Unity_lab3/Unity3_lab/Logs/AssetImportWorker3-prev.log

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Unity Editor version: 6000.2.11f1 (7134d7685e5d)
Branch: 6000.2/staging
Build type: Release
Batch mode: YES
System name: Linux
Distro version: #1 SMP PREEMPT_DYNAMIC Thu, 13 Nov 2025 08:22:02 +0000
Kernel version: 6.17.7-4-cachyos
Architecture: x86_64
Window Protocol: Wayland (XWayland)
Available memory: 15907 MB
Date: 2025-11-13T21:37:42Z
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-vladislove" at "2025-11-13T21:37:42.695218Z"
[SignatureVerifier] Application signature verification not supported on this platform.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.3+a4e98f1
Session Id: a2120291b3d9483186427f7815389c79
Correlation Id: 7c519d70a58795c338e21e07414714e2
External correlation Id: 3968958479759232168
Machine Id: 7h/4trdfVAYawe2aAg35pkmntIw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-vladislove" (connect: 0.00s, validation: 0.00s, handshake: 0.00s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-vladislove-notifications" at "2025-11-13T21:37:42.699706Z"
[Licensing::Module] Licensing Background thread has ended after 0.00s
Selected window backend: (null)
Desktop is 3360 x 1080 @ 60 Hz
Initialize udev device monitor.
COMMAND LINE ARGUMENTS:
Unity
-adb2
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AssetImportWorker3
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/home/vladislove/Git/3/Unity3_lab
-logFile
Logs/AssetImportWorker3.log
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42385
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LicenseClient-vladislove
-job-worker-count
5
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8
-gc-helper-count
1
Successfully changed project path to: /home/vladislove/Git/3/Unity3_lab
/home/vladislove/Git/3/Unity3_lab
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [139905268915328] Target information:
Player connection [139905268915328] * "[IP] 192.168.0.20 [Port] 0 [Flags] 2 [Guid] 1118029400 [EditorId] 1118029400 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [139905268915328] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [139905268915328] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 5,86 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0,00 ms.
Initialize engine version: 6000.2.11f1 (7134d7685e5d)
[Subsystems] Discovering subsystems at path /home/vladislove/Unity/Hub/Editor/6000.2.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/vladislove/Git/3/Unity3_lab/Assets
kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
GfxDevice: creating device client; kGfxThreadingModeDirect
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
Vendor: NVIDIA Corporation
Version: 4.5.0 NVIDIA 580.105.08
GLES: 0
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OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 1301106856
Initialize mono
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Mono path[1] = '/home/vladislove/Unity/Hub/Editor/6000.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
Mono config path = '/home/vladislove/Unity/Hub/Editor/6000.2.11f1/Editor/Data/MonoBleedingEdge/etc'
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Registering precompiled unity dll's ...
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[Licensing::Module] License group:
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Product: Unity Personal
Type: Assigned
Expiration: Unlimited
Trying to register platform support module: /home/vladislove/Unity/Hub/Editor/6000.2.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll (that doesn't exist). Retrying without overrides.
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========================================================================
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[Package Manager] Cannot connect to Unity Package Manager local server
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========================================================================
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Native extension for LinuxStandalone target not found
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SetupLoadedEditorAssemblies (1078ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (39ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (215ms)
ProcessInitializeOnLoadAttributes (704ms)
ProcessInitializeOnLoadMethodAttributes (99ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (32ms)
Refreshing native plugins compatible for Editor in 0.78 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (5.2 MB). Loaded Objects now: 6899.
Memory consumption went from 127.7 MB to 122.5 MB.
Total: 25.125672 ms (FindLiveObjects: 1.170997 ms CreateObjectMapping: 2.430870 ms MarkObjects: 16.306635 ms DeleteObjects: 5.214965 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.106 seconds
Refreshing native plugins compatible for Editor in 0.61 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.110 seconds
Domain Reload Profiling: 2216ms
BeginReloadAssembly (233ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (74ms)
RebuildCommonClasses (81ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (731ms)
LoadAssemblies (539ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (269ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (239ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1111ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (850ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (41ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (213ms)
ProcessInitializeOnLoadAttributes (500ms)
ProcessInitializeOnLoadMethodAttributes (81ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (17ms)
Refreshing native plugins compatible for Editor in 0.84 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (5.2 MB). Loaded Objects now: 6902.
