%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7925493555633639246
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 32b6af8f7ad32324cb6941c3290e5895, type: 3}
  m_Name: MicroShadowing
  m_EditorClassIdentifier: 
  active: 0
  enable:
    m_OverrideState: 1
    m_Value: 1
  opacity:
    m_OverrideState: 1
    m_Value: 0
--- !u!114 &-3731284508057267812
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
  m_Name: Bloom
  m_EditorClassIdentifier: 
  active: 1
  quality:
    m_OverrideState: 1
    m_Value: 2
  threshold:
    m_OverrideState: 1
    m_Value: 1.1
  intensity:
    m_OverrideState: 1
    m_Value: 1
  scatter:
    m_OverrideState: 0
    m_Value: 0.7
  tint:
    m_OverrideState: 0
    m_Value: {r: 1, g: 1, b: 1, a: 1}
  dirtTexture:
    m_OverrideState: 0
    m_Value: {fileID: 0}
  dirtIntensity:
    m_OverrideState: 0
    m_Value: 0
  anamorphic:
    m_OverrideState: 0
    m_Value: 1
  m_Resolution:
    m_OverrideState: 1
    m_Value: 2
  m_HighQualityPrefiltering:
    m_OverrideState: 1
    m_Value: 1
  m_HighQualityFiltering:
    m_OverrideState: 1
    m_Value: 1
--- !u!114 &-2662620298707306909
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
  m_Name: Exposure
  m_EditorClassIdentifier: 
  active: 1
  mode:
    m_OverrideState: 1
    m_Value: 0
  meteringMode:
    m_OverrideState: 1
    m_Value: 2
  luminanceSource:
    m_OverrideState: 1
    m_Value: 1
  fixedExposure:
    m_OverrideState: 1
    m_Value: 9
  compensation:
    m_OverrideState: 0
    m_Value: 6
  limitMin:
    m_OverrideState: 1
    m_Value: -1
  limitMax:
    m_OverrideState: 1
    m_Value: 14
  curveMap:
    m_OverrideState: 1
    m_Value:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: -10
        value: -10
        inSlope: 0
        outSlope: 1
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      - serializedVersion: 3
        time: 20
        value: 20
        inSlope: 1
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
  limitMinCurveMap:
    m_OverrideState: 1
    m_Value:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: -10
        value: -12
        inSlope: 0
        outSlope: 1
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      - serializedVersion: 3
        time: 20
        value: 18
        inSlope: 1
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
  limitMaxCurveMap:
    m_OverrideState: 1
    m_Value:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: -10
        value: -8
        inSlope: 0
        outSlope: 1
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      - serializedVersion: 3
        time: 20
        value: 22
        inSlope: 1
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
  adaptationMode:
    m_OverrideState: 1
    m_Value: 1
  adaptationSpeedDarkToLight:
    m_OverrideState: 1
    m_Value: 3
  adaptationSpeedLightToDark:
    m_OverrideState: 1
    m_Value: 1
  weightTextureMask:
    m_OverrideState: 1
    m_Value: {fileID: 0}
  histogramPercentages:
    m_OverrideState: 1
    m_Value: {x: 40, y: 90}
  histogramUseCurveRemapping:
    m_OverrideState: 1
    m_Value: 0
  targetMidGray:
    m_OverrideState: 1
    m_Value: 0
  centerAroundExposureTarget:
    m_OverrideState: 1
    m_Value: 0
  proceduralCenter:
    m_OverrideState: 1
    m_Value: {x: 0.5, y: 0.5}
