BLYYYYYAT4-final

This commit is contained in:
realM0nkey 2025-10-10 04:49:06 +03:00
parent 6c7b0d60f5
commit 5481cf884a
87 changed files with 7446 additions and 3007 deletions

11
.gitattributes vendored
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@ -1,6 +1,6 @@
using UnityEngine;
[RequireComponent(typeof(SpriteRenderer), typeof(BoxCollider2D))]
[RequireComponent(typeof(SpriteRenderer), typeof(BoxCollider2D), typeof(AudioSource))]
public class Card : MonoBehaviour
{
private SpriteRenderer _spriteRenderer;
@ -9,24 +9,36 @@ public class Card : MonoBehaviour
private Animation _animation;
private bool _isBackSide = true;
private BoxCollider2D _boxCollider2d;
// НОВОЕ: Компонент для проигрывания звука
private AudioSource _audioSource;
public int Index {get; private set; }
private CardCollector _cardCollector;
private void Awake()
{
_spriteRenderer = GetComponent<SpriteRenderer>();
_animation = GetComponent<Animation>();
_boxCollider2d = GetComponent<BoxCollider2D>();
// НОВОЕ: Получаем ссылку на AudioSource
_audioSource = GetComponent<AudioSource>();
}
private void OnMouseDown()
{
if (_cardCollector.TwoCardsClosed())
{
_boxCollider2d.enabled = false; // Отключаем коллайдер сразу
_boxCollider2d.enabled = false;
// НОВОЕ: Проигрываем звук при нажатии
_audioSource.Play();
CardAnimation();
_cardCollector.OpenCard(this);
}
}
public void EnableCollider()
@ -39,11 +51,11 @@ public class Card : MonoBehaviour
_spriteRenderer.sprite = _isBackSide ? _backSprite : _frontSprite;
Debug.Log($"Card {gameObject.name}: Changing to {(_isBackSide ? "Back" : "Front")} sprite. Current _isBackSide: {_isBackSide}");
}
public void CardAnimation()
{
_isBackSide = !_isBackSide;
_animation.Play(_isBackSide ? "ToBack" : "ToFront");
}
public void CardSettings(Sprite back, Sprite front, int index)
@ -51,8 +63,10 @@ public class Card : MonoBehaviour
_spriteRenderer.sprite = _backSprite = back;
_frontSprite = front;
Index = index;
}
// На случай, если в префабе забыли, убедимся, что он выключен в начале:
// if (_audioSource != null) _audioSource.Stop();
}
public void SetCardCollector(CardCollector cardCollector)
{
_cardCollector = cardCollector;

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========================================================================
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path: Assets/Audio/First.mp3
artifactKey: Guid(7fe34d6e5380b413a94c16d8a513794f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000027 seconds.
path: Assets/Audio/Second.mp3
artifactKey: Guid(53ec67afe34a02d3198d715c7b25cfcf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Audio/Second.mp3 using Guid(53ec67afe34a02d3198d715c7b25cfcf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b2ce5e19f175433541c417f0b2a85e60') in 0.008126147 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
SDL leaked 2 allocations
Internal: Possible leak. All render target surfaces should be removed from IdMap when destructed using RenderTargetMap::Remove(RenderSurfaceBase* rs).

