (1065ms)
ProcessInitializeOnLoadMethodAttributes (145ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Refreshing native plugins compatible for Editor in 0.66 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.3 MB). Loaded Objects now: 6894.
Memory consumption went from 151.1 MB to 146.8 MB.
Total: 23.199548 ms (FindLiveObjects: 1.608618 ms CreateObjectMapping: 2.511783 ms MarkObjects: 14.324376 ms DeleteObjects: 4.751956 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.388 seconds
Refreshing native plugins compatible for Editor in 0.48 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.123 seconds
Domain Reload Profiling: 3521ms
BeginReloadAssembly (461ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (30ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (164ms)
RebuildCommonClasses (66ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (43ms)
LoadAllAssembliesAndSetupDomain (809ms)
LoadAssemblies (617ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (321ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (286ms)
ResolveRequiredComponents (18ms)
FinalizeReload (2124ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1829ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (15ms)
SetLoadedEditorAssemblies (15ms)
BeforeProcessingInitializeOnLoad (361ms)
ProcessInitializeOnLoadAttributes (1320ms)
ProcessInitializeOnLoadMethodAttributes (109ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Refreshing native plugins compatible for Editor in 0.67 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (3.4 MB). Loaded Objects now: 6896.
Memory consumption went from 151.1 MB to 147.7 MB.
Total: 24.529644 ms (FindLiveObjects: 2.865967 ms CreateObjectMapping: 2.141669 ms MarkObjects: 15.174531 ms DeleteObjects: 4.343098 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.321 seconds
Refreshing native plugins compatible for Editor in 0.44 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.588 seconds
Domain Reload Profiling: 2911ms
BeginReloadAssembly (310ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (101ms)
RebuildCommonClasses (85ms)
RebuildNativeTypeToScriptingClass (21ms)
initialDomainReloadingComplete (52ms)
LoadAllAssembliesAndSetupDomain (853ms)
LoadAssemblies (569ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (385ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (340ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1589ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1311ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (17ms)
SetLoadedEditorAssemblies (15ms)
BeforeProcessingInitializeOnLoad (333ms)
ProcessInitializeOnLoadAttributes (784ms)
ProcessInitializeOnLoadMethodAttributes (155ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Refreshing native plugins compatible for Editor in 0.64 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.3 MB). Loaded Objects now: 6898.
Memory consumption went from 151.1 MB to 146.8 MB.
Total: 17.373396 ms (FindLiveObjects: 1.118288 ms CreateObjectMapping: 1.203337 ms MarkObjects: 11.329337 ms DeleteObjects: 3.720581 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.296 seconds
Refreshing native plugins compatible for Editor in 0.67 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.692 seconds
Domain Reload Profiling: 2989ms
BeginReloadAssembly (303ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (98ms)
RebuildCommonClasses (78ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (50ms)
LoadAllAssembliesAndSetupDomain (845ms)
LoadAssemblies (606ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (346ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (307ms)
ResolveRequiredComponents (19ms)
FinalizeReload (1693ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1333ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (15ms)
SetLoadedEditorAssemblies (16ms)
BeforeProcessingInitializeOnLoad (361ms)
ProcessInitializeOnLoadAttributes (766ms)
ProcessInitializeOnLoadMethodAttributes (165ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (37ms)
Refreshing native plugins compatible for Editor in 0.53 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.3 MB). Loaded Objects now: 6900.
Memory consumption went from 151.1 MB to 146.8 MB.
Total: 19.613450 ms (FindLiveObjects: 1.190804 ms CreateObjectMapping: 1.287265 ms MarkObjects: 13.172475 ms DeleteObjects: 3.960180 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.276 seconds
Refreshing native plugins compatible for Editor in 0.44 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.698 seconds
Domain Reload Profiling: 2976ms
BeginReloadAssembly (320ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (113ms)
RebuildCommonClasses (66ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (51ms)
LoadAllAssembliesAndSetupDomain (822ms)
LoadAssemblies (534ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (371ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (326ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1699ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1428ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (12ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (335ms)
ProcessInitializeOnLoadAttributes (948ms)
ProcessInitializeOnLoadMethodAttributes (113ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Refreshing native plugins compatible for Editor in 0.82 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.4 MB). Loaded Objects now: 6902.
Memory consumption went from 151.2 MB to 146.8 MB.
Total: 24.318567 ms (FindLiveObjects: 2.228251 ms CreateObjectMapping: 2.393682 ms MarkObjects: 13.816473 ms DeleteObjects: 5.875183 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.58 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6124 unused Assets / (4.4 MB). Loaded Objects now: 6902.
Memory consumption went from 151.4 MB to 146.9 MB.
Total: 32.191539 ms (FindLiveObjects: 1.137584 ms CreateObjectMapping: 0.654168 ms MarkObjects: 24.383610 ms DeleteObjects: 6.013823 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.401 seconds
Refreshing native plugins compatible for Editor in 0.67 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.244 seconds
Domain Reload Profiling: 3646ms
BeginReloadAssembly (347ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (105ms)
RebuildCommonClasses (73ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (52ms)
LoadAllAssembliesAndSetupDomain (910ms)
LoadAssemblies (688ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (336ms)
TypeCache.Refresh (24ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (284ms)
ResolveRequiredComponents (22ms)
FinalizeReload (2245ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1823ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (48ms)
SetLoadedEditorAssemblies (41ms)
BeforeProcessingInitializeOnLoad (609ms)
ProcessInitializeOnLoadAttributes (997ms)
ProcessInitializeOnLoadMethodAttributes (118ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Refreshing native plugins compatible for Editor in 0.62 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.2 MB). Loaded Objects now: 6904.
