Unity_lab3/Unity3_lab/Logs/AssetImportWorker1.log
2025-11-11 23:10:37 +03:00

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72 KiB
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Unity Editor version: 6000.2.11f1 (7134d7685e5d)
Branch: 6000.2/staging
Build type: Release
Batch mode: YES
System name: Linux
Distro version: #1 SMP PREEMPT_DYNAMIC Wed, 05 Nov 2025 02:29:51 +0000
Kernel version: 6.17.7-3-cachyos
Architecture: x86_64
Window Protocol: Wayland (XWayland)
Available memory: 15907 MB
Date: 2025-11-11T19:34:12Z
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-vladislove" at "2025-11-11T19:34:12.90653Z"
[SignatureVerifier] Application signature verification not supported on this platform.
[Licensing::Client] Handshaking with LicensingClient:
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Session Id: bfaf2bf7625d42c09a4784ae114dfd88
Correlation Id: 1dc80c4ea98645ff9b9f77482b40ef38
External correlation Id: 452035314384118712
Machine Id: 7h/4trdfVAYawe2aAg35pkmntIw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-vladislove" (connect: 0.00s, validation: 0.01s, handshake: 0.00s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-vladislove-notifications" at "2025-11-11T19:34:12.914455Z"
[Licensing::Module] Licensing Background thread has ended after 0.01s
Selected window backend: (null)
Desktop is 3360 x 1080 @ 60 Hz
Initialize udev device monitor.
COMMAND LINE ARGUMENTS:
Unity
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AssetImportWorker1
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/home/vladislove/Git/3/Unity3_lab
-logFile
Logs/AssetImportWorker1.log
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41683
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5
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8
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Successfully changed project path to: /home/vladislove/Git/3/Unity3_lab
/home/vladislove/Git/3/Unity3_lab
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [140711481494656] Target information:
Player connection [140711481494656] * "[IP] 192.168.0.20 [Port] 0 [Flags] 2 [Guid] 3286756675 [EditorId] 3286756675 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
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Player connection [140711481494656] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
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Library Redirect Path: Library/
[Physics::Module] Selected backend.
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Preloading 0 native plugins for Editor in 0,00 ms.
Initialize engine version: 6000.2.11f1 (7134d7685e5d)
[Subsystems] Discovering subsystems at path /home/vladislove/Unity/Hub/Editor/6000.2.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/vladislove/Git/3/Unity3_lab/Assets
kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
GfxDevice: creating device client; kGfxThreadingModeDirect
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
Vendor: NVIDIA Corporation
Version: 4.5.0 NVIDIA 580.105.08
GLES: 0
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Product: Unity Personal
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BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (171ms)
RebuildCommonClasses (118ms)
RebuildNativeTypeToScriptingClass (41ms)
initialDomainReloadingComplete (104ms)
LoadAllAssembliesAndSetupDomain (1194ms)
LoadAssemblies (890ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (441ms)
TypeCache.Refresh (24ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (389ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1756ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1369ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (90ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (316ms)
ProcessInitializeOnLoadAttributes (809ms)
ProcessInitializeOnLoadMethodAttributes (126ms)
AfterProcessingInitializeOnLoad (19ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Refreshing native plugins compatible for Editor in 0.56 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.6 MB). Loaded Objects now: 6843.
Memory consumption went from 125.5 MB to 120.9 MB.
Total: 28.798351 ms (FindLiveObjects: 1.049850 ms CreateObjectMapping: 0.952016 ms MarkObjects: 14.543100 ms DeleteObjects: 12.252073 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.776 seconds
Refreshing native plugins compatible for Editor in 0.82 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.809 seconds
Domain Reload Profiling: 3586ms
BeginReloadAssembly (436ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (140ms)
RebuildCommonClasses (112ms)
RebuildNativeTypeToScriptingClass (30ms)
initialDomainReloadingComplete (81ms)
LoadAllAssembliesAndSetupDomain (1115ms)
LoadAssemblies (879ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (405ms)
TypeCache.Refresh (17ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (357ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1811ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1374ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (132ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (318ms)
ProcessInitializeOnLoadAttributes (774ms)
ProcessInitializeOnLoadMethodAttributes (127ms)
AfterProcessingInitializeOnLoad (13ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Refreshing native plugins compatible for Editor in 0.55 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (5.0 MB). Loaded Objects now: 6846.
