Unity_2lab/2/Library/PackageCache/com.unity.2d.pixel-perfect@e3ae982b672d/Editor/AssemblyInfo.cs
2025-09-23 00:05:35 +03:00

2 lines
112 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.2D.PixelPerfect.Tests.EditorTests")]