Memory consumption went from 151.2 MB to 147.0 MB.
Total: 18.460497 ms (FindLiveObjects: 1.228535 ms CreateObjectMapping: 1.999551 ms MarkObjects: 12.009873 ms DeleteObjects: 3.220974 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.359 seconds
Refreshing native plugins compatible for Editor in 0.49 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.913 seconds
Domain Reload Profiling: 3275ms
BeginReloadAssembly (286ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (99ms)
RebuildCommonClasses (87ms)
RebuildNativeTypeToScriptingClass (21ms)
initialDomainReloadingComplete (55ms)
LoadAllAssembliesAndSetupDomain (911ms)
LoadAssemblies (660ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (348ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (308ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1914ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1606ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (14ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (389ms)
ProcessInitializeOnLoadAttributes (1025ms)
ProcessInitializeOnLoadMethodAttributes (156ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Refreshing native plugins compatible for Editor in 2.24 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.0 MB). Loaded Objects now: 6906.
Memory consumption went from 151.2 MB to 147.3 MB.
Total: 32.927320 ms (FindLiveObjects: 1.741808 ms CreateObjectMapping: 3.399008 ms MarkObjects: 14.638846 ms DeleteObjects: 13.143981 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.194 seconds
Refreshing native plugins compatible for Editor in 0.56 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.802 seconds
Domain Reload Profiling: 3000ms
BeginReloadAssembly (282ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (97ms)
RebuildCommonClasses (70ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (51ms)
LoadAllAssembliesAndSetupDomain (777ms)
LoadAssemblies (530ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (334ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (292ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1803ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1493ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (15ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (400ms)
ProcessInitializeOnLoadAttributes (958ms)
ProcessInitializeOnLoadMethodAttributes (101ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Refreshing native plugins compatible for Editor in 0.78 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.4 MB). Loaded Objects now: 6908.
Memory consumption went from 151.3 MB to 146.8 MB.
Total: 25.775592 ms (FindLiveObjects: 1.208377 ms CreateObjectMapping: 1.410968 ms MarkObjects: 16.501351 ms DeleteObjects: 6.652512 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.204 seconds
Refreshing native plugins compatible for Editor in 1.06 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.838 seconds
Domain Reload Profiling: 3045ms
BeginReloadAssembly (254ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (93ms)
RebuildCommonClasses (74ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (47ms)
LoadAllAssembliesAndSetupDomain (814ms)
LoadAssemblies (483ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (403ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (361ms)
ResolveRequiredComponents (25ms)
FinalizeReload (1839ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1501ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (17ms)
SetLoadedEditorAssemblies (16ms)
BeforeProcessingInitializeOnLoad (391ms)
ProcessInitializeOnLoadAttributes (932ms)
ProcessInitializeOnLoadMethodAttributes (137ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Refreshing native plugins compatible for Editor in 0.62 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.0 MB). Loaded Objects now: 6910.
Memory consumption went from 151.3 MB to 147.3 MB.
Total: 20.367284 ms (FindLiveObjects: 1.097869 ms CreateObjectMapping: 1.788034 ms MarkObjects: 11.764984 ms DeleteObjects: 5.714051 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 1862.465822 seconds.
path: Assets/Prefabs/Enemy Variant.prefab
artifactKey: Guid(17496de30174004f5ab020d2bd81c09e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Enemy Variant.prefab using Guid(17496de30174004f5ab020d2bd81c09e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '51e50b3b30ad44c60df6a9f2102b3590') in 0.986550875 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 17
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.383 seconds
Refreshing native plugins compatible for Editor in 0.44 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.687 seconds
Domain Reload Profiling: 3072ms
BeginReloadAssembly (369ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (56ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (139ms)
RebuildCommonClasses (72ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (49ms)
LoadAllAssembliesAndSetupDomain (875ms)
LoadAssemblies (576ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (380ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (336ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1688ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1383ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (12ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (317ms)
ProcessInitializeOnLoadAttributes (919ms)
ProcessInitializeOnLoadMethodAttributes (114ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Refreshing native plugins compatible for Editor in 0.59 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6132 unused Assets / (4.3 MB). Loaded Objects now: 6936.
Memory consumption went from 152.8 MB to 148.4 MB.
Total: 25.151100 ms (FindLiveObjects: 3.120375 ms CreateObjectMapping: 2.545436 ms MarkObjects: 14.694601 ms DeleteObjects: 4.786130 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.304 seconds
Refreshing native plugins compatible for Editor in 0.47 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.928 seconds
Domain Reload Profiling: 3237ms
BeginReloadAssembly (288ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (106ms)
RebuildCommonClasses (70ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (49ms)
LoadAllAssembliesAndSetupDomain (884ms)
LoadAssemblies (561ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (401ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (358ms)
ResolveRequiredComponents (26ms)
FinalizeReload (1929ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1586ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (18ms)
SetLoadedEditorAssemblies (21ms)
BeforeProcessingInitializeOnLoad (392ms)
ProcessInitializeOnLoadAttributes (1027ms)
ProcessInitializeOnLoadMethodAttributes (118ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (25ms)
Refreshing native plugins compatible for Editor in 0.86 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.8 MB). Loaded Objects now: 6938.
Memory consumption went from 152.6 MB to 147.9 MB.
Total: 28.822348 ms (FindLiveObjects: 2.099078 ms CreateObjectMapping: 2.620657 ms MarkObjects: 17.823311 ms DeleteObjects: 6.274352 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.469 seconds
Refreshing native plugins compatible for Editor in 0.69 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.028 seconds
Domain Reload Profiling: 3499ms
BeginReloadAssembly (348ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (144ms)
RebuildCommonClasses (73ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (51ms)
LoadAllAssembliesAndSetupDomain (979ms)
LoadAssemblies (634ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (445ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (393ms)
ResolveRequiredComponents (23ms)
FinalizeReload (2029ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1654ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (17ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (432ms)
ProcessInitializeOnLoadAttributes (1063ms)
ProcessInitializeOnLoadMethodAttributes (121ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (56ms)
Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.7 MB). Loaded Objects now: 6940.
