Unity_lab3/Unity3_lab/Logs/AssetImportWorker0-prev.log

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Unity Editor version: 6000.2.11f1 (7134d7685e5d)
Branch: 6000.2/staging
Build type: Release
Batch mode: YES
System name: Linux
Distro version: #1 SMP PREEMPT_DYNAMIC Thu, 13 Nov 2025 08:22:02 +0000
Kernel version: 6.17.7-4-cachyos
Architecture: x86_64
Window Protocol: Wayland (XWayland)
Available memory: 15907 MB
Date: 2025-11-13T23:46:13Z
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-vladislove" at "2025-11-13T23:46:13.649091Z"
[SignatureVerifier] Application signature verification not supported on this platform.
[Licensing::Client] Handshaking with LicensingClient:
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Session Id: 7f065ef9d1d244ca96305771e699726d
Correlation Id: 7c519d70a58795c338e21e07414714e2
External correlation Id: 2950836124360535165
Machine Id: 7h/4trdfVAYawe2aAg35pkmntIw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-vladislove" (connect: 0.00s, validation: 0.00s, handshake: 0.00s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-vladislove-notifications" at "2025-11-13T23:46:13.651901Z"
[Licensing::Module] Licensing Background thread has ended after 0.00s
Selected window backend: (null)
Desktop is 3360 x 1080 @ 60 Hz
Initialize udev device monitor.
COMMAND LINE ARGUMENTS:
Unity
-adb2
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/home/vladislove/Git/3/Unity3_lab
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Logs/AssetImportWorker0.log
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5
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1
Successfully changed project path to: /home/vladislove/Git/3/Unity3_lab
/home/vladislove/Git/3/Unity3_lab
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [140522977569920] Target information:
Player connection [140522977569920] * "[IP] 192.168.0.20 [Port] 0 [Flags] 2 [Guid] 4275351786 [EditorId] 4275351786 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140522977569920] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [140522977569920] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 1,50 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0,00 ms.
Initialize engine version: 6000.2.11f1 (7134d7685e5d)
[Subsystems] Discovering subsystems at path /home/vladislove/Unity/Hub/Editor/6000.2.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/vladislove/Git/3/Unity3_lab/Assets
kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
GfxDevice: creating device client; kGfxThreadingModeDirect
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
Vendor: NVIDIA Corporation
Version: 4.5.0 NVIDIA 580.105.08
GLES: 0
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OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 2145626248
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Mono config path = '/home/vladislove/Unity/Hub/Editor/6000.2.11f1/Editor/Data/MonoBleedingEdge/etc'
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Registering precompiled unity dll's ...
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[Licensing::Module] License group:
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Product: Unity Personal
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========================================================================
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========================================================================
Received Import Request.
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path: Assets/Scenes/level.unity
artifactKey: Guid(2ad6df05186bfce4e831accd4c75e022) Importer(2089858483,192608db42251d675da83286b1cce702)
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========================================================================
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path: Assets/Prefabs/Hammer.prefab
artifactKey: Guid(86c4dad71b9297e22a44b6f0c5e31f05) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Prefabs/Hammer.prefab using Guid(86c4dad71b9297e22a44b6f0c5e31f05) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'd1b4f773cbf71a1542ea1e2015bb282a') in 0.089629948 seconds
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========================================================================
Received Import Request.
Time since last request: 0.000037 seconds.
path: Assets/Scripts/SwingHammer.cs
artifactKey: Guid(0d954fba39d94b60caaf7e5be5a81c55) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Scripts/SwingHammer.cs using Guid(0d954fba39d94b60caaf7e5be5a81c55) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '1683625674ddb1d5dfd0f153fe6c1597') in 0.005373211 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.61 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6168 unused Assets / (4.9 MB). Loaded Objects now: 6890.
Memory consumption went from 123.2 MB to 118.4 MB.
Total: 16.316885 ms (FindLiveObjects: 1.390239 ms CreateObjectMapping: 1.124059 ms MarkObjects: 10.835029 ms DeleteObjects: 2.966166 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 0.43 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.108 seconds
Domain Reload Profiling: 2223ms
BeginReloadAssembly (335ms)
ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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initialDomainReloadingComplete (48ms)
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ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 0.70 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6174 unused Assets / (5.7 MB). Loaded Objects now: 6905.
Memory consumption went from 129.2 MB to 123.5 MB.
