Unity_lab3/Unity3_lab/Library/PackageCache/com.unity.visualscripting@b4d700247d4b/DocCodeExamples/VariableExamples.cs
2025-11-11 23:10:37 +03:00

26 lines
627 B
C#

using Unity.VisualScripting;
using UnityEngine;
class VariableExamples
{
#region PlayerController
public class PlayerController : MonoBehaviour
{
VariableDeclaration m_Velocity;
void Start()
{
var variables = GetComponent<Variables>();
m_Velocity = variables.declarations.GetDeclaration("velocity");
}
void Update()
{
if (Input.GetKeyDown("space"))
{
var currentVelocity = (float)m_Velocity.value;
m_Velocity.value = currentVelocity * 2f;
}
}
}
#endregion
}