Memory consumption went from 152.7 MB to 148.0 MB.
Total: 20.554896 ms (FindLiveObjects: 1.127054 ms CreateObjectMapping: 1.185323 ms MarkObjects: 12.544867 ms DeleteObjects: 5.695225 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.378 seconds
Refreshing native plugins compatible for Editor in 0.46 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.930 seconds
Domain Reload Profiling: 3312ms
BeginReloadAssembly (301ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (121ms)
RebuildCommonClasses (69ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (51ms)
LoadAllAssembliesAndSetupDomain (943ms)
LoadAssemblies (607ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (412ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (370ms)
ResolveRequiredComponents (25ms)
FinalizeReload (1931ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1608ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (17ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (424ms)
ProcessInitializeOnLoadAttributes (1022ms)
ProcessInitializeOnLoadMethodAttributes (124ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (35ms)
Refreshing native plugins compatible for Editor in 0.63 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (2.4 MB). Loaded Objects now: 6942.
Memory consumption went from 152.7 MB to 150.3 MB.
Total: 23.290438 ms (FindLiveObjects: 1.547102 ms CreateObjectMapping: 2.376028 ms MarkObjects: 14.281906 ms DeleteObjects: 5.081444 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.381 seconds
Refreshing native plugins compatible for Editor in 0.47 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.885 seconds
Domain Reload Profiling: 3268ms
BeginReloadAssembly (312ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (117ms)
RebuildCommonClasses (83ms)
RebuildNativeTypeToScriptingClass (21ms)
initialDomainReloadingComplete (59ms)
LoadAllAssembliesAndSetupDomain (907ms)
LoadAssemblies (594ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (397ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (354ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1886ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1564ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (19ms)
SetLoadedEditorAssemblies (15ms)
BeforeProcessingInitializeOnLoad (408ms)
ProcessInitializeOnLoadAttributes (1003ms)
ProcessInitializeOnLoadMethodAttributes (112ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (25ms)
Refreshing native plugins compatible for Editor in 0.82 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (5.0 MB). Loaded Objects now: 6944.
Memory consumption went from 152.7 MB to 147.8 MB.
Total: 31.361882 ms (FindLiveObjects: 1.173131 ms CreateObjectMapping: 2.211790 ms MarkObjects: 19.075110 ms DeleteObjects: 8.896052 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.312 seconds
Refreshing native plugins compatible for Editor in 0.46 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.880 seconds
Domain Reload Profiling: 3193ms
BeginReloadAssembly (316ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (122ms)
RebuildCommonClasses (76ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (53ms)
LoadAllAssembliesAndSetupDomain (848ms)
LoadAssemblies (549ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (390ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (350ms)
ResolveRequiredComponents (19ms)
FinalizeReload (1881ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1570ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (22ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (419ms)
ProcessInitializeOnLoadAttributes (1008ms)
ProcessInitializeOnLoadMethodAttributes (103ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Refreshing native plugins compatible for Editor in 1.18 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.4 MB). Loaded Objects now: 6946.
Memory consumption went from 152.8 MB to 148.4 MB.
Total: 23.656956 ms (FindLiveObjects: 1.907969 ms CreateObjectMapping: 1.932325 ms MarkObjects: 13.798238 ms DeleteObjects: 6.015015 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.566 seconds
Refreshing native plugins compatible for Editor in 0.60 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.948 seconds
Domain Reload Profiling: 3516ms
BeginReloadAssembly (383ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (2ms)
CreateAndSetChildDomain (129ms)
RebuildCommonClasses (99ms)
RebuildNativeTypeToScriptingClass (25ms)
initialDomainReloadingComplete (81ms)
LoadAllAssembliesAndSetupDomain (979ms)
LoadAssemblies (676ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (446ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (392ms)
ResolveRequiredComponents (33ms)
FinalizeReload (1949ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1586ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (20ms)
SetLoadedEditorAssemblies (19ms)
BeforeProcessingInitializeOnLoad (404ms)
ProcessInitializeOnLoadAttributes (1033ms)
ProcessInitializeOnLoadMethodAttributes (104ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Refreshing native plugins compatible for Editor in 0.75 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.4 MB). Loaded Objects now: 6948.
Memory consumption went from 152.8 MB to 148.5 MB.
Total: 21.018466 ms (FindLiveObjects: 1.243583 ms CreateObjectMapping: 1.426306 ms MarkObjects: 14.143937 ms DeleteObjects: 4.199650 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.393 seconds
Refreshing native plugins compatible for Editor in 0.47 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.840 seconds
Domain Reload Profiling: 3235ms
BeginReloadAssembly (339ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (108ms)
RebuildCommonClasses (84ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (58ms)
LoadAllAssembliesAndSetupDomain (893ms)
LoadAssemblies (598ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (420ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (375ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1841ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1522ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (15ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (358ms)
ProcessInitializeOnLoadAttributes (1000ms)
ProcessInitializeOnLoadMethodAttributes (127ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (38ms)
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.1 MB). Loaded Objects now: 6950.
Memory consumption went from 152.8 MB to 148.8 MB.
