Unity_1lab/1 laba/Temp/Bin/Debug/Assembly-CSharp/UnityEditor.xml

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XML

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<doc>
<members>
<assembly>
<name>UnityEditor</name>
</assembly>
<member name="A:UnityEditor">
<summary>
<para>The UnityEditor assembly implements the editor-specific APIs in Unity. It cannot be referenced by runtime code compiled into players.</para>
</summary>
</member>
</members>
</doc>