Memory consumption went from 125.5 MB to 120.5 MB.
Total: 22.133119 ms (FindLiveObjects: 1.049118 ms CreateObjectMapping: 1.704217 ms MarkObjects: 11.127173 ms DeleteObjects: 8.250276 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.844 seconds
Refreshing native plugins compatible for Editor in 0.76 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.782 seconds
Domain Reload Profiling: 3629ms
BeginReloadAssembly (408ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (141ms)
RebuildCommonClasses (120ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (82ms)
LoadAllAssembliesAndSetupDomain (1210ms)
LoadAssemblies (847ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (500ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (445ms)
ResolveRequiredComponents (26ms)
FinalizeReload (1783ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1399ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (96ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (305ms)
ProcessInitializeOnLoadAttributes (836ms)
ProcessInitializeOnLoadMethodAttributes (138ms)
AfterProcessingInitializeOnLoad (13ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (32ms)
Refreshing native plugins compatible for Editor in 0.99 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (5.0 MB). Loaded Objects now: 6849.
Memory consumption went from 125.6 MB to 120.6 MB.
Total: 26.828566 ms (FindLiveObjects: 4.990862 ms CreateObjectMapping: 2.135916 ms MarkObjects: 14.342535 ms DeleteObjects: 5.355686 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.766 seconds
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.869 seconds
Domain Reload Profiling: 3647ms
BeginReloadAssembly (392ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (131ms)
RebuildCommonClasses (95ms)
RebuildNativeTypeToScriptingClass (27ms)
initialDomainReloadingComplete (65ms)
LoadAllAssembliesAndSetupDomain (1197ms)
LoadAssemblies (757ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (567ms)
TypeCache.Refresh (17ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (506ms)
ResolveRequiredComponents (36ms)
FinalizeReload (1871ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1510ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (97ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (379ms)
ProcessInitializeOnLoadAttributes (864ms)
ProcessInitializeOnLoadMethodAttributes (146ms)
AfterProcessingInitializeOnLoad (14ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Refreshing native plugins compatible for Editor in 0.54 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (5.2 MB). Loaded Objects now: 6852.
Memory consumption went from 125.6 MB to 120.4 MB.
Total: 27.496118 ms (FindLiveObjects: 1.474626 ms CreateObjectMapping: 3.868026 ms MarkObjects: 12.299392 ms DeleteObjects: 9.850067 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.686 seconds
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.779 seconds
Domain Reload Profiling: 3471ms
BeginReloadAssembly (438ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (22ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (128ms)
RebuildCommonClasses (98ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (1067ms)
LoadAssemblies (758ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (448ms)
TypeCache.Refresh (25ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (391ms)
ResolveRequiredComponents (26ms)
FinalizeReload (1780ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1304ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (92ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (307ms)
ProcessInitializeOnLoadAttributes (753ms)
ProcessInitializeOnLoadMethodAttributes (126ms)
AfterProcessingInitializeOnLoad (15ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (52ms)
Refreshing native plugins compatible for Editor in 1.22 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.9 MB). Loaded Objects now: 6855.
Memory consumption went from 125.6 MB to 120.7 MB.
Total: 28.407688 ms (FindLiveObjects: 1.810266 ms CreateObjectMapping: 3.115394 ms MarkObjects: 13.778646 ms DeleteObjects: 9.699946 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.60 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6125 unused Assets / (4.5 MB). Loaded Objects now: 6855.