Total: 23.950818 ms (FindLiveObjects: 1.027097 ms CreateObjectMapping: 0.755408 ms MarkObjects: 14.635289 ms DeleteObjects: 7.531180 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.365 seconds
Refreshing native plugins compatible for Editor in 0.47 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.160 seconds
Domain Reload Profiling: 3528ms
BeginReloadAssembly (315ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (119ms)
RebuildCommonClasses (73ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (55ms)
LoadAllAssembliesAndSetupDomain (906ms)
LoadAssemblies (579ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (424ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (381ms)
ResolveRequiredComponents (25ms)
FinalizeReload (2160ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1818ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (19ms)
SetLoadedEditorAssemblies (19ms)
BeforeProcessingInitializeOnLoad (456ms)
ProcessInitializeOnLoadAttributes (1213ms)
ProcessInitializeOnLoadMethodAttributes (106ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Refreshing native plugins compatible for Editor in 0.55 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.5 MB). Loaded Objects now: 6952.
Memory consumption went from 152.9 MB to 148.4 MB.
Total: 28.369960 ms (FindLiveObjects: 1.438880 ms CreateObjectMapping: 4.010464 ms MarkObjects: 11.868558 ms DeleteObjects: 11.049612 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.628 seconds
Refreshing native plugins compatible for Editor in 0.47 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.681 seconds
Domain Reload Profiling: 3313ms
BeginReloadAssembly (403ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (31ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (131ms)
RebuildCommonClasses (92ms)
RebuildNativeTypeToScriptingClass (25ms)
initialDomainReloadingComplete (58ms)
LoadAllAssembliesAndSetupDomain (1052ms)
LoadAssemblies (708ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (445ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (388ms)
ResolveRequiredComponents (27ms)
FinalizeReload (1683ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1380ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (15ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (369ms)
ProcessInitializeOnLoadAttributes (883ms)
ProcessInitializeOnLoadMethodAttributes (93ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Refreshing native plugins compatible for Editor in 0.82 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (3.9 MB). Loaded Objects now: 6954.
Memory consumption went from 152.9 MB to 149.0 MB.
Total: 31.626790 ms (FindLiveObjects: 3.591208 ms CreateObjectMapping: 4.832447 ms MarkObjects: 17.846685 ms DeleteObjects: 5.353875 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 851.384766 seconds.
path: Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
artifactKey: Guid(2e498d1c8094910479dc3e1b768306a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset using Guid(2e498d1c8094910479dc3e1b768306a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7593aae06d3899d37cfd95d710217eb1') in 1.263300656 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.77 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6124 unused Assets / (2.5 MB). Loaded Objects now: 7127.
Memory consumption went from 170.4 MB to 167.9 MB.
Total: 262.256408 ms (FindLiveObjects: 4.231800 ms CreateObjectMapping: 5.093466 ms MarkObjects: 245.000311 ms DeleteObjects: 7.922504 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 3.083 seconds
Refreshing native plugins compatible for Editor in 1.86 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.443 seconds
Domain Reload Profiling: 5527ms
BeginReloadAssembly (1451ms)
ExecutionOrderSort (1ms)
DisableScriptedObjects (205ms)
BackupInstance (0ms)
ReleaseScriptingObjects (4ms)
CreateAndSetChildDomain (479ms)
RebuildCommonClasses (103ms)
RebuildNativeTypeToScriptingClass (27ms)
initialDomainReloadingComplete (85ms)
LoadAllAssembliesAndSetupDomain (1416ms)
LoadAssemblies (1459ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (463ms)
TypeCache.Refresh (29ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (392ms)
ResolveRequiredComponents (28ms)
FinalizeReload (2444ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2036ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (18ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (490ms)
ProcessInitializeOnLoadAttributes (1348ms)
ProcessInitializeOnLoadMethodAttributes (158ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (45ms)
Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (5.1 MB). Loaded Objects now: 7012.
Memory consumption went from 153.4 MB to 148.3 MB.
Total: 21.987033 ms (FindLiveObjects: 1.335426 ms CreateObjectMapping: 0.742824 ms MarkObjects: 14.809767 ms DeleteObjects: 5.096572 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.627 seconds
Refreshing native plugins compatible for Editor in 0.76 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.281 seconds
Domain Reload Profiling: 3910ms
BeginReloadAssembly (350ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (138ms)
RebuildCommonClasses (81ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (64ms)
LoadAllAssembliesAndSetupDomain (1112ms)
LoadAssemblies (789ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (425ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (373ms)
ResolveRequiredComponents (22ms)
FinalizeReload (2282ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1822ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (17ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (525ms)
ProcessInitializeOnLoadAttributes (1142ms)
ProcessInitializeOnLoadMethodAttributes (121ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (45ms)
Refreshing native plugins compatible for Editor in 0.62 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (2.3 MB). Loaded Objects now: 7014.
Memory consumption went from 153.3 MB to 151.0 MB.
Total: 29.286679 ms (FindLiveObjects: 1.200593 ms CreateObjectMapping: 1.486840 ms MarkObjects: 14.704820 ms DeleteObjects: 11.892032 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.640 seconds
Refreshing native plugins compatible for Editor in 1.44 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.978 seconds
Domain Reload Profiling: 3627ms
BeginReloadAssembly (449ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (146ms)
RebuildCommonClasses (82ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (60ms)
LoadAllAssembliesAndSetupDomain (1034ms)
LoadAssemblies (821ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (398ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (359ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1979ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1623ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (19ms)
SetLoadedEditorAssemblies (19ms)
BeforeProcessingInitializeOnLoad (389ms)
ProcessInitializeOnLoadAttributes (1073ms)
ProcessInitializeOnLoadMethodAttributes (117ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (35ms)
Refreshing native plugins compatible for Editor in 0.80 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (2.3 MB). Loaded Objects now: 7016.
Memory consumption went from 153.3 MB to 151.0 MB.
