Unity_lab3/Unity3_lab/Logs/AssetImportWorker2.log

1388 lines
70 KiB
Plaintext

[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-user" at "2025-11-13T20:16:36.5398061Z"
Built from '6000.2/staging' branch; Version is '6000.2.11f1 (7134d7685e5d) revision 7419095'; Using compiler version '194234433'; Build Type 'Release'
OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'ru' Physical Memory: 8072 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
Date: 2025-11-13T20:16:36Z
COMMAND LINE ARGUMENTS:
D:\UNITY\6000.2.11f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker2
-projectPath
D:/Учеба/ЮНЬКА/Unity_lab3/Unity3_lab
-logFile
Logs/AssetImportWorker2.log
-srvPort
50727
-licensingIpc
LicenseClient-user
-job-worker-count
3
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: D:/Учеба/ЮНЬКА/Unity_lab3/Unity3_lab
D:/Учеба/ЮНЬКА/Unity_lab3/Unity3_lab
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [23212] Target information:
Player connection [23212] * "[IP] 192.168.192.175 [Port] 0 [Flags] 2 [Guid] 52698439 [EditorId] 52698439 [Version] 1048832 [Id] WindowsEditor(7,WIN-TH9FRLMCI01) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [23212] * "[IP] 26.132.156.237 [Port] 0 [Flags] 2 [Guid] 52698439 [EditorId] 52698439 [Version] 1048832 [Id] WindowsEditor(7,WIN-TH9FRLMCI01) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [23212] * "[IP] 192.168.0.105 [Port] 0 [Flags] 2 [Guid] 52698439 [EditorId] 52698439 [Version] 1048832 [Id] WindowsEditor(7,WIN-TH9FRLMCI01) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [23212] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [23212] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 3
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 10248, path: "D:/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
[Licensing::Module] LicensingClient has failed validation; ignoring
[Licensing::Client] Error: HandshakeResponse reported an error:
ResponseCode: 505
ResponseStatus: Unsupported protocol version '1.17.2'.
[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-user"
[Licensing::IpcConnector] LicenseClient-user channel disconnected successfully.
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-user-6000.2.11" at "2025-11-13T20:16:36.8283815Z"
Input System module state changed to: Initialized.
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 16052, path: "D:/UNITY/6000.2.11f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
[Licensing::Module] LicensingClient has failed validation; ignoring
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.2+ff71f16
Session Id: 4d6efa2121fd4326a32e75054a4537b2
Correlation Id: 2ed37a33eb4552404b872d41967a1730
External correlation Id: 9158249597067592322
Machine Id: FcYnQ9mNnN3hqbdWmxuoRT0/MKE=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-user-6000.2.11" (connect: 0.00s, validation: 0.02s, handshake: 0.05s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-user-6000.2.11-notifications" at "2025-11-13T20:16:36.9341435Z"
[Licensing::Module] Licensing Background thread has ended after 0.40s
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 20.80 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.2.11f1 (7134d7685e5d)
[Subsystems] Discovering subsystems at path D:/UNITY/6000.2.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Учеба/ЮНЬКА/Unity_lab3/Unity3_lab/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f91)
Vendor: NVIDIA
VRAM: 3935 MB
Driver: 32.0.15.6070
Initialize mono
Mono path[0] = 'D:/UNITY/6000.2.11f1/Editor/Data/Managed'
Mono path[1] = 'D:/UNITY/6000.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/UNITY/6000.2.11f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56636
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: D:/UNITY/6000.2.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.018933 seconds.
- Loaded All Assemblies, in 3.315 seconds
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 3.604 seconds
Domain Reload Profiling: 6922ms
BeginReloadAssembly (1276ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (15ms)
RebuildCommonClasses (405ms)
RebuildNativeTypeToScriptingClass (105ms)
initialDomainReloadingComplete (371ms)
LoadAllAssembliesAndSetupDomain (1155ms)
LoadAssemblies (1252ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (1140ms)
TypeCache.Refresh (1085ms)
TypeCache.ScanAssembly (837ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (45ms)
FinalizeReload (3610ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2779ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (356ms)
SetLoadedEditorAssemblies (23ms)
BeforeProcessingInitializeOnLoad (308ms)
ProcessInitializeOnLoadAttributes (739ms)
ProcessInitializeOnLoadMethodAttributes (1349ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: 7972492959292-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 3.695 seconds
Refreshing native plugins compatible for Editor in 54.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 18.696 seconds
Domain Reload Profiling: 22413ms
BeginReloadAssembly (838ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (24ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (96ms)
RebuildCommonClasses (133ms)
RebuildNativeTypeToScriptingClass (69ms)
initialDomainReloadingComplete (141ms)
LoadAllAssembliesAndSetupDomain (2513ms)
LoadAssemblies (1913ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (1124ms)
TypeCache.Refresh (932ms)
TypeCache.ScanAssembly (801ms)
BuildScriptInfoCaches (157ms)
ResolveRequiredComponents (25ms)
FinalizeReload (18719ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (10923ms)
LogAssemblyErrors (1ms)
InitializePlatformSupportModulesInManaged (24ms)
SetLoadedEditorAssemblies (290ms)
BeforeProcessingInitializeOnLoad (3592ms)
ProcessInitializeOnLoadAttributes (6723ms)
ProcessInitializeOnLoadMethodAttributes (240ms)
AfterProcessingInitializeOnLoad (12ms)
EditorAssembliesLoaded (41ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (370ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds
Refreshing native plugins compatible for Editor in 37.24 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6172 unused Assets / (2.5 MB). Loaded Objects now: 6884.
