332 lines
17 KiB
Plaintext
332 lines
17 KiB
Plaintext
[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.2/staging' branch; Version is '6000.2.11f1 (7134d7685e5d) revision 7419095'; Using compiler version '194234433'; Build Type 'Release'
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OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'ru' Physical Memory: 8072 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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Date: 2025-11-12T20:53:25Z
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-user" at "2025-11-12T20:53:25.1845744Z"
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COMMAND LINE ARGUMENTS:
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D:\UNITY\6000.2.11f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker4
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-projectPath
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D:/Учеба/ЮНЬКА/Unity_lab3/Unity3_lab
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-logFile
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Logs/AssetImportWorker4.log
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-srvPort
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53348
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-licensingIpc
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LicenseClient-user
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-job-worker-count
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3
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-background-job-worker-count
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8
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-gc-helper-count
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1
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-name
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AssetImport
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Successfully changed project path to: D:/Учеба/ЮНЬКА/Unity_lab3/Unity3_lab
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D:/Учеба/ЮНЬКА/Unity_lab3/Unity3_lab
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [60124] Target information:
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Player connection [60124] * "[IP] 192.168.192.175 [Port] 0 [Flags] 2 [Guid] 2515924187 [EditorId] 2515924187 [Version] 1048832 [Id] WindowsEditor(7,WIN-TH9FRLMCI01) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [60124] * "[IP] 26.132.156.237 [Port] 0 [Flags] 2 [Guid] 2515924187 [EditorId] 2515924187 [Version] 1048832 [Id] WindowsEditor(7,WIN-TH9FRLMCI01) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [60124] * "[IP] 192.168.0.105 [Port] 0 [Flags] 2 [Guid] 2515924187 [EditorId] 2515924187 [Version] 1048832 [Id] WindowsEditor(7,WIN-TH9FRLMCI01) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [60124] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [60124] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 3
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 10140, path: "D:/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Error: HandshakeResponse reported an error:
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ResponseCode: 505
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ResponseStatus: Unsupported protocol version '1.17.2'.
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[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-user"
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[Licensing::IpcConnector] LicenseClient-user channel disconnected successfully.
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-user-6000.2.11" at "2025-11-12T20:53:25.3574774Z"
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Library Redirect Path: Library/
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[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 67276, path: "D:/UNITY/6000.2.11f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.2+ff71f16
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Session Id: 5e3434c9c4b6415d8b36195a308ffad7
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Correlation Id: 3d1894373da4ac7d604fd0a4530cdaf2
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External correlation Id: 7219734261841248018
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Machine Id: FcYnQ9mNnN3hqbdWmxuoRT0/MKE=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-user-6000.2.11" (connect: 0.00s, validation: 0.08s, handshake: 0.03s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-user-6000.2.11-notifications" at "2025-11-12T20:53:25.4635108Z"
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[Licensing::Module] Licensing Background thread has ended after 0.28s
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 5.75 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.2.11f1 (7134d7685e5d)
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[Subsystems] Discovering subsystems at path D:/UNITY/6000.2.11f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path D:/Учеба/ЮНЬКА/Unity_lab3/Unity3_lab/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f91)
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Vendor: NVIDIA
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VRAM: 3935 MB
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Driver: 32.0.15.6070
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Initialize mono
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Mono path[0] = 'D:/UNITY/6000.2.11f1/Editor/Data/Managed'
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Mono path[1] = 'D:/UNITY/6000.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'D:/UNITY/6000.2.11f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56252
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: D:/UNITY/6000.2.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.005779 seconds.
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- Loaded All Assemblies, in 4.113 seconds
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.768 seconds
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Domain Reload Profiling: 5879ms
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BeginReloadAssembly (3097ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (6ms)
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RebuildCommonClasses (135ms)
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RebuildNativeTypeToScriptingClass (37ms)
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initialDomainReloadingComplete (146ms)
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LoadAllAssembliesAndSetupDomain (694ms)
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LoadAssemblies (3087ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (682ms)
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TypeCache.Refresh (673ms)
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TypeCache.ScanAssembly (623ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (3ms)
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FinalizeReload (1770ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1565ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (292ms)
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SetLoadedEditorAssemblies (24ms)
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BeforeProcessingInitializeOnLoad (484ms)
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ProcessInitializeOnLoadAttributes (649ms)
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ProcessInitializeOnLoadMethodAttributes (116ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 7972492959292-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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- Loaded All Assemblies, in 3.143 seconds
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Refreshing native plugins compatible for Editor in 2.81 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 3.339 seconds
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Domain Reload Profiling: 6465ms
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BeginReloadAssembly (825ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (48ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (100ms)
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RebuildCommonClasses (140ms)
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RebuildNativeTypeToScriptingClass (32ms)
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initialDomainReloadingComplete (138ms)
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LoadAllAssembliesAndSetupDomain (1991ms)
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LoadAssemblies (1556ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (908ms)
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TypeCache.Refresh (719ms)
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TypeCache.ScanAssembly (674ms)
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BuildScriptInfoCaches (157ms)
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ResolveRequiredComponents (22ms)
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FinalizeReload (3340ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (2707ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (7ms)
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BeforeProcessingInitializeOnLoad (275ms)
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ProcessInitializeOnLoadAttributes (2230ms)
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ProcessInitializeOnLoadMethodAttributes (188ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (21ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.58 seconds
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Refreshing native plugins compatible for Editor in 2.24 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6170 unused Assets / (4.6 MB). Loaded Objects now: 6880.
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Memory consumption went from 129.2 MB to 124.6 MB.
