BLYYYYYAT1

This commit is contained in:
realM0nkey 2025-10-10 03:01:22 +03:00
parent d9d1af32ab
commit abd446af61
77 changed files with 6444 additions and 7545 deletions

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@ -2,6 +2,9 @@ using UnityEngine;
using UnityEngine.SceneManagement;
public class MenuScript : MonoBehaviour {
public void Play() { SceneManager.LoadScene("SampleScene"); }
public void ToMenu() { SceneManager.LoadScene("Scenes/MainMenu"); }
public void Exit() { Application.Quit(); }
public void First() { SceneManager.LoadScene("Scenes/First"); }
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@ -1,5 +1,5 @@
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@ -1 +1 @@
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@ -25,7 +25,7 @@ AssetImportWorker0
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Logs/AssetImportWorker0.log
-srvPort
44893
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@ -34,9 +34,9 @@ Logs/AssetImportWorker0.log
1
Successfully changed project path to: /home/vladislove/Git/Unity_2lab/2
(Unity:3620): Gtk-CRITICAL **: 01:54:30.822: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
(Unity:13858): Gtk-CRITICAL **: 02:34:52.177: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
(Unity:3620): Gtk-CRITICAL **: 01:54:30.822: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
(Unity:13858): Gtk-CRITICAL **: 02:34:52.179: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
/home/vladislove/Git/Unity_2lab/2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
@ -73,16 +73,16 @@ Successfully changed project path to: /home/vladislove/Git/Unity_2lab/2
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [140338532927168] Target information:
Player connection [139802853217984] Target information:
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Player connection [140338532927168] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [140338532927168] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Player connection [139802853217984] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
@ -94,7 +94,7 @@ Library Redirect Path: Library/
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 0,95 ms, found 1 plugins.
Refreshing native plugins compatible for Editor in 2,09 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0,00 ms.
Initialize engine version: 6000.0.58f2 (92dee566b325)
[Subsystems] Discovering subsystems at path /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/Resources/UnitySubsystems
@ -117,19 +117,19 @@ blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffe
der_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_program_multiview GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_part
itioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_cohe
rent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 2074818264
OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle -422883624
Initialize mono
Mono path[0] = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/Managed'
Mono path[1] = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
Mono config path = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56620
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56858
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Registering precompiled unity dll's ...
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0,003493 seconds.
- Loaded All Assemblies, in 0,452 seconds
Registered in 0,003896 seconds.
- Loaded All Assemblies, in 0,788 seconds
Native extension for LinuxStandalone target not found
Native extension for Android target not found
InvalidOperationException: Cannot start process because a file name has not been provided.
@ -157,35 +157,35 @@ UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (at /home/b
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1276ms
BeginReloadAssembly (92ms)
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Domain Reload Profiling: 2062ms
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ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (54ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (78ms)
LoadAllAssembliesAndSetupDomain (214ms)
LoadAssemblies (91ms)
RebuildCommonClasses (76ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (116ms)
LoadAllAssembliesAndSetupDomain (407ms)
LoadAssemblies (173ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (209ms)
TypeCache.Refresh (207ms)
TypeCache.ScanAssembly (192ms)
AnalyzeDomain (399ms)
TypeCache.Refresh (395ms)
TypeCache.ScanAssembly (367ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (824ms)
ResolveRequiredComponents (2ms)
FinalizeReload (1275ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (759ms)
SetupLoadedEditorAssemblies (1145ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (399ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (98ms)
ProcessInitializeOnLoadAttributes (179ms)
ProcessInitializeOnLoadMethodAttributes (76ms)
InitializePlatformSupportModulesInManaged (669ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (132ms)
ProcessInitializeOnLoadAttributes (225ms)
ProcessInitializeOnLoadMethodAttributes (107ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
@ -194,8 +194,8 @@ Domain Reload Profiling: 1276ms