Memory consumption went from 130.9 MB to 128.4 MB.
Total: 3030.798500 ms (FindLiveObjects: 258.722700 ms CreateObjectMapping: 890.646000 ms MarkObjects: 1596.909900 ms DeleteObjects: 272.059700 ms)
========================================================================
Received Import Request.
Time since last request: 15991.603803 seconds.
path: Assets/Material/Платформа падающая.mat
artifactKey: Guid(8bd5f467036ea96418c39706c5bc054f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/Платформа падающая.mat using Guid(8bd5f467036ea96418c39706c5bc054f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1326ccf9e486a1758fe0e08db17085d1') in 14.5153272 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000167 seconds.
path: Assets/Material/PlayerMat.mat
artifactKey: Guid(86f5e128313e769cb9517dbadc570e3a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/PlayerMat.mat using Guid(86f5e128313e769cb9517dbadc570e3a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5023d1c34858124389538d4c5ab07177') in 0.1461353 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000125 seconds.
path: Assets/Material/Green.mat
artifactKey: Guid(77e8ada4fb824c619a61396dbdb060d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/Green.mat using Guid(77e8ada4fb824c619a61396dbdb060d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '69af2a6e2558c66bc9a45160d1885b45') in 0.068259 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000082 seconds.
path: Assets/Material/Red.mat
artifactKey: Guid(bcc03d6caec8bb8038be534551ac1b42) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/Red.mat using Guid(bcc03d6caec8bb8038be534551ac1b42) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b54dea0c0a3014dbbf5dfe4b41388621') in 0.0838014 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000374 seconds.
path: Assets/Material/073c22658e757bacd55237889c860ddc.jpg
artifactKey: Guid(c8d490f15df4fa2aba4c6edc786951d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/073c22658e757bacd55237889c860ddc.jpg using Guid(c8d490f15df4fa2aba4c6edc786951d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '517f352b483beb5dedb1911c273d8580') in 0.1905756 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000089 seconds.
path: Assets/Material/Blue.mat
artifactKey: Guid(71512b45a7b6d83cd929d5f75adee804) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/Blue.mat using Guid(71512b45a7b6d83cd929d5f75adee804) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '88a4fd93ac4978d8b6c1259deec04597') in 0.0782002 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000229 seconds.
path: Assets/Material/a27670fd3ab10d2fc6a77b82e9c82054.jpg
artifactKey: Guid(a6bf35de7cda5c4e58743d534eec0a5d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/a27670fd3ab10d2fc6a77b82e9c82054.jpg using Guid(a6bf35de7cda5c4e58743d534eec0a5d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ebe09356723925d550038765cea7b621') in 0.0697118 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000039 seconds.
path: Assets/Material/New Physics Material.physicMaterial
artifactKey: Guid(bdd53fd5d3c5312c99cc5a8ed0bb3592) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/New Physics Material.physicMaterial using Guid(bdd53fd5d3c5312c99cc5a8ed0bb3592) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'df91deb8ea211a2454e2391bf1bd36b8') in 0.1857935 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000122 seconds.
path: Assets/Material/White.mat
artifactKey: Guid(ba0dbe9ec7779614f88afbb9b3181206) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/White.mat using Guid(ba0dbe9ec7779614f88afbb9b3181206) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '40ead9b9fe9f419e44d8ea344a6fa023') in 0.100992 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000079 seconds.
path: Assets/Material/PlayerMat 1.mat
artifactKey: Guid(c7289787d17e92c548fd8523c2b42e20) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/PlayerMat 1.mat using Guid(c7289787d17e92c548fd8523c2b42e20) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7d4da59aad96d587df23fef9cab1240b') in 0.0661752 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000087 seconds.
path: Assets/Material/ball.png
artifactKey: Guid(d79cb8092363c2dc9b76359d2f1c4c3e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/ball.png using Guid(d79cb8092363c2dc9b76359d2f1c4c3e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5dc9e9d8adcc84b5a9a66acebf907b88') in 0.0616929 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000184 seconds.