Total: 36.888963 ms (FindLiveObjects: 9.109612 ms CreateObjectMapping: 3.105557 ms MarkObjects: 19.586449 ms DeleteObjects: 5.085041 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.547 seconds
Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.976 seconds
Domain Reload Profiling: 3526ms
BeginReloadAssembly (412ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (136ms)
RebuildCommonClasses (94ms)
RebuildNativeTypeToScriptingClass (21ms)
initialDomainReloadingComplete (60ms)
LoadAllAssembliesAndSetupDomain (962ms)
LoadAssemblies (719ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (397ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (350ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1977ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1646ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (16ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (423ms)
ProcessInitializeOnLoadAttributes (1072ms)
ProcessInitializeOnLoadMethodAttributes (115ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (34ms)
Refreshing native plugins compatible for Editor in 0.56 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.5 MB). Loaded Objects now: 7018.
Memory consumption went from 153.4 MB to 148.8 MB.
Total: 23.062451 ms (FindLiveObjects: 1.371694 ms CreateObjectMapping: 1.694600 ms MarkObjects: 15.606682 ms DeleteObjects: 4.387231 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.408 seconds
Refreshing native plugins compatible for Editor in 0.53 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.172 seconds
Domain Reload Profiling: 3582ms
BeginReloadAssembly (358ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (127ms)
RebuildCommonClasses (89ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (56ms)
LoadAllAssembliesAndSetupDomain (885ms)
LoadAssemblies (617ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (383ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (337ms)
ResolveRequiredComponents (22ms)
FinalizeReload (2173ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1812ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (18ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (403ms)
ProcessInitializeOnLoadAttributes (1086ms)
ProcessInitializeOnLoadMethodAttributes (285ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (37ms)
Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.5 MB). Loaded Objects now: 7020.
Memory consumption went from 153.4 MB to 148.9 MB.
Total: 22.127417 ms (FindLiveObjects: 1.268009 ms CreateObjectMapping: 1.360853 ms MarkObjects: 14.307274 ms DeleteObjects: 5.189236 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.573 seconds
Refreshing native plugins compatible for Editor in 0.49 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.091 seconds
Domain Reload Profiling: 3669ms
BeginReloadAssembly (321ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (118ms)
RebuildCommonClasses (98ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (60ms)
LoadAllAssembliesAndSetupDomain (1073ms)
LoadAssemblies (636ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (521ms)
TypeCache.Refresh (22ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (455ms)
ResolveRequiredComponents (31ms)
FinalizeReload (2092ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1724ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (18ms)
SetLoadedEditorAssemblies (21ms)
BeforeProcessingInitializeOnLoad (434ms)
ProcessInitializeOnLoadAttributes (1131ms)
ProcessInitializeOnLoadMethodAttributes (111ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Refreshing native plugins compatible for Editor in 1.09 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (5.2 MB). Loaded Objects now: 7022.
Memory consumption went from 153.4 MB to 148.2 MB.
Total: 41.471230 ms (FindLiveObjects: 2.616349 ms CreateObjectMapping: 4.391630 ms MarkObjects: 22.566991 ms DeleteObjects: 11.888927 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.538 seconds
Refreshing native plugins compatible for Editor in 0.66 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.953 seconds
Domain Reload Profiling: 3496ms
BeginReloadAssembly (361ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (133ms)
RebuildCommonClasses (85ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (54ms)
LoadAllAssembliesAndSetupDomain (1019ms)
LoadAssemblies (643ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (474ms)
TypeCache.Refresh (22ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (419ms)
ResolveRequiredComponents (26ms)
FinalizeReload (1955ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1619ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (16ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (412ms)
ProcessInitializeOnLoadAttributes (1046ms)
ProcessInitializeOnLoadMethodAttributes (122ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Refreshing native plugins compatible for Editor in 0.53 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.6 MB). Loaded Objects now: 7024.
Memory consumption went from 153.5 MB to 148.8 MB.
Total: 31.740603 ms (FindLiveObjects: 1.648924 ms CreateObjectMapping: 6.272989 ms MarkObjects: 12.178580 ms DeleteObjects: 11.635511 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.564 seconds
Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.016 seconds
Domain Reload Profiling: 3580ms
BeginReloadAssembly (359ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (132ms)
RebuildCommonClasses (84ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (65ms)
LoadAllAssembliesAndSetupDomain (1031ms)
LoadAssemblies (705ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (441ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (398ms)
ResolveRequiredComponents (24ms)
FinalizeReload (2017ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1649ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (18ms)
SetLoadedEditorAssemblies (16ms)
BeforeProcessingInitializeOnLoad (435ms)
ProcessInitializeOnLoadAttributes (1050ms)
ProcessInitializeOnLoadMethodAttributes (120ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Refreshing native plugins compatible for Editor in 0.57 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (2.3 MB). Loaded Objects now: 7026.
Memory consumption went from 153.5 MB to 151.2 MB.
Total: 21.469743 ms (FindLiveObjects: 1.250136 ms CreateObjectMapping: 0.968567 ms MarkObjects: 14.273050 ms DeleteObjects: 4.976086 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.010 seconds
Refreshing native plugins compatible for Editor in 0.49 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.165 seconds
Domain Reload Profiling: 4182ms
BeginReloadAssembly (641ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (29ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (242ms)
RebuildCommonClasses (137ms)
RebuildNativeTypeToScriptingClass (27ms)
initialDomainReloadingComplete (71ms)
LoadAllAssembliesAndSetupDomain (1140ms)
LoadAssemblies (788ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (512ms)
TypeCache.Refresh (27ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (453ms)
ResolveRequiredComponents (23ms)
FinalizeReload (2166ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1700ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (14ms)
SetLoadedEditorAssemblies (17ms)
BeforeProcessingInitializeOnLoad (387ms)
ProcessInitializeOnLoadAttributes (1139ms)
ProcessInitializeOnLoadMethodAttributes (134ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Refreshing native plugins compatible for Editor in 0.54 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.3 MB). Loaded Objects now: 7028.
