15 lines
390 B
C#
15 lines
390 B
C#
using UnityEngine;
|
|
|
|
public class SettingUi : MonoBehaviour
|
|
{
|
|
[SerializeField] private LevelData _levelData = null;
|
|
public void SetDifficult(int totalCards)
|
|
{
|
|
if (totalCards % 2 != 0) {
|
|
Debug.LogError("Количество карт должно быть четным!");
|
|
return;
|
|
}
|
|
_levelData.MaxPlayCards = totalCards / 2;
|
|
}
|
|
}
|