Memory consumption went from 125.8 MB to 121.4 MB.
Total: 48.947829 ms (FindLiveObjects: 5.436388 ms CreateObjectMapping: 6.217042 ms MarkObjects: 23.179562 ms DeleteObjects: 14.110429 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.786 seconds
Refreshing native plugins compatible for Editor in 0.62 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.913 seconds
Domain Reload Profiling: 3698ms
BeginReloadAssembly (414ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (126ms)
RebuildCommonClasses (82ms)
RebuildNativeTypeToScriptingClass (29ms)
initialDomainReloadingComplete (72ms)
LoadAllAssembliesAndSetupDomain (1188ms)
LoadAssemblies (870ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (465ms)
TypeCache.Refresh (25ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (401ms)
ResolveRequiredComponents (32ms)
FinalizeReload (1914ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1524ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (89ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (343ms)
ProcessInitializeOnLoadAttributes (963ms)
ProcessInitializeOnLoadMethodAttributes (109ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.2 MB). Loaded Objects now: 6858.
Memory consumption went from 125.7 MB to 121.5 MB.
Total: 26.351501 ms (FindLiveObjects: 2.108425 ms CreateObjectMapping: 2.404270 ms MarkObjects: 14.676581 ms DeleteObjects: 7.148620 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.806 seconds
Refreshing native plugins compatible for Editor in 1.12 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.690 seconds
Domain Reload Profiling: 3499ms
BeginReloadAssembly (401ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (147ms)
RebuildCommonClasses (90ms)
RebuildNativeTypeToScriptingClass (27ms)
initialDomainReloadingComplete (91ms)
LoadAllAssembliesAndSetupDomain (1200ms)
LoadAssemblies (769ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (561ms)
TypeCache.Refresh (26ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (502ms)
ResolveRequiredComponents (25ms)
FinalizeReload (1691ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1325ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (90ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (339ms)
ProcessInitializeOnLoadAttributes (745ms)
ProcessInitializeOnLoadMethodAttributes (126ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (3ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.8 MB). Loaded Objects now: 6861.
Memory consumption went from 125.7 MB to 120.9 MB.
Total: 30.183419 ms (FindLiveObjects: 1.303245 ms CreateObjectMapping: 4.064044 ms MarkObjects: 14.933874 ms DeleteObjects: 9.879563 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.889 seconds
Refreshing native plugins compatible for Editor in 0.67 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.879 seconds
Domain Reload Profiling: 3770ms
BeginReloadAssembly (510ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (183ms)
RebuildCommonClasses (105ms)
RebuildNativeTypeToScriptingClass (31ms)
initialDomainReloadingComplete (82ms)
LoadAllAssembliesAndSetupDomain (1164ms)
LoadAssemblies (810ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (516ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (463ms)
ResolveRequiredComponents (29ms)
FinalizeReload (1880ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1475ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (100ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (374ms)
ProcessInitializeOnLoadAttributes (789ms)
ProcessInitializeOnLoadMethodAttributes (193ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (35ms)
Refreshing native plugins compatible for Editor in 1.13 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (3.0 MB). Loaded Objects now: 6864.
Memory consumption went from 125.8 MB to 122.8 MB.
Total: 28.333920 ms (FindLiveObjects: 2.261613 ms CreateObjectMapping: 1.297063 ms MarkObjects: 14.936308 ms DeleteObjects: 9.835199 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.768 seconds
Refreshing native plugins compatible for Editor in 0.98 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.829 seconds
Domain Reload Profiling: 3604ms
BeginReloadAssembly (410ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (127ms)
RebuildCommonClasses (113ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (73ms)
LoadAllAssembliesAndSetupDomain (1154ms)
LoadAssemblies (815ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (486ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (440ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1831ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1414ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (84ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (371ms)
ProcessInitializeOnLoadAttributes (812ms)
ProcessInitializeOnLoadMethodAttributes (127ms)
AfterProcessingInitializeOnLoad (12ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (34ms)
Refreshing native plugins compatible for Editor in 0.54 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.2 MB). Loaded Objects now: 6867.