Memory consumption went from 153.5 MB to 149.2 MB.
Total: 20.154295 ms (FindLiveObjects: 1.099062 ms CreateObjectMapping: 0.789742 ms MarkObjects: 13.969060 ms DeleteObjects: 4.294297 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.611 seconds
Refreshing native plugins compatible for Editor in 0.42 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.095 seconds
Domain Reload Profiling: 3709ms
BeginReloadAssembly (358ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (121ms)
RebuildCommonClasses (89ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (1085ms)
LoadAssemblies (734ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (464ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (409ms)
ResolveRequiredComponents (30ms)
FinalizeReload (2096ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1710ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (19ms)
SetLoadedEditorAssemblies (28ms)
BeforeProcessingInitializeOnLoad (432ms)
ProcessInitializeOnLoadAttributes (1096ms)
ProcessInitializeOnLoadMethodAttributes (125ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (38ms)
Refreshing native plugins compatible for Editor in 0.57 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.3 MB). Loaded Objects now: 7030.
Memory consumption went from 153.6 MB to 149.3 MB.
Total: 21.310193 ms (FindLiveObjects: 0.951685 ms CreateObjectMapping: 0.777078 ms MarkObjects: 15.470676 ms DeleteObjects: 4.109090 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.422 seconds
Refreshing native plugins compatible for Editor in 0.74 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.173 seconds
Domain Reload Profiling: 3593ms
BeginReloadAssembly (374ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (133ms)
RebuildCommonClasses (79ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (51ms)
LoadAllAssembliesAndSetupDomain (892ms)
LoadAssemblies (618ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (401ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (360ms)
ResolveRequiredComponents (22ms)
FinalizeReload (2173ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1770ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (22ms)
SetLoadedEditorAssemblies (17ms)
BeforeProcessingInitializeOnLoad (451ms)
ProcessInitializeOnLoadAttributes (1071ms)
ProcessInitializeOnLoadMethodAttributes (200ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (35ms)
Refreshing native plugins compatible for Editor in 0.94 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.8 MB). Loaded Objects now: 7032.
Memory consumption went from 153.6 MB to 148.8 MB.
Total: 23.130319 ms (FindLiveObjects: 1.650708 ms CreateObjectMapping: 1.783506 ms MarkObjects: 14.688069 ms DeleteObjects: 5.005833 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.911 seconds
Refreshing native plugins compatible for Editor in 3.03 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.114 seconds
Domain Reload Profiling: 4030ms
BeginReloadAssembly (392ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (146ms)
RebuildCommonClasses (149ms)
RebuildNativeTypeToScriptingClass (42ms)
initialDomainReloadingComplete (63ms)
LoadAllAssembliesAndSetupDomain (1268ms)
LoadAssemblies (867ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (515ms)
TypeCache.Refresh (39ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (434ms)
ResolveRequiredComponents (28ms)
FinalizeReload (2116ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1723ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (24ms)
SetLoadedEditorAssemblies (18ms)
BeforeProcessingInitializeOnLoad (434ms)
ProcessInitializeOnLoadAttributes (1111ms)
ProcessInitializeOnLoadMethodAttributes (127ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (35ms)
Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.8 MB). Loaded Objects now: 7034.
Memory consumption went from 153.6 MB to 148.8 MB.
Total: 33.353520 ms (FindLiveObjects: 1.089454 ms CreateObjectMapping: 3.456845 ms MarkObjects: 18.530327 ms DeleteObjects: 10.271201 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.592 seconds
Refreshing native plugins compatible for Editor in 0.75 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.224 seconds
Domain Reload Profiling: 3823ms
BeginReloadAssembly (358ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (123ms)
RebuildCommonClasses (81ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (51ms)
LoadAllAssembliesAndSetupDomain (1088ms)
LoadAssemblies (704ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (500ms)
TypeCache.Refresh (20ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (443ms)
ResolveRequiredComponents (27ms)
FinalizeReload (2227ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1818ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (18ms)
SetLoadedEditorAssemblies (19ms)
BeforeProcessingInitializeOnLoad (475ms)
ProcessInitializeOnLoadAttributes (1170ms)
ProcessInitializeOnLoadMethodAttributes (128ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (43ms)
Refreshing native plugins compatible for Editor in 0.58 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (5.3 MB). Loaded Objects now: 7036.
Memory consumption went from 153.7 MB to 148.4 MB.
Total: 35.609141 ms (FindLiveObjects: 2.210948 ms CreateObjectMapping: 3.061214 ms MarkObjects: 21.812716 ms DeleteObjects: 8.520777 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.942 seconds
Refreshing native plugins compatible for Editor in 0.65 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.210 seconds
Domain Reload Profiling: 4155ms
BeginReloadAssembly (579ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (159ms)
RebuildCommonClasses (91ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (62ms)
LoadAllAssembliesAndSetupDomain (1189ms)
LoadAssemblies (1054ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (436ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (386ms)
ResolveRequiredComponents (23ms)
FinalizeReload (2211ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1786ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (18ms)
SetLoadedEditorAssemblies (22ms)
BeforeProcessingInitializeOnLoad (460ms)
ProcessInitializeOnLoadAttributes (1092ms)
ProcessInitializeOnLoadMethodAttributes (178ms)
AfterProcessingInitializeOnLoad (15ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (47ms)
Refreshing native plugins compatible for Editor in 0.88 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (5.9 MB). Loaded Objects now: 7038.