Total: 15.207643 ms (FindLiveObjects: 0.933231 ms CreateObjectMapping: 0.869492 ms MarkObjects: 8.635071 ms DeleteObjects: 4.768648 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.53 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6169 unused Assets / (4.1 MB). Loaded Objects now: 6906.
Memory consumption went from 129.4 MB to 125.3 MB.
Total: 12.699217 ms (FindLiveObjects: 1.018591 ms CreateObjectMapping: 0.461576 ms MarkObjects: 8.072456 ms DeleteObjects: 3.145361 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.111 seconds
Refreshing native plugins compatible for Editor in 0.66 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.128 seconds
Domain Reload Profiling: 2242ms
BeginReloadAssembly (273ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (86ms)
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initialDomainReloadingComplete (41ms)
LoadAllAssembliesAndSetupDomain (712ms)
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TypeCache.Refresh (18ms)
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ProcessInitializeOnLoadMethodAttributes (89ms)
AfterProcessingInitializeOnLoad (8ms)
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ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (22ms)
Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6175 unused Assets / (3.9 MB). Loaded Objects now: 6909.
Memory consumption went from 129.2 MB to 125.3 MB.
Total: 13.378832 ms (FindLiveObjects: 0.824697 ms CreateObjectMapping: 0.822233 ms MarkObjects: 7.528395 ms DeleteObjects: 4.202205 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (4.4 MB). Loaded Objects now: 6910.
Memory consumption went from 129.4 MB to 125.0 MB.
Total: 13.244951 ms (FindLiveObjects: 1.599021 ms CreateObjectMapping: 1.186696 ms MarkObjects: 6.949800 ms DeleteObjects: 3.507892 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.047 seconds
Refreshing native plugins compatible for Editor in 0.46 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.230 seconds
Domain Reload Profiling: 2282ms
BeginReloadAssembly (258ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (43ms)
LoadAllAssembliesAndSetupDomain (673ms)
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ProcessInitializeOnLoadAttributes (600ms)
ProcessInitializeOnLoadMethodAttributes (88ms)
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ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.53 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (4.7 MB). Loaded Objects now: 6913.
Memory consumption went from 129.2 MB to 124.5 MB.
Total: 18.140206 ms (FindLiveObjects: 1.004345 ms CreateObjectMapping: 0.625022 ms MarkObjects: 12.701872 ms DeleteObjects: 3.807444 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 53.607825 seconds.
path: Assets/Scripts/TriggerPlatform.cs
artifactKey: Guid(6d11b93b7503295b8912bbb518d262c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/TriggerPlatform.cs using Guid(6d11b93b7503295b8912bbb518d262c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a975632a051f6f217cf98c3fbe997b06') in 0.002326665 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 0.61 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.281 seconds
Domain Reload Profiling: 3369ms
BeginReloadAssembly (920ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (38ms)
BackupInstance (0ms)
ReleaseScriptingObjects (3ms)
CreateAndSetChildDomain (273ms)
RebuildCommonClasses (68ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (1010ms)
LoadAssemblies (947ms)
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AnalyzeDomain (417ms)
TypeCache.Refresh (32ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (353ms)
ResolveRequiredComponents (20ms)
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RebuildScriptCaches (0ms)
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BeforeProcessingInitializeOnLoad (250ms)
ProcessInitializeOnLoadAttributes (553ms)
ProcessInitializeOnLoadMethodAttributes (80ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (5.6 MB). Loaded Objects now: 6916.
Memory consumption went from 129.3 MB to 123.7 MB.
Total: 21.422915 ms (FindLiveObjects: 1.059418 ms CreateObjectMapping: 1.008492 ms MarkObjects: 11.978815 ms DeleteObjects: 7.374526 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.83 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (5.6 MB). Loaded Objects now: 6916.
Memory consumption went from 129.5 MB to 123.8 MB.
Total: 21.516450 ms (FindLiveObjects: 1.138526 ms CreateObjectMapping: 1.807050 ms MarkObjects: 13.113283 ms DeleteObjects: 5.455937 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.92 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (5.2 MB). Loaded Objects now: 6916.
Memory consumption went from 129.5 MB to 124.2 MB.
