Unity_1lab/1 laba/Assets/Scripts/NotePickup.cs

20 lines
424 B
C#

using UnityEngine;
public class NotePickup : MonoBehaviour
{
public int noteIndex; // Ïîçèöèÿ â ïàðîëå (1-4)
public char digit; // Öèôðà (èç ïàðîëÿ)
// Ìåòîä ïîäáîðà (âûçûâàåòñÿ èç raycast)
public void Pickup()
{
// Îáíîâëÿåì UI (÷åðåç ìåíåäæåð, ñì. íèæå)
UIManager.Instance.DisplayNote(noteIndex, digit);
// Óíè÷òîæàåì îáúåêò çàïèñêè
Destroy(gameObject);
}
}