path: Assets/Material/Шлейф.mat
artifactKey: Guid(4e123f5368f377f42a38d5387eed9b8b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/Шлейф.mat using Guid(4e123f5368f377f42a38d5387eed9b8b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b05ae2994e9e7f1ba9781a692e01295c') in 0.0597566 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 20.289 seconds
Refreshing native plugins compatible for Editor in 27.24 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 5.425 seconds
Domain Reload Profiling: 25777ms
BeginReloadAssembly (11427ms)
ExecutionOrderSort (39ms)
DisableScriptedObjects (1945ms)
BackupInstance (0ms)
ReleaseScriptingObjects (6ms)
CreateAndSetChildDomain (6832ms)
RebuildCommonClasses (269ms)
RebuildNativeTypeToScriptingClass (55ms)
initialDomainReloadingComplete (214ms)
LoadAllAssembliesAndSetupDomain (8385ms)
LoadAssemblies (5331ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (3984ms)
TypeCache.Refresh (136ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (3619ms)
ResolveRequiredComponents (120ms)
FinalizeReload (5428ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2751ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (5ms)
SetLoadedEditorAssemblies (26ms)
BeforeProcessingInitializeOnLoad (502ms)
ProcessInitializeOnLoadAttributes (2036ms)
ProcessInitializeOnLoadMethodAttributes (174ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (37ms)
Refreshing native plugins compatible for Editor in 1.73 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6171 unused Assets / (4.7 MB). Loaded Objects now: 6968.
Memory consumption went from 142.0 MB to 137.3 MB.
Total: 21.943400 ms (FindLiveObjects: 2.902100 ms CreateObjectMapping: 1.535400 ms MarkObjects: 11.179400 ms DeleteObjects: 6.324900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 228.338249 seconds.
path: Assets/Scenes/MainScene.unity
artifactKey: Guid(8cd627ffa4e7e2fd8b5fc83cf56ac7a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/MainScene.unity using Guid(8cd627ffa4e7e2fd8b5fc83cf56ac7a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4395cb41866dd406526f38eea6b1483f') in 0.378134 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 53.887054 seconds.
path: Assets/Scenes/level.unity
artifactKey: Guid(2ad6df05186bfce4e831accd4c75e022) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/level.unity using Guid(2ad6df05186bfce4e831accd4c75e022) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c2247ea6fa112bbb13b9fb137d81b23b') in 0.0464335 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 238.410317 seconds.
path: Assets/Scripts/BallController.cs
artifactKey: Guid(89a649fe71c9e7472ac78947c0c24306) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/BallController.cs using Guid(89a649fe71c9e7472ac78947c0c24306) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b31a9bac25eb607c93673858b6fdca9e') in 0.1251167 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 18.370 seconds
Refreshing native plugins compatible for Editor in 3.44 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 4.841 seconds
Domain Reload Profiling: 23258ms
BeginReloadAssembly (7917ms)
ExecutionOrderSort (5ms)
DisableScriptedObjects (491ms)
BackupInstance (0ms)
ReleaseScriptingObjects (11ms)
CreateAndSetChildDomain (2165ms)
RebuildCommonClasses (505ms)
RebuildNativeTypeToScriptingClass (89ms)
initialDomainReloadingComplete (306ms)
LoadAllAssembliesAndSetupDomain (9598ms)
LoadAssemblies (7216ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (4621ms)
TypeCache.Refresh (235ms)
TypeCache.ScanAssembly (17ms)
BuildScriptInfoCaches (4278ms)
ResolveRequiredComponents (59ms)
FinalizeReload (4842ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (3632ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (37ms)
SetLoadedEditorAssemblies (23ms)
BeforeProcessingInitializeOnLoad (849ms)
ProcessInitializeOnLoadAttributes (2415ms)
ProcessInitializeOnLoadMethodAttributes (297ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (5ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (105ms)
Refreshing native plugins compatible for Editor in 16.19 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (4.5 MB). Loaded Objects now: 6971.
Memory consumption went from 141.9 MB to 137.4 MB.
Total: 47.549000 ms (FindLiveObjects: 4.224300 ms CreateObjectMapping: 4.116400 ms MarkObjects: 27.199300 ms DeleteObjects: 12.007000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 2.89 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6164 unused Assets / (4.6 MB). Loaded Objects now: 6971.
Memory consumption went from 142.1 MB to 137.5 MB.
Total: 220.009100 ms (FindLiveObjects: 5.560100 ms CreateObjectMapping: 1.952300 ms MarkObjects: 204.328800 ms DeleteObjects: 8.162600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 242.207704 seconds.
path: Assets/Scripts/BallController.cs
artifactKey: Guid(89a649fe71c9e7472ac78947c0c24306) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/BallController.cs using Guid(89a649fe71c9e7472ac78947c0c24306) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'afad3f99d98e5dffe90b3d535239c6e7') in 1.0190241 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 13.064 seconds
Refreshing native plugins compatible for Editor in 1.70 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.872 seconds
Domain Reload Profiling: 16056ms
BeginReloadAssembly (7505ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (339ms)
BackupInstance (0ms)
ReleaseScriptingObjects (11ms)
CreateAndSetChildDomain (3086ms)
RebuildCommonClasses (598ms)
RebuildNativeTypeToScriptingClass (132ms)
initialDomainReloadingComplete (613ms)
LoadAllAssembliesAndSetupDomain (4335ms)
LoadAssemblies (4043ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (2130ms)
TypeCache.Refresh (151ms)
TypeCache.ScanAssembly (9ms)
BuildScriptInfoCaches (1871ms)
ResolveRequiredComponents (61ms)
FinalizeReload (2873ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2294ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (14ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (452ms)
ProcessInitializeOnLoadAttributes (1684ms)
ProcessInitializeOnLoadMethodAttributes (129ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (45ms)
Refreshing native plugins compatible for Editor in 1.74 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (4.2 MB). Loaded Objects now: 6974.