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 0,75 ms, found 1 plugins.
- Loaded All Assemblies, in 1,608 seconds
Refreshing native plugins compatible for Editor in 1,32 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
@ -204,60 +204,92 @@ Package Manager log level set to [2]
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 2375ms
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Domain Reload Profiling: 3551ms
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AwakeInstancesAfterBackupRestoration (4ms)
AutoLocale: current locale expects 'C' but got 'ru_RU.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.01 seconds
Refreshing native plugins compatible for Editor in 0.83 ms, found 1 plugins.
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Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
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Memory consumption went from 137.8 MB to 133.0 MB.
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Unloading 6698 unused Assets / (5.8 MB). Loaded Objects now: 7418.
Memory consumption went from 137.9 MB to 132.1 MB.
Total: 23.295368 ms (FindLiveObjects: 1.430254 ms CreateObjectMapping: 2.335332 ms MarkObjects: 13.367731 ms DeleteObjects: 6.159958 ms)
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path: Assets/Scripts/MainMenu.unity
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path: Assets/Scenes/SampleScene.unity
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path: Assets/Scenes/MenuScene.unity
artifactKey: Guid(504aa4db9d88cd1b9aa58ffb714f7580) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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path: Assets/Scenes/MainMenu.unity
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Refreshing native plugins compatible for Editor in 0.91 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
@ -265,44 +297,175 @@ Native extension for WindowsStandalone target not found
[Package Manager] Unable to send message (not connected to server process).
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path: Assets/Scenes/First.unity
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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path: Assets/FPSFont/Fantasy Skybox FREE/Scenes/Textures (Terrain)/Brush_Flower.png
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Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
SDL leaked 2 allocations
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Unity Editor version: 6000.0.58f2 (92dee566b325)
Branch: 6000.0/respin/6000.0.58f2-44b8bf3a32
Build type: Release
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Successfully changed project path to: /home/vladislove/Git/Unity_2lab/2
(Unity:13860): Gtk-CRITICAL **: 02:34:52.177: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
(Unity:13860): Gtk-CRITICAL **: 02:34:52.179: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
/home/vladislove/Git/Unity_2lab/2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
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Initialize engine version: 6000.0.58f2 (92dee566b325)
[Subsystems] Discovering subsystems at path /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/vladislove/Git/Unity_2lab/2/Assets
kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
GfxDevice: creating device client; kGfxThreadingModeDirect
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OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle -639925368
Initialize mono
Mono path[0] = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/Managed'
Mono path[1] = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
Mono config path = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56860
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0,004879 seconds.
- Loaded All Assemblies, in 0,809 seconds
Native extension for LinuxStandalone target not found
Native extension for Android target not found
InvalidOperationException: Cannot start process because a file name has not been provided.
at System.Diagnostics.Process.Start () [0x00024] in <031124baa6674e33b401cad09a32a7be>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
at UnityEditor.Utils.Program.Start (System.EventHandler exitCallback) [0x0006d] in /home/bokken/build/output/unity/unity/Editor/Mono/Utils/Program.cs:48
at UnityEditor.Utils.Program.Start () [0x00001] in /home/bokken/build/output/unity/unity/Editor/Mono/Utils/Program.cs:32
at UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00010] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/Command.cs:158
at UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg, System.Text.Encoding inputEncoding) [0x0000c] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/Command.cs:117
at UnityEditor.Android.ADB.RunInternal (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00008] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/ADB.cs:223
at UnityEditor.Android.ADB.Run (System.String[] command, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00013] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/Android/ADB.cs:216
