Unity_lab3/Unity3_lab/Logs/AssetImportWorker3.log
vladislove c8f8eb3b55 -Отзывчивое управление
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2025-11-13 01:36:38 +03:00

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Unity Editor version: 6000.2.11f1 (7134d7685e5d)
Branch: 6000.2/staging
Build type: Release
Batch mode: YES
System name: Linux
Distro version: #1 SMP PREEMPT_DYNAMIC Wed, 05 Nov 2025 02:29:51 +0000
Kernel version: 6.17.7-3-cachyos
Architecture: x86_64
Window Protocol: Wayland (XWayland)
Available memory: 15907 MB
Date: 2025-11-12T20:33:37Z
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-vladislove" at "2025-11-12T20:33:37.900992Z"
[SignatureVerifier] Application signature verification not supported on this platform.
[Licensing::Client] Handshaking with LicensingClient:
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Session Id: 548964f71edc4a4ca7565f379483bdee
Correlation Id: f2358b3d3bb99195bac36b53e961b914
External correlation Id: 2457841072834933183
Machine Id: 7h/4trdfVAYawe2aAg35pkmntIw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-vladislove" (connect: 0.00s, validation: 0.00s, handshake: 0.00s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-vladislove-notifications" at "2025-11-12T20:33:37.902618Z"
[Licensing::Module] Licensing Background thread has ended after 0.00s
Selected window backend: (null)
Desktop is 1920 x 1080 @ 60 Hz
Initialize udev device monitor.
COMMAND LINE ARGUMENTS:
Unity
-adb2
-batchMode
-noUpm
-name
AssetImportWorker3
-projectPath
/home/vladislove/Git/3/Unity3_lab
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Logs/AssetImportWorker3.log
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37133
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LicenseClient-vladislove
-job-worker-count
5
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8
-gc-helper-count
1
Successfully changed project path to: /home/vladislove/Git/3/Unity3_lab
/home/vladislove/Git/3/Unity3_lab
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [140159286426752] Target information:
Player connection [140159286426752] * "[IP] 192.168.0.20 [Port] 0 [Flags] 2 [Guid] 2919030358 [EditorId] 2919030358 [Version] 1048832 [Id] LinuxEditor(16,192.168.0.20) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140159286426752] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [140159286426752] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 1,23 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0,00 ms.
Initialize engine version: 6000.2.11f1 (7134d7685e5d)
[Subsystems] Discovering subsystems at path /home/vladislove/Unity/Hub/Editor/6000.2.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/vladislove/Git/3/Unity3_lab/Assets
kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
GfxDevice: creating device client; kGfxThreadingModeDirect
GLX Extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_ARB_context_flush_control
Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
Vendor: NVIDIA Corporation
Version: 4.5.0 NVIDIA 580.105.08
GLES: 0
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OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 1859292056
Initialize mono
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Mono path[1] = '/home/vladislove/Unity/Hub/Editor/6000.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
Mono config path = '/home/vladislove/Unity/Hub/Editor/6000.2.11f1/Editor/Data/MonoBleedingEdge/etc'
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Registering precompiled unity dll's ...
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[Licensing::Module] License group:
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Product: Unity Personal
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Expiration: Unlimited
Trying to register platform support module: /home/vladislove/Unity/Hub/Editor/6000.2.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll (that doesn't exist). Retrying without overrides.
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========================================================================
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[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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========================================================================
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initialDomainReloadingComplete (36ms)
LoadAllAssembliesAndSetupDomain (503ms)
LoadAssemblies (314ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (254ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (231ms)
ResolveRequiredComponents (13ms)
FinalizeReload (965ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (739ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (35ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (188ms)
ProcessInitializeOnLoadAttributes (433ms)
ProcessInitializeOnLoadMethodAttributes (70ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (23ms)
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.4 MB). Loaded Objects now: 6847.
Memory consumption went from 125.6 MB to 121.2 MB.
Total: 11.899780 ms (FindLiveObjects: 0.823745 ms CreateObjectMapping: 0.578635 ms MarkObjects: 7.508764 ms DeleteObjects: 2.987152 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 3485.495982 seconds.
path: Assets/Scenes/MainScene/Lightmap-0_comp_dir.png
artifactKey: Guid(68849cd04291edc359f4f6b02dfa68ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/MainScene/Lightmap-0_comp_dir.png using Guid(68849cd04291edc359f4f6b02dfa68ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[Licensing::Client] Successfully resolved entitlement details
-> (artifact id: 'd672d66e9a5f0e2103b1187aaddf0dc3') in 0.070859197 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000024 seconds.
path: Assets/Scenes/MainScene/Lightmap-1_comp_dir.png
artifactKey: Guid(ad4ce264be183cad5b3dea030c1cc5d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/MainScene/Lightmap-1_comp_dir.png using Guid(ad4ce264be183cad5b3dea030c1cc5d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f2e230304a325b9cb95bf50a121f6204') in 0.010787313 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000026 seconds.
path: Assets/Scenes/MainScene/ReflectionProbe-0.exr
artifactKey: Guid(8442ac5490c5c41968eacb7e50d2792c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/MainScene/ReflectionProbe-0.exr using Guid(8442ac5490c5c41968eacb7e50d2792c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '55eb631422e06dbd3fe2745fd245da42') in 0.631798028 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.474 seconds
Refreshing native plugins compatible for Editor in 0.46 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.117 seconds
Domain Reload Profiling: 2594ms
BeginReloadAssembly (654ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (87ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (180ms)
RebuildCommonClasses (60ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (53ms)
LoadAllAssembliesAndSetupDomain (695ms)
LoadAssemblies (662ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (291ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (258ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1117ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (870ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (53ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (210ms)
ProcessInitializeOnLoadAttributes (517ms)
ProcessInitializeOnLoadMethodAttributes (77ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Refreshing native plugins compatible for Editor in 0.54 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.4 MB). Loaded Objects now: 6910.
