29 lines
658 B
C#
29 lines
658 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace NavKeypad
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{
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public class SlidingDoor : MonoBehaviour
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{
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[SerializeField] private Animator anim;
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public bool IsOpoen => isOpen;
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private bool isOpen = false;
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public void ToggleDoor()
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{
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isOpen = !isOpen;
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anim.SetBool("isOpen", isOpen);
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}
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public void OpenDoor()
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{
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isOpen = true;
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anim.SetBool("isOpen", isOpen);
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}
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public void CloseDoor()
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{
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isOpen = false;
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anim.SetBool("isOpen", isOpen);
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}
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}
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} |