Memory consumption went from 141.9 MB to 137.7 MB.
Total: 62.484200 ms (FindLiveObjects: 2.377700 ms CreateObjectMapping: 3.635700 ms MarkObjects: 25.855300 ms DeleteObjects: 30.612800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 23.624 seconds
Refreshing native plugins compatible for Editor in 3.34 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 6.969 seconds
Domain Reload Profiling: 30641ms
BeginReloadAssembly (7227ms)
ExecutionOrderSort (8ms)
DisableScriptedObjects (472ms)
BackupInstance (0ms)
ReleaseScriptingObjects (24ms)
CreateAndSetChildDomain (1983ms)
RebuildCommonClasses (218ms)
RebuildNativeTypeToScriptingClass (52ms)
initialDomainReloadingComplete (342ms)
LoadAllAssembliesAndSetupDomain (15830ms)
LoadAssemblies (13512ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (4391ms)
TypeCache.Refresh (346ms)
TypeCache.ScanAssembly (8ms)
BuildScriptInfoCaches (3959ms)
ResolveRequiredComponents (50ms)
FinalizeReload (6971ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (6281ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (16ms)
BeforeProcessingInitializeOnLoad (1124ms)
ProcessInitializeOnLoadAttributes (4904ms)
ProcessInitializeOnLoadMethodAttributes (222ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (84ms)
Refreshing native plugins compatible for Editor in 5.90 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6171 unused Assets / (4.2 MB). Loaded Objects now: 6978.
Memory consumption went from 142.0 MB to 137.8 MB.
Total: 48.891900 ms (FindLiveObjects: 3.466400 ms CreateObjectMapping: 3.162600 ms MarkObjects: 30.499600 ms DeleteObjects: 11.760500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 30.489 seconds
Refreshing native plugins compatible for Editor in 8.02 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 5.310 seconds
Domain Reload Profiling: 35828ms
BeginReloadAssembly (12665ms)
ExecutionOrderSort (3ms)
DisableScriptedObjects (324ms)
BackupInstance (0ms)
ReleaseScriptingObjects (5ms)
CreateAndSetChildDomain (5667ms)
RebuildCommonClasses (1050ms)
RebuildNativeTypeToScriptingClass (253ms)
initialDomainReloadingComplete (1022ms)
LoadAllAssembliesAndSetupDomain (15526ms)
LoadAssemblies (17676ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (3201ms)
TypeCache.Refresh (256ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (2790ms)
ResolveRequiredComponents (67ms)
FinalizeReload (5312ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (3471ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (102ms)
SetLoadedEditorAssemblies (119ms)
BeforeProcessingInitializeOnLoad (638ms)
ProcessInitializeOnLoadAttributes (2240ms)
ProcessInitializeOnLoadMethodAttributes (351ms)
AfterProcessingInitializeOnLoad (16ms)
EditorAssembliesLoaded (5ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (71ms)
Refreshing native plugins compatible for Editor in 12.62 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6171 unused Assets / (3.6 MB). Loaded Objects now: 6981.
Memory consumption went from 142.0 MB to 138.4 MB.
Total: 34.138400 ms (FindLiveObjects: 3.758200 ms CreateObjectMapping: 2.232300 ms MarkObjects: 22.198700 ms DeleteObjects: 5.946600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 19.726 seconds
Refreshing native plugins compatible for Editor in 12.55 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 7.541 seconds
Domain Reload Profiling: 28148ms
BeginReloadAssembly (4096ms)
ExecutionOrderSort (3ms)
DisableScriptedObjects (450ms)
BackupInstance (0ms)
ReleaseScriptingObjects (13ms)
CreateAndSetChildDomain (1606ms)
RebuildCommonClasses (192ms)
RebuildNativeTypeToScriptingClass (55ms)
initialDomainReloadingComplete (183ms)
LoadAllAssembliesAndSetupDomain (16069ms)
LoadAssemblies (6225ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (9886ms)
TypeCache.Refresh (171ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (8950ms)
ResolveRequiredComponents (572ms)
FinalizeReload (7554ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (6028ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (25ms)
SetLoadedEditorAssemblies (40ms)
BeforeProcessingInitializeOnLoad (817ms)
ProcessInitializeOnLoadAttributes (4874ms)
ProcessInitializeOnLoadMethodAttributes (258ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (3ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (70ms)
Refreshing native plugins compatible for Editor in 20.88 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6171 unused Assets / (8.8 MB). Loaded Objects now: 6984.