Memory consumption went from 153.7 MB to 147.8 MB.
Total: 52.336797 ms (FindLiveObjects: 1.863797 ms CreateObjectMapping: 2.040539 ms MarkObjects: 29.516320 ms DeleteObjects: 18.912755 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.987 seconds
Refreshing native plugins compatible for Editor in 1.17 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.106 seconds
Domain Reload Profiling: 4098ms
BeginReloadAssembly (540ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (282ms)
RebuildCommonClasses (222ms)
RebuildNativeTypeToScriptingClass (36ms)
initialDomainReloadingComplete (96ms)
LoadAllAssembliesAndSetupDomain (1097ms)
LoadAssemblies (761ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (473ms)
TypeCache.Refresh (25ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (405ms)
ResolveRequiredComponents (29ms)
FinalizeReload (2107ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1709ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (13ms)
SetLoadedEditorAssemblies (16ms)
BeforeProcessingInitializeOnLoad (403ms)
ProcessInitializeOnLoadAttributes (1143ms)
ProcessInitializeOnLoadMethodAttributes (122ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Refreshing native plugins compatible for Editor in 5.27 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (2.8 MB). Loaded Objects now: 7040.
Memory consumption went from 153.7 MB to 151.0 MB.
Total: 46.197147 ms (FindLiveObjects: 2.254850 ms CreateObjectMapping: 2.386467 ms MarkObjects: 31.927414 ms DeleteObjects: 9.623847 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.67 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6124 unused Assets / (3.9 MB). Loaded Objects now: 7040.
Memory consumption went from 153.9 MB to 150.0 MB.
Total: 19.513642 ms (FindLiveObjects: 1.242310 ms CreateObjectMapping: 1.747929 ms MarkObjects: 12.134768 ms DeleteObjects: 4.386330 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 1628.117776 seconds.
path: Assets/Prefabs/Enemy Variant.prefab
artifactKey: Guid(17496de30174004f5ab020d2bd81c09e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Enemy Variant.prefab using Guid(17496de30174004f5ab020d2bd81c09e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c29cc65f7eb7d1d25d3ac37b3ad30c97') in 0.780708844 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 17
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.389 seconds
Refreshing native plugins compatible for Editor in 0.48 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.576 seconds
Domain Reload Profiling: 2967ms
BeginReloadAssembly (510ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (49ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (181ms)
RebuildCommonClasses (66ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (50ms)
LoadAllAssembliesAndSetupDomain (746ms)
LoadAssemblies (582ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (337ms)
TypeCache.Refresh (17ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (297ms)
ResolveRequiredComponents (18ms)
FinalizeReload (1577ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1247ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (18ms)
SetLoadedEditorAssemblies (17ms)
BeforeProcessingInitializeOnLoad (363ms)
ProcessInitializeOnLoadAttributes (765ms)
ProcessInitializeOnLoadMethodAttributes (79ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Refreshing native plugins compatible for Editor in 0.53 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.2 MB). Loaded Objects now: 7062.
Memory consumption went from 153.9 MB to 149.8 MB.
Total: 12.797261 ms (FindLiveObjects: 0.987854 ms CreateObjectMapping: 0.536997 ms MarkObjects: 7.743709 ms DeleteObjects: 3.527398 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.479 seconds
Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.882 seconds
Domain Reload Profiling: 3366ms
BeginReloadAssembly (383ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (136ms)
RebuildCommonClasses (89ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (64ms)
LoadAllAssembliesAndSetupDomain (923ms)
LoadAssemblies (667ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (376ms)
TypeCache.Refresh (17ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (334ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1883ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1536ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (16ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (395ms)
ProcessInitializeOnLoadAttributes (993ms)
ProcessInitializeOnLoadMethodAttributes (110ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Refreshing native plugins compatible for Editor in 1.08 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (3.1 MB). Loaded Objects now: 7064.
Memory consumption went from 153.8 MB to 150.7 MB.
Total: 44.160236 ms (FindLiveObjects: 2.333228 ms CreateObjectMapping: 3.775964 ms MarkObjects: 28.463765 ms DeleteObjects: 9.583260 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.522 seconds
Refreshing native plugins compatible for Editor in 0.75 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.872 seconds
Domain Reload Profiling: 3397ms
BeginReloadAssembly (418ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (127ms)
RebuildCommonClasses (83ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (57ms)
LoadAllAssembliesAndSetupDomain (946ms)
LoadAssemblies (713ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (409ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (371ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1873ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1553ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (14ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (341ms)
ProcessInitializeOnLoadAttributes (1032ms)
ProcessInitializeOnLoadMethodAttributes (143ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (32ms)
Refreshing native plugins compatible for Editor in 0.64 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (3.9 MB). Loaded Objects now: 7066.
Memory consumption went from 153.9 MB to 150.0 MB.
Total: 22.664424 ms (FindLiveObjects: 1.255716 ms CreateObjectMapping: 1.668551 ms MarkObjects: 14.766896 ms DeleteObjects: 4.971558 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.509 seconds
Refreshing native plugins compatible for Editor in 0.65 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.849 seconds
Domain Reload Profiling: 3361ms
BeginReloadAssembly (398ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (163ms)
RebuildCommonClasses (101ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (55ms)
LoadAllAssembliesAndSetupDomain (936ms)
LoadAssemblies (631ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (418ms)
TypeCache.Refresh (20ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (366ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1850ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1512ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (17ms)
SetLoadedEditorAssemblies (16ms)
BeforeProcessingInitializeOnLoad (385ms)
ProcessInitializeOnLoadAttributes (968ms)
ProcessInitializeOnLoadMethodAttributes (116ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Refreshing native plugins compatible for Editor in 1.21 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (5.1 MB). Loaded Objects now: 7068.