Memory consumption went from 129.7 MB to 125.3 MB.
Total: 15.680832 ms (FindLiveObjects: 0.848481 ms CreateObjectMapping: 0.725000 ms MarkObjects: 8.779457 ms DeleteObjects: 5.326200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 442.503620 seconds.
path: Assets/Sky/Skybox 3.mat
artifactKey: Guid(583cd92473caf729587d5a9f7c8e4c4d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Sky/Skybox 3.mat using Guid(583cd92473caf729587d5a9f7c8e4c4d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b590bda1338de2b382593217e2c8d212') in 0.687912969 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 215.244365 seconds.
path: Assets/Sky/Skybox 4.mat
artifactKey: Guid(a5d61fd0169e2338ea274ca601d5f730) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Sky/Skybox 4.mat using Guid(a5d61fd0169e2338ea274ca601d5f730) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9efa6ebd8afb766b0085affb7a1b8877') in 0.012139459 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.944 seconds
Refreshing native plugins compatible for Editor in 0.44 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.029 seconds
Domain Reload Profiling: 1974ms
BeginReloadAssembly (273ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (33ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (78ms)
RebuildCommonClasses (59ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (45ms)
LoadAllAssembliesAndSetupDomain (553ms)
LoadAssemblies (394ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (253ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (227ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1030ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (803ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (41ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (179ms)
ProcessInitializeOnLoadAttributes (493ms)
ProcessInitializeOnLoadMethodAttributes (76ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.0 MB). Loaded Objects now: 6943.
Memory consumption went from 129.8 MB to 125.7 MB.
Total: 14.707305 ms (FindLiveObjects: 1.001940 ms CreateObjectMapping: 0.866605 ms MarkObjects: 8.061220 ms DeleteObjects: 4.775297 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.811 seconds
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.996 seconds
Domain Reload Profiling: 1808ms
BeginReloadAssembly (201ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (63ms)
RebuildCommonClasses (51ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (38ms)
LoadAllAssembliesAndSetupDomain (508ms)
LoadAssemblies (337ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (237ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (211ms)
ResolveRequiredComponents (16ms)
FinalizeReload (997ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (780ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (51ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (171ms)
ProcessInitializeOnLoadAttributes (478ms)
ProcessInitializeOnLoadMethodAttributes (68ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.48 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (5.1 MB). Loaded Objects now: 6946.
Memory consumption went from 129.6 MB to 124.6 MB.
Total: 15.496235 ms (FindLiveObjects: 1.370541 ms CreateObjectMapping: 1.821055 ms MarkObjects: 7.774653 ms DeleteObjects: 4.528674 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 261.308764 seconds.
path: Assets/Scenes/MainScene
artifactKey: Guid(4bbf6bb53f7bc9af3b126edf470d893e) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Scenes/MainScene using Guid(4bbf6bb53f7bc9af3b126edf470d893e) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '00cefbfa521f93dca7ec1693991ac65f') in 0.284613654 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000027 seconds.
path: Assets/Sky/2.png
artifactKey: Guid(cc0c3c2151422cbf0900d8d99d56a17f) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Sky/2.png using Guid(cc0c3c2151422cbf0900d8d99d56a17f) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '42897ac77f8fcd749af3b591b0f44d91') in 0.141851253 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 12.059888 seconds.
path: Assets/Sky/Skybox 4.mat
artifactKey: Guid(a5d61fd0169e2338ea274ca601d5f730) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Sky/Skybox 4.mat using Guid(a5d61fd0169e2338ea274ca601d5f730) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5c5b9898243b8839ffe6c5f795c54579') in 0.64310228 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.699 seconds
Refreshing native plugins compatible for Editor in 0.68 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.209 seconds
Domain Reload Profiling: 2910ms
BeginReloadAssembly (740ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (97ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (249ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (47ms)
LoadAllAssembliesAndSetupDomain (834ms)
LoadAssemblies (687ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (403ms)
TypeCache.Refresh (229ms)
TypeCache.ScanAssembly (199ms)
BuildScriptInfoCaches (150ms)
ResolveRequiredComponents (18ms)
FinalizeReload (1210ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (912ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (273ms)
ProcessInitializeOnLoadAttributes (479ms)
ProcessInitializeOnLoadMethodAttributes (82ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.84 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (5.2 MB). Loaded Objects now: 6969.
Memory consumption went from 130.0 MB to 124.7 MB.
Total: 16.986301 ms (FindLiveObjects: 0.927530 ms CreateObjectMapping: 1.409113 ms MarkObjects: 9.302178 ms DeleteObjects: 5.345686 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.746 seconds
Refreshing native plugins compatible for Editor in 0.47 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.108 seconds
Domain Reload Profiling: 2855ms
BeginReloadAssembly (698ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (39ms)
BackupInstance (0ms)
ReleaseScriptingObjects (2ms)
CreateAndSetChildDomain (224ms)
RebuildCommonClasses (70ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (58ms)
LoadAllAssembliesAndSetupDomain (904ms)
LoadAssemblies (876ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (287ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (252ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1109ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (821ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (51ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (195ms)
ProcessInitializeOnLoadAttributes (491ms)
ProcessInitializeOnLoadMethodAttributes (71ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.54 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (5.7 MB). Loaded Objects now: 6972.