Memory consumption went from 127.7 MB to 122.5 MB.
Total: 14.328825 ms (FindLiveObjects: 0.987062 ms CreateObjectMapping: 0.514405 ms MarkObjects: 8.902363 ms DeleteObjects: 3.923391 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.956 seconds
Refreshing native plugins compatible for Editor in 0.43 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.105 seconds
Domain Reload Profiling: 2062ms
BeginReloadAssembly (218ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (67ms)
RebuildCommonClasses (61ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (42ms)
LoadAllAssembliesAndSetupDomain (620ms)
LoadAssemblies (389ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (304ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (272ms)
ResolveRequiredComponents (17ms)
FinalizeReload (1106ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (846ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (39ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (186ms)
ProcessInitializeOnLoadAttributes (480ms)
ProcessInitializeOnLoadMethodAttributes (122ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
Refreshing native plugins compatible for Editor in 0.57 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (5.3 MB). Loaded Objects now: 6905.
Memory consumption went from 127.7 MB to 122.5 MB.
Total: 18.314683 ms (FindLiveObjects: 0.910148 ms CreateObjectMapping: 1.749602 ms MarkObjects: 11.003164 ms DeleteObjects: 4.650265 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.114 seconds
Refreshing native plugins compatible for Editor in 0.50 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.070 seconds
Domain Reload Profiling: 2184ms
BeginReloadAssembly (314ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (110ms)
RebuildCommonClasses (78ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (58ms)
LoadAllAssembliesAndSetupDomain (641ms)
LoadAssemblies (472ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (279ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (253ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1071ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (823ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (41ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (181ms)
ProcessInitializeOnLoadAttributes (485ms)
ProcessInitializeOnLoadMethodAttributes (95ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 0.53 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (3.4 MB). Loaded Objects now: 6908.
Memory consumption went from 127.8 MB to 124.4 MB.
Total: 14.875180 ms (FindLiveObjects: 1.217034 ms CreateObjectMapping: 2.051789 ms MarkObjects: 8.271269 ms DeleteObjects: 3.333705 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.911 seconds
Refreshing native plugins compatible for Editor in 0.41 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.144 seconds
Domain Reload Profiling: 2057ms
BeginReloadAssembly (220ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (67ms)
RebuildCommonClasses (58ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (41ms)
LoadAllAssembliesAndSetupDomain (578ms)
LoadAssemblies (381ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (271ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (241ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1145ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (897ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (40ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (223ms)
ProcessInitializeOnLoadAttributes (539ms)
ProcessInitializeOnLoadMethodAttributes (79ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.61 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (4.3 MB). Loaded Objects now: 6911.
Memory consumption went from 127.8 MB to 123.5 MB.
Total: 17.213717 ms (FindLiveObjects: 1.069317 ms CreateObjectMapping: 1.911356 ms MarkObjects: 10.278445 ms DeleteObjects: 3.952807 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.022 seconds
Refreshing native plugins compatible for Editor in 0.63 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.276 seconds
Domain Reload Profiling: 2302ms
BeginReloadAssembly (234ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (71ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (41ms)
LoadAllAssembliesAndSetupDomain (670ms)
LoadAssemblies (432ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (317ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (279ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1277ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1034ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (35ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (213ms)
ProcessInitializeOnLoadAttributes (651ms)
ProcessInitializeOnLoadMethodAttributes (114ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Refreshing native plugins compatible for Editor in 0.63 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (4.9 MB). Loaded Objects now: 6914.
Memory consumption went from 127.8 MB to 122.9 MB.
Total: 14.065310 ms (FindLiveObjects: 0.921008 ms CreateObjectMapping: 0.748605 ms MarkObjects: 8.338946 ms DeleteObjects: 4.055169 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.86 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6165 unused Assets / (5.4 MB). Loaded Objects now: 6915.
Memory consumption went from 128.0 MB to 122.6 MB.
Total: 22.884166 ms (FindLiveObjects: 1.185314 ms CreateObjectMapping: 1.384608 ms MarkObjects: 14.777557 ms DeleteObjects: 5.533282 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.253 seconds
Refreshing native plugins compatible for Editor in 0.47 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.666 seconds
Domain Reload Profiling: 2915ms
BeginReloadAssembly (329ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (113ms)
RebuildCommonClasses (76ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (55ms)
LoadAllAssembliesAndSetupDomain (771ms)
LoadAssemblies (555ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (336ms)
TypeCache.Refresh (16ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (296ms)
ResolveRequiredComponents (19ms)
FinalizeReload (1667ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1370ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (60ms)
SetLoadedEditorAssemblies (16ms)
BeforeProcessingInitializeOnLoad (479ms)
ProcessInitializeOnLoadAttributes (651ms)
ProcessInitializeOnLoadMethodAttributes (154ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (23ms)
Refreshing native plugins compatible for Editor in 0.67 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6171 unused Assets / (3.6 MB). Loaded Objects now: 6918.
