Unity_1lab/1 laba/Library/PackageCache/com.unity.shadergraph@bd938c0c5e52/Editor/Utilities/AssemblyInfo.cs
2025-09-15 19:16:35 +03:00

4 lines
99 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.ShaderGraph.Editor")]