Memory consumption went from 129.8 MB to 124.1 MB.
Total: 14.916358 ms (FindLiveObjects: 1.053115 ms CreateObjectMapping: 1.362014 ms MarkObjects: 7.607289 ms DeleteObjects: 4.892547 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.850 seconds
Refreshing native plugins compatible for Editor in 0.43 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.126 seconds
Domain Reload Profiling: 1975ms
BeginReloadAssembly (214ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (62ms)
RebuildCommonClasses (55ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (39ms)
LoadAllAssembliesAndSetupDomain (528ms)
LoadAssemblies (362ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (241ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (212ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1126ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (915ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (45ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (218ms)
ProcessInitializeOnLoadAttributes (569ms)
ProcessInitializeOnLoadMethodAttributes (69ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 0.48 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (3.2 MB). Loaded Objects now: 6975.
Memory consumption went from 129.9 MB to 126.7 MB.
Total: 11.262244 ms (FindLiveObjects: 0.832762 ms CreateObjectMapping: 0.674044 ms MarkObjects: 6.814191 ms DeleteObjects: 2.940205 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 1063.251496 seconds.
path: Assets/Sky/FunSkybox.mat
artifactKey: Guid(a5d61fd0169e2338ea274ca601d5f730) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Sky/FunSkybox.mat using Guid(a5d61fd0169e2338ea274ca601d5f730) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '60f2d1eff2274c5492fe03f907dddf5a') in 0.330267684 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6128 unused Assets / (3.2 MB). Loaded Objects now: 6975.
Memory consumption went from 130.2 MB to 127.0 MB.
Total: 17.900956 ms (FindLiveObjects: 1.093411 ms CreateObjectMapping: 1.464968 ms MarkObjects: 11.586402 ms DeleteObjects: 3.754462 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.026 seconds
Refreshing native plugins compatible for Editor in 0.44 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.970 seconds
Domain Reload Profiling: 1995ms
BeginReloadAssembly (233ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (72ms)
RebuildCommonClasses (56ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (53ms)
LoadAllAssembliesAndSetupDomain (668ms)
LoadAssemblies (451ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (302ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (270ms)
ResolveRequiredComponents (13ms)
FinalizeReload (971ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (746ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (45ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (173ms)
ProcessInitializeOnLoadAttributes (443ms)
ProcessInitializeOnLoadMethodAttributes (71ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Refreshing native plugins compatible for Editor in 0.53 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (3.4 MB). Loaded Objects now: 6978.
Memory consumption went from 130.0 MB to 126.6 MB.
Total: 11.631597 ms (FindLiveObjects: 0.910247 ms CreateObjectMapping: 0.710673 ms MarkObjects: 6.809231 ms DeleteObjects: 3.200223 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.885 seconds
Refreshing native plugins compatible for Editor in 0.64 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.972 seconds
Domain Reload Profiling: 1858ms
BeginReloadAssembly (224ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (72ms)
RebuildCommonClasses (63ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (41ms)
LoadAllAssembliesAndSetupDomain (542ms)
LoadAssemblies (372ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (246ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (219ms)
ResolveRequiredComponents (16ms)
FinalizeReload (973ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (753ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (51ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (201ms)
ProcessInitializeOnLoadAttributes (415ms)
ProcessInitializeOnLoadMethodAttributes (73ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 0.63 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (3.9 MB). Loaded Objects now: 6981.
Memory consumption went from 130.0 MB to 126.1 MB.
Total: 16.370706 ms (FindLiveObjects: 0.994355 ms CreateObjectMapping: 1.084744 ms MarkObjects: 9.970171 ms DeleteObjects: 4.319693 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.58 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6128 unused Assets / (3.5 MB). Loaded Objects now: 6981.
Memory consumption went from 130.2 MB to 126.7 MB.
Total: 11.352213 ms (FindLiveObjects: 1.090245 ms CreateObjectMapping: 0.550333 ms MarkObjects: 7.054191 ms DeleteObjects: 2.656082 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.960 seconds
Refreshing native plugins compatible for Editor in 0.53 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.992 seconds
Domain Reload Profiling: 1954ms
BeginReloadAssembly (225ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (66ms)
RebuildCommonClasses (56ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (59ms)
LoadAllAssembliesAndSetupDomain (606ms)
LoadAssemblies (412ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (271ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (236ms)
ResolveRequiredComponents (16ms)
FinalizeReload (993ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (766ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (51ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (179ms)
ProcessInitializeOnLoadAttributes (450ms)
ProcessInitializeOnLoadMethodAttributes (72ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.47 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.4 MB). Loaded Objects now: 6984.
Memory consumption went from 130.0 MB to 125.7 MB.
Total: 14.514273 ms (FindLiveObjects: 0.910357 ms CreateObjectMapping: 0.689614 ms MarkObjects: 8.381110 ms DeleteObjects: 4.531168 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.50 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6128 unused Assets / (3.3 MB). Loaded Objects now: 6984.
Memory consumption went from 130.2 MB to 127.0 MB.
