Unity_1lab/1 laba/Temp/Bin/Debug/Assembly-CSharp/UnityEditor.SketchUpModule.xml

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XML

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<doc>
<members>
<assembly>
<name>UnityEditor.SketchUpModule</name>
</assembly>
<member name="T:UnityEditor.SketchUpImportCamera">
<summary>
<para>Structure to hold camera data extracted from a SketchUp file.</para>
</summary>
</member>
<member name="F:UnityEditor.SketchUpImportCamera.aspectRatio">
<summary>
<para>Aspect ratio of the camera.</para>
</summary>
</member>
<member name="F:UnityEditor.SketchUpImportCamera.farPlane">
<summary>
<para>The near clipping plane distance.</para>
</summary>
</member>
<member name="F:UnityEditor.SketchUpImportCamera.fieldOfView">
<summary>
<para>Field of view of the camera.</para>
</summary>
</member>
<member name="F:UnityEditor.SketchUpImportCamera.isPerspective">
<summary>
<para>Indicate if the camera is using a perspective or orthogonal projection.</para>
</summary>
</member>
<member name="F:UnityEditor.SketchUpImportCamera.lookAt">
<summary>
<para>The position the camera is looking at.</para>
</summary>
</member>
<member name="F:UnityEditor.SketchUpImportCamera.nearPlane">
<summary>
<para>The far clipping plane distance.</para>
</summary>
</member>
<member name="F:UnityEditor.SketchUpImportCamera.orthoSize">
<summary>
<para>The orthogonal projection size of the camera. This value only make sense if SketchUpImportCamera.isPerspective is false.</para>
</summary>
</member>
<member name="F:UnityEditor.SketchUpImportCamera.position">
<summary>
<para>The position of the camera.</para>
</summary>
</member>
<member name="F:UnityEditor.SketchUpImportCamera.up">
<summary>
<para>Up vector of the camera.</para>
</summary>
</member>
<member name="T:UnityEditor.SketchUpImporter">
<summary>
<para>Derives from AssetImporter to handle importing of SketchUp files.</para>
</summary>
</member>
<member name="P:UnityEditor.SketchUpImporter.latitude">
<summary>
<para>Retrieves the latitude Geo Coordinate imported from the SketchUp file.</para>
</summary>
</member>
<member name="P:UnityEditor.SketchUpImporter.longitude">
<summary>
<para>Retrieves the longitude Geo Coordinate imported from the SketchUp file.</para>
</summary>
</member>
<member name="P:UnityEditor.SketchUpImporter.northCorrection">
<summary>
<para>Retrieves the north correction value imported from the SketchUp file.</para>
</summary>
</member>
<member name="M:UnityEditor.SketchUpImporter.GetDefaultCamera">
<summary>
<para>The default camera or the camera of the active Scene which the SketchUp file was saved with.</para>
</summary>
<returns>
<para>The default camera.</para>
</returns>
</member>
<member name="M:UnityEditor.SketchUpImporter.GetScenes">
<summary>
<para>The method returns an array of SketchUpImportScene which represents SketchUp scenes.</para>
</summary>
<returns>
<para>Array of scenes extracted from a SketchUp file.</para>
</returns>
</member>
<member name="T:UnityEditor.SketchUpImportScene">
<summary>
<para>Structure to hold scene data extracted from a SketchUp file.</para>
</summary>
</member>
<member name="F:UnityEditor.SketchUpImportScene.camera">
<summary>
<para>The camera data of the SketchUp scene.</para>
</summary>
</member>
<member name="F:UnityEditor.SketchUpImportScene.name">
<summary>
<para>The name of the SketchUp scene.</para>
</summary>
</member>
</members>
</doc>