Memory consumption went from 142.0 MB to 133.2 MB.
Total: 108.507900 ms (FindLiveObjects: 1.967500 ms CreateObjectMapping: 0.762400 ms MarkObjects: 17.946400 ms DeleteObjects: 87.828100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 21.308 seconds
Refreshing native plugins compatible for Editor in 2.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 8.919 seconds
Domain Reload Profiling: 30451ms
BeginReloadAssembly (5683ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (139ms)
BackupInstance (0ms)
ReleaseScriptingObjects (5ms)
CreateAndSetChildDomain (1236ms)
RebuildCommonClasses (622ms)
RebuildNativeTypeToScriptingClass (86ms)
initialDomainReloadingComplete (221ms)
LoadAllAssembliesAndSetupDomain (14913ms)
LoadAssemblies (12338ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (5622ms)
TypeCache.Refresh (727ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (3542ms)
ResolveRequiredComponents (354ms)
FinalizeReload (8926ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (7124ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (18ms)
SetLoadedEditorAssemblies (21ms)
BeforeProcessingInitializeOnLoad (1474ms)
ProcessInitializeOnLoadAttributes (5092ms)
ProcessInitializeOnLoadMethodAttributes (475ms)
AfterProcessingInitializeOnLoad (35ms)
EditorAssembliesLoaded (10ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (253ms)
Refreshing native plugins compatible for Editor in 3.83 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6171 unused Assets / (3.9 MB). Loaded Objects now: 6987.
Memory consumption went from 142.1 MB to 138.2 MB.
Total: 70.801500 ms (FindLiveObjects: 4.355000 ms CreateObjectMapping: 12.930200 ms MarkObjects: 35.207100 ms DeleteObjects: 18.306800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 14.599 seconds
Refreshing native plugins compatible for Editor in 4.68 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 4.808 seconds
Domain Reload Profiling: 19478ms
BeginReloadAssembly (6716ms)
ExecutionOrderSort (1ms)
DisableScriptedObjects (206ms)
BackupInstance (0ms)
ReleaseScriptingObjects (11ms)
CreateAndSetChildDomain (2201ms)
RebuildCommonClasses (631ms)
RebuildNativeTypeToScriptingClass (72ms)
initialDomainReloadingComplete (1177ms)
LoadAllAssembliesAndSetupDomain (6067ms)
LoadAssemblies (5967ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (3602ms)
TypeCache.Refresh (91ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (3321ms)
ResolveRequiredComponents (77ms)
FinalizeReload (4813ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (4079ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (10ms)
SetLoadedEditorAssemblies (20ms)
BeforeProcessingInitializeOnLoad (969ms)
ProcessInitializeOnLoadAttributes (2795ms)
ProcessInitializeOnLoadMethodAttributes (269ms)
AfterProcessingInitializeOnLoad (12ms)
EditorAssembliesLoaded (4ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (85ms)
Refreshing native plugins compatible for Editor in 3.57 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6171 unused Assets / (3.2 MB). Loaded Objects now: 6990.
Memory consumption went from 142.1 MB to 138.9 MB.
Total: 70.328900 ms (FindLiveObjects: 3.888400 ms CreateObjectMapping: 6.001900 ms MarkObjects: 48.877100 ms DeleteObjects: 11.557600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 2.196 seconds
Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.502 seconds
Domain Reload Profiling: 4706ms
BeginReloadAssembly (885ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (95ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (308ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (48ms)
LoadAllAssembliesAndSetupDomain (1181ms)
LoadAssemblies (934ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (463ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (407ms)
ResolveRequiredComponents (26ms)
FinalizeReload (2504ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1834ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (19ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (428ms)
ProcessInitializeOnLoadAttributes (1170ms)
ProcessInitializeOnLoadMethodAttributes (200ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (103ms)
Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6171 unused Assets / (4.4 MB). Loaded Objects now: 6993.
Memory consumption went from 142.2 MB to 137.8 MB.
Total: 29.521400 ms (FindLiveObjects: 3.090700 ms CreateObjectMapping: 2.451100 ms MarkObjects: 16.517800 ms DeleteObjects: 7.457800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 9.756 seconds
Refreshing native plugins compatible for Editor in 2.40 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 3.079 seconds
Domain Reload Profiling: 12881ms
BeginReloadAssembly (2908ms)
ExecutionOrderSort (1ms)
DisableScriptedObjects (185ms)
BackupInstance (0ms)
ReleaseScriptingObjects (5ms)
CreateAndSetChildDomain (936ms)
RebuildCommonClasses (195ms)
RebuildNativeTypeToScriptingClass (43ms)
initialDomainReloadingComplete (153ms)
LoadAllAssembliesAndSetupDomain (6503ms)
LoadAssemblies (5490ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (2109ms)
TypeCache.Refresh (169ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (1858ms)
ResolveRequiredComponents (47ms)
FinalizeReload (3079ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2529ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (6ms)
SetLoadedEditorAssemblies (21ms)
BeforeProcessingInitializeOnLoad (644ms)
ProcessInitializeOnLoadAttributes (1628ms)
ProcessInitializeOnLoadMethodAttributes (224ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (42ms)
Refreshing native plugins compatible for Editor in 2.74 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6171 unused Assets / (2.3 MB). Loaded Objects now: 6996.