Total: 11.688924 ms (FindLiveObjects: 0.962476 ms CreateObjectMapping: 0.515496 ms MarkObjects: 7.858509 ms DeleteObjects: 2.351241 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.042 seconds
Refreshing native plugins compatible for Editor in 0.39 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.979 seconds
Domain Reload Profiling: 2020ms
BeginReloadAssembly (281ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (109ms)
RebuildCommonClasses (55ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (51ms)
LoadAllAssembliesAndSetupDomain (637ms)
LoadAssemblies (443ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (285ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (257ms)
ResolveRequiredComponents (15ms)
FinalizeReload (980ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (753ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (52ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (158ms)
ProcessInitializeOnLoadAttributes (459ms)
ProcessInitializeOnLoadMethodAttributes (72ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (5.2 MB). Loaded Objects now: 6987.
Memory consumption went from 130.1 MB to 124.9 MB.
Total: 14.388397 ms (FindLiveObjects: 0.917651 ms CreateObjectMapping: 1.153494 ms MarkObjects: 7.422562 ms DeleteObjects: 4.893729 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.935 seconds
Refreshing native plugins compatible for Editor in 0.80 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.099 seconds
Domain Reload Profiling: 2035ms
BeginReloadAssembly (222ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (70ms)
RebuildCommonClasses (56ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (40ms)
LoadAllAssembliesAndSetupDomain (604ms)
LoadAssemblies (395ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (286ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (252ms)
ResolveRequiredComponents (18ms)
FinalizeReload (1099ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (821ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (55ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (191ms)
ProcessInitializeOnLoadAttributes (484ms)
ProcessInitializeOnLoadMethodAttributes (78ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Refreshing native plugins compatible for Editor in 0.50 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.8 MB). Loaded Objects now: 6990.
Memory consumption went from 130.1 MB to 125.3 MB.
Total: 14.689953 ms (FindLiveObjects: 0.902192 ms CreateObjectMapping: 1.901206 ms MarkObjects: 7.699441 ms DeleteObjects: 4.185450 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.889 seconds
Refreshing native plugins compatible for Editor in 0.43 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.060 seconds
Domain Reload Profiling: 1950ms
BeginReloadAssembly (231ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (75ms)
RebuildCommonClasses (59ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (539ms)
LoadAssemblies (373ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (245ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (219ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1061ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (812ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (49ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (190ms)
ProcessInitializeOnLoadAttributes (480ms)
ProcessInitializeOnLoadMethodAttributes (80ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.56 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (5.4 MB). Loaded Objects now: 6993.
Memory consumption went from 130.1 MB to 124.7 MB.
Total: 13.666664 ms (FindLiveObjects: 1.372564 ms CreateObjectMapping: 0.864832 ms MarkObjects: 7.279243 ms DeleteObjects: 4.148521 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.890 seconds
Refreshing native plugins compatible for Editor in 0.44 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.029 seconds
Domain Reload Profiling: 1920ms
BeginReloadAssembly (222ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (68ms)
RebuildCommonClasses (58ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (551ms)
LoadAssemblies (379ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (249ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (222ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1030ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (808ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (57ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (234ms)
ProcessInitializeOnLoadAttributes (429ms)
ProcessInitializeOnLoadMethodAttributes (72ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 0.47 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (5.1 MB). Loaded Objects now: 6996.
Memory consumption went from 130.2 MB to 125.1 MB.
Total: 13.137291 ms (FindLiveObjects: 1.203097 ms CreateObjectMapping: 0.750858 ms MarkObjects: 6.762614 ms DeleteObjects: 4.419419 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.894 seconds
Refreshing native plugins compatible for Editor in 0.41 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.018 seconds
Domain Reload Profiling: 1914ms
BeginReloadAssembly (234ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (73ms)
RebuildCommonClasses (58ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (40ms)
LoadAllAssembliesAndSetupDomain (548ms)
LoadAssemblies (381ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (246ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (220ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1020ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (780ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (50ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (181ms)
ProcessInitializeOnLoadAttributes (444ms)
ProcessInitializeOnLoadMethodAttributes (91ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (37ms)
Refreshing native plugins compatible for Editor in 0.68 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.6 MB). Loaded Objects now: 6999.
Memory consumption went from 130.2 MB to 125.6 MB.
Total: 13.601321 ms (FindLiveObjects: 1.051913 ms CreateObjectMapping: 1.284850 ms MarkObjects: 7.353322 ms DeleteObjects: 3.909743 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.894 seconds
Refreshing native plugins compatible for Editor in 0.44 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.006 seconds
Domain Reload Profiling: 1900ms
BeginReloadAssembly (229ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (77ms)
RebuildCommonClasses (57ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (41ms)
LoadAllAssembliesAndSetupDomain (552ms)
LoadAssemblies (380ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (246ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (221ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1006ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (779ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (52ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (200ms)
ProcessInitializeOnLoadAttributes (445ms)
ProcessInitializeOnLoadMethodAttributes (69ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.6 MB). Loaded Objects now: 7002.
Memory consumption went from 130.3 MB to 125.6 MB.
Total: 15.734994 ms (FindLiveObjects: 1.347548 ms CreateObjectMapping: 1.707503 ms MarkObjects: 7.804769 ms DeleteObjects: 4.872649 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.890 seconds
Refreshing native plugins compatible for Editor in 0.47 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.996 seconds
Domain Reload Profiling: 1887ms
BeginReloadAssembly (229ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (69ms)
RebuildCommonClasses (57ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (41ms)
LoadAllAssembliesAndSetupDomain (550ms)
LoadAssemblies (378ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (251ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (226ms)
ResolveRequiredComponents (14ms)
FinalizeReload (996ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (773ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (47ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (211ms)
ProcessInitializeOnLoadAttributes (433ms)
ProcessInitializeOnLoadMethodAttributes (71ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 0.66 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (2.5 MB). Loaded Objects now: 7005.