Total: 23.425182 ms (FindLiveObjects: 1.770853 ms CreateObjectMapping: 2.290127 ms MarkObjects: 10.511663 ms DeleteObjects: 8.850156 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 0.44 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.224 seconds
Domain Reload Profiling: 2499ms
BeginReloadAssembly (246ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (64ms)
LoadAllAssembliesAndSetupDomain (876ms)
LoadAssemblies (646ms)
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TypeCache.Refresh (17ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (275ms)
ResolveRequiredComponents (17ms)
FinalizeReload (1226ms)
ReleaseScriptCaches (0ms)
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SetupLoadedEditorAssemblies (956ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (57ms)
SetLoadedEditorAssemblies (15ms)
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ProcessInitializeOnLoadAttributes (569ms)
ProcessInitializeOnLoadMethodAttributes (81ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.48 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (4.9 MB). Loaded Objects now: 6919.
Memory consumption went from 129.3 MB to 124.3 MB.
Total: 18.198414 ms (FindLiveObjects: 1.000186 ms CreateObjectMapping: 1.500125 ms MarkObjects: 10.068491 ms DeleteObjects: 5.627919 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.68 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (4.4 MB). Loaded Objects now: 6919.
Memory consumption went from 129.4 MB to 125.1 MB.
Total: 19.034904 ms (FindLiveObjects: 1.372646 ms CreateObjectMapping: 1.096668 ms MarkObjects: 12.397110 ms DeleteObjects: 4.167059 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.53 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (5.5 MB). Loaded Objects now: 6919.
Memory consumption went from 129.4 MB to 123.9 MB.
Total: 22.166109 ms (FindLiveObjects: 1.350453 ms CreateObjectMapping: 2.004711 ms MarkObjects: 11.366526 ms DeleteObjects: 7.442825 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 0.66 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.255 seconds
Domain Reload Profiling: 2642ms
BeginReloadAssembly (350ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (128ms)
RebuildCommonClasses (82ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (59ms)
LoadAllAssembliesAndSetupDomain (877ms)
LoadAssemblies (636ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (361ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (315ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1256ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (951ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (56ms)
SetLoadedEditorAssemblies (15ms)
BeforeProcessingInitializeOnLoad (219ms)
ProcessInitializeOnLoadAttributes (575ms)
ProcessInitializeOnLoadMethodAttributes (78ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 0.48 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (5.1 MB). Loaded Objects now: 6922.
Memory consumption went from 129.4 MB to 124.2 MB.
Total: 14.699610 ms (FindLiveObjects: 0.828374 ms CreateObjectMapping: 0.704451 ms MarkObjects: 8.603974 ms DeleteObjects: 4.561728 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.50 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (5.0 MB). Loaded Objects now: 6922.
Memory consumption went from 129.6 MB to 124.6 MB.
Total: 16.869230 ms (FindLiveObjects: 1.094965 ms CreateObjectMapping: 1.385670 ms MarkObjects: 10.738718 ms DeleteObjects: 3.647984 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.088 seconds
Refreshing native plugins compatible for Editor in 0.43 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.112 seconds
Domain Reload Profiling: 2201ms
BeginReloadAssembly (254ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (82ms)
RebuildCommonClasses (58ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (45ms)
LoadAllAssembliesAndSetupDomain (718ms)
LoadAssemblies (489ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (310ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (270ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1112ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (876ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (47ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (222ms)
ProcessInitializeOnLoadAttributes (514ms)
ProcessInitializeOnLoadMethodAttributes (74ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 0.54 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (5.5 MB). Loaded Objects now: 6925.
Memory consumption went from 129.4 MB to 123.9 MB.
Total: 12.557792 ms (FindLiveObjects: 0.851928 ms CreateObjectMapping: 0.852259 ms MarkObjects: 7.086336 ms DeleteObjects: 3.766066 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.202 seconds
Refreshing native plugins compatible for Editor in 0.44 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.155 seconds
Domain Reload Profiling: 2358ms
BeginReloadAssembly (311ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (70ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (47ms)
LoadAllAssembliesAndSetupDomain (766ms)
LoadAssemblies (597ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (323ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (287ms)
ResolveRequiredComponents (17ms)
FinalizeReload (1156ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (920ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (56ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (229ms)
ProcessInitializeOnLoadAttributes (528ms)
ProcessInitializeOnLoadMethodAttributes (85ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.96 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (4.3 MB). Loaded Objects now: 6928.
Memory consumption went from 129.4 MB to 125.1 MB.
Total: 19.790251 ms (FindLiveObjects: 1.462634 ms CreateObjectMapping: 2.127832 ms MarkObjects: 12.157761 ms DeleteObjects: 4.038888 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.96 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (5.0 MB). Loaded Objects now: 6928.
Memory consumption went from 129.6 MB to 124.7 MB.
