Unity_lab3/Unity3_lab/Library/PackageCache/com.unity.visualscripting@b4d700247d4b/Runtime/VisualScripting.State/StateEnterReason.cs
2025-11-11 23:10:37 +03:00

10 lines
127 B
C#

namespace Unity.VisualScripting
{
public enum StateEnterReason
{
Start,
Branch,
Forced
}
}