Memory consumption went from 130.3 MB to 127.8 MB.
Total: 34.891283 ms (FindLiveObjects: 1.061080 ms CreateObjectMapping: 1.444990 ms MarkObjects: 27.641155 ms DeleteObjects: 4.742094 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.893 seconds
Refreshing native plugins compatible for Editor in 0.43 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.048 seconds
Domain Reload Profiling: 1942ms
BeginReloadAssembly (238ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (81ms)
RebuildCommonClasses (57ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (42ms)
LoadAllAssembliesAndSetupDomain (541ms)
LoadAssemblies (368ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (250ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (224ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1049ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (822ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (48ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (210ms)
ProcessInitializeOnLoadAttributes (480ms)
ProcessInitializeOnLoadMethodAttributes (69ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.58 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.8 MB). Loaded Objects now: 7008.
Memory consumption went from 130.3 MB to 125.6 MB.
Total: 16.019708 ms (FindLiveObjects: 1.761604 ms CreateObjectMapping: 1.428148 ms MarkObjects: 8.293205 ms DeleteObjects: 4.535336 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.187 seconds
Refreshing native plugins compatible for Editor in 0.49 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.291 seconds
Domain Reload Profiling: 2480ms
BeginReloadAssembly (320ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (92ms)
RebuildCommonClasses (87ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (697ms)
LoadAssemblies (505ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (312ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (285ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1291ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1020ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (71ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (232ms)
ProcessInitializeOnLoadAttributes (620ms)
ProcessInitializeOnLoadMethodAttributes (83ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (23ms)
Refreshing native plugins compatible for Editor in 0.88 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (2.2 MB). Loaded Objects now: 7011.
Memory consumption went from 130.4 MB to 128.2 MB.
Total: 27.656294 ms (FindLiveObjects: 2.375655 ms CreateObjectMapping: 4.225675 ms MarkObjects: 15.682104 ms DeleteObjects: 5.369030 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.906 seconds
Refreshing native plugins compatible for Editor in 0.45 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.988 seconds
Domain Reload Profiling: 1895ms
BeginReloadAssembly (226ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (70ms)
RebuildCommonClasses (57ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (42ms)
LoadAllAssembliesAndSetupDomain (568ms)
LoadAssemblies (387ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (260ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (233ms)
ResolveRequiredComponents (14ms)
FinalizeReload (989ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (759ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (53ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (185ms)
ProcessInitializeOnLoadAttributes (439ms)
ProcessInitializeOnLoadMethodAttributes (68ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Refreshing native plugins compatible for Editor in 0.48 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.1 MB). Loaded Objects now: 7014.
Memory consumption went from 130.4 MB to 126.3 MB.
Total: 11.924125 ms (FindLiveObjects: 0.866986 ms CreateObjectMapping: 0.575179 ms MarkObjects: 6.901034 ms DeleteObjects: 3.579814 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.952 seconds
Refreshing native plugins compatible for Editor in 0.41 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.071 seconds
Domain Reload Profiling: 2024ms
BeginReloadAssembly (242ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (70ms)
RebuildCommonClasses (65ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (41ms)
LoadAllAssembliesAndSetupDomain (590ms)
LoadAssemblies (433ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (248ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (222ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1071ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (843ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (59ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (196ms)
ProcessInitializeOnLoadAttributes (500ms)
ProcessInitializeOnLoadMethodAttributes (75ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.60 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.0 MB). Loaded Objects now: 7017.
Memory consumption went from 130.5 MB to 126.4 MB.
Total: 15.195662 ms (FindLiveObjects: 1.287445 ms CreateObjectMapping: 1.341897 ms MarkObjects: 8.406377 ms DeleteObjects: 4.158530 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.874 seconds
Refreshing native plugins compatible for Editor in 0.40 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.999 seconds
Domain Reload Profiling: 1875ms
BeginReloadAssembly (224ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (59ms)
RebuildCommonClasses (57ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (42ms)
LoadAllAssembliesAndSetupDomain (536ms)
LoadAssemblies (372ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (242ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (217ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1000ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (774ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (53ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (184ms)
ProcessInitializeOnLoadAttributes (452ms)
ProcessInitializeOnLoadMethodAttributes (71ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 0.56 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (5.2 MB). Loaded Objects now: 7020.
Memory consumption went from 130.5 MB to 125.3 MB.
Total: 13.184369 ms (FindLiveObjects: 1.093922 ms CreateObjectMapping: 0.766388 ms MarkObjects: 7.276508 ms DeleteObjects: 4.045929 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.188 seconds
Refreshing native plugins compatible for Editor in 0.41 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.058 seconds
Domain Reload Profiling: 2246ms
BeginReloadAssembly (313ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (22ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (89ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (750ms)
LoadAssemblies (437ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (415ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (377ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1058ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (820ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (53ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (186ms)
ProcessInitializeOnLoadAttributes (491ms)
ProcessInitializeOnLoadMethodAttributes (78ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (5.4 MB). Loaded Objects now: 7023.
Memory consumption went from 130.5 MB to 125.1 MB.