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Total: 32.829400 ms (FindLiveObjects: 2.341600 ms CreateObjectMapping: 1.626700 ms MarkObjects: 21.464500 ms DeleteObjects: 7.394600 ms)
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========================================================================
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Received Prepare
|
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Refreshing native plugins compatible for Editor in 2.74 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6163 unused Assets / (2.2 MB). Loaded Objects now: 6881.
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Memory consumption went from 127.3 MB to 125.1 MB.
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Total: 1317.970300 ms (FindLiveObjects: 476.190700 ms CreateObjectMapping: 3.507600 ms MarkObjects: 830.215900 ms DeleteObjects: 8.052600 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Import Request.
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Time since last request: 203000.642345 seconds.
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path: Assets/TextMesh Pro/Examples & Extras/Textures/Wipe Pattern - Radial Quad.psd
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artifactKey: Guid(2b5e9ae96c5644d8bae932f8b4ca68a2) Importer(2089858483,192608db42251d675da83286b1cce702)
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Start importing Assets/TextMesh Pro/Examples & Extras/Textures/Wipe Pattern - Radial Quad.psd using Guid(2b5e9ae96c5644d8bae932f8b4ca68a2) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'd4551e24af0e2935c4cf8bf6fdcd67fd') in 1.9942513 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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========================================================================
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Received Import Request.
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Time since last request: 0.000048 seconds.
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path: Assets/Scripts/MainMenu.cs
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artifactKey: Guid(9eab4dbede243124987afbef11511fae) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scripts/MainMenu.cs using Guid(9eab4dbede243124987afbef11511fae) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6478a29e0d74416573d70893f5153fff') in 0.0070985 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 0.000077 seconds.
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path: Assets/TextMesh Pro/Examples & Extras/Textures/Gradient Diagonal (Color).jpg
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artifactKey: Guid(2ce5c55e85304b819a1826ecbc839aa5) Importer(2089858483,192608db42251d675da83286b1cce702)
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Start importing Assets/TextMesh Pro/Examples & Extras/Textures/Gradient Diagonal (Color).jpg using Guid(2ce5c55e85304b819a1826ecbc839aa5) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'a26f5af435f462a9c03bd9af6c13f597') in 0.4619693 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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|
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========================================================================
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|
Received Import Request.
|
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Time since last request: 0.000048 seconds.
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path: Assets/TextMesh Pro/Examples & Extras/Materials/Ground - URP.mat
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artifactKey: Guid(71529b88994c1a341b22bc57c038674a) Importer(2089858483,192608db42251d675da83286b1cce702)
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Start importing Assets/TextMesh Pro/Examples & Extras/Materials/Ground - URP.mat using Guid(71529b88994c1a341b22bc57c038674a) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'bd0cda57bd21d51c3374d1b3f610ea7d') in 0.3253762 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
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|
|
========================================================================
|
|
Received Prepare
|
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Begin MonoManager ReloadAssembly
|
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[Licensing::Client] Successfully resolved entitlement details
|
|
- Loaded All Assemblies, in 33.738 seconds
|
|
Refreshing native plugins compatible for Editor in 1.69 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
|
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[Package Manager] Cannot connect to Unity Package Manager local server
|
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Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 5.620 seconds
|
|
Domain Reload Profiling: 40350ms
|
|
BeginReloadAssembly (16374ms)
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|
ExecutionOrderSort (2ms)
|
|
DisableScriptedObjects (2534ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (8ms)
|
|
CreateAndSetChildDomain (3287ms)
|
|
RebuildCommonClasses (1007ms)
|
|
RebuildNativeTypeToScriptingClass (176ms)
|
|
initialDomainReloadingComplete (669ms)
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LoadAllAssembliesAndSetupDomain (16501ms)
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LoadAssemblies (9407ms)
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|
RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (7445ms)
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|
TypeCache.Refresh (1048ms)
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|
TypeCache.ScanAssembly (8ms)
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|
BuildScriptInfoCaches (4677ms)
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ResolveRequiredComponents (966ms)
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FinalizeReload (5623ms)
|
|
ReleaseScriptCaches (0ms)
|
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RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (4939ms)
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|
LogAssemblyErrors (0ms)
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|
InitializePlatformSupportModulesInManaged (7ms)
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SetLoadedEditorAssemblies (23ms)
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BeforeProcessingInitializeOnLoad (381ms)
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ProcessInitializeOnLoadAttributes (4386ms)
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ProcessInitializeOnLoadMethodAttributes (137ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (2ms)
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|
ExecutionOrderSort2 (0ms)
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|
AwakeInstancesAfterBackupRestoration (39ms)
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|
Refreshing native plugins compatible for Editor in 1.62 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6170 unused Assets / (3.0 MB). Loaded Objects now: 6898.
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Memory consumption went from 134.7 MB to 131.7 MB.
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Total: 39.256100 ms (FindLiveObjects: 9.050400 ms CreateObjectMapping: 2.515500 ms MarkObjects: 21.561600 ms DeleteObjects: 6.126700 ms)
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Prepare: number of updated asset objects reloaded= 0
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|
========================================================================
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|
Received Prepare
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|
Refreshing native plugins compatible for Editor in 1.81 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6163 unused Assets / (4.2 MB). Loaded Objects now: 6898.
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Memory consumption went from 134.9 MB to 130.7 MB.
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Total: 47.397500 ms (FindLiveObjects: 8.172200 ms CreateObjectMapping: 4.084700 ms MarkObjects: 27.366100 ms DeleteObjects: 7.771700 ms)
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|
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Prepare: number of updated asset objects reloaded= 0
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Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
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AssetImportWorkerClient::OnTransportError - code=2 error=End of file
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AssetImportWorker is now disconnected from the server
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Process exiting
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Exiting without the bug reporter. Application will terminate with return code 0 |