at UnityEditor.Android.AndroidDeploymentTargetsExtension.GetKnownTargets (UnityEditor.DeploymentTargets.IDeploymentTargetsMainThreadContext context, UnityEditor.ProgressHandler progressHandler) [0x002a7] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/DeploymentTargets/AndroidDeploymentTargetsExtension.cs:357
at UnityEditor.Android.TargetScanWorker.ScanSync () [0x00049] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/TargetScanWorker.cs:164
at UnityEditor.Android.TargetExtension.OnUsbDevicesChanged (UnityEditor.Hardware.UsbDevice[] usbDevices) [0x00087] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/ExtensionModule.cs:106
at UnityEditor.Android.TargetExtension.OnLoad () [0x000af] in /home/bokken/build/output/unity/unity/PlatformDependent/AndroidPlayer/Editor/Managed/ExtensionModule.cs:67
at UnityEditor.Modules.ModuleManager.InitializePlatformSupportModules () [0x000ba] in /home/bokken/build/output/unity/unity/Editor/Mono/Modules/ModuleManager.cs:126
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (at /home/bokken/build/output/unity/unity/Editor/Mono/Modules/ModuleManager.cs:130)
(Filename: /home/bokken/build/output/unity/unity/Editor/Mono/Utils/Program.cs Line: 48)
Native extension for WindowsStandalone target not found
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Import Worker Mode flag is 0x00
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Refreshing native plugins compatible for Editor in 0,82 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Domain Reload Profiling: 3565ms
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AutoLocale: current locale expects 'C' but got 'ru_RU.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
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Total: 23.239353 ms (FindLiveObjects: 1.298737 ms CreateObjectMapping: 1.862615 ms MarkObjects: 11.184866 ms DeleteObjects: 8.891102 ms)
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path: Assets/FPSFont
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Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Domain Reload Profiling: 3753ms
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Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Cannot connect to Unity Package Manager local server
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Native extension for LinuxStandalone target not found
Native extension for Android target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Cannot connect to Unity Package Manager local server
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TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (327ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1952ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1594ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (113ms)
SetLoadedEditorAssemblies (23ms)
BeforeProcessingInitializeOnLoad (466ms)
ProcessInitializeOnLoadAttributes (864ms)
ProcessInitializeOnLoadMethodAttributes (118ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Refreshing native plugins compatible for Editor in 1.98 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (4.9 MB). Loaded Objects now: 7457.
Memory consumption went from 138.8 MB to 133.9 MB.
Total: 20.897178 ms (FindLiveObjects: 1.189041 ms CreateObjectMapping: 1.714297 ms MarkObjects: 9.636851 ms DeleteObjects: 8.354485 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.92 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6685 unused Assets / (4.1 MB). Loaded Objects now: 7457.
Memory consumption went from 138.8 MB to 134.7 MB.
Total: 25.104081 ms (FindLiveObjects: 1.446975 ms CreateObjectMapping: 5.117061 ms MarkObjects: 15.099430 ms DeleteObjects: 3.437890 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.513 seconds
Refreshing native plugins compatible for Editor in 1.14 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.061 seconds
Domain Reload Profiling: 3573ms
BeginReloadAssembly (376ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (31ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (96ms)
RebuildCommonClasses (99ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (49ms)
LoadAllAssembliesAndSetupDomain (969ms)
LoadAssemblies (701ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (422ms)
TypeCache.Refresh (25ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (362ms)
ResolveRequiredComponents (28ms)
FinalizeReload (2062ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1724ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (108ms)
SetLoadedEditorAssemblies (19ms)
BeforeProcessingInitializeOnLoad (425ms)
ProcessInitializeOnLoadAttributes (1028ms)
ProcessInitializeOnLoadMethodAttributes (136ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Refreshing native plugins compatible for Editor in 2.96 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (5.2 MB). Loaded Objects now: 7459.
Memory consumption went from 138.6 MB to 133.5 MB.
Total: 23.310857 ms (FindLiveObjects: 1.251428 ms CreateObjectMapping: 2.486786 ms MarkObjects: 14.193741 ms DeleteObjects: 5.376288 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.657 seconds
Refreshing native plugins compatible for Editor in 0.96 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.021 seconds
Domain Reload Profiling: 3679ms
BeginReloadAssembly (527ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (57ms)
BackupInstance (0ms)