Total: 12.778979 ms (FindLiveObjects: 1.074285 ms CreateObjectMapping: 0.621867 ms MarkObjects: 6.751263 ms DeleteObjects: 4.330032 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.037 seconds
Refreshing native plugins compatible for Editor in 0.66 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.367 seconds
Domain Reload Profiling: 2406ms
BeginReloadAssembly (263ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (83ms)
RebuildCommonClasses (61ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (43ms)
LoadAllAssembliesAndSetupDomain (654ms)
LoadAssemblies (455ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (291ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (261ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1368ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1086ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (53ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (263ms)
ProcessInitializeOnLoadAttributes (641ms)
ProcessInitializeOnLoadMethodAttributes (111ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (36ms)
Refreshing native plugins compatible for Editor in 0.79 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (2.1 MB). Loaded Objects now: 7026.
Memory consumption went from 130.6 MB to 128.5 MB.
Total: 39.917401 ms (FindLiveObjects: 1.183871 ms CreateObjectMapping: 4.192313 ms MarkObjects: 19.518520 ms DeleteObjects: 15.020193 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.201 seconds
Refreshing native plugins compatible for Editor in 0.64 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.244 seconds
Domain Reload Profiling: 2448ms
BeginReloadAssembly (261ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (79ms)
RebuildCommonClasses (63ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (53ms)
LoadAllAssembliesAndSetupDomain (809ms)
LoadAssemblies (453ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (447ms)
TypeCache.Refresh (254ms)
TypeCache.ScanAssembly (229ms)
BuildScriptInfoCaches (168ms)
ResolveRequiredComponents (18ms)
FinalizeReload (1244ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (962ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (248ms)
ProcessInitializeOnLoadAttributes (557ms)
ProcessInitializeOnLoadMethodAttributes (79ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (35ms)
Refreshing native plugins compatible for Editor in 0.76 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (5.1 MB). Loaded Objects now: 7029.
Memory consumption went from 130.5 MB to 125.5 MB.
Total: 19.539309 ms (FindLiveObjects: 1.509511 ms CreateObjectMapping: 2.110739 ms MarkObjects: 9.609144 ms DeleteObjects: 6.307771 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.985 seconds
Refreshing native plugins compatible for Editor in 0.48 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.132 seconds
Domain Reload Profiling: 2119ms
BeginReloadAssembly (246ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (86ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (45ms)
LoadAllAssembliesAndSetupDomain (617ms)
LoadAssemblies (424ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (270ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (242ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1133ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (893ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (54ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (199ms)
ProcessInitializeOnLoadAttributes (538ms)
ProcessInitializeOnLoadMethodAttributes (87ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 0.79 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (3.1 MB). Loaded Objects now: 7032.
Memory consumption went from 130.6 MB to 127.5 MB.
Total: 42.243945 ms (FindLiveObjects: 2.260880 ms CreateObjectMapping: 2.367260 ms MarkObjects: 25.420410 ms DeleteObjects: 12.191777 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.991 seconds
Refreshing native plugins compatible for Editor in 0.46 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.141 seconds
Domain Reload Profiling: 2133ms
BeginReloadAssembly (250ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (89ms)
RebuildCommonClasses (61ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (621ms)
LoadAssemblies (438ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (263ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (234ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1142ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (901ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (51ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (202ms)
ProcessInitializeOnLoadAttributes (548ms)
ProcessInitializeOnLoadMethodAttributes (84ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Refreshing native plugins compatible for Editor in 0.65 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (5.2 MB). Loaded Objects now: 7035.
Memory consumption went from 130.6 MB to 125.5 MB.
Total: 18.683122 ms (FindLiveObjects: 0.929233 ms CreateObjectMapping: 1.488772 ms MarkObjects: 9.392577 ms DeleteObjects: 6.870857 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.124 seconds
Refreshing native plugins compatible for Editor in 0.56 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.108 seconds
Domain Reload Profiling: 2234ms
BeginReloadAssembly (321ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (5ms)
CreateAndSetChildDomain (110ms)
RebuildCommonClasses (81ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (639ms)
LoadAssemblies (470ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (270ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (240ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1108ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (832ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (56ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (230ms)
ProcessInitializeOnLoadAttributes (455ms)
ProcessInitializeOnLoadMethodAttributes (77ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Refreshing native plugins compatible for Editor in 0.77 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (2.7 MB). Loaded Objects now: 7038.
Memory consumption went from 130.7 MB to 128.0 MB.
Total: 26.406880 ms (FindLiveObjects: 1.189271 ms CreateObjectMapping: 2.733577 ms MarkObjects: 14.467996 ms DeleteObjects: 8.013891 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.099 seconds
Refreshing native plugins compatible for Editor in 0.50 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.181 seconds
Domain Reload Profiling: 2281ms
BeginReloadAssembly (265ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (70ms)
RebuildCommonClasses (94ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (53ms)
LoadAllAssembliesAndSetupDomain (667ms)
LoadAssemblies (491ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (290ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (256ms)
ResolveRequiredComponents (17ms)
FinalizeReload (1181ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (918ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (54ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (256ms)
ProcessInitializeOnLoadAttributes (518ms)
ProcessInitializeOnLoadMethodAttributes (76ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Refreshing native plugins compatible for Editor in 0.79 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.7 MB). Loaded Objects now: 7041.
Memory consumption went from 130.7 MB to 126.0 MB.