Memory consumption went from 125.8 MB to 121.6 MB.
Total: 28.890214 ms (FindLiveObjects: 2.294915 ms CreateObjectMapping: 2.822204 ms MarkObjects: 15.940011 ms DeleteObjects: 7.828806 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.806 seconds
Refreshing native plugins compatible for Editor in 1.24 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.992 seconds
Domain Reload Profiling: 3796ms
BeginReloadAssembly (424ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (139ms)
RebuildCommonClasses (102ms)
RebuildNativeTypeToScriptingClass (25ms)
initialDomainReloadingComplete (83ms)
LoadAllAssembliesAndSetupDomain (1169ms)
LoadAssemblies (821ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (510ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (456ms)
ResolveRequiredComponents (29ms)
FinalizeReload (1993ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1499ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (100ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (355ms)
ProcessInitializeOnLoadAttributes (864ms)
ProcessInitializeOnLoadMethodAttributes (158ms)
AfterProcessingInitializeOnLoad (12ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (32ms)
Refreshing native plugins compatible for Editor in 0.56 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.3 MB). Loaded Objects now: 6870.
Memory consumption went from 125.8 MB to 121.5 MB.
Total: 22.751268 ms (FindLiveObjects: 1.520713 ms CreateObjectMapping: 1.338371 ms MarkObjects: 13.657860 ms DeleteObjects: 6.231760 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.902 seconds
Refreshing native plugins compatible for Editor in 0.61 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.044 seconds
Domain Reload Profiling: 3957ms
BeginReloadAssembly (525ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (168ms)
RebuildCommonClasses (117ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (85ms)
LoadAllAssembliesAndSetupDomain (1159ms)
LoadAssemblies (871ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (501ms)
TypeCache.Refresh (26ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (442ms)
ResolveRequiredComponents (24ms)
FinalizeReload (2045ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1622ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (119ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (444ms)
ProcessInitializeOnLoadAttributes (889ms)
ProcessInitializeOnLoadMethodAttributes (148ms)
AfterProcessingInitializeOnLoad (13ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (34ms)
Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.7 MB). Loaded Objects now: 6873.
Memory consumption went from 125.9 MB to 121.1 MB.
Total: 24.618080 ms (FindLiveObjects: 2.061006 ms CreateObjectMapping: 3.264394 ms MarkObjects: 12.308268 ms DeleteObjects: 6.981767 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.973 seconds
Refreshing native plugins compatible for Editor in 1.11 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.948 seconds
Domain Reload Profiling: 3921ms
BeginReloadAssembly (510ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (191ms)
RebuildCommonClasses (111ms)
RebuildNativeTypeToScriptingClass (29ms)
initialDomainReloadingComplete (102ms)
LoadAllAssembliesAndSetupDomain (1220ms)
LoadAssemblies (903ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (494ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (438ms)
ResolveRequiredComponents (31ms)
FinalizeReload (1948ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1521ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (92ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (348ms)
ProcessInitializeOnLoadAttributes (919ms)
ProcessInitializeOnLoadMethodAttributes (144ms)
AfterProcessingInitializeOnLoad (12ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Refreshing native plugins compatible for Editor in 0.97 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.0 MB). Loaded Objects now: 6876.
Memory consumption went from 125.9 MB to 122.0 MB.