ReleaseScriptingObjects (3ms)
CreateAndSetChildDomain (220ms)
RebuildCommonClasses (103ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (56ms)
LoadAllAssembliesAndSetupDomain (951ms)
LoadAssemblies (645ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (426ms)
TypeCache.Refresh (22ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (376ms)
ResolveRequiredComponents (20ms)
FinalizeReload (2022ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1680ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (94ms)
SetLoadedEditorAssemblies (16ms)
BeforeProcessingInitializeOnLoad (448ms)
ProcessInitializeOnLoadAttributes (967ms)
ProcessInitializeOnLoadMethodAttributes (148ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (34ms)
Refreshing native plugins compatible for Editor in 0.92 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (4.7 MB). Loaded Objects now: 7461.
Memory consumption went from 138.6 MB to 133.9 MB.
Total: 24.365816 ms (FindLiveObjects: 1.120953 ms CreateObjectMapping: 0.716565 ms MarkObjects: 16.826621 ms DeleteObjects: 5.699714 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.296 seconds
Refreshing native plugins compatible for Editor in 1.02 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.194 seconds
Domain Reload Profiling: 3491ms
BeginReloadAssembly (326ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (32ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (102ms)
RebuildCommonClasses (100ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (49ms)
LoadAllAssembliesAndSetupDomain (800ms)
LoadAssemblies (550ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (344ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (310ms)
ResolveRequiredComponents (20ms)
FinalizeReload (2195ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1856ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (107ms)
SetLoadedEditorAssemblies (21ms)
BeforeProcessingInitializeOnLoad (441ms)
ProcessInitializeOnLoadAttributes (1105ms)
ProcessInitializeOnLoadMethodAttributes (168ms)
AfterProcessingInitializeOnLoad (13ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (36ms)
Refreshing native plugins compatible for Editor in 1.30 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (5.4 MB). Loaded Objects now: 7463.
Memory consumption went from 138.7 MB to 133.3 MB.
Total: 22.523149 ms (FindLiveObjects: 1.307333 ms CreateObjectMapping: 1.286183 ms MarkObjects: 14.349783 ms DeleteObjects: 5.578336 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.485 seconds
Refreshing native plugins compatible for Editor in 0.94 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.341 seconds
Domain Reload Profiling: 3826ms
BeginReloadAssembly (353ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (31ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (125ms)
RebuildCommonClasses (75ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (53ms)
LoadAllAssembliesAndSetupDomain (986ms)
LoadAssemblies (646ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (448ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (404ms)
ResolveRequiredComponents (25ms)
FinalizeReload (2342ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1889ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (112ms)
SetLoadedEditorAssemblies (22ms)
BeforeProcessingInitializeOnLoad (496ms)
ProcessInitializeOnLoadAttributes (1112ms)
ProcessInitializeOnLoadMethodAttributes (133ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (3ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Refreshing native plugins compatible for Editor in 0.91 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (4.2 MB). Loaded Objects now: 7465.
Memory consumption went from 140.7 MB to 136.5 MB.
Total: 22.328204 ms (FindLiveObjects: 3.170338 ms CreateObjectMapping: 1.471842 ms MarkObjects: 12.148834 ms DeleteObjects: 5.534844 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.292 seconds
Refreshing native plugins compatible for Editor in 1.12 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.776 seconds
Domain Reload Profiling: 4071ms
BeginReloadAssembly (313ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (23ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (114ms)
RebuildCommonClasses (74ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (50ms)
LoadAllAssembliesAndSetupDomain (839ms)
LoadAssemblies (572ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (359ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (321ms)
ResolveRequiredComponents (19ms)
FinalizeReload (2777ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2432ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (159ms)
SetLoadedEditorAssemblies (29ms)
BeforeProcessingInitializeOnLoad (756ms)
ProcessInitializeOnLoadAttributes (1290ms)
ProcessInitializeOnLoadMethodAttributes (188ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Refreshing native plugins compatible for Editor in 0.85 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (5.6 MB). Loaded Objects now: 7467.
Memory consumption went from 140.7 MB to 135.1 MB.
Total: 27.350045 ms (FindLiveObjects: 1.432948 ms CreateObjectMapping: 6.380832 ms MarkObjects: 10.661033 ms DeleteObjects: 8.872767 ms)
Prepare: number of updated asset objects reloaded= 0