Total: 34.700546 ms (FindLiveObjects: 1.737280 ms CreateObjectMapping: 2.360168 ms MarkObjects: 22.171159 ms DeleteObjects: 8.429005 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.245 seconds
Refreshing native plugins compatible for Editor in 0.49 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.207 seconds
Domain Reload Profiling: 2452ms
BeginReloadAssembly (350ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (123ms)
RebuildCommonClasses (98ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (703ms)
LoadAssemblies (501ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (321ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (286ms)
ResolveRequiredComponents (17ms)
FinalizeReload (1208ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (946ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (54ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (244ms)
ProcessInitializeOnLoadAttributes (554ms)
ProcessInitializeOnLoadMethodAttributes (75ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.69 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (5.0 MB). Loaded Objects now: 6931.
Memory consumption went from 129.5 MB to 124.5 MB.
Total: 16.587863 ms (FindLiveObjects: 0.961615 ms CreateObjectMapping: 1.321649 ms MarkObjects: 9.396049 ms DeleteObjects: 4.907227 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.55 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (3.4 MB). Loaded Objects now: 6931.
Memory consumption went from 129.7 MB to 126.3 MB.
Total: 14.237062 ms (FindLiveObjects: 1.039089 ms CreateObjectMapping: 0.968858 ms MarkObjects: 9.088853 ms DeleteObjects: 3.138980 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.53 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (4.1 MB). Loaded Objects now: 6931.
Memory consumption went from 129.7 MB to 125.6 MB.
Total: 16.430918 ms (FindLiveObjects: 0.947368 ms CreateObjectMapping: 0.712417 ms MarkObjects: 9.563453 ms DeleteObjects: 5.205878 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.157 seconds
Refreshing native plugins compatible for Editor in 0.80 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.164 seconds
Domain Reload Profiling: 2323ms
BeginReloadAssembly (268ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (89ms)
RebuildCommonClasses (77ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (52ms)
LoadAllAssembliesAndSetupDomain (745ms)
LoadAssemblies (528ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (296ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (254ms)
ResolveRequiredComponents (25ms)
FinalizeReload (1165ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (883ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (52ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (248ms)
ProcessInitializeOnLoadAttributes (490ms)
ProcessInitializeOnLoadMethodAttributes (77ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (5.1 MB). Loaded Objects now: 6934.
Memory consumption went from 129.4 MB to 124.3 MB.
Total: 14.929632 ms (FindLiveObjects: 1.007660 ms CreateObjectMapping: 0.790303 ms MarkObjects: 8.284073 ms DeleteObjects: 4.846123 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.009 seconds
Refreshing native plugins compatible for Editor in 0.69 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.332 seconds
Domain Reload Profiling: 2343ms
BeginReloadAssembly (247ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (70ms)
RebuildCommonClasses (59ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (645ms)
LoadAssemblies (407ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (326ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (295ms)
ResolveRequiredComponents (17ms)
FinalizeReload (1333ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1006ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (54ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (226ms)
ProcessInitializeOnLoadAttributes (608ms)
ProcessInitializeOnLoadMethodAttributes (100ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (5.0 MB). Loaded Objects now: 6937.
Memory consumption went from 129.5 MB to 124.5 MB.
Total: 16.948560 ms (FindLiveObjects: 1.287014 ms CreateObjectMapping: 1.936374 ms MarkObjects: 8.436088 ms DeleteObjects: 5.287721 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (5.3 MB). Loaded Objects now: 6937.
Memory consumption went from 129.7 MB to 124.4 MB.
Total: 17.459589 ms (FindLiveObjects: 1.085697 ms CreateObjectMapping: 0.634441 ms MarkObjects: 10.595149 ms DeleteObjects: 5.142088 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.306 seconds
Refreshing native plugins compatible for Editor in 0.50 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.142 seconds
Domain Reload Profiling: 2449ms
BeginReloadAssembly (331ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (85ms)
RebuildCommonClasses (92ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (798ms)
LoadAssemblies (611ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (342ms)
TypeCache.Refresh (17ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (305ms)
ResolveRequiredComponents (18ms)
FinalizeReload (1143ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (881ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (58ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (208ms)
ProcessInitializeOnLoadAttributes (504ms)
ProcessInitializeOnLoadMethodAttributes (90ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 0.63 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (4.9 MB). Loaded Objects now: 6940.
Memory consumption went from 129.5 MB to 124.6 MB.