View File

@ -367,3 +367,249 @@ Memory consumption went from 137.6 MB to 132.2 MB.
Total: 32.801424 ms (FindLiveObjects: 4.092098 ms CreateObjectMapping: 3.188423 ms MarkObjects: 18.364085 ms DeleteObjects: 7.149324 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 1103.425664 seconds.
path: Assets/Audio/Menu.mp3
artifactKey: Guid(9ba83f3b256309ade8e74595f5984041) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Audio/Menu.mp3 using Guid(9ba83f3b256309ade8e74595f5984041) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c33514c697c04d5dc635979f610301ed') in 0.242208063 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000040 seconds.
path: Assets/Audio/opening_card.mp3
artifactKey: Guid(42f6d8b31ace4f06fbc4caa940062daa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Audio/opening_card.mp3 using Guid(42f6d8b31ace4f06fbc4caa940062daa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e1423f31a07084c86e27d03774c0a9f8') in 0.008073348 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000053 seconds.
path: Assets/Audio/Third.mp3
artifactKey: Guid(b7c27b0b70f6e88879bf023fe26675de) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Audio/Third.mp3 using Guid(b7c27b0b70f6e88879bf023fe26675de) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '552409456a373de2212a70be8da79e1c') in 0.005628049 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.322 seconds
Refreshing native plugins compatible for Editor in 0.77 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.982 seconds
Domain Reload Profiling: 3305ms
BeginReloadAssembly (320ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (25ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (98ms)
RebuildCommonClasses (88ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (63ms)
LoadAllAssembliesAndSetupDomain (829ms)
LoadAssemblies (602ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (341ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (305ms)
ResolveRequiredComponents (18ms)
FinalizeReload (1983ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1665ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (101ms)
SetLoadedEditorAssemblies (19ms)
BeforeProcessingInitializeOnLoad (435ms)
ProcessInitializeOnLoadAttributes (974ms)
ProcessInitializeOnLoadMethodAttributes (128ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
Refreshing native plugins compatible for Editor in 0.88 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6695 unused Assets / (5.3 MB). Loaded Objects now: 7439.
Memory consumption went from 137.7 MB to 132.4 MB.
Total: 25.713114 ms (FindLiveObjects: 1.243954 ms CreateObjectMapping: 1.619569 ms MarkObjects: 13.285807 ms DeleteObjects: 9.561599 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 1.08 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6684 unused Assets / (4.4 MB). Loaded Objects now: 7439.
Memory consumption went from 137.9 MB to 133.5 MB.
Total: 18.229753 ms (FindLiveObjects: 1.151892 ms CreateObjectMapping: 1.438529 ms MarkObjects: 11.312956 ms DeleteObjects: 4.324203 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.583 seconds
Refreshing native plugins compatible for Editor in 0.91 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.115 seconds
Domain Reload Profiling: 3701ms
BeginReloadAssembly (357ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (27ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (121ms)
RebuildCommonClasses (86ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (62ms)
LoadAllAssembliesAndSetupDomain (1057ms)
LoadAssemblies (698ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (469ms)
TypeCache.Refresh (22ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (409ms)
ResolveRequiredComponents (26ms)
FinalizeReload (2116ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1701ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (135ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (430ms)
ProcessInitializeOnLoadAttributes (988ms)
ProcessInitializeOnLoadMethodAttributes (125ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Refreshing native plugins compatible for Editor in 0.88 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6695 unused Assets / (5.2 MB). Loaded Objects now: 7441.
Memory consumption went from 137.7 MB to 132.5 MB.
Total: 20.374177 ms (FindLiveObjects: 2.184659 ms CreateObjectMapping: 0.831259 ms MarkObjects: 11.153387 ms DeleteObjects: 6.202998 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.204 seconds
Refreshing native plugins compatible for Editor in 0.75 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.076 seconds
Domain Reload Profiling: 3282ms
BeginReloadAssembly (289ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (26ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (94ms)
RebuildCommonClasses (63ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (45ms)
LoadAllAssembliesAndSetupDomain (790ms)
LoadAssemblies (532ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (347ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (312ms)
ResolveRequiredComponents (18ms)
FinalizeReload (2078ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1766ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (97ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (486ms)
ProcessInitializeOnLoadAttributes (1023ms)
ProcessInitializeOnLoadMethodAttributes (138ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (23ms)
Refreshing native plugins compatible for Editor in 1.23 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6695 unused Assets / (5.4 MB). Loaded Objects now: 7443.
Memory consumption went from 137.7 MB to 132.3 MB.
Total: 22.468456 ms (FindLiveObjects: 1.267077 ms CreateObjectMapping: 1.471652 ms MarkObjects: 13.000051 ms DeleteObjects: 6.727753 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.338 seconds
Refreshing native plugins compatible for Editor in 0.99 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.858 seconds
Domain Reload Profiling: 3197ms
BeginReloadAssembly (330ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (28ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (108ms)
RebuildCommonClasses (71ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (52ms)
LoadAllAssembliesAndSetupDomain (867ms)
LoadAssemblies (569ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (403ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (359ms)
ResolveRequiredComponents (25ms)
FinalizeReload (1859ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1535ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (112ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (450ms)
ProcessInitializeOnLoadAttributes (839ms)
ProcessInitializeOnLoadMethodAttributes (114ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (22ms)
Refreshing native plugins compatible for Editor in 0.84 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6695 unused Assets / (5.4 MB). Loaded Objects now: 7445.
Memory consumption went from 137.8 MB to 132.4 MB.
Total: 19.937338 ms (FindLiveObjects: 0.965141 ms CreateObjectMapping: 0.908775 ms MarkObjects: 12.520852 ms DeleteObjects: 5.541166 ms)
Prepare: number of updated asset objects reloaded= 0