Total: 43.288873 ms (FindLiveObjects: 1.646118 ms CreateObjectMapping: 4.475375 ms MarkObjects: 23.597996 ms DeleteObjects: 13.563383 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 5442.131673 seconds.
path: Assets/Scenes/MainScene.unity
artifactKey: Guid(8cd627ffa4e7e2fd8b5fc83cf56ac7a4) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Scenes/MainScene.unity using Guid(8cd627ffa4e7e2fd8b5fc83cf56ac7a4) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '1bb8b34205ab8ed9e08fc20ad09aaafd') in 0.488615196 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000115 seconds.
path: Assets/Scripts/CameraFollow.cs
artifactKey: Guid(2926cee9f681c56a28e1a971ae0ea841) Importer(2089858483,192608db42251d675da83286b1cce702)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 15.300212 seconds.
path: Assets/Material/Green.mat
artifactKey: Guid(77e8ada4fb824c619a61396dbdb060d4) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Material/Green.mat using Guid(77e8ada4fb824c619a61396dbdb060d4) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '187452a19eaaf22ecf921db5458df5de') in 0.061482281 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 46.756554 seconds.
path: Assets/Material/Green.mat
artifactKey: Guid(77e8ada4fb824c619a61396dbdb060d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/Green.mat using Guid(77e8ada4fb824c619a61396dbdb060d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a3561ed4d9739f19dd1e7a20736cee0c') in 1.138315974 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 18.358505 seconds.
path: Assets/Material/Green 1.mat
artifactKey: Guid(bcc03d6caec8bb8038be534551ac1b42) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/Green 1.mat using Guid(bcc03d6caec8bb8038be534551ac1b42) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4a3cdf19f9deeb9a11d00cfc52cdbae6') in 0.015418343 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 2.979975 seconds.
path: Assets/Material/Green 1.mat
artifactKey: Guid(bcc03d6caec8bb8038be534551ac1b42) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Material/Green 1.mat using Guid(bcc03d6caec8bb8038be534551ac1b42) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '296f7e61019b18cfa36247664d479d07') in 0.009617762 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 65.683891 seconds.
path: Assets/Scenes/MainScene.unity
artifactKey: Guid(8cd627ffa4e7e2fd8b5fc83cf56ac7a4) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Scenes/MainScene.unity using Guid(8cd627ffa4e7e2fd8b5fc83cf56ac7a4) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '2580b1491ef3233e1260561ba9624b05') in 0.011238401 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 94.337253 seconds.
path: Assets/Scenes/MainScene.unity
artifactKey: Guid(8cd627ffa4e7e2fd8b5fc83cf56ac7a4) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Scenes/MainScene.unity using Guid(8cd627ffa4e7e2fd8b5fc83cf56ac7a4) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '08c11018d29f044b6706b1a472d76815') in 0.01183991 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 0.69 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.141 seconds
Domain Reload Profiling: 4116ms
BeginReloadAssembly (579ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (73ms)
BackupInstance (0ms)
ReleaseScriptingObjects (2ms)
CreateAndSetChildDomain (226ms)
RebuildCommonClasses (110ms)
RebuildNativeTypeToScriptingClass (29ms)
initialDomainReloadingComplete (79ms)
LoadAllAssembliesAndSetupDomain (1176ms)
LoadAssemblies (804ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (536ms)
TypeCache.Refresh (27ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (473ms)
ResolveRequiredComponents (28ms)
FinalizeReload (2143ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1628ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (100ms)
SetLoadedEditorAssemblies (20ms)
BeforeProcessingInitializeOnLoad (360ms)
ProcessInitializeOnLoadAttributes (988ms)
ProcessInitializeOnLoadMethodAttributes (146ms)
AfterProcessingInitializeOnLoad (13ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (40ms)
Refreshing native plugins compatible for Editor in 0.87 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6132 unused Assets / (5.4 MB). Loaded Objects now: 6945.
Memory consumption went from 129.8 MB to 124.4 MB.
