21 lines
567 B
C#
21 lines
567 B
C#
using UnityEngine;
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public class WinTrigger : MonoBehaviour
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{
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private void OnTriggerEnter(Collider other)
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{
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if (other.CompareTag("Player"))
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{
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GameUIManager uiManager = FindObjectOfType<GameUIManager>();
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if (uiManager != null)
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{
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uiManager.ShowWinScreen();
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Debug.Log("Игрок вошёл в зону победы!");
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}
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else
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{
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Debug.LogError("GameUIManager не найден в сцене!");
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}
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}
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}
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} |