Total: 17.155849 ms (FindLiveObjects: 1.078423 ms CreateObjectMapping: 1.920522 ms MarkObjects: 9.286699 ms DeleteObjects: 4.868772 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.956 seconds
Refreshing native plugins compatible for Editor in 0.45 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.130 seconds
Domain Reload Profiling: 2086ms
BeginReloadAssembly (238ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (72ms)
RebuildCommonClasses (58ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (600ms)
LoadAssemblies (406ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (278ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (247ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1130ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (879ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (54ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (219ms)
ProcessInitializeOnLoadAttributes (508ms)
ProcessInitializeOnLoadMethodAttributes (83ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Refreshing native plugins compatible for Editor in 0.64 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.6 MB). Loaded Objects now: 7044.
Memory consumption went from 130.7 MB to 126.1 MB.
Total: 24.913068 ms (FindLiveObjects: 1.350593 ms CreateObjectMapping: 1.952171 ms MarkObjects: 16.576371 ms DeleteObjects: 5.031998 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.919 seconds
Refreshing native plugins compatible for Editor in 0.61 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.089 seconds
Domain Reload Profiling: 2008ms
BeginReloadAssembly (233ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (77ms)
RebuildCommonClasses (57ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (40ms)
LoadAllAssembliesAndSetupDomain (575ms)
LoadAssemblies (393ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (260ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (230ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1090ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (854ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (59ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (199ms)
ProcessInitializeOnLoadAttributes (507ms)
ProcessInitializeOnLoadMethodAttributes (75ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Refreshing native plugins compatible for Editor in 0.54 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.1 MB). Loaded Objects now: 7047.
Memory consumption went from 130.8 MB to 126.6 MB.
Total: 23.136716 ms (FindLiveObjects: 1.198608 ms CreateObjectMapping: 1.936753 ms MarkObjects: 16.098865 ms DeleteObjects: 3.899955 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.980 seconds
Refreshing native plugins compatible for Editor in 0.42 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.058 seconds
Domain Reload Profiling: 2040ms
BeginReloadAssembly (237ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (78ms)
RebuildCommonClasses (62ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (41ms)
LoadAllAssembliesAndSetupDomain (624ms)
LoadAssemblies (414ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (291ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (248ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1059ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (815ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (60ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (189ms)
ProcessInitializeOnLoadAttributes (470ms)
ProcessInitializeOnLoadMethodAttributes (81ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 0.80 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (3.8 MB). Loaded Objects now: 7050.
Memory consumption went from 130.8 MB to 127.0 MB.
Total: 16.138360 ms (FindLiveObjects: 1.433389 ms CreateObjectMapping: 2.907213 ms MarkObjects: 7.638848 ms DeleteObjects: 4.156045 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.235 seconds
Refreshing native plugins compatible for Editor in 0.48 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.201 seconds
Domain Reload Profiling: 2437ms
BeginReloadAssembly (351ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (95ms)
RebuildCommonClasses (70ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (46ms)
LoadAllAssembliesAndSetupDomain (750ms)
LoadAssemblies (562ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (352ms)
TypeCache.Refresh (16ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (315ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1202ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (961ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (225ms)
ProcessInitializeOnLoadAttributes (579ms)
ProcessInitializeOnLoadMethodAttributes (81ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (21ms)
Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.3 MB). Loaded Objects now: 7053.
Memory consumption went from 130.9 MB to 126.6 MB.
Total: 27.379123 ms (FindLiveObjects: 1.061541 ms CreateObjectMapping: 2.120438 ms MarkObjects: 18.624633 ms DeleteObjects: 5.569326 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.118 seconds
Refreshing native plugins compatible for Editor in 0.41 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.169 seconds
Domain Reload Profiling: 2288ms
BeginReloadAssembly (276ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (83ms)
RebuildCommonClasses (97ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (52ms)
LoadAllAssembliesAndSetupDomain (676ms)
LoadAssemblies (499ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (288ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (258ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1170ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (898ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (64ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (195ms)
ProcessInitializeOnLoadAttributes (515ms)
ProcessInitializeOnLoadMethodAttributes (110ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (22ms)
Refreshing native plugins compatible for Editor in 0.50 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (5.2 MB). Loaded Objects now: 7056.
Memory consumption went from 130.9 MB to 125.7 MB.
Total: 17.670083 ms (FindLiveObjects: 0.997440 ms CreateObjectMapping: 0.856105 ms MarkObjects: 10.958134 ms DeleteObjects: 4.856328 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.074 seconds
Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.122 seconds
Domain Reload Profiling: 2200ms
BeginReloadAssembly (247ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (79ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (45ms)
LoadAllAssembliesAndSetupDomain (704ms)
LoadAssemblies (437ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (348ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (302ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1123ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (862ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (54ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (191ms)
ProcessInitializeOnLoadAttributes (519ms)
ProcessInitializeOnLoadMethodAttributes (84ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.8 MB). Loaded Objects now: 7059.
Memory consumption went from 130.9 MB to 126.2 MB.
Total: 17.386300 ms (FindLiveObjects: 1.125952 ms CreateObjectMapping: 0.817673 ms MarkObjects: 10.808854 ms DeleteObjects: 4.632439 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.272 seconds
Refreshing native plugins compatible for Editor in 0.55 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.247 seconds
Domain Reload Profiling: 2521ms
BeginReloadAssembly (285ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (95ms)
RebuildCommonClasses (66ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (47ms)
LoadAllAssembliesAndSetupDomain (858ms)
LoadAssemblies (544ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (398ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (355ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1248ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1001ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (60ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (219ms)
ProcessInitializeOnLoadAttributes (618ms)
ProcessInitializeOnLoadMethodAttributes (88ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
Refreshing native plugins compatible for Editor in 0.55 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.1 MB). Loaded Objects now: 7062.