Total: 12.013470 ms (FindLiveObjects: 0.903866 ms CreateObjectMapping: 0.721193 ms MarkObjects: 6.851636 ms DeleteObjects: 3.535273 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.941 seconds
Refreshing native plugins compatible for Editor in 0.45 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.087 seconds
Domain Reload Profiling: 2029ms
BeginReloadAssembly (238ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (63ms)
RebuildCommonClasses (84ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (562ms)
LoadAssemblies (393ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (260ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (231ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1088ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (842ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (44ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (216ms)
ProcessInitializeOnLoadAttributes (483ms)
ProcessInitializeOnLoadMethodAttributes (82ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (25ms)
Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (7.1 MB). Loaded Objects now: 6943.
Memory consumption went from 129.6 MB to 122.5 MB.
Total: 22.826348 ms (FindLiveObjects: 1.072031 ms CreateObjectMapping: 1.768869 ms MarkObjects: 12.860250 ms DeleteObjects: 7.123075 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.54 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (5.8 MB). Loaded Objects now: 6943.
Memory consumption went from 129.8 MB to 124.0 MB.
Total: 16.210485 ms (FindLiveObjects: 1.074065 ms CreateObjectMapping: 0.882376 ms MarkObjects: 9.668170 ms DeleteObjects: 4.584412 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (2.9 MB). Loaded Objects now: 6943.
Memory consumption went from 129.8 MB to 126.9 MB.
Total: 23.449507 ms (FindLiveObjects: 2.259509 ms CreateObjectMapping: 2.533013 ms MarkObjects: 13.780135 ms DeleteObjects: 4.874836 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.65 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (6.7 MB). Loaded Objects now: 6943.
Memory consumption went from 129.8 MB to 123.1 MB.
Total: 23.351573 ms (FindLiveObjects: 1.461983 ms CreateObjectMapping: 1.371232 ms MarkObjects: 9.063055 ms DeleteObjects: 11.453269 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.386 seconds
Refreshing native plugins compatible for Editor in 0.47 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.160 seconds
Domain Reload Profiling: 2548ms
BeginReloadAssembly (267ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (84ms)
RebuildCommonClasses (68ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (47ms)
LoadAllAssembliesAndSetupDomain (988ms)
LoadAssemblies (653ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (429ms)
TypeCache.Refresh (36ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (365ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1161ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (893ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (57ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (223ms)
ProcessInitializeOnLoadAttributes (513ms)
ProcessInitializeOnLoadMethodAttributes (85ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (5.0 MB). Loaded Objects now: 6946.
Memory consumption went from 129.7 MB to 124.7 MB.
Total: 15.739892 ms (FindLiveObjects: 0.900870 ms CreateObjectMapping: 1.136432 ms MarkObjects: 7.908759 ms DeleteObjects: 5.792538 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.041 seconds
Refreshing native plugins compatible for Editor in 0.48 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.177 seconds
Domain Reload Profiling: 2219ms
BeginReloadAssembly (241ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (75ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (45ms)
LoadAllAssembliesAndSetupDomain (674ms)
LoadAssemblies (435ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (322ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (293ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1178ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (927ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (53ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (254ms)
ProcessInitializeOnLoadAttributes (523ms)
ProcessInitializeOnLoadMethodAttributes (79ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.58 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (6.0 MB). Loaded Objects now: 6949.
Memory consumption went from 129.7 MB to 123.7 MB.
Total: 16.457548 ms (FindLiveObjects: 1.297985 ms CreateObjectMapping: 1.765973 ms MarkObjects: 8.638928 ms DeleteObjects: 4.753329 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.255 seconds
Refreshing native plugins compatible for Editor in 0.41 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.217 seconds
Domain Reload Profiling: 2473ms
BeginReloadAssembly (333ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (111ms)
RebuildCommonClasses (91ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (746ms)
LoadAssemblies (539ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (322ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (287ms)
ResolveRequiredComponents (17ms)
FinalizeReload (1218ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (969ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (47ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (212ms)
ProcessInitializeOnLoadAttributes (579ms)
ProcessInitializeOnLoadMethodAttributes (110ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
Refreshing native plugins compatible for Editor in 0.56 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (4.3 MB). Loaded Objects now: 6952.
Memory consumption went from 129.7 MB to 125.4 MB.
Total: 20.206713 ms (FindLiveObjects: 1.453988 ms CreateObjectMapping: 0.909497 ms MarkObjects: 11.741079 ms DeleteObjects: 6.100586 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.237 seconds
Refreshing native plugins compatible for Editor in 0.68 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.341 seconds
Domain Reload Profiling: 2579ms
BeginReloadAssembly (323ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (98ms)
RebuildCommonClasses (62ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (49ms)
LoadAllAssembliesAndSetupDomain (787ms)
LoadAssemblies (474ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (415ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (372ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1342ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1033ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (64ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (237ms)
ProcessInitializeOnLoadAttributes (614ms)
ProcessInitializeOnLoadMethodAttributes (101ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Refreshing native plugins compatible for Editor in 1.19 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (5.0 MB). Loaded Objects now: 6955.