Total: 27.410468 ms (FindLiveObjects: 1.080678 ms CreateObjectMapping: 2.295776 ms MarkObjects: 15.864129 ms DeleteObjects: 8.166339 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.904 seconds
Refreshing native plugins compatible for Editor in 0.94 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.943 seconds
Domain Reload Profiling: 3853ms
BeginReloadAssembly (475ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (159ms)
RebuildCommonClasses (111ms)
RebuildNativeTypeToScriptingClass (29ms)
initialDomainReloadingComplete (76ms)
LoadAllAssembliesAndSetupDomain (1218ms)
LoadAssemblies (816ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (570ms)
TypeCache.Refresh (34ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (502ms)
ResolveRequiredComponents (26ms)
FinalizeReload (1944ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1485ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (110ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (336ms)
ProcessInitializeOnLoadAttributes (887ms)
ProcessInitializeOnLoadMethodAttributes (126ms)
AfterProcessingInitializeOnLoad (14ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Refreshing native plugins compatible for Editor in 0.84 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.6 MB). Loaded Objects now: 6948.
Memory consumption went from 129.7 MB to 125.1 MB.
Total: 27.317483 ms (FindLiveObjects: 1.782013 ms CreateObjectMapping: 4.231768 ms MarkObjects: 14.005562 ms DeleteObjects: 7.292530 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.879 seconds
Refreshing native plugins compatible for Editor in 0.69 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.118 seconds
Domain Reload Profiling: 4004ms
BeginReloadAssembly (457ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (145ms)
RebuildCommonClasses (116ms)
RebuildNativeTypeToScriptingClass (29ms)
initialDomainReloadingComplete (83ms)
LoadAllAssembliesAndSetupDomain (1200ms)
LoadAssemblies (841ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (516ms)
TypeCache.Refresh (25ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (459ms)
ResolveRequiredComponents (27ms)
FinalizeReload (2119ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1650ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (99ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (366ms)
ProcessInitializeOnLoadAttributes (1013ms)
ProcessInitializeOnLoadMethodAttributes (150ms)
AfterProcessingInitializeOnLoad (12ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (39ms)
Refreshing native plugins compatible for Editor in 1.83 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (5.2 MB). Loaded Objects now: 6951.
Memory consumption went from 129.8 MB to 124.5 MB.
Total: 25.386311 ms (FindLiveObjects: 1.998750 ms CreateObjectMapping: 1.711300 ms MarkObjects: 14.718810 ms DeleteObjects: 6.953684 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 2.079 seconds
Refreshing native plugins compatible for Editor in 1.19 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.164 seconds
Domain Reload Profiling: 4256ms
BeginReloadAssembly (500ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (167ms)
RebuildCommonClasses (130ms)
RebuildNativeTypeToScriptingClass (25ms)
initialDomainReloadingComplete (88ms)
LoadAllAssembliesAndSetupDomain (1346ms)
LoadAssemblies (940ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (578ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (521ms)
ResolveRequiredComponents (30ms)
FinalizeReload (2168ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1684ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (172ms)
SetLoadedEditorAssemblies (53ms)
BeforeProcessingInitializeOnLoad (335ms)
ProcessInitializeOnLoadAttributes (952ms)
ProcessInitializeOnLoadMethodAttributes (156ms)
AfterProcessingInitializeOnLoad (16ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (38ms)
Refreshing native plugins compatible for Editor in 0.60 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.0 MB). Loaded Objects now: 6954.
Memory consumption went from 129.8 MB to 125.8 MB.
Total: 26.158489 ms (FindLiveObjects: 2.162206 ms CreateObjectMapping: 2.912935 ms MarkObjects: 14.153680 ms DeleteObjects: 6.927234 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.161 seconds
Refreshing native plugins compatible for Editor in 0.46 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.144 seconds
Domain Reload Profiling: 4315ms
BeginReloadAssembly (498ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (183ms)
RebuildCommonClasses (123ms)
RebuildNativeTypeToScriptingClass (35ms)
initialDomainReloadingComplete (82ms)
LoadAllAssembliesAndSetupDomain (1432ms)
LoadAssemblies (1058ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (535ms)
TypeCache.Refresh (20ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (479ms)
ResolveRequiredComponents (30ms)
FinalizeReload (2145ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1663ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (101ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (386ms)
ProcessInitializeOnLoadAttributes (978ms)
ProcessInitializeOnLoadMethodAttributes (168ms)
AfterProcessingInitializeOnLoad (16ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (43ms)
Refreshing native plugins compatible for Editor in 2.71 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (5.1 MB). Loaded Objects now: 6957.