Memory consumption went from 142.3 MB to 140.0 MB.
Total: 82.910700 ms (FindLiveObjects: 10.097700 ms CreateObjectMapping: 9.682300 ms MarkObjects: 36.024800 ms DeleteObjects: 27.102700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.233 seconds
Refreshing native plugins compatible for Editor in 1.25 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.914 seconds
Domain Reload Profiling: 4153ms
BeginReloadAssembly (355ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (82ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (36ms)
LoadAllAssembliesAndSetupDomain (761ms)
LoadAssemblies (638ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (291ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (252ms)
ResolveRequiredComponents (19ms)
FinalizeReload (2916ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2392ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (287ms)
ProcessInitializeOnLoadAttributes (1748ms)
ProcessInitializeOnLoadMethodAttributes (336ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (92ms)
Refreshing native plugins compatible for Editor in 3.11 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6171 unused Assets / (4.4 MB). Loaded Objects now: 6999.
Memory consumption went from 142.3 MB to 137.9 MB.
Total: 45.276900 ms (FindLiveObjects: 11.173100 ms CreateObjectMapping: 6.452300 ms MarkObjects: 20.565500 ms DeleteObjects: 7.082600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 18.497 seconds
Refreshing native plugins compatible for Editor in 3.66 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 7.064 seconds
Domain Reload Profiling: 25581ms
BeginReloadAssembly (4898ms)
ExecutionOrderSort (3ms)
DisableScriptedObjects (214ms)
BackupInstance (0ms)
ReleaseScriptingObjects (6ms)
CreateAndSetChildDomain (1681ms)
RebuildCommonClasses (467ms)
RebuildNativeTypeToScriptingClass (53ms)
initialDomainReloadingComplete (884ms)
LoadAllAssembliesAndSetupDomain (12214ms)
LoadAssemblies (11896ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (2025ms)
TypeCache.Refresh (60ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (1888ms)
ResolveRequiredComponents (46ms)
FinalizeReload (7066ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (5684ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (17ms)
SetLoadedEditorAssemblies (50ms)
BeforeProcessingInitializeOnLoad (1813ms)
ProcessInitializeOnLoadAttributes (3497ms)
ProcessInitializeOnLoadMethodAttributes (294ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (1ms)
AwakeInstancesAfterBackupRestoration (65ms)
Refreshing native plugins compatible for Editor in 2.26 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6171 unused Assets / (4.2 MB). Loaded Objects now: 7002.
Memory consumption went from 142.3 MB to 138.2 MB.
Total: 19.923100 ms (FindLiveObjects: 2.281700 ms CreateObjectMapping: 2.218200 ms MarkObjects: 11.079200 ms DeleteObjects: 4.341900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.506 seconds
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.743 seconds
Domain Reload Profiling: 4255ms
BeginReloadAssembly (474ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (144ms)
RebuildCommonClasses (71ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (903ms)
LoadAssemblies (808ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (299ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (257ms)
ResolveRequiredComponents (18ms)
FinalizeReload (2745ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2415ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (247ms)
ProcessInitializeOnLoadAttributes (1580ms)
ProcessInitializeOnLoadMethodAttributes (565ms)
AfterProcessingInitializeOnLoad (12ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (48ms)
Refreshing native plugins compatible for Editor in 5.32 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6171 unused Assets / (5.1 MB). Loaded Objects now: 7005.
Memory consumption went from 142.3 MB to 137.2 MB.
Total: 36.117200 ms (FindLiveObjects: 3.111700 ms CreateObjectMapping: 4.462600 ms MarkObjects: 18.384800 ms DeleteObjects: 10.155100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 1180.905698 seconds.
path: Assets/Prefabs/TrailSegmentPrefab.prefab
artifactKey: Guid(268e382254c64c84095149becfae8499) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/TrailSegmentPrefab.prefab using Guid(268e382254c64c84095149becfae8499) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3a28a3f478a775f9d226149e4546649a') in 4.3902665 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 6.410 seconds
Refreshing native plugins compatible for Editor in 3.21 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 4.092 seconds
Domain Reload Profiling: 10653ms
BeginReloadAssembly (1219ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (122ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (559ms)
RebuildCommonClasses (81ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (50ms)
LoadAllAssembliesAndSetupDomain (5189ms)
LoadAssemblies (2420ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (2804ms)
TypeCache.Refresh (210ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (2512ms)
ResolveRequiredComponents (46ms)
FinalizeReload (4093ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (3516ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (447ms)
ProcessInitializeOnLoadAttributes (2740ms)
ProcessInitializeOnLoadMethodAttributes (307ms)
AfterProcessingInitializeOnLoad (4ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (51ms)
Refreshing native plugins compatible for Editor in 1.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6172 unused Assets / (4.3 MB). Loaded Objects now: 7028.