View File

@ -19,13 +19,13 @@ Unity
-batchMode
-noUpm
-name
AssetImportWorker1
AssetImportWorker2
-projectPath
/home/vladislove/Git/Unity_2lab/2
-logFile
Logs/AssetImportWorker1.log
Logs/AssetImportWorker2.log
-srvPort
44893
35831
-job-worker-count
5
-background-job-worker-count
@ -34,9 +34,9 @@ Logs/AssetImportWorker1.log
1
Successfully changed project path to: /home/vladislove/Git/Unity_2lab/2
(Unity:3622): Gtk-CRITICAL **: 01:54:30.872: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
(Unity:21856): Gtk-CRITICAL **: 02:48:36.614: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
(Unity:3622): Gtk-CRITICAL **: 01:54:30.873: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
(Unity:21856): Gtk-CRITICAL **: 02:48:36.615: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
/home/vladislove/Git/Unity_2lab/2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
@ -73,16 +73,16 @@ Successfully changed project path to: /home/vladislove/Git/Unity_2lab/2
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [140670642755264] Target information:
Player connection [140221849548480] Target information:
Player connection [140670642755264] * "[IP] 192.168.0.20 [Port] 0 [Flags] 2 [Guid] 2349361791 [EditorId] 2349361791 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140221849548480] * "[IP] 192.168.0.20 [Port] 0 [Flags] 2 [Guid] 1159758466 [EditorId] 1159758466 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140670642755264] * "[IP] 192.168.192.210 [Port] 0 [Flags] 2 [Guid] 2349361791 [EditorId] 2349361791 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140221849548480] * "[IP] 192.168.192.210 [Port] 0 [Flags] 2 [Guid] 1159758466 [EditorId] 1159758466 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140670642755264] * "[IP] 172.29.230.69 [Port] 0 [Flags] 2 [Guid] 2349361791 [EditorId] 2349361791 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140221849548480] * "[IP] 172.29.230.69 [Port] 0 [Flags] 2 [Guid] 1159758466 [EditorId] 1159758466 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140670642755264] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [140670642755264] Host joined alternative multi-casting on [225.0.0.222:34997]...
Player connection [140221849548480] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [140221849548480] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
@ -94,7 +94,7 @@ Library Redirect Path: Library/
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 0,96 ms, found 1 plugins.
Refreshing native plugins compatible for Editor in 3,13 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0,00 ms.
Initialize engine version: 6000.0.58f2 (92dee566b325)
[Subsystems] Discovering subsystems at path /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/Resources/UnitySubsystems
@ -117,19 +117,19 @@ blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffe
der_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_program_multiview GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_part
itioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_cohe
rent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 1497492072
OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle -1235563368
Initialize mono
Mono path[0] = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/Managed'
Mono path[1] = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
Mono config path = '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56622
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56856
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: /home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0,003378 seconds.
- Loaded All Assemblies, in 0,449 seconds
Registered in 0,003519 seconds.
- Loaded All Assemblies, in 0,622 seconds
Native extension for LinuxStandalone target not found
Native extension for Android target not found
InvalidOperationException: Cannot start process because a file name has not been provided.
@ -157,35 +157,35 @@ UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules() (at /home/b
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0,801 seconds
Domain Reload Profiling: 1250ms
BeginReloadAssembly (88ms)
- Finished resetting the current domain, in 1,234 seconds
Domain Reload Profiling: 1856ms
BeginReloadAssembly (138ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (54ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (80ms)
LoadAllAssembliesAndSetupDomain (214ms)
LoadAssemblies (87ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (98ms)
LoadAllAssembliesAndSetupDomain (301ms)
LoadAssemblies (139ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (210ms)
TypeCache.Refresh (208ms)
TypeCache.ScanAssembly (193ms)
AnalyzeDomain (294ms)
TypeCache.Refresh (289ms)
TypeCache.ScanAssembly (270ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (801ms)
ResolveRequiredComponents (4ms)
FinalizeReload (1235ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (738ms)
SetupLoadedEditorAssemblies (1137ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (376ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (98ms)
ProcessInitializeOnLoadAttributes (181ms)
ProcessInitializeOnLoadMethodAttributes (76ms)
InitializePlatformSupportModulesInManaged (583ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (120ms)
ProcessInitializeOnLoadAttributes (285ms)
ProcessInitializeOnLoadMethodAttributes (140ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
@ -194,8 +194,8 @@ Domain Reload Profiling: 1250ms
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0,932 seconds
Refreshing native plugins compatible for Editor in 0,73 ms, found 1 plugins.
- Loaded All Assemblies, in 1,487 seconds
Refreshing native plugins compatible for Editor in 2,04 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
@ -204,60 +204,52 @@ Package Manager log level set to [2]
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1,449 seconds
Domain Reload Profiling: 2377ms
BeginReloadAssembly (165ms)