Memory consumption went from 129.8 MB to 124.8 MB.
Total: 17.995234 ms (FindLiveObjects: 1.404696 ms CreateObjectMapping: 2.093668 ms MarkObjects: 10.131810 ms DeleteObjects: 4.362135 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.088 seconds
Refreshing native plugins compatible for Editor in 0.66 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.360 seconds
Domain Reload Profiling: 2451ms
BeginReloadAssembly (279ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (83ms)
RebuildCommonClasses (71ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (678ms)
LoadAssemblies (471ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (318ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (285ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1361ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1057ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (45ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (241ms)
ProcessInitializeOnLoadAttributes (601ms)
ProcessInitializeOnLoadMethodAttributes (147ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
Refreshing native plugins compatible for Editor in 0.56 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (4.8 MB). Loaded Objects now: 6958.
Memory consumption went from 129.8 MB to 125.0 MB.
Total: 18.657927 ms (FindLiveObjects: 1.117497 ms CreateObjectMapping: 1.565267 ms MarkObjects: 10.539665 ms DeleteObjects: 5.433525 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.001 seconds
Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.093 seconds
Domain Reload Profiling: 2095ms
BeginReloadAssembly (255ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (74ms)
RebuildCommonClasses (65ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (46ms)
LoadAllAssembliesAndSetupDomain (620ms)
LoadAssemblies (438ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (274ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (244ms)
ResolveRequiredComponents (17ms)
FinalizeReload (1093ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (850ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (49ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (209ms)
ProcessInitializeOnLoadAttributes (492ms)
ProcessInitializeOnLoadMethodAttributes (83ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 1.14 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (5.1 MB). Loaded Objects now: 6961.
Memory consumption went from 129.9 MB to 124.7 MB.
Total: 26.676472 ms (FindLiveObjects: 3.012652 ms CreateObjectMapping: 2.845889 ms MarkObjects: 15.197545 ms DeleteObjects: 5.618021 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.038 seconds
Refreshing native plugins compatible for Editor in 0.62 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.187 seconds
Domain Reload Profiling: 2226ms
BeginReloadAssembly (251ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (81ms)
RebuildCommonClasses (65ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (49ms)
LoadAllAssembliesAndSetupDomain (657ms)
LoadAssemblies (441ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (301ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (270ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1188ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (934ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (50ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (225ms)
ProcessInitializeOnLoadAttributes (546ms)
ProcessInitializeOnLoadMethodAttributes (94ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (22ms)
Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (5.9 MB). Loaded Objects now: 6964.
Memory consumption went from 129.9 MB to 124.0 MB.
Total: 17.409635 ms (FindLiveObjects: 1.033870 ms CreateObjectMapping: 0.962516 ms MarkObjects: 10.234523 ms DeleteObjects: 5.177314 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.082 seconds
Refreshing native plugins compatible for Editor in 0.44 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.184 seconds
Domain Reload Profiling: 2268ms
BeginReloadAssembly (302ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (90ms)
RebuildCommonClasses (71ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (47ms)
LoadAllAssembliesAndSetupDomain (647ms)
LoadAssemblies (442ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (313ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (286ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1185ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (892ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (51ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (239ms)
ProcessInitializeOnLoadAttributes (504ms)
ProcessInitializeOnLoadMethodAttributes (79ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 1.22 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (4.7 MB). Loaded Objects now: 6967.
Memory consumption went from 129.9 MB to 125.2 MB.
Total: 21.483298 ms (FindLiveObjects: 1.050261 ms CreateObjectMapping: 1.481419 ms MarkObjects: 13.211898 ms DeleteObjects: 5.737204 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.051 seconds
Refreshing native plugins compatible for Editor in 0.42 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.342 seconds
Domain Reload Profiling: 2394ms
BeginReloadAssembly (276ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (90ms)
RebuildCommonClasses (65ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (48ms)
LoadAllAssembliesAndSetupDomain (646ms)
LoadAssemblies (432ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (301ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (269ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1343ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1049ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (84ms)
SetLoadedEditorAssemblies (15ms)
BeforeProcessingInitializeOnLoad (225ms)
ProcessInitializeOnLoadAttributes (585ms)
ProcessInitializeOnLoadMethodAttributes (128ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Refreshing native plugins compatible for Editor in 0.76 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (6.3 MB). Loaded Objects now: 6970.