View File

@ -0,0 +1,509 @@
Unity Editor version: 6000.0.58f2 (92dee566b325)
Branch: 6000.0/respin/6000.0.58f2-44b8bf3a32
Build type: Release
Batch mode: YES
System name: Linux
Distro version: #1 SMP PREEMPT_DYNAMIC Mon, 06 Oct 2025 23:26:58 +0000
Kernel version: 6.17.1-2-cachyos
Architecture: x86_64
Window Protocol: Wayland (XWayland)
Available memory: 15907 MB
Using pre-set license
The selected window backend is (null)
Desktop is 3360 x 1080 @ 60 Hz
Initialize udev device monitor.
COMMAND LINE ARGUMENTS:
Unity
-adb2
-batchMode
-noUpm
-name
AssetImportWorker4
-projectPath
/home/vladislove/Git/Unity_2lab/2
-logFile
Logs/AssetImportWorker4.log
-srvPort
46107
-job-worker-count
5
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: /home/vladislove/Git/Unity_2lab/2
(Unity:52196): Gtk-CRITICAL **: 04:37:43.139: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
(Unity:52196): Gtk-CRITICAL **: 04:37:43.141: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
/home/vladislove/Git/Unity_2lab/2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [140238943590080] Target information:
Player connection [140238943590080] * "[IP] 192.168.0.20 [Port] 0 [Flags] 2 [Guid] 631126585 [EditorId] 631126585 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140238943590080] * "[IP] 192.168.192.210 [Port] 0 [Flags] 2 [Guid] 631126585 [EditorId] 631126585 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140238943590080] * "[IP] 172.29.230.69 [Port] 0 [Flags] 2 [Guid] 631126585 [EditorId] 631126585 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140238943590080] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [140238943590080] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 3,49 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0,00 ms.
Initialize engine version: 6000.0.58f2 (92dee566b325)
[Subsystems] Discovering subsystems at path /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/vladislove/Git/Unity_2lab/2/Assets
kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
GfxDevice: creating device client; kGfxThreadingModeDirect
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
Vendor: NVIDIA Corporation
Version: 4.5.0 NVIDIA 580.95.05
GLES: 0
GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
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OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle -1415828120
Initialize mono
Mono path[0] = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/Managed'
Mono path[1] = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
Mono config path = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56196
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0,007147 seconds.
- Loaded All Assemblies, in 0,693 seconds
Native extension for LinuxStandalone target not found
Native extension for Android target not found
InvalidOperationException: Cannot start process because a file name has not been provided.
at System.Diagnostics.Process.Start () [0x00024] in <031124baa6674e33b401cad09a32a7be>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
at UnityEditor.Utils.Program.Start (System.EventHandler exitCallback) [0x0006d] in /home/bokken/build/output/unity/unity/Editor/Mono/Utils/Program.cs:48
at UnityEditor.Utils.Program.Start () [0x00001] in /home/bokken/build/output/unity/unity/Editor/Mono/Utils/Program.cs:32
at UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00010] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/Command.cs:158
at UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg, System.Text.Encoding inputEncoding) [0x0000c] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/Command.cs:117
at UnityEditor.Android.ADB.RunInternal (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00008] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/ADB.cs:223
at UnityEditor.Android.ADB.Run (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00013] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/ADB.cs:216
at UnityEditor.Android.AndroidDeploymentTargetsExtension.GetKnownTargets (UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext context, UnityEditor.ProgressHandler progressHandler) [0x002a7] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/DeploymentTargets/AndroidDeploymentTargetsExtension.cs:357
at UnityEditor.Android.TargetScanWorker.ScanSync () [0x00049] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/TargetScanWorker.cs:164
at UnityEditor.Android.TargetExtension.OnUsbDevicesChanged (UnityEditor.Hardware.UsbDevice[] usbDevices) [0x00087] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/ExtensionModule.cs:106
at UnityEditor.Android.TargetExtension.OnLoad () [0x000af] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/ExtensionModule.cs:67
at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in /home/bokken/build/output/unity/unity/Editor/Mono/Modules/ModuleManager.cs:126
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (at /home/bokken/build/output/unity/unity/Editor/Mono/Modules/ModuleManager.cs:130)
(Filename: /home/bokken/build/output/unity/unity/Editor/Mono/Utils/Program.cs Line: 48)
Native extension for WindowsStandalone target not found
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========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 1,04 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3451ms
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AutoLocale: current locale expects 'C' but got 'ru_RU.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.04 seconds
Refreshing native plugins compatible for Editor in 0.85 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6697 unused Assets / (5.4 MB). Loaded Objects now: 7418.
Memory consumption went from 137.8 MB to 132.4 MB.
Total: 24.661682 ms (FindLiveObjects: 1.419413 ms CreateObjectMapping: 2.211038 ms MarkObjects: 14.819415 ms DeleteObjects: 6.208549 ms)
========================================================================
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path: Assets/Scenes/First.unity
artifactKey: Guid(8bb27a6edcada23299d8d99c3f8814d6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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path: Assets/Scenes/First.unity
artifactKey: Guid(8bb27a6edcada23299d8d99c3f8814d6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/First.unity using Guid(8bb27a6edcada23299d8d99c3f8814d6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '407a5c4f00d6cf80baa82210c70f8547') in 0.000563848 seconds
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Time since last request: 35.884373 seconds.
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artifactKey: Guid(71dc74028011e11a38f12c265ac96489) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/MainMenu.unity using Guid(71dc74028011e11a38f12c265ac96489) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ab3964176b3c0f42b2f39b012f0bddfc') in 0.000444063 seconds
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========================================================================
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Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Time since last request: 99.769310 seconds.
path: Assets/Prefabs/card.prefab
artifactKey: Guid(a9174609f6c383f429dddedc555ca97b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Cannot connect to Unity Package Manager local server
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Refreshing native plugins compatible for Editor in 0.81 ms, found 1 plugins.
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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