- Finished resetting the current domain, in 1,930 seconds
Domain Reload Profiling: 3412ms
BeginReloadAssembly (281ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (41ms)
RebuildCommonClasses (53ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (57ms)
LoadAllAssembliesAndSetupDomain (639ms)
LoadAssemblies (336ms)
CreateAndSetChildDomain (79ms)
RebuildCommonClasses (84ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (85ms)
LoadAllAssembliesAndSetupDomain (1008ms)
LoadAssemblies (593ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (366ms)
TypeCache.Refresh (272ms)
TypeCache.ScanAssembly (253ms)
BuildScriptInfoCaches (76ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1450ms)
AnalyzeDomain (525ms)
TypeCache.Refresh (393ms)
TypeCache.ScanAssembly (368ms)
BuildScriptInfoCaches (107ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1931ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1260ms)
SetupLoadedEditorAssemblies (1643ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (55ms)
SetLoadedEditorAssemblies (13ms)
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ProcessInitializeOnLoadAttributes (724ms)
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AwakeInstancesAfterBackupRestoration (4ms)
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Refreshing native plugins compatible for Editor in 0.82 ms, found 1 plugins.
AutoLocale: current locale expects 'C' but got 'ru_RU.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.04 seconds
Refreshing native plugins compatible for Editor in 0.91 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6698 unused Assets / (3.7 MB). Loaded Objects now: 7418.
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========================================================================
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Time since last request: 407.186477 seconds.
path: Assets/TextMesh Pro/Fonts/LiberationSans.ttf
artifactKey: Guid(e3265ab4bf004d28a9537516768c1c75) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TextMesh Pro/Fonts/LiberationSans.ttf using Guid(e3265ab4bf004d28a9537516768c1c75) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '014d81cfd47a7a4be53378eb0f0256d0') in 0.577777925 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
Unloading 6698 unused Assets / (4.5 MB). Loaded Objects now: 7418.
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 0.75 ms, found 1 plugins.
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Refreshing native plugins compatible for Editor in 0.79 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
@ -265,44 +257,359 @@ Native extension for WindowsStandalone target not found
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.387 seconds
Domain Reload Profiling: 2285ms
BeginReloadAssembly (245ms)
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Domain Reload Profiling: 3451ms
BeginReloadAssembly (527ms)
ExecutionOrderSort (0ms)
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AwakeInstancesAfterBackupRestoration (20ms)
AwakeInstancesAfterBackupRestoration (19ms)
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (4.2 MB). Loaded Objects now: 7488.
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Total: 13.555183 ms (FindLiveObjects: 0.860594 ms CreateObjectMapping: 0.443022 ms MarkObjects: 8.948660 ms DeleteObjects: 3.301614 ms)
Unloading 6696 unused Assets / (4.6 MB). Loaded Objects now: 7421.
Memory consumption went from 136.8 MB to 132.2 MB.
Total: 19.405970 ms (FindLiveObjects: 0.884159 ms CreateObjectMapping: 0.579507 ms MarkObjects: 12.795918 ms DeleteObjects: 5.144593 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 1.19 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6685 unused Assets / (4.8 MB). Loaded Objects now: 7421.
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Total: 19.402814 ms (FindLiveObjects: 1.292325 ms CreateObjectMapping: 0.575239 ms MarkObjects: 13.252144 ms DeleteObjects: 4.281143 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.452 seconds
Refreshing native plugins compatible for Editor in 0.78 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3453ms
BeginReloadAssembly (358ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (28ms)
BackupInstance (0ms)
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RebuildNativeTypeToScriptingClass (21ms)
initialDomainReloadingComplete (50ms)
LoadAllAssembliesAndSetupDomain (947ms)
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TypeCache.ScanAssembly (1ms)
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ResolveRequiredComponents (20ms)
FinalizeReload (1996ms)
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RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1656ms)
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SetLoadedEditorAssemblies (17ms)
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ProcessInitializeOnLoadAttributes (978ms)
ProcessInitializeOnLoadMethodAttributes (122ms)
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EditorAssembliesLoaded (4ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Refreshing native plugins compatible for Editor in 1.30 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (4.5 MB). Loaded Objects now: 7423.
Memory consumption went from 136.9 MB to 132.4 MB.
Total: 21.871807 ms (FindLiveObjects: 1.642281 ms CreateObjectMapping: 1.084525 ms MarkObjects: 13.934104 ms DeleteObjects: 5.209184 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.622 seconds
Refreshing native plugins compatible for Editor in 2.28 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.924 seconds
Domain Reload Profiling: 3548ms
BeginReloadAssembly (507ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (55ms)
BackupInstance (0ms)
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RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (52ms)
LoadAllAssembliesAndSetupDomain (956ms)
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TypeCache.Refresh (26ms)
