Unity_2lab/2/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.State/StateExitReason.cs
2025-09-23 00:05:35 +03:00

11 lines
144 B
C#

namespace Unity.VisualScripting
{
public enum StateExitReason
{
Stop,
Branch,
AnyBranch,
Forced
}
}