Memory consumption went from 128.0 MB to 124.3 MB.
Total: 20.121744 ms (FindLiveObjects: 1.200382 ms CreateObjectMapping: 1.657941 ms MarkObjects: 10.961727 ms DeleteObjects: 6.299219 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6164 unused Assets / (4.3 MB). Loaded Objects now: 6917.
Memory consumption went from 128.2 MB to 123.9 MB.
Total: 19.568917 ms (FindLiveObjects: 1.708105 ms CreateObjectMapping: 2.386418 ms MarkObjects: 11.427631 ms DeleteObjects: 4.044999 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.343 seconds
Refreshing native plugins compatible for Editor in 0.40 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.164 seconds
Domain Reload Profiling: 2507ms
BeginReloadAssembly (353ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (135ms)
RebuildCommonClasses (97ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (59ms)
LoadAllAssembliesAndSetupDomain (807ms)
LoadAssemblies (582ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (341ms)
TypeCache.Refresh (17ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (296ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1165ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (916ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (45ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (231ms)
ProcessInitializeOnLoadAttributes (541ms)
ProcessInitializeOnLoadMethodAttributes (80ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 0.85 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6170 unused Assets / (3.7 MB). Loaded Objects now: 6920.
Memory consumption went from 128.0 MB to 124.3 MB.
Total: 29.139373 ms (FindLiveObjects: 1.857134 ms CreateObjectMapping: 2.721396 ms MarkObjects: 17.245296 ms DeleteObjects: 7.312840 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 9074.522709 seconds.
path: Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
artifactKey: Guid(2e498d1c8094910479dc3e1b768306a4) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset using Guid(2e498d1c8094910479dc3e1b768306a4) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'c5ef823566638301c1da1b18924f968a') in 0.415010132 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000021 seconds.
path: Assets/Scenes/MainScene.unity
artifactKey: Guid(8cd627ffa4e7e2fd8b5fc83cf56ac7a4) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Scenes/MainScene.unity using Guid(8cd627ffa4e7e2fd8b5fc83cf56ac7a4) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '054746ace5977b4128fbe09ece9fcfe0') in 0.014279402 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000035 seconds.
path: Assets/Material/эшкерембус.png
artifactKey: Guid(bfc10f602a276ee4ba21b56a3a586b41) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Material/эшкерембус.png using Guid(bfc10f602a276ee4ba21b56a3a586b41) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter)[Licensing::Client] Successfully resolved entitlement details
-> (artifact id: '3ec5d4c7fcaa40a314d8b5d3cc874ddb') in 0.08579865 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6165 unused Assets / (5.2 MB). Loaded Objects now: 6923.
Memory consumption went from 129.3 MB to 124.1 MB.
Total: 21.812526 ms (FindLiveObjects: 0.924595 ms CreateObjectMapping: 0.588414 ms MarkObjects: 12.428419 ms DeleteObjects: 7.869656 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.554 seconds
Refreshing native plugins compatible for Editor in 0.62 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.411 seconds
Domain Reload Profiling: 2966ms
BeginReloadAssembly (431ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (162ms)
RebuildCommonClasses (88ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (59ms)
LoadAllAssembliesAndSetupDomain (955ms)
LoadAssemblies (715ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (393ms)
TypeCache.Refresh (23ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (342ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1411ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1101ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (20ms)
BeforeProcessingInitializeOnLoad (364ms)
ProcessInitializeOnLoadAttributes (569ms)
ProcessInitializeOnLoadMethodAttributes (79ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6171 unused Assets / (3.6 MB). Loaded Objects now: 6926.
Memory consumption went from 128.8 MB to 125.3 MB.
Total: 14.009475 ms (FindLiveObjects: 0.866135 ms CreateObjectMapping: 0.582513 ms MarkObjects: 9.506226 ms DeleteObjects: 3.053178 ms)
Prepare: number of updated asset objects reloaded= 0
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
SDL leaked 2 allocations