TypeCache.ScanAssembly (1ms)
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ProcessInitializeOnLoadAttributes (977ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (5.5 MB). Loaded Objects now: 7425.
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Total: 21.113073 ms (FindLiveObjects: 1.080106 ms CreateObjectMapping: 0.674927 ms MarkObjects: 13.676380 ms DeleteObjects: 5.679426 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.272 seconds
Refreshing native plugins compatible for Editor in 0.83 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.264 seconds
Domain Reload Profiling: 3541ms
BeginReloadAssembly (318ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (27ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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initialDomainReloadingComplete (51ms)
LoadAllAssembliesAndSetupDomain (814ms)
LoadAssemblies (550ms)
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TypeCache.ScanAssembly (0ms)
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InitializePlatformSupportModulesInManaged (101ms)
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ProcessInitializeOnLoadAttributes (1121ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (4.8 MB). Loaded Objects now: 7427.
Memory consumption went from 136.9 MB to 132.1 MB.
Total: 19.593342 ms (FindLiveObjects: 1.005997 ms CreateObjectMapping: 0.941046 ms MarkObjects: 12.580524 ms DeleteObjects: 5.063600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.402 seconds
Refreshing native plugins compatible for Editor in 0.77 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.093 seconds
Domain Reload Profiling: 3497ms
BeginReloadAssembly (331ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (33ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (111ms)
RebuildCommonClasses (69ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (52ms)
LoadAllAssembliesAndSetupDomain (932ms)
LoadAssemblies (626ms)
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TypeCache.Refresh (16ms)
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ResolveRequiredComponents (15ms)
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SetupLoadedEditorAssemblies (1712ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (119ms)
SetLoadedEditorAssemblies (18ms)
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ProcessInitializeOnLoadMethodAttributes (129ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
Refreshing native plugins compatible for Editor in 1.68 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (4.8 MB). Loaded Objects now: 7429.
Memory consumption went from 138.8 MB to 134.0 MB.
Total: 26.512013 ms (FindLiveObjects: 1.522196 ms CreateObjectMapping: 2.686130 ms MarkObjects: 15.986304 ms DeleteObjects: 6.314378 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 4006.872648 seconds.
path: Assets/Scenes/First.unity
artifactKey: Guid(8bb27a6edcada23299d8d99c3f8814d6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/First.unity using Guid(8bb27a6edcada23299d8d99c3f8814d6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4b53c52ece1cfae9357c986e98eba38b') in 0.007544004 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 46.644763 seconds.
path: Assets/Scenes/MainMenu.unity
artifactKey: Guid(71dc74028011e11a38f12c265ac96489) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/MainMenu.unity using Guid(71dc74028011e11a38f12c265ac96489) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '20c84cbd097ea9c234922be775660173') in 0.001880078 seconds
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.288 seconds
Refreshing native plugins compatible for Editor in 0.85 ms, found 1 plugins.
Native extension for LinuxStandalone target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 4012ms
BeginReloadAssembly (306ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (27ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (56ms)
LoadAllAssembliesAndSetupDomain (837ms)
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SetupLoadedEditorAssemblies (2363ms)
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SetLoadedEditorAssemblies (23ms)
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ProcessInitializeOnLoadMethodAttributes (256ms)
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ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (36ms)
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6696 unused Assets / (5.1 MB). Loaded Objects now: 7433.
Memory consumption went from 139.4 MB to 134.4 MB.
Total: 31.525169 ms (FindLiveObjects: 4.165125 ms CreateObjectMapping: 3.038351 ms MarkObjects: 16.236143 ms DeleteObjects: 8.082786 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 22.197010 seconds.
path: Assets/Scenes/First.unity
artifactKey: Guid(8bb27a6edcada23299d8d99c3f8814d6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/First.unity using Guid(8bb27a6edcada23299d8d99c3f8814d6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ea9826ba81c4378fc26305762cfe1966') in 0.00295779 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
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Time since last request: 23.831373 seconds.
path: Assets/Prefabs
artifactKey: Guid(1b7069a1ae9f41748b1825c206555f35) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs using Guid(1b7069a1ae9f41748b1825c206555f35) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '496fcdb37bb8c779944028c833b5da55') in 0.000490781 seconds
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========================================================================
Received Import Request.
Time since last request: 9.711370 seconds.
path: Assets/Settings
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Start importing Assets/Settings using Guid(0220aab0833d04faeb927d84ca6cc40c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '62508b3dd32630cf358da27d8a59d33e') in 0.000680487 seconds
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View File

