121 lines
5.7 KiB
XML
121 lines
5.7 KiB
XML
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
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<doc>
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<members>
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<assembly>
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<name>UnityEngine.UnityWebRequestAudioModule</name>
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</assembly>
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<member name="T:UnityEngine.Networking.DownloadHandlerAudioClip">
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<summary>
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<para>A DownloadHandler subclass specialized for downloading audio data for use as AudioClip objects.</para>
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</summary>
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</member>
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<member name="P:UnityEngine.Networking.DownloadHandlerAudioClip.audioClip">
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<summary>
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<para>Returns the downloaded AudioClip, or null. (Read Only)</para>
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</summary>
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</member>
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<member name="P:UnityEngine.Networking.DownloadHandlerAudioClip.compressed">
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<summary>
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<para>Create AudioClip that is compressed in memory.
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Note: When streamAudio is true, it supersedes compression, and the download handler creates an AudioClip similar to an imported clip with the loadType AudioClipLoadType.Streaming.</para>
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</summary>
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</member>
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<member name="P:UnityEngine.Networking.DownloadHandlerAudioClip.streamAudio">
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<summary>
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<para>Create streaming AudioClip.</para>
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</summary>
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</member>
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<member name="M:UnityEngine.Networking.DownloadHandlerAudioClip.#ctor(System.String,UnityEngine.AudioType)">
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<summary>
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<para>Constructor, specifies what kind of audio data is going to be downloaded.</para>
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</summary>
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<param name="url">The nominal (pre-redirect) URL at which the audio clip is located.</param>
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<param name="audioType">Value to set for AudioClip type.</param>
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<param name="uri">A System.Uri object identifying the audio clip resource.</param>
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</member>
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<member name="M:UnityEngine.Networking.DownloadHandlerAudioClip.#ctor(System.Uri,UnityEngine.AudioType)">
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<summary>
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<para>Constructor, specifies what kind of audio data is going to be downloaded.</para>
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</summary>
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<param name="url">The nominal (pre-redirect) URL at which the audio clip is located.</param>
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<param name="audioType">Value to set for AudioClip type.</param>
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<param name="uri">A System.Uri object identifying the audio clip resource.</param>
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</member>
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<member name="M:UnityEngine.Networking.DownloadHandlerAudioClip.GetContent(UnityEngine.Networking.UnityWebRequest)">
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<summary>
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<para>Returns the downloaded AudioClip, or null.</para>
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</summary>
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<param name="www">A finished UnityWebRequest object with DownloadHandlerAudioClip attached.</param>
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<returns>
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<para>The same as DownloadHandlerAudioClip.audioClip</para>
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</returns>
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</member>
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<member name="T:UnityEngine.Networking.DownloadHandlerMovieTexture">
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<summary>
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<para>MovieTexture has been removed. Use VideoPlayer instead.</para>
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</summary>
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</member>
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<member name="P:UnityEngine.Networking.DownloadHandlerMovieTexture.movieTexture">
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<summary>
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<para>MovieTexture has been removed. Use VideoPlayer instead.</para>
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</summary>
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</member>
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<member name="M:UnityEngine.Networking.DownloadHandlerMovieTexture.#ctor">
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<summary>
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<para>MovieTexture has been removed. Use VideoPlayer instead.</para>
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</summary>
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</member>
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<member name="M:UnityEngine.Networking.DownloadHandlerMovieTexture.GetContent(UnityEngine.Networking.UnityWebRequest)">
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<summary>
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<para>MovieTexture has been removed. Use VideoPlayer instead.</para>
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</summary>
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<param name="uwr"></param>
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</member>
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<member name="M:UnityEngine.Networking.DownloadHandlerMovieTexture.GetData">
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<summary>
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<para>MovieTexture has been removed. Use VideoPlayer instead.</para>
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</summary>
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<returns>
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<para>Raw downloaded bytes.</para>
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</returns>
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</member>
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<member name="T:UnityEngine.Networking.UnityWebRequestMultimedia">
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<summary>
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<para>Helpers for downloading multimedia files using UnityWebRequest.</para>
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</summary>
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</member>
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<member name="M:UnityEngine.Networking.UnityWebRequestMultimedia.GetAudioClip(System.String,UnityEngine.AudioType)">
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<summary>
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<para>Create a UnityWebRequest to download an audio clip via HTTP GET and create an AudioClip based on the retrieved data.</para>
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</summary>
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<param name="uri">The URI of the audio clip to download.</param>
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<param name="audioType">The type of audio encoding for the downloaded audio clip. See AudioType.</param>
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<returns>
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<para>A UnityWebRequest properly configured to download an audio clip and convert it to an AudioClip.</para>
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</returns>
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</member>
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<member name="M:UnityEngine.Networking.UnityWebRequestMultimedia.GetAudioClip(System.Uri,UnityEngine.AudioType)">
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<summary>
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<para>Create a UnityWebRequest to download an audio clip via HTTP GET and create an AudioClip based on the retrieved data.</para>
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</summary>
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<param name="uri">The URI of the audio clip to download.</param>
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<param name="audioType">The type of audio encoding for the downloaded audio clip. See AudioType.</param>
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<returns>
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<para>A UnityWebRequest properly configured to download an audio clip and convert it to an AudioClip.</para>
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</returns>
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</member>
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<member name="M:UnityEngine.Networking.UnityWebRequestMultimedia.GetMovieTexture(System.String)">
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<summary>
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<para>MovieTexture has been removed. Use VideoPlayer instead.</para>
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</summary>
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<param name="uri"></param>
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</member>
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<member name="A:UnityEngine.UnityWebRequestAudioModule">
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<summary>
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<para>The UnityWebRequestAudio module provides the DownloadHandlerAudioClip class to use UnityWebRequest to download AudioClips.</para>
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</summary>
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</member>
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</members>
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</doc>
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