Memory consumption went from 142.6 MB to 138.3 MB.
Total: 25.239600 ms (FindLiveObjects: 2.160700 ms CreateObjectMapping: 2.632500 ms MarkObjects: 14.279500 ms DeleteObjects: 6.164200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.763 seconds
Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 7.215 seconds
Domain Reload Profiling: 8984ms
BeginReloadAssembly (369ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (74ms)
RebuildCommonClasses (307ms)
RebuildNativeTypeToScriptingClass (55ms)
initialDomainReloadingComplete (52ms)
LoadAllAssembliesAndSetupDomain (984ms)
LoadAssemblies (905ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (275ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (242ms)
ResolveRequiredComponents (15ms)
FinalizeReload (7217ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (6329ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (913ms)
ProcessInitializeOnLoadAttributes (4143ms)
ProcessInitializeOnLoadMethodAttributes (1217ms)
AfterProcessingInitializeOnLoad (42ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (375ms)
Refreshing native plugins compatible for Editor in 2.19 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6171 unused Assets / (4.8 MB). Loaded Objects now: 7031.
Memory consumption went from 142.4 MB to 137.6 MB.
Total: 78.572100 ms (FindLiveObjects: 2.796200 ms CreateObjectMapping: 2.372200 ms MarkObjects: 37.643400 ms DeleteObjects: 35.757400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 14.082 seconds
Refreshing native plugins compatible for Editor in 3.67 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 6.420 seconds
Domain Reload Profiling: 20470ms
BeginReloadAssembly (3279ms)
ExecutionOrderSort (1ms)
DisableScriptedObjects (92ms)
BackupInstance (0ms)
ReleaseScriptingObjects (4ms)
CreateAndSetChildDomain (1094ms)
RebuildCommonClasses (695ms)
RebuildNativeTypeToScriptingClass (53ms)
initialDomainReloadingComplete (632ms)
LoadAllAssembliesAndSetupDomain (9388ms)
LoadAssemblies (8219ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (2719ms)
TypeCache.Refresh (163ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (2483ms)
ResolveRequiredComponents (44ms)
FinalizeReload (6423ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (5618ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (16ms)
SetLoadedEditorAssemblies (110ms)
BeforeProcessingInitializeOnLoad (1333ms)
ProcessInitializeOnLoadAttributes (3946ms)
ProcessInitializeOnLoadMethodAttributes (201ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (48ms)
Refreshing native plugins compatible for Editor in 2.28 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6171 unused Assets / (5.8 MB). Loaded Objects now: 7034.
Memory consumption went from 142.5 MB to 136.7 MB.
Total: 33.218500 ms (FindLiveObjects: 3.632400 ms CreateObjectMapping: 2.181700 ms MarkObjects: 17.577600 ms DeleteObjects: 9.824300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6166 unused Assets / (4.8 MB). Loaded Objects now: 7035.
Memory consumption went from 142.7 MB to 137.9 MB.
Total: 170.215600 ms (FindLiveObjects: 4.358900 ms CreateObjectMapping: 1.478200 ms MarkObjects: 159.879400 ms DeleteObjects: 4.494600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 10.221 seconds
Refreshing native plugins compatible for Editor in 5.31 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.215 seconds
Domain Reload Profiling: 12455ms
BeginReloadAssembly (4491ms)
ExecutionOrderSort (19ms)
DisableScriptedObjects (190ms)
BackupInstance (0ms)
ReleaseScriptingObjects (4ms)
CreateAndSetChildDomain (2789ms)
RebuildCommonClasses (117ms)
RebuildNativeTypeToScriptingClass (50ms)
initialDomainReloadingComplete (83ms)
LoadAllAssembliesAndSetupDomain (5499ms)
LoadAssemblies (5436ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (814ms)
TypeCache.Refresh (107ms)
TypeCache.ScanAssembly (4ms)
BuildScriptInfoCaches (640ms)
ResolveRequiredComponents (33ms)
FinalizeReload (2216ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1809ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (5ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (311ms)
ProcessInitializeOnLoadAttributes (1355ms)
ProcessInitializeOnLoadMethodAttributes (118ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (1ms)
AwakeInstancesAfterBackupRestoration (27ms)
Refreshing native plugins compatible for Editor in 2.23 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6172 unused Assets / (4.2 MB). Loaded Objects now: 7038.
Memory consumption went from 142.5 MB to 138.3 MB.
