26 lines
532 B
C#
26 lines
532 B
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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public class MainMenu : MonoBehaviour
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{
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public void PlayGame()
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{
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SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
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}
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public void ExitGame()
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{
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Application.Quit();
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}
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public void ExitLevel()
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{
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SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex - 1);
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}
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public void RestartLevel()
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{
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Time.timeScale = 1f;
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SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
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}
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}
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