Memory consumption went from 131.0 MB to 126.9 MB.
Total: 16.751510 ms (FindLiveObjects: 4.377971 ms CreateObjectMapping: 1.542023 ms MarkObjects: 7.902021 ms DeleteObjects: 2.928262 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.995 seconds
Refreshing native plugins compatible for Editor in 0.47 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.085 seconds
Domain Reload Profiling: 2080ms
BeginReloadAssembly (241ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (77ms)
RebuildCommonClasses (70ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (45ms)
LoadAllAssembliesAndSetupDomain (620ms)
LoadAssemblies (399ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (302ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (266ms)
ResolveRequiredComponents (18ms)
FinalizeReload (1085ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (827ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (187ms)
ProcessInitializeOnLoadAttributes (493ms)
ProcessInitializeOnLoadMethodAttributes (72ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (4.4 MB). Loaded Objects now: 7065.
Memory consumption went from 131.0 MB to 126.6 MB.
Total: 14.007914 ms (FindLiveObjects: 1.138395 ms CreateObjectMapping: 0.959129 ms MarkObjects: 8.245646 ms DeleteObjects: 3.663081 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.217 seconds
Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.369 seconds
Domain Reload Profiling: 2588ms
BeginReloadAssembly (269ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (80ms)
RebuildCommonClasses (73ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (50ms)
LoadAllAssembliesAndSetupDomain (811ms)
LoadAssemblies (484ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (411ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (367ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1369ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1115ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (64ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (269ms)
ProcessInitializeOnLoadAttributes (634ms)
ProcessInitializeOnLoadMethodAttributes (132ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Refreshing native plugins compatible for Editor in 0.52 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6134 unused Assets / (5.4 MB). Loaded Objects now: 7068.
Memory consumption went from 131.1 MB to 125.7 MB.
Total: 20.682634 ms (FindLiveObjects: 1.207004 ms CreateObjectMapping: 1.337589 ms MarkObjects: 11.934094 ms DeleteObjects: 6.201802 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 3153.056498 seconds.
path: Assets/Scenes/MainScene.unity
artifactKey: Guid(8cd627ffa4e7e2fd8b5fc83cf56ac7a4) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Scenes/MainScene.unity using Guid(8cd627ffa4e7e2fd8b5fc83cf56ac7a4) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '0d0ebd4f4716c63e5494ce7a7fef79f4') in 0.261050157 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000019 seconds.
path: Assets/Material/New Physics Material.physicMaterial
artifactKey: Guid(bdd53fd5d3c5312c99cc5a8ed0bb3592) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Material/New Physics Material.physicMaterial using Guid(bdd53fd5d3c5312c99cc5a8ed0bb3592) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'e2917ee1a3e3c1d25d03dcf725f48db5') in 0.043849796 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 945.845508 seconds.
path: Assets/Material/New Physics Material.physicMaterial
artifactKey: Guid(bdd53fd5d3c5312c99cc5a8ed0bb3592) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/New Physics Material.physicMaterial using Guid(bdd53fd5d3c5312c99cc5a8ed0bb3592) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '67cb0605beb0bd5d30b2a5ff4be78404') in 0.049278218 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000022 seconds.
path: Assets/Material/PlayerMat.mat
artifactKey: Guid(86f5e128313e769cb9517dbadc570e3a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/PlayerMat.mat using Guid(86f5e128313e769cb9517dbadc570e3a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9ecc3a9bfcf8b0faf9f1c610be0d2408') in 0.840934823 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.125890 seconds.
path: Assets/Material/New Physics Material.physicMaterial
artifactKey: Guid(bdd53fd5d3c5312c99cc5a8ed0bb3592) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Material/New Physics Material.physicMaterial using Guid(bdd53fd5d3c5312c99cc5a8ed0bb3592) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '00fb2178d37520624708a0391598a12a') in 0.004106542 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000029 seconds.
path: Assets/Material/PlayerMat.mat
artifactKey: Guid(86f5e128313e769cb9517dbadc570e3a) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Material/PlayerMat.mat using Guid(86f5e128313e769cb9517dbadc570e3a) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '77db0d50e69a8da58ada7e816f003c68') in 0.021370453 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000040 seconds.
path: Assets/Material/Blue.mat
artifactKey: Guid(71512b45a7b6d83cd929d5f75adee804) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Material/Blue.mat using Guid(71512b45a7b6d83cd929d5f75adee804) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'd7ce1398d7bb00308b4e0abd09f925e9') in 0.00589692 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000103 seconds.
path: Assets/Material/PlayerMat 1.mat
artifactKey: Guid(c7289787d17e92c548fd8523c2b42e20) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Material/PlayerMat 1.mat using Guid(c7289787d17e92c548fd8523c2b42e20) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '61fcca4ddca4428e29b383994e92d916') in 0.012733784 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000030 seconds.
path: Assets/Material/PlayerMat 1.mat
artifactKey: Guid(c7289787d17e92c548fd8523c2b42e20) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Material/PlayerMat 1.mat using Guid(c7289787d17e92c548fd8523c2b42e20) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '983345fe58879e3bb2226fb0e6276d3b') in 0.008768417 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
SDL leaked 2 allocations
Internal: Possible leak. All render target surfaces should be removed from IdMap when destructed using RenderTargetMap::Remove(RenderSurfaceBase* rs).