Memory consumption went from 153.9 MB to 148.8 MB.
Total: 59.797575 ms (FindLiveObjects: 4.640467 ms CreateObjectMapping: 11.059591 ms MarkObjects: 28.380489 ms DeleteObjects: 15.711179 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.369 seconds
Refreshing native plugins compatible for Editor in 0.54 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.171 seconds
Domain Reload Profiling: 3542ms
BeginReloadAssembly (328ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (119ms)
RebuildCommonClasses (74ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (57ms)
LoadAllAssembliesAndSetupDomain (888ms)
LoadAssemblies (594ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (395ms)
TypeCache.Refresh (22ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (337ms)
ResolveRequiredComponents (29ms)
FinalizeReload (2173ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1800ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (18ms)
SetLoadedEditorAssemblies (19ms)
BeforeProcessingInitializeOnLoad (430ms)
ProcessInitializeOnLoadAttributes (1041ms)
ProcessInitializeOnLoadMethodAttributes (283ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (40ms)
Refreshing native plugins compatible for Editor in 0.99 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.4 MB). Loaded Objects now: 7070.
Memory consumption went from 153.9 MB to 149.6 MB.
Total: 23.970445 ms (FindLiveObjects: 1.873936 ms CreateObjectMapping: 3.570489 ms MarkObjects: 12.796320 ms DeleteObjects: 5.727596 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.651 seconds
Refreshing native plugins compatible for Editor in 0.55 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.897 seconds
Domain Reload Profiling: 3553ms
BeginReloadAssembly (344ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (129ms)
RebuildCommonClasses (83ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (58ms)
LoadAllAssembliesAndSetupDomain (1152ms)
LoadAssemblies (783ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (465ms)
TypeCache.Refresh (37ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (393ms)
ResolveRequiredComponents (28ms)
FinalizeReload (1899ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1540ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (19ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (437ms)
ProcessInitializeOnLoadAttributes (954ms)
ProcessInitializeOnLoadMethodAttributes (109ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Refreshing native plugins compatible for Editor in 0.68 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.0 MB). Loaded Objects now: 7072.
Memory consumption went from 154.0 MB to 150.0 MB.
Total: 30.401871 ms (FindLiveObjects: 1.956571 ms CreateObjectMapping: 2.051640 ms MarkObjects: 18.256424 ms DeleteObjects: 8.134793 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.585 seconds
Refreshing native plugins compatible for Editor in 0.92 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.810 seconds
Domain Reload Profiling: 3399ms
BeginReloadAssembly (444ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (173ms)
RebuildCommonClasses (95ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (55ms)
LoadAllAssembliesAndSetupDomain (974ms)
LoadAssemblies (682ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (427ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (377ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1811ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1468ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (15ms)
SetLoadedEditorAssemblies (17ms)
BeforeProcessingInitializeOnLoad (364ms)
ProcessInitializeOnLoadAttributes (951ms)
ProcessInitializeOnLoadMethodAttributes (113ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Refreshing native plugins compatible for Editor in 0.55 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.5 MB). Loaded Objects now: 7074.
Memory consumption went from 154.0 MB to 149.5 MB.
Total: 20.287594 ms (FindLiveObjects: 1.295601 ms CreateObjectMapping: 0.753323 ms MarkObjects: 13.604034 ms DeleteObjects: 4.631450 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.462 seconds
Refreshing native plugins compatible for Editor in 0.47 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.823 seconds
Domain Reload Profiling: 3287ms
BeginReloadAssembly (348ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (146ms)
RebuildCommonClasses (75ms)
RebuildNativeTypeToScriptingClass (21ms)
initialDomainReloadingComplete (68ms)
LoadAllAssembliesAndSetupDomain (952ms)
LoadAssemblies (663ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (384ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (340ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1823ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1484ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (17ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (371ms)
ProcessInitializeOnLoadAttributes (960ms)
ProcessInitializeOnLoadMethodAttributes (115ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (32ms)
Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.4 MB). Loaded Objects now: 7076.
Memory consumption went from 154.0 MB to 149.6 MB.
Total: 22.048398 ms (FindLiveObjects: 1.229988 ms CreateObjectMapping: 1.705780 ms MarkObjects: 12.450911 ms DeleteObjects: 6.659675 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.404 seconds
Refreshing native plugins compatible for Editor in 0.62 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.864 seconds
Domain Reload Profiling: 3270ms
BeginReloadAssembly (376ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (144ms)
RebuildCommonClasses (76ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (53ms)
LoadAllAssembliesAndSetupDomain (877ms)
LoadAssemblies (647ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (347ms)
TypeCache.Refresh (16ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (305ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1865ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1530ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (26ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (444ms)
ProcessInitializeOnLoadAttributes (936ms)
ProcessInitializeOnLoadMethodAttributes (103ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Refreshing native plugins compatible for Editor in 0.53 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.5 MB). Loaded Objects now: 7078.
Memory consumption went from 154.1 MB to 149.6 MB.
Total: 20.596955 ms (FindLiveObjects: 1.169344 ms CreateObjectMapping: 0.773170 ms MarkObjects: 12.545038 ms DeleteObjects: 6.107520 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 2369.543005 seconds.
path: Assets/Prefabs/Plane (1).prefab
artifactKey: Guid(24437f54d68d9dfadbc2c6b64cabbe21) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Plane (1).prefab using Guid(24437f54d68d9dfadbc2c6b64cabbe21) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7e501756fed58a8bcc5880d4c9532cdb') in 1.472906619 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 24