penis/Library/PackageCache/com.unity.shadergraph@bd938c0c5e52/Editor/Generation/Enumerations/InstancingOptions.cs
Vladislav 2750530006 1
2025-09-18 15:33:57 +03:00

32 lines
798 B
C#

using System;
namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum InstancingOptions
{
RenderingLayer,
NoLightProbe,
NoLodFade,
}
[GenerationAPI]
internal static class InstancingOptionsExtensions
{
public static string ToShaderString(this InstancingOptions options)
{
switch (options)
{
case InstancingOptions.RenderingLayer:
return "renderinglayer";
case InstancingOptions.NoLightProbe:
return "nolightprobe";
case InstancingOptions.NoLodFade:
return "nolodfade";
default:
throw new ArgumentOutOfRangeException();
}
}
}
}