@ -0,0 +1,6 @@
Base path: '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data', plugins path '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Quitting shader compiler process

View File

@ -0,0 +1,6 @@
Base path: '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data', plugins path '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Quitting shader compiler process

View File

@ -0,0 +1,6 @@
Base path: '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data', plugins path '/home/vladislove/Unity/Hub/Editor/6000.0.58f2/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Quitting shader compiler process

View File

@ -3,3 +3,6 @@ Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: compileSnippet
insize=16750 file=Assets/DefaultResourcesExtra/Skybox-Procedural.shader name=Skybox/Procedural pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=24 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=glcore reqs=33 mask=2 start=20 ok=1 outsize=11409

View File

@ -5,9 +5,15 @@ EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 1
- enabled: 0
path: Assets/Scenes/SampleScene.unity
guid: 8c9cfa26abfee488c85f1582747f6a02
- enabled: 1
path: Assets/Scenes/MainMenu.unity
guid: 71dc74028011e11a38f12c265ac96489
- enabled: 1
path: Assets/Scenes/First.unity
guid: 8bb27a6edcada23299d8d99c3f8814d6
m_configObjects:
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}
m_UseUCBPForAssetBundles: 0

View File

@ -12,10 +12,13 @@ EditorUserSettings:
value: 5207575f55040c580b580a7a12750c4640164e72742e746075281960b5e1603d
flags: 0
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value: 5400500552015909555e5d7315720e11454f1e7b7e2b746678281e6ab4b46c61
value: 5b520d0503545b0d0c0c0a2715770748154f4d2c7d7d7e627a7d4a35b4e1646a
flags: 0
RecentlyUsedSceneGuid-3:
value: 5b520d0503545b0d0c0c0a2715770748154f4d2c7d7d7e627a7d4a35b4e1646a
value: 5400500552015909555e5d7315720e11454f1e7b7e2b746678281e6ab4b46c61
flags: 0
RecentlyUsedSceneGuid-4:
value: 5b53565452545f5e090d0d2611710c424f4e1c7228717f337e2f456bb3b4306e
flags: 0
vcSharedLogLevel:
value: 0d5e400f0650

View File

@ -19,7 +19,7 @@ MonoBehaviour:
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height: 995
m_ShowMode: 4
m_Title: Hierarchy
m_Title: Project
m_RootView: {fileID: 2}
m_MinSize: {x: 875, y: 300}
m_MaxSize: {x: 10000, y: 10000}
@ -140,12 +140,12 @@ MonoBehaviour:
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x: 0
y: 0
width: 1364
width: 1366
height: 939
m_MinSize: {x: 200, y: 100}
m_MaxSize: {x: 16192, y: 16192}
vertical: 1
controlID: 66
controlID: 38
draggingID: 0
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View File

@ -0,0 +1,4 @@
// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.1", FrameworkDisplayName = "")]