Total: 26.375600 ms (FindLiveObjects: 3.228700 ms CreateObjectMapping: 2.581100 ms MarkObjects: 14.224500 ms DeleteObjects: 5.865000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 3.620 seconds
Refreshing native plugins compatible for Editor in 1.76 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.907 seconds
Domain Reload Profiling: 5532ms
BeginReloadAssembly (1609ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (32ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (321ms)
RebuildCommonClasses (100ms)
RebuildNativeTypeToScriptingClass (39ms)
initialDomainReloadingComplete (63ms)
LoadAllAssembliesAndSetupDomain (1813ms)
LoadAssemblies (2593ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (317ms)
TypeCache.Refresh (16ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (268ms)
ResolveRequiredComponents (27ms)
FinalizeReload (1908ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1630ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (87ms)
BeforeProcessingInitializeOnLoad (568ms)
ProcessInitializeOnLoadAttributes (877ms)
ProcessInitializeOnLoadMethodAttributes (91ms)
AfterProcessingInitializeOnLoad (4ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6172 unused Assets / (4.8 MB). Loaded Objects now: 7041.
Memory consumption went from 142.5 MB to 137.7 MB.
Total: 17.229800 ms (FindLiveObjects: 1.127500 ms CreateObjectMapping: 1.772700 ms MarkObjects: 9.361800 ms DeleteObjects: 4.966800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 746.259528 seconds.
path: Assets/Addons/31ebc0525416ed3797c943241235e304.jpg
artifactKey: Guid(f70f4a4d63003314f9f456d65871ccc9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Addons/31ebc0525416ed3797c943241235e304.jpg using Guid(f70f4a4d63003314f9f456d65871ccc9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'add6519b806bdeb38fc227d37080715b') in 4.8720894 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.001074 seconds.
path: Assets/Addons/goluboi-fon-s-zelenymi-patnami.jpg
artifactKey: Guid(32d116d19e1a61f438fb67ce8ad0e124) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Addons/goluboi-fon-s-zelenymi-patnami.jpg using Guid(32d116d19e1a61f438fb67ce8ad0e124) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bbe183dcade3aa3a0f2d2c4454f9f71f') in 0.0658352 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000063 seconds.
path: Assets/Addons/circle.fbx
artifactKey: Guid(9292bafd62ac63348b1b8951675190cc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Addons/circle.fbx using Guid(9292bafd62ac63348b1b8951675190cc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b765f96ae32242373d209195fa224c00') in 1.5631529 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
========================================================================
Received Import Request.
Time since last request: 0.000045 seconds.
path: Assets/Addons/fioletovyi-fon-s-belymi-patnami.jpg
artifactKey: Guid(19e50237319d0124cb2bce579cb92327) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Addons/fioletovyi-fon-s-belymi-patnami.jpg using Guid(19e50237319d0124cb2bce579cb92327) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'fe32821038b926cef0f758ac09c92fa0') in 0.0457179 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000060 seconds.
path: Assets/Addons/abstraktnyi-krasivyi-oranzevyi-i-rozovyi-fon.jpg
artifactKey: Guid(7275402229f843a4197a35dbd896297e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Addons/abstraktnyi-krasivyi-oranzevyi-i-rozovyi-fon.jpg using Guid(7275402229f843a4197a35dbd896297e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9fc5d44084c9d78cd8d5ddfd8657c50f') in 0.035656 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000067 seconds.
path: Assets/Addons/d9c8e1b2113e56e417eb8ac53b53eb61.jpg
artifactKey: Guid(5cdedf659acbf53448404859aefdba40) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Addons/d9c8e1b2113e56e417eb8ac53b53eb61.jpg using Guid(5cdedf659acbf53448404859aefdba40) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f1ea195560e52b2ed407b8c09ac05c78') in 0.033803 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000038 seconds.
path: Assets/Addons/naturmort-s-psihodeliceskim-fonom.jpg
artifactKey: Guid(ba3d4dc4a2450ea458e7f93cb6613335) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Addons/naturmort-s-psihodeliceskim-fonom.jpg using Guid(ba3d4dc4a2450ea458e7f93cb6613335) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1d8d072c4b7b92285e3dc1c8dd941f7f') in 0.0402652 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000062 seconds.
path: Assets/Addons/blestasii-volnistyi-zelenyi-i-sinii-abstraktnyi-fon.jpg
artifactKey: Guid(db244df415ff302449780a1481db5edc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Addons/blestasii-volnistyi-zelenyi-i-sinii-abstraktnyi-fon.jpg using Guid(db244df415ff302449780a1481db5edc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1945f6f2be257e2dbb69dcd4ce78e02d') in 0.0375711 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000079 seconds.
path: Assets/Addons/krasocnyi-mramornyi-vodovorot-fon-rucnoi-raboty-abstraktnye-plavnye-tekstury-eksperimental-noe-iskusstvo.jpg
artifactKey: Guid(c77de35637c67ec4c9543e1e8f5e8bcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Addons/krasocnyi-mramornyi-vodovorot-fon-rucnoi-raboty-abstraktnye-plavnye-tekstury-eksperimental-noe-iskusstvo.jpg using Guid(c77de35637c67ec4c9543e1e8f5e8bcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6c7fd2087f1577279a35941453c7fb4a') in 0.0365538 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0