  proceduralRadii:
    m_OverrideState: 1
    m_Value: {x: 0.3, y: 0.3}
  maskMinIntensity:
    m_OverrideState: 1
    m_Value: -30
  maskMaxIntensity:
    m_OverrideState: 1
    m_Value: 30
  proceduralSoftness:
    m_OverrideState: 1
    m_Value: 0.5
--- !u!114 &-2109818796249167647
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 598e2d32e2c7b0c418e030c3236d663a, type: 3}
  m_Name: ChromaticAberration
  m_EditorClassIdentifier: 
  active: 1
  quality:
    m_OverrideState: 0
    m_Value: 1
  spectralLut:
    m_OverrideState: 0
    m_Value: {fileID: 0}
  intensity:
    m_OverrideState: 1
    m_Value: 0.05
  m_MaxSamples:
    m_OverrideState: 0
    m_Value: 6
--- !u!114 &-1267043940947446326
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 56b145d2b9ee1ac4f846968484e7485a, type: 3}
  m_Name: ContactShadows
  m_EditorClassIdentifier: 
  active: 1
  quality:
    m_OverrideState: 0
    m_Value: 1
  enable:
    m_OverrideState: 1
    m_Value: 1
  length:
    m_OverrideState: 0
    m_Value: 0.15
  opacity:
    m_OverrideState: 1
    m_Value: 0.5
  distanceScaleFactor:
    m_OverrideState: 0
    m_Value: 0.5
  maxDistance:
    m_OverrideState: 0
    m_Value: 50
  minDistance:
    m_OverrideState: 0
    m_Value: 0
  fadeDistance:
    m_OverrideState: 0
    m_Value: 5
  fadeInDistance:
    m_OverrideState: 0
    m_Value: 0
  rayBias:
    m_OverrideState: 0
    m_Value: 0.2
  thicknessScale:
    m_OverrideState: 0
    m_Value: 0.15
  m_SampleCount:
    m_OverrideState: 0
    m_Value: 10
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
  m_Name: HD Volume Low
  m_EditorClassIdentifier: 
  components:
  - {fileID: 8711377374188185572}
  - {fileID: 396278178000043239}
  - {fileID: -2109818796249167647}
  - {fileID: 7601098045396302194}
  - {fileID: 1514152091249096790}
  - {fileID: 8360019280306604883}
  - {fileID: -1267043940947446326}
  - {fileID: -7925493555633639246}
  - {fileID: -3731284508057267812}
  - {fileID: -2662620298707306909}
  - {fileID: 5793971595904047505}
--- !u!114 &396278178000043239
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: b51a78e223a2e504bb88a059b55229ea, type: 3}
  m_Name: WhiteBalance
  m_EditorClassIdentifier: 
  active: 1
  temperature:
    m_OverrideState: 1
    m_Value: 5
  tint:
    m_OverrideState: 0
    m_Value: 0
--- !u!114 &1514152091249096790
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
  m_Name: VisualEnvironment
  m_EditorClassIdentifier: 
  active: 1
  skyType:
    m_OverrideState: 1
    m_Value: 1
  cloudType:
    m_OverrideState: 0
    m_Value: 0
  skyAmbientMode:
    m_OverrideState: 1
    m_Value: 0
  windOrientation:
    m_OverrideState: 0
    m_Value: 0
  windSpeed:
    m_OverrideState: 0
    m_Value: 0
  fogType:
    m_OverrideState: 0
    m_Value: 0
--- !u!114 &5793971595904047505
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7a7ff42a8c5be6646ad3975f3a54c1eb, type: 3}
  m_Name: DiffusionProfileList
  m_EditorClassIdentifier: 
  active: 0
  diffusionProfiles:
    m_OverrideState: 1
    m_Value:
    - {fileID: 11400000, guid: e8a269be7920e7e44ad5459828371042, type: 2}
--- !u!114 &7601098045396302194
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 4b8bcdf71d7fafa419fca1ed162f5fc9, type: 3}
  m_Name: ColorAdjustments
  m_EditorClassIdentifier: 
  active: 1
  postExposure:
    m_OverrideState: 1
    m_Value: 2.2
  contrast:
    m_OverrideState: 1
    m_Value: 20
  colorFilter:
    m_OverrideState: 1
    m_Value: {r: 1, g: 1, b: 1, a: 1}
  hueShift:
    m_OverrideState: 1
    m_Value: 0
  saturation:
    m_OverrideState: 1
    m_Value: -5
--- !u!114 &8360019280306604883
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3}
  m_Name: HDRISky
  m_EditorClassIdentifier: 
  active: 1
  rotation:
    m_OverrideState: 1
    m_Value: 0
  skyIntensityMode:
    m_OverrideState: 1
    m_Value: 0
  exposure:
    m_OverrideState: 1
    m_Value: 7
  multiplier:
    m_OverrideState: 1
    m_Value: 200
  upperHemisphereLuxValue:
    m_OverrideState: 1
    m_Value: 0.4660898
  upperHemisphereLuxColor:
    m_OverrideState: 1
    m_Value: {x: 0.1875111, y: 0.2918278, z: 0.5}
  desiredLuxValue:
    m_OverrideState: 1
    m_Value: 20000
  updateMode:
    m_OverrideState: 1
    m_Value: 0
  updatePeriod:
    m_OverrideState: 1
    m_Value: 0
  includeSunInBaking:
    m_OverrideState: 1
    m_Value: 0
  hdriSky:
    m_OverrideState: 1
    m_Value: {fileID: 8900000, guid: d8f8e3d7fed9c834b9feeb32026dff3e, type: 3}
  distortionMode:
    m_OverrideState: 0
    m_Value: 0
  flowmap:
    m_OverrideState: 0
    m_Value: {fileID: 0}
  upperHemisphereOnly:
    m_OverrideState: 0
    m_Value: 1
  scrollOrientation:
    m_OverrideState: 0
    m_Value:
      mode: 1
      customValue: 0
      additiveValue: 0
      multiplyValue: 1
  scrollSpeed:
    m_OverrideState: 0
    m_Value:
      mode: 1
      customValue: 100
      additiveValue: 0
      multiplyValue: 1
  enableBackplate:
    m_OverrideState: 1
    m_Value: 0
  backplateType:
    m_OverrideState: 1
    m_Value: 0
  groundLevel:
    m_OverrideState: 1
    m_Value: 0
  scale:
    m_OverrideState: 1
    m_Value: {x: 32, y: 32}
  projectionDistance:
    m_OverrideState: 1
    m_Value: 16
  plateRotation:
    m_OverrideState: 1
    m_Value: 0
  plateTexRotation:
    m_OverrideState: 1
    m_Value: 0
  plateTexOffset:
    m_OverrideState: 1
    m_Value: {x: 0, y: 0}
  blendAmount:
    m_OverrideState: 1
    m_Value: 0
  shadowTint:
    m_OverrideState: 1
    m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  pointLightShadow:
    m_OverrideState: 1
    m_Value: 0
  dirLightShadow:
    m_OverrideState: 1
    m_Value: 0
  rectLightShadow:
    m_OverrideState: 1
    m_Value: 0
  m_SkyVersion: 1
  enableDistortion:
    m_OverrideState: 0
    m_Value: 0
  procedural:
    m_OverrideState: 0
    m_Value: 1
  scrollDirection:
    m_OverrideState: 0
    m_Value: 0
  m_ObsoleteScrollSpeed:
    m_OverrideState: 0
    m_Value: 2
--- !u!114 &8711377374188185572
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 2c1be1b6c95cd2e41b27903b9270817f, type: 3}
  m_Name: Vignette
  m_EditorClassIdentifier: 
  active: 1
  mode:
    m_OverrideState: 0
    m_Value: 0
  color:
    m_OverrideState: 0
    m_Value: {r: 0, g: 0, b: 0, a: 1}
  center:
    m_OverrideState: 0
    m_Value: {x: 0.5, y: 0.5}
  intensity:
    m_OverrideState: 1
    m_Value: 0.385
  smoothness:
    m_OverrideState: 0
    m_Value: 0.2
  roundness:
    m_OverrideState: 0
    m_Value: 1
  rounded:
    m_OverrideState: 0
    m_Value: 0
  mask:
    m_OverrideState: 0
    m_Value: {fileID: 0}
  opacity:
    m_OverrideState: 0
    m_Value: 1