Memory consumption went from 129.8 MB to 124.7 MB.
Total: 27.309708 ms (FindLiveObjects: 1.767646 ms CreateObjectMapping: 2.278043 ms MarkObjects: 15.061684 ms DeleteObjects: 8.198088 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 2.212 seconds
Refreshing native plugins compatible for Editor in 5.69 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.135 seconds
Domain Reload Profiling: 4351ms
BeginReloadAssembly (501ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (171ms)
RebuildCommonClasses (126ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (95ms)
LoadAllAssembliesAndSetupDomain (1470ms)
LoadAssemblies (1062ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (584ms)
TypeCache.Refresh (34ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (510ms)
ResolveRequiredComponents (34ms)
FinalizeReload (2135ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1618ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (189ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (354ms)
ProcessInitializeOnLoadAttributes (935ms)
ProcessInitializeOnLoadMethodAttributes (125ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Refreshing native plugins compatible for Editor in 0.85 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (4.8 MB). Loaded Objects now: 6960.
Memory consumption went from 129.9 MB to 125.1 MB.
Total: 24.790623 ms (FindLiveObjects: 1.536883 ms CreateObjectMapping: 1.935521 ms MarkObjects: 15.735037 ms DeleteObjects: 5.581550 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.050 seconds
Refreshing native plugins compatible for Editor in 1.16 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.138 seconds
Domain Reload Profiling: 4194ms
BeginReloadAssembly (468ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (181ms)
RebuildCommonClasses (125ms)
RebuildNativeTypeToScriptingClass (27ms)
initialDomainReloadingComplete (81ms)
LoadAllAssembliesAndSetupDomain (1354ms)
LoadAssemblies (843ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (670ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (618ms)
ResolveRequiredComponents (29ms)
FinalizeReload (2139ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1643ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (132ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (333ms)
ProcessInitializeOnLoadAttributes (990ms)
ProcessInitializeOnLoadMethodAttributes (158ms)
AfterProcessingInitializeOnLoad (15ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (44ms)
Refreshing native plugins compatible for Editor in 0.97 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (5.1 MB). Loaded Objects now: 6963.
Memory consumption went from 129.9 MB to 124.8 MB.
Total: 25.509692 ms (FindLiveObjects: 1.764200 ms CreateObjectMapping: 1.939448 ms MarkObjects: 14.616649 ms DeleteObjects: 7.184848 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.367 seconds
Refreshing native plugins compatible for Editor in 0.67 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.174 seconds
Domain Reload Profiling: 4546ms
BeginReloadAssembly (534ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (20ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (177ms)
RebuildCommonClasses (140ms)
RebuildNativeTypeToScriptingClass (30ms)
initialDomainReloadingComplete (89ms)
LoadAllAssembliesAndSetupDomain (1577ms)
LoadAssemblies (1138ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (631ms)
TypeCache.Refresh (25ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (564ms)
ResolveRequiredComponents (35ms)
FinalizeReload (2176ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1696ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (96ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (386ms)
ProcessInitializeOnLoadAttributes (982ms)
ProcessInitializeOnLoadMethodAttributes (211ms)
AfterProcessingInitializeOnLoad (13ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (49ms)
Refreshing native plugins compatible for Editor in 0.88 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (3.4 MB). Loaded Objects now: 6966.
Memory consumption went from 129.9 MB to 126.5 MB.
Total: 29.286667 ms (FindLiveObjects: 2.836009 ms CreateObjectMapping: 1.978872 ms MarkObjects: 16.217271 ms DeleteObjects: 8.245156 ms)
Prepare: number of updated asset objects reloaded= 0