penis/Library/PackageCache/com.unity.render-pipelines.universal@3696a2e8b4ac/ShaderLibrary/MetaInput.hlsl
Vladislav 2750530006 1
2025-09-18 15:33:57 +03:00

15 lines
576 B
HLSL

#ifndef UNIVERSAL_META_INPUT_INCLUDED
#define UNIVERSAL_META_INPUT_INCLUDED
#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/MetaPass.hlsl"
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl"
#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl"
#define MetaInput UnityMetaInput
#define MetaFragment UnityMetaFragment
float4 MetaVertexPosition(float4 positionOS, float2 uv1, float2 uv2, float4 uv1ST, float4 uv2ST)
{
return UnityMetaVertexPosition(positionOS.xyz, uv1, uv2, uv1ST, uv2ST);
}
#endif