Memory consumption went from 129.9 MB to 123.7 MB.
Total: 20.927065 ms (FindLiveObjects: 1.006198 ms CreateObjectMapping: 1.673410 ms MarkObjects: 11.468969 ms DeleteObjects: 6.776925 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.189 seconds
Refreshing native plugins compatible for Editor in 1.32 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.301 seconds
Domain Reload Profiling: 2490ms
BeginReloadAssembly (290ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (98ms)
RebuildCommonClasses (90ms)
RebuildNativeTypeToScriptingClass (21ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (725ms)
LoadAssemblies (523ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (305ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (276ms)
ResolveRequiredComponents (17ms)
FinalizeReload (1302ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (951ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (67ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (253ms)
ProcessInitializeOnLoadAttributes (528ms)
ProcessInitializeOnLoadMethodAttributes (82ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Refreshing native plugins compatible for Editor in 0.54 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (4.7 MB). Loaded Objects now: 6973.
Memory consumption went from 130.0 MB to 125.2 MB.
Total: 17.183611 ms (FindLiveObjects: 2.135286 ms CreateObjectMapping: 2.365498 ms MarkObjects: 8.313749 ms DeleteObjects: 4.367714 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.991 seconds
Refreshing native plugins compatible for Editor in 0.41 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.088 seconds
Domain Reload Profiling: 2078ms
BeginReloadAssembly (248ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (80ms)
RebuildCommonClasses (61ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (620ms)
LoadAssemblies (396ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (306ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (280ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1088ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (856ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (50ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (211ms)
ProcessInitializeOnLoadAttributes (503ms)
ProcessInitializeOnLoadMethodAttributes (75ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.75 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (4.6 MB). Loaded Objects now: 6976.
Memory consumption went from 130.1 MB to 125.4 MB.
Total: 17.642702 ms (FindLiveObjects: 1.449169 ms CreateObjectMapping: 2.376689 ms MarkObjects: 7.551388 ms DeleteObjects: 6.263011 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.258 seconds
Refreshing native plugins compatible for Editor in 0.55 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.156 seconds
Domain Reload Profiling: 2412ms
BeginReloadAssembly (257ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (83ms)
RebuildCommonClasses (61ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (48ms)
LoadAllAssembliesAndSetupDomain (874ms)
LoadAssemblies (600ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (357ms)
TypeCache.Refresh (24ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (308ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1156ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (868ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (48ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (221ms)
ProcessInitializeOnLoadAttributes (506ms)
ProcessInitializeOnLoadMethodAttributes (76ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.57 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (6.5 MB). Loaded Objects now: 6979.
Memory consumption went from 130.1 MB to 123.6 MB.
Total: 17.812791 ms (FindLiveObjects: 1.225319 ms CreateObjectMapping: 1.444640 ms MarkObjects: 9.697154 ms DeleteObjects: 5.444285 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.048 seconds
Refreshing native plugins compatible for Editor in 0.49 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.161 seconds
Domain Reload Profiling: 2208ms
BeginReloadAssembly (279ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (91ms)
RebuildCommonClasses (73ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (45ms)
LoadAllAssembliesAndSetupDomain (632ms)
LoadAssemblies (427ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (289ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (261ms)
ResolveRequiredComponents (17ms)
FinalizeReload (1162ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (918ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (45ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (226ms)
ProcessInitializeOnLoadAttributes (535ms)
ProcessInitializeOnLoadMethodAttributes (96ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.61 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (5.3 MB). Loaded Objects now: 6982.
Memory consumption went from 130.1 MB to 124.9 MB.
Total: 32.279104 ms (FindLiveObjects: 1.221932 ms CreateObjectMapping: 1.666557 ms MarkObjects: 19.106218 ms DeleteObjects: 10.282713 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.203 seconds
Refreshing native plugins compatible for Editor in 0.44 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.196 seconds
Domain Reload Profiling: 2399ms
BeginReloadAssembly (331ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (99ms)
RebuildCommonClasses (84ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (62ms)
LoadAllAssembliesAndSetupDomain (703ms)
LoadAssemblies (520ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (318ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (282ms)
ResolveRequiredComponents (17ms)
FinalizeReload (1196ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (943ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (50ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (200ms)
ProcessInitializeOnLoadAttributes (590ms)
ProcessInitializeOnLoadMethodAttributes (86ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Refreshing native plugins compatible for Editor in 0.85 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (6.4 MB). Loaded Objects now: 6985.
Memory consumption went from 130.2 MB to 123.7 MB.
Total: 28.015054 ms (FindLiveObjects: 1.403463 ms CreateObjectMapping: 3.318357 ms MarkObjects: 16.637746 ms DeleteObjects: 6.653614 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.964 seconds
Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.241 seconds
Domain Reload Profiling: 2206ms
BeginReloadAssembly (254ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (85ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (588ms)
LoadAssemblies (381ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (287ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (256ms)
ResolveRequiredComponents (19ms)
FinalizeReload (1242ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (948ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (54ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (222ms)
ProcessInitializeOnLoadAttributes (571ms)
ProcessInitializeOnLoadMethodAttributes (81ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
Refreshing native plugins compatible for Editor in 0.73 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (6.0 MB). Loaded Objects now: 6988.
Memory consumption went from 130.2 MB to 124.1 MB.
Total: 22.110214 ms (FindLiveObjects: 1.557653 ms CreateObjectMapping: 1.994292 ms MarkObjects: 12.988289 ms DeleteObjects: 5.567937 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.054 seconds
Refreshing native plugins compatible for Editor in 0.87 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.224 seconds
Domain Reload Profiling: 2281ms
BeginReloadAssembly (258ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (86ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (46ms)
LoadAllAssembliesAndSetupDomain (668ms)
LoadAssemblies (421ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (330ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (298ms)
ResolveRequiredComponents (18ms)
FinalizeReload (1225ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (955ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (52ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (259ms)
ProcessInitializeOnLoadAttributes (543ms)
ProcessInitializeOnLoadMethodAttributes (83ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
Refreshing native plugins compatible for Editor in 0.55 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (5.0 MB). Loaded Objects now: 6991.
Memory consumption went from 130.2 MB to 125.2 MB.
Total: 21.890753 ms (FindLiveObjects: 0.971463 ms CreateObjectMapping: 1.635539 ms MarkObjects: 11.106558 ms DeleteObjects: 8.175820 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.029 seconds
Refreshing native plugins compatible for Editor in 0.40 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.189 seconds
Domain Reload Profiling: 2220ms
BeginReloadAssembly (261ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (80ms)
RebuildCommonClasses (68ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (47ms)
LoadAllAssembliesAndSetupDomain (635ms)
LoadAssemblies (430ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (293ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (262ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1191ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (889ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (52ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (217ms)
ProcessInitializeOnLoadAttributes (503ms)
ProcessInitializeOnLoadMethodAttributes (97ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (5.0 MB). Loaded Objects now: 6994.
Memory consumption went from 130.2 MB to 125.2 MB.
Total: 19.025898 ms (FindLiveObjects: 1.249805 ms CreateObjectMapping: 1.539508 ms MarkObjects: 11.487713 ms DeleteObjects: 4.747157 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.071 seconds
Refreshing native plugins compatible for Editor in 0.59 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.233 seconds
Domain Reload Profiling: 2306ms
BeginReloadAssembly (269ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (91ms)
RebuildCommonClasses (65ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (46ms)
LoadAllAssembliesAndSetupDomain (674ms)
LoadAssemblies (458ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (304ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (271ms)
ResolveRequiredComponents (17ms)
FinalizeReload (1234ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (969ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (50ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (227ms)
ProcessInitializeOnLoadAttributes (587ms)
ProcessInitializeOnLoadMethodAttributes (85ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 0.48 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (5.0 MB). Loaded Objects now: 6997.
Memory consumption went from 130.3 MB to 125.4 MB.
Total: 24.311445 ms (FindLiveObjects: 1.230598 ms CreateObjectMapping: 0.899307 ms MarkObjects: 14.642743 ms DeleteObjects: 7.535859 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.194 seconds
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.203 seconds
Domain Reload Profiling: 2397ms
BeginReloadAssembly (271ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (79ms)
RebuildCommonClasses (100ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (59ms)
LoadAllAssembliesAndSetupDomain (742ms)
LoadAssemblies (509ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (337ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (302ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1204ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (949ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (53ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (238ms)
ProcessInitializeOnLoadAttributes (560ms)
ProcessInitializeOnLoadMethodAttributes (82ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6176 unused Assets / (3.6 MB). Loaded Objects now: 7000.
Memory consumption went from 130.4 MB to 126.8 MB.
Total: 13.204906 ms (FindLiveObjects: 1.090616 ms CreateObjectMapping: 1.129680 ms MarkObjects: 7.441983 ms DeleteObjects: 3.541245 ms)